Scott Ehlert
6b794d4a9d
Version bump
2006-05-08 04:37:15 +00:00
David Anderson
7669ab02f6
fixed prototype error
2006-05-08 00:26:32 +00:00
David Anderson
7a533c7be5
Added vformat()
2006-05-07 00:25:30 +00:00
Borja Ferrer
4e5ada6ad1
added request at28200
2006-05-06 22:49:38 +00:00
Scott Ehlert
d7e53d7a81
Err, more descriptive param names?
2006-05-05 08:30:16 +00:00
Scott Ehlert
26ee3955b6
Another one of my stupid clarifications that shouldn't break anything (I hope...)
2006-05-05 08:27:58 +00:00
Scott Ehlert
21ffd88bdd
More bugs?
...
1) FM_CreateInstancedBaselines has been renamed to FM_CreateInstBaselines
2) DLLFunc_CreateInstancedBaseline has been renamed to DLLFunc_CreateInstBaselines
(I'd be extremely surprised if someone complained about the above 2 changes)
3) New hookable GameDLL func: FM_CreateBaseline
4) New hookable Engine func: FM_CreateInstBaseline
5) New GameDLL func that can be called via dllfunc: CreateBaseline
6) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
7) Added some comments to each member of various enums that correspond to special structs in the engine and/or game dll
2006-05-05 08:07:31 +00:00
Scott Ehlert
7cd10e4796
Another param change that I seemed to have missed... should be no problem
2006-05-04 22:39:23 +00:00
Scott Ehlert
ecd2d913e4
Err, gah... native one being changed didn't really matter
2006-05-04 22:12:16 +00:00
Scott Ehlert
53e84a13be
gah
2006-05-04 22:10:23 +00:00
Scott Ehlert
eb55e1f4aa
i prefix changed to ent because it looks nicer indeed
2006-05-04 19:59:05 +00:00
Scott Ehlert
6733ef9a79
Two extra params in cs_set_user_vip for determining whether or not model and scoreboard are updated at28699
2006-05-02 21:48:26 +00:00
Scott Ehlert
7dc4beae63
Removed set_user_deaths from inc file at29080
...
(Doesn't seem to be any easy general way to implement it)
2006-05-01 05:25:28 +00:00
Scott Ehlert
de33bb6a1d
Oh goodness, let the bugs begin...
...
1) New hookable GameDLL funcs: UpdateClientData, AddToFullPack, CmdStart, CmdEnd (at28754)
2) New GameDLL funcs that can be called via dllfunc: UpdateClientData, AddToFullPack, CmdStart, CmdEnd
3) New natives to read/write special data structures associated with the above GameDLL funcs:
get/set_cd (ClientData), get/set_es (EntityState), get/set_uc (UserCmd)
2006-04-30 07:37:31 +00:00
Scott Ehlert
f10ecbb239
Small bug fix and tiny optimizations in xs_get_maxmessages and xs_is_msg_valid
...
Added xs_vec_maked2d (at28754)
2006-04-28 21:10:29 +00:00
Scott Ehlert
1f8b9a8cd9
Renamed FM_ClientInfoChanged to FM_ClientUserInfoChanged for consistency with DLLFunc_ClientUserInfoChanged
...
(Also goes along with fix made in FakeMeta module itself, sort of :|)
2006-04-28 20:10:42 +00:00
David Anderson
62c096d7d3
updated comment as per at28188
2006-04-27 17:41:41 +00:00
David Anderson
f6cb8ab3bb
fixed typo (at28930)
2006-04-27 17:31:55 +00:00
David Anderson
8da4987895
implemented request at28875
2006-04-27 17:31:38 +00:00
David Anderson
b65b8a1cf0
request at28581
2006-04-26 05:21:29 +00:00
Christian Hammacher
3f5bae615b
added request at28199
2006-04-25 17:19:58 +00:00
Scott Ehlert
761e1f6fe1
Reverted a CreateInstancedBaselines change due to a 31 character limit to enum symbols that causes a compiler warning
...
(Real function that FM uses is called CreateInstancedBaselines and is different from CreateInstancedBaseline...
So something should be done, but I'm not sure what yet)
2006-04-20 08:49:49 +00:00
Scott Ehlert
a265189efa
Modified param names for touch native and forward to correct values... makes it more clear to someone looking at it
2006-04-17 22:29:18 +00:00
Scott Ehlert
b57c752b1c
Added get_orig_retval for retrieving the original return value of an engine function
...
Reformatted comments in fakemeta include files so they look a bit neater
2006-04-17 16:59:37 +00:00
David Anderson
b8ddd281aa
hack fix for at28078
2006-04-11 06:30:59 +00:00
Scott Ehlert
cd7f15f112
Reverted one of my "fixes." Apparently this is intended functionality. Sorry :(
2006-04-10 16:13:02 +00:00
Scott Ehlert
4fb001ce50
Whoa, whoa, whoa. Three "bugs"
...
1) Fixed tag mismatches with fprintf when not using Float, Sql, or Result (comma was missing :o)
2) Fixed unlink from taking more than one argument o_O
3) Fixed filesize from taking more than one argument o_O
2006-04-10 14:02:37 +00:00
Borja Ferrer
15e137e266
time test
2006-04-02 18:50:35 +00:00
David Anderson
deccf7816c
added rmdir()
2006-03-30 00:48:58 +00:00
David Anderson
fe971497cc
synced to dll
2006-03-30 00:31:45 +00:00
David Anderson
16e53eded8
synced to dll
2006-03-29 23:57:54 +00:00
David Anderson
92be7f6791
synced to core
2006-03-29 22:58:11 +00:00
David Anderson
5395fc1280
updated constants
2006-03-20 19:36:57 +00:00
David Anderson
c15a86b454
added new TR/KVD stuffs
2006-03-20 18:08:51 +00:00
Borja Ferrer
7e97156fc4
added arrayset native
2006-03-16 00:13:13 +00:00
David Anderson
dc8e162e26
added menu_cancel
2006-03-14 17:50:38 +00:00
Borja Ferrer
d7bef2ae4b
added get_global()
2006-03-14 17:15:52 +00:00
David Anderson
9c88ce1394
fixed bug at26581
2006-03-14 09:59:28 +00:00
David Anderson
d80b59e639
vers bump
2006-03-13 14:35:46 +00:00
Borja Ferrer
a9684fb81d
fixed bug at26189
2006-03-07 12:58:39 +00:00
Christian Hammacher
982b22ab20
fixed bug in split()
2006-03-06 14:54:12 +00:00
David Anderson
446c5523f8
added back in two more old natives
2006-03-04 11:05:59 +00:00
David Anderson
74cd310504
bumped version
2006-03-04 06:53:06 +00:00
David Anderson
48377168b2
Added ClearSyncHud()
2006-03-01 02:17:20 +00:00
David Anderson
d4c2bf154f
experimental fix for hud sync issue
2006-02-28 09:42:56 +00:00
David Anderson
1a03391347
omg updated these for sure.
2006-02-26 08:15:12 +00:00
David Anderson
1f2d9c8a92
typos, made language harsher
2006-02-24 10:12:55 +00:00
David Anderson
1d30d0831b
i have a hat
2006-02-24 07:49:08 +00:00
Borja Ferrer
0852dfa112
added missing pcvar natives
2006-02-22 20:32:59 +00:00
David Anderson
7539751fc6
added pcvar funcs
2006-02-15 16:05:20 +00:00