Arkshine
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9bee1f7edf
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Consistency: Replace GETEDICT with HLTypeConversion in core
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2015-10-08 19:36:42 +02:00 |
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Arkshine
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b65a0600ee
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Consistency: Replace GETEDICT and variants with HLTypeConversion in cstrike module
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2015-10-08 19:25:00 +02:00 |
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Arkshine
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6f301b5cea
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Consistency: Replace GETEDICT, INDEXENT2 and others things with HLTypeConversion in hamsandwich module
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2015-10-08 19:24:49 +02:00 |
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Arkshine
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bf5fdc2b5c
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Consistency: Replace GetPlayerEdict with HLTypeConversion in fun module
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2015-10-07 23:27:58 +02:00 |
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Arkshine
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e52fc14114
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Consistency: Replace INDEXENT2 with HLTypeConversion in engine module
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2015-10-07 23:27:57 +02:00 |
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Arkshine
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429a4596c1
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Consistency: Replace INDEXENT2 and others things with HLTypeConversion in fakemeta module
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2015-10-07 23:27:56 +02:00 |
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Arkshine
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9980b7ac62
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Fix some natives relying on a known engine bug related to last player's edict being invalid
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2015-10-06 17:19:01 +02:00 |
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Arkshine
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c29eabec50
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Fix max length inconsistencies + typo
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2015-10-05 19:12:30 +02:00 |
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Arkshine
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138b9e1510
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Remove UTIL_Format() and UTIL_VarArgs()
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2015-10-05 19:12:08 +02:00 |
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Arkshine
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f976861e21
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Fix AMBuild and VS projects files
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2015-10-02 23:22:22 +02:00 |
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Arkshine
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2d910838a2
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Fix AMTL internal paths
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2015-10-02 23:22:21 +02:00 |
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Arkshine
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16f65663dc
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Add new natives to read/write on entity's private data based off class/member name available from gamedata files
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2015-09-19 20:07:48 +02:00 |
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Vincent Herbet
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ac2bcb2d19
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Merge pull request #282 from Arkshine/gamedata-type-desc
Modify game config parser to support more offset data and reflect changes
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2015-09-07 09:10:28 +02:00 |
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Iván Lo Giudice
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e4b635f5be
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Update CstrikeNatives.cpp
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2015-08-22 17:54:00 -03:00 |
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Arkshine
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f4f4d966f3
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Reflect changes where game config functions are used
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2015-08-10 18:05:59 +02:00 |
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Vincent Herbet
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20201290e3
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Merge pull request #271 from Arkshine/fix/ns_remove_upgrade
Fix ns_remove_upgrade() native (bug 3394)
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2015-08-10 15:28:44 +02:00 |
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Vincent Herbet
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4563f56e77
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Merge pull request #277 from Arkshine/fix/potential-issues
Fix some potential issues
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2015-08-10 15:28:32 +02:00 |
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Arkshine
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5987f389c6
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Fix some potiental issues
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2015-07-31 15:46:16 +02:00 |
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Arkshine
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73e84e9963
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Fix "ham hooks" command not displaying all current hooks of a plugin
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2015-07-31 14:25:19 +02:00 |
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Pavel Djundik
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378d89af2f
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Fix resource leak when reading hamdata.ini
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2015-07-30 14:02:46 +03:00 |
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Arkshine
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aa5c340029
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NS: Fix ns_remove_upgrade() native
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2015-07-29 20:49:14 +02:00 |
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Arkshine
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a35af02494
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NS: Refactor some bits
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2015-07-29 20:21:09 +02:00 |
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Vincent Herbet
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e3489be0c0
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Merge pull request #260 from Arkshine/feature/more-amtl-conversion
More AMTL conversion - 🔥 CString and CVector
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2015-07-16 12:24:06 +02:00 |
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Arkshine
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9223989a01
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Fix consistency
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2015-07-16 08:11:19 +02:00 |
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Arkshine
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662fa61fc7
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Cstrike: Fix typos and improve things
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2015-07-15 16:40:07 +02:00 |
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Arkshine
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86e33d0cb1
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Cstrike: cs_set_user_model - Add a param to choose whether modelindex should be updated
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2015-07-14 19:44:10 +02:00 |
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Arkshine
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5d6f829624
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Cstrike: Rename file for consistency
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2015-07-14 19:44:09 +02:00 |
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Arkshine
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1ed354890b
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Cstrike: Add CSI_SHIELD for convenience and fix typos
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2015-07-14 19:44:08 +02:00 |
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Arkshine
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939aad5cb9
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Cstrike: cs_set_user_team - Add a param to choose whether TeamInfo message should be sent
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2015-07-14 19:44:08 +02:00 |
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Arkshine
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8be119aa6a
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Cstrike: cs_set/reset_user_model/team - Stagger user's info updates across multiple frames (bug 3134)
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2015-07-14 19:44:08 +02:00 |
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Arkshine
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aedde87f42
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Cstrike: cs_set_user_zoom - Use a more event-based approach when mode is 0
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2015-07-14 19:44:07 +02:00 |
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Arkshine
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63a0910f5b
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Cstrike: cs_get/set_armoury_type - Add a param to get/set the number of weapons inside an armoury
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2015-07-14 19:44:06 +02:00 |
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Arkshine
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7842d0160b
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Cstrike: cs_set_weapon_silen - Add a new value for draw_animation to follow game behavior
- Player's model sequence will be properly played
- Disallow firing while animation is playing
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2015-07-14 19:44:06 +02:00 |
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Arkshine
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87d740b92a
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Cstrike: Add CZ support for some hostage natives
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2015-07-14 19:44:05 +02:00 |
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Arkshine
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d9a9b7a74e
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Cstrike: Add support for monster_scientist entity (alias of hostage_entity)
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2015-07-14 19:44:05 +02:00 |
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Arkshine
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27d6a0cc08
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Cstrike: cs_get_hostage_id - Fix error check, an hostage can't be a player
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2015-07-14 19:44:04 +02:00 |
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Arkshine
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b82588f081
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Cstrike: cs_set_user_deaths - Add a param to choose whether scoreboard should be updated
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2015-07-14 19:44:04 +02:00 |
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Arkshine
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71c6ac8c2e
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Cstrike: cs_set_no_knives - pfnCreateNamedEntity is now hooked only when needed
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2015-07-14 19:44:03 +02:00 |
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Arkshine
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2de1f9a33b
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Cstrike: Do some more cleanup
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2015-07-14 19:44:03 +02:00 |
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Arkshine
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f13461caee
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Cstrike: Cache GET_USER_MSG_ID calls
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2015-07-14 19:44:02 +02:00 |
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Arkshine
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84c320d539
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Cstrike: Do some cleanup for the sake of consistency and readability
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2015-07-14 19:44:02 +02:00 |
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Arkshine
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864e0b88eb
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Cstrike: Move all hardcoded datas to its own gamedata files
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2015-07-14 19:44:01 +02:00 |
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Iván Lo Giudice
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f3df286985
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Fix CS_OnBuyAttempt
If i dont have CS_OnBuy on my plugin, CS_OnBuyAttempt doen't work
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2015-07-14 10:40:16 -03:00 |
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Arkshine
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c0b9b91a06
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Remove MakeFile
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2015-07-14 00:13:24 +02:00 |
|
Valentin Grünbacher
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a68df8de7f
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Engine: Fix bcompat and consistency for CHECK_ENTITY
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2015-07-13 15:38:37 +02:00 |
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Vincent Herbet
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846238fe99
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Merge pull request #250 from Nextra/enginew
Engine Update
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2015-07-02 18:43:35 +02:00 |
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Arkshine
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8633337bbd
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Fix set_amxstring_utf8 insconsistency
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2015-06-29 12:42:57 +02:00 |
|
Valentin Grünbacher
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7059f5b3b9
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Engine: Detour LightStyle to catch all calls, restores set_lights() functionality
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2015-06-11 20:49:00 +02:00 |
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Shooting King
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4a58365b2c
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Correcting SolutionFileFormat version as well
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2015-05-19 18:31:19 +05:30 |
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Shooting King
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ad23638913
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Correcting years in MSVS project solutions.
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2015-05-18 21:54:06 +05:30 |
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