Steve Dudenhoeffer
a28a80e45f
Few additions to fakemeta:
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Implemented amb632 - lookup_sequence, also added set_controller (since it dealt with models).
Implemented set_pev_string, for setting with an already allocated string handle. Also added pev_serial, to get the entity serial number.
2007-07-24 06:05:43 +00:00
Steve Dudenhoeffer
66feed1d2b
Added charsmax() define, as a less typo-prone utility for sizeof(array)-1.
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Added any: syntax to all variable args that need it, added proper {Float,_}: tags to some that didn't have it but should have.
2007-05-18 15:20:34 +00:00
David Anderson
6170cbc95a
implemented amb92
2007-05-02 23:11:49 +00:00
Steve Dudenhoeffer
d563ecb060
Added pseudo dynamic array natives.
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Changed some of the "..." tags to "any".
2007-04-24 16:38:36 +00:00
Steve Dudenhoeffer
bd412d7204
Fixed bug amb70 - include files not semicolon-correct
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Also, removed OLOcode from amxmisc.inc
2007-03-05 19:30:40 +00:00
Steve Dudenhoeffer
dd8f138892
Back ported revision 3242 - Every include file now is const correct (am49281)
2007-01-26 05:56:10 +00:00
Scott Ehlert
1a6f4e08b2
Added request am41585 (Orangutanz)
2006-07-19 04:23:00 +00:00
Scott Ehlert
b40f5e6637
request at29928
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New callable engine function: AlertMessage
2006-05-19 06:01:55 +00:00
Scott Ehlert
c0334deae1
Added a whole bunch of constants at29843
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Some minor changes to some other inc files that aren't even worth mentioning
2006-05-17 19:33:45 +00:00
Scott Ehlert
302b759fc8
oops :(
2006-05-10 11:31:17 +00:00
Scott Ehlert
c6e8a356ee
Added request at29487
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1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
so that they expect pointers to an info key buffer in order to work properly o_O
2006-05-10 11:28:00 +00:00
David Anderson
25d4b6aea3
added these include files k
2006-05-10 10:42:49 +00:00
Scott Ehlert
de33bb6a1d
Oh goodness, let the bugs begin...
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1) New hookable GameDLL funcs: UpdateClientData, AddToFullPack, CmdStart, CmdEnd (at28754)
2) New GameDLL funcs that can be called via dllfunc: UpdateClientData, AddToFullPack, CmdStart, CmdEnd
3) New natives to read/write special data structures associated with the above GameDLL funcs:
get/set_cd (ClientData), get/set_es (EntityState), get/set_uc (UserCmd)
2006-04-30 07:37:31 +00:00
Scott Ehlert
b57c752b1c
Added get_orig_retval for retrieving the original return value of an engine function
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Reformatted comments in fakemeta include files so they look a bit neater
2006-04-17 16:59:37 +00:00
David Anderson
c15a86b454
added new TR/KVD stuffs
2006-03-20 18:08:51 +00:00
Borja Ferrer
d7bef2ae4b
added get_global()
2006-03-14 17:15:52 +00:00
David Anderson
2ad9a320de
added unregister_forward()
2006-02-03 03:27:03 +00:00
David Anderson
923ecaa0e5
added pev_valid
2006-02-01 12:17:40 +00:00
David Anderson
24d9e3266e
wrong include, added pdata
2005-08-21 16:38:45 +00:00
Johnny Bergström
94e19aae0c
Removed newdllfunc() and related NEWDLLFunc_* stuff. :-P (yes I finally read Alfred's post through)
2005-08-18 20:51:41 +00:00
Johnny Bergström
1cdb12c4e4
Added NEW_DLL_FUNCTIONS to FM_* and a newdllfunc() native to call these... Although I'm not sure there is a reason to call those?
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Anyway it will be needed later when client cvar query function is implemented.
2005-08-18 09:33:51 +00:00
David Anderson
74ec2e75b8
New auto-module system
2005-07-15 19:05:31 +00:00
David Anderson
1b09be51e1
Reverting JGHG's changes (forgot to commit this)
2005-07-15 07:59:26 +00:00
Johnny Bergström
1d770fd400
Removed pev
2005-03-25 22:05:41 +00:00
Steve Dudenhoeffer
1485014229
Fixed traceresults and trace hooks..
2004-09-15 18:40:18 +00:00
David Anderson
f171842cf8
added traceresult stuff
2004-09-14 06:16:52 +00:00
David Anderson
1aee2c6f81
Fixed format tags
2004-09-07 09:26:20 +00:00
Steve Dudenhoeffer
19101470fd
Added fakemeta includes (from dlls/fakemeta/)
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Updated ns includes
2004-08-24 21:36:39 +00:00