Arkshine
181cbae74c
Use upstream AMTL as a submodule
2015-03-09 22:53:58 +01:00
Arkshine
dd9975cd67
Rename msvc10 directories to msvc12
2015-01-14 10:31:33 +01:00
Arkshine
97369c5d6c
Upgrade VS projetcs to use v120_xp toolset and fix missing include paths
2015-01-14 10:25:46 +01:00
Vincent Herbet
7f71cfaee7
Merge pull request #165 from Arkshine/feature/add-version-lib-and-missing-rc
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Update versioning system and add missing module RC file (bug 6222)
2015-01-07 18:59:51 +01:00
Arkshine
8443a836aa
Add the actual version.rc file for all modules
2014-12-08 01:44:51 +01:00
Arkshine
f5e23903a2
Add version.rc in AMBuilder for all modules
2014-12-08 01:44:27 +01:00
Arkshine
291a33ce65
Update moduleconfig.h for all modules
2014-12-08 01:43:33 +01:00
Arkshine
1146bcad2c
C++11: Fix some code
2014-12-06 14:02:55 +01:00
Arkshine
cfcd6e9ac9
Allow find_ent_by_owner native to work in client_disconnect forward
2014-10-25 11:08:31 +02:00
Arkshine
19e06100b2
Fix a crash regression in #112
2014-09-15 09:57:38 +02:00
Arkshine
3dace577fe
Remove svn_version.h reference from project files.
2014-08-10 19:08:50 +02:00
Arkshine
889ad7c3eb
Update engine module project files and use AMTL.
2014-08-09 20:32:10 +02:00
Vincent Herbet
570c9cfc6b
Merge pull request #110 from Arkshine/replace-more-snprintf
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Replace more snprintf by UTIL_Format.
2014-08-08 20:38:38 +02:00
Arkshine
b47aa6871d
Replace more snprintf by UTIL_Format.
2014-08-08 12:47:15 +02:00
Arkshine
eeb4ecd109
Update project files.
2014-08-08 11:27:40 +02:00
Scott Ehlert
caf0dbb341
Update license headers for engine module.
2014-08-04 13:18:31 -05:00
Arkshine
fc48579776
Update AMXX SDK in all modules.
2014-08-02 18:30:53 +02:00
Vincent Herbet
d2595b8b92
Merge pull request #31 from xPaw/burn-baby-burn
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Remove compatibility stuff from the core
2014-07-27 12:07:58 +02:00
Vincent Herbet
b4359d0f53
Merge pull request #71 from Arkshine/fix-set_ent_rendering
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Fix typo in set_ent_rendering native.
2014-07-18 17:04:54 +02:00
Arkshine
14f2a95205
Fix typo in set_ent_rendering native.
2014-07-18 16:49:39 +02:00
Arkshine
dbe95c849b
Engine: Add entity_intersects native.
2014-07-18 16:37:32 +02:00
xPaw
9b1f4e01c7
🔥 Remove backwards compatible RadiusDamage
2014-06-05 23:20:06 +03:00
xPaw
2696f0af0e
🔥 Remove compatibility stuff from the core
2014-06-05 23:00:47 +03:00
David Anderson
1f15fdd6cb
Update versioning for AMBuild and git.
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Former-commit-id: ea473061ef1f3b52716decfb4dafcfd66167730d
2014-02-08 20:37:33 -08:00
David Anderson
59c3e271db
Remove all files related to SVN versioning.
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Former-commit-id: 57a320bfe97fcf87cf2adc6a5ee3ae07814f798d
2014-02-08 16:26:40 -08:00
David Anderson
c4e90ce865
Initial import of AMBuild infrastructure for C++ projects.
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Former-commit-id: 53baa4f8c25525674f5e71f8f6ff2663928500ab
2014-02-08 01:14:15 -08:00
Scott Ehlert
568bec17fc
Fixed building with newly updated SDK.
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Former-commit-id: bf0455aea7c54493b2b921a2fef52120163e0959
2013-09-05 19:51:52 -05:00
Vincent Herbet
da30315556
Fix Wno-delete-non-virtual-dtor flag to be passed only for .cpp files.
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Former-commit-id: 4f8b31483ddf784589bc2bd53f736772147c631d
2013-08-10 19:29:28 +02:00
Vincent Herbet
ddacdb0ab2
Add set_ent_rendering native (bug 5773, r=Nextra)
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Former-commit-id: d322cd2e79497eae463e941973db952079219c80
2013-08-10 14:16:26 +02:00
Vincent Herbet
2f964928ff
Fix pfn_spawn metamod return to follow engine behavior (bug 5807, r=me)
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Former-commit-id: efe3bda51be78618cfc758a5d75a9a4bcc49a353
2013-07-27 20:36:33 +02:00
Vincent Herbet
93339d9be4
Add client_cmdStart forward (bug 5779, r=me)
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Former-commit-id: 785ce1ea81567e30a729954a74ded7fdfef1ef7c
2013-07-03 01:00:52 +02:00
connorr
90e7aa65a1
Fix incorrect behavior of impulse forwards (bug 3243, r=Arkshine)
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Former-commit-id: 1aae4c3ec57c61ba3f32579e236b07da54ae14bf
2013-07-03 00:19:12 +02:00
Scott Ehlert
f6ff4796b2
Fixed Linux and Mac builds.
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Former-commit-id: 6f39588049f51abf92164ec7a79b0b9c0688f3c5
2013-06-16 12:55:22 -05:00
connorr
de8257d7aa
Fix set_view altering pev properties instead of entity_state for rendering players (bug 5382, r=arkshine)
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Former-commit-id: 89a65c6a7fc4e257580c0fcc1a759c0f5b488ae6
2013-06-15 22:02:24 +02:00
Vincent Herbert
f608ae76ed
Fix crash using [get|set]_usercmd (bug 5744, r=me)
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Former-commit-id: 676952c02f7df7d3595a6f36bc3efbead3a40eee
2013-06-15 20:59:11 +02:00
Scott Ehlert
ce4b23b41a
Fixed metamod paths in MSVC projects.
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Former-commit-id: c99a90817fb726ee28783d9b1139e4d540daa9fa
2013-02-13 03:22:59 -06:00
Scott Ehlert
250cb89479
Really fixed HLSDK paths in MSVC project files.
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Former-commit-id: e04d44c85196034f5deebbf3c46ecc9fc710aeed
2013-02-13 02:08:29 -06:00
Scott Ehlert
f01357aa7a
Fixed HLSDK paths in VS 2010 projects files.
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Former-commit-id: 32516f18ee3b87c2030ba5fad91f0b3e7a1ec741
2013-02-13 01:22:50 -06:00
Scott Ehlert
40c1fee55a
Added support for Mac OS X and building with clang (bug 5601, r=dvander).
2013-02-13 01:14:37 -06:00
Scott Ehlert
9d65198786
Upgraded MSVC project files for VS 2010 and modified build tool to use them.
2011-06-29 00:50:14 -05:00
David Anderson
330fd1c2ae
Fixed Makefile paths for Metamod.
2010-04-04 17:55:37 -07:00
David Anderson
73e3e52057
Updated version files for HG.
2010-04-04 17:22:45 -07:00
David Anderson
cdf3807955
Bumped version numbers.
2008-08-17 00:50:57 +00:00
David Anderson
6486c56a15
Bumped versions.
2008-08-16 22:47:59 +00:00
Scott Ehlert
0dc6a4a5dd
Whoa, amb1941: All of AMX Mod X is now officially moved over to Visual Studio 2005 (MSVC 8)
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Also did the following:
* Removed -fPIC from all Linux makefiles
* AMXX build tool now also moved over to VS 2005
* AMXX build tool binary renamed from "AMXXRelease" to "builder"
* MSVC project files now can use environment variables to point to the paths of the Metamod headers and HL SDK: $(METAMOD) and $(HLSDK) respectively
2008-08-16 09:48:39 +00:00
Steve Dudenhoeffer
240c92e20f
Updated all module SDKs to stop the most annoying issue ever: amxxmodule.h required size_t but did not include stddef.h
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Also stopped dodfun, dodx, tfcx and tsx from loading on games other than the ones they are designed for.
2008-04-29 06:53:55 +00:00
David Anderson
44e078c7c0
added support for building 32-bit on 64-bit machines
2008-04-15 23:26:54 +00:00
David Anderson
cc99d6d1fb
finalized build numbers and all that other release crap
2007-10-26 02:23:21 +00:00
David Anderson
212697b950
whoops, that was one terrible commit. the bug is really fixed now.
2007-10-26 01:09:08 +00:00
David Anderson
6a567f3c77
fixed a memory corruption bug in CVector
2007-10-26 01:03:23 +00:00