Iván Lo Giudice
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e4b635f5be
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Update CstrikeNatives.cpp
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2015-08-22 17:54:00 -03:00 |
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Vincent Herbet
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20201290e3
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Merge pull request #271 from Arkshine/fix/ns_remove_upgrade
Fix ns_remove_upgrade() native (bug 3394)
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2015-08-10 15:28:44 +02:00 |
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Vincent Herbet
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4563f56e77
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Merge pull request #277 from Arkshine/fix/potential-issues
Fix some potential issues
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2015-08-10 15:28:32 +02:00 |
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Arkshine
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5987f389c6
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Fix some potiental issues
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2015-07-31 15:46:16 +02:00 |
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Arkshine
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73e84e9963
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Fix "ham hooks" command not displaying all current hooks of a plugin
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2015-07-31 14:25:19 +02:00 |
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Pavel Djundik
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378d89af2f
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Fix resource leak when reading hamdata.ini
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2015-07-30 14:02:46 +03:00 |
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Arkshine
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aa5c340029
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NS: Fix ns_remove_upgrade() native
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2015-07-29 20:49:14 +02:00 |
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Arkshine
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a35af02494
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NS: Refactor some bits
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2015-07-29 20:21:09 +02:00 |
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Vincent Herbet
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e3489be0c0
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Merge pull request #260 from Arkshine/feature/more-amtl-conversion
More AMTL conversion - 🔥 CString and CVector
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2015-07-16 12:24:06 +02:00 |
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Arkshine
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9223989a01
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Fix consistency
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2015-07-16 08:11:19 +02:00 |
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Arkshine
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662fa61fc7
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Cstrike: Fix typos and improve things
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2015-07-15 16:40:07 +02:00 |
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Arkshine
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86e33d0cb1
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Cstrike: cs_set_user_model - Add a param to choose whether modelindex should be updated
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2015-07-14 19:44:10 +02:00 |
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Arkshine
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5d6f829624
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Cstrike: Rename file for consistency
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2015-07-14 19:44:09 +02:00 |
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Arkshine
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1ed354890b
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Cstrike: Add CSI_SHIELD for convenience and fix typos
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2015-07-14 19:44:08 +02:00 |
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Arkshine
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939aad5cb9
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Cstrike: cs_set_user_team - Add a param to choose whether TeamInfo message should be sent
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2015-07-14 19:44:08 +02:00 |
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Arkshine
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8be119aa6a
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Cstrike: cs_set/reset_user_model/team - Stagger user's info updates across multiple frames (bug 3134)
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2015-07-14 19:44:08 +02:00 |
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Arkshine
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aedde87f42
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Cstrike: cs_set_user_zoom - Use a more event-based approach when mode is 0
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2015-07-14 19:44:07 +02:00 |
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Arkshine
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63a0910f5b
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Cstrike: cs_get/set_armoury_type - Add a param to get/set the number of weapons inside an armoury
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2015-07-14 19:44:06 +02:00 |
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Arkshine
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7842d0160b
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Cstrike: cs_set_weapon_silen - Add a new value for draw_animation to follow game behavior
- Player's model sequence will be properly played
- Disallow firing while animation is playing
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2015-07-14 19:44:06 +02:00 |
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Arkshine
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87d740b92a
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Cstrike: Add CZ support for some hostage natives
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2015-07-14 19:44:05 +02:00 |
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Arkshine
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d9a9b7a74e
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Cstrike: Add support for monster_scientist entity (alias of hostage_entity)
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2015-07-14 19:44:05 +02:00 |
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Arkshine
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27d6a0cc08
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Cstrike: cs_get_hostage_id - Fix error check, an hostage can't be a player
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2015-07-14 19:44:04 +02:00 |
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Arkshine
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b82588f081
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Cstrike: cs_set_user_deaths - Add a param to choose whether scoreboard should be updated
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2015-07-14 19:44:04 +02:00 |
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Arkshine
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71c6ac8c2e
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Cstrike: cs_set_no_knives - pfnCreateNamedEntity is now hooked only when needed
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2015-07-14 19:44:03 +02:00 |
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Arkshine
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2de1f9a33b
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Cstrike: Do some more cleanup
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2015-07-14 19:44:03 +02:00 |
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Arkshine
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f13461caee
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Cstrike: Cache GET_USER_MSG_ID calls
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2015-07-14 19:44:02 +02:00 |
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Arkshine
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84c320d539
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Cstrike: Do some cleanup for the sake of consistency and readability
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2015-07-14 19:44:02 +02:00 |
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Arkshine
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864e0b88eb
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Cstrike: Move all hardcoded datas to its own gamedata files
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2015-07-14 19:44:01 +02:00 |
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Iván Lo Giudice
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f3df286985
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Fix CS_OnBuyAttempt
If i dont have CS_OnBuy on my plugin, CS_OnBuyAttempt doen't work
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2015-07-14 10:40:16 -03:00 |
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Arkshine
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c0b9b91a06
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Remove MakeFile
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2015-07-14 00:13:24 +02:00 |
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Valentin Grünbacher
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a68df8de7f
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Engine: Fix bcompat and consistency for CHECK_ENTITY
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2015-07-13 15:38:37 +02:00 |
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Vincent Herbet
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846238fe99
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Merge pull request #250 from Nextra/enginew
Engine Update
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2015-07-02 18:43:35 +02:00 |
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Arkshine
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8633337bbd
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Fix set_amxstring_utf8 insconsistency
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2015-06-29 12:42:57 +02:00 |
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Valentin Grünbacher
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7059f5b3b9
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Engine: Detour LightStyle to catch all calls, restores set_lights() functionality
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2015-06-11 20:49:00 +02:00 |
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Shooting King
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4a58365b2c
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Correcting SolutionFileFormat version as well
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2015-05-19 18:31:19 +05:30 |
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Shooting King
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ad23638913
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Correcting years in MSVS project solutions.
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2015-05-18 21:54:06 +05:30 |
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Arkshine
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e305009e9a
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Fix EngFunc_ChangeLevel
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2015-05-15 19:14:34 +02:00 |
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Valentin Grünbacher
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8b6d85eb78
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Engine: Add a bunch of missing CHECK_ENTITY() and CHECK_ENTITY_SIMPLE()
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2015-05-11 16:15:44 +02:00 |
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Valentin Grünbacher
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dc73473394
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Engine: Fix CHECK_ENTITY() logic error (0 is not a player)
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2015-05-11 16:15:44 +02:00 |
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Valentin Grünbacher
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7bf47f90d9
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Engine: Use UTF-8 functions where KeyValueData is touched
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2015-05-11 16:15:43 +02:00 |
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Valentin Grünbacher
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c24fbda302
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Engine: Add error path to DispatchKeyValue() based on g_inKeyValue
This was unsafe as g_pkvd is pointed to a stack variable that is only valid while inside of pfn_keyvalue()
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2015-05-11 16:15:43 +02:00 |
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Valentin Grünbacher
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702f784e44
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Engine: Fix get_info_keybuffer() not being able to retrieve local keybuffer
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2015-05-11 16:15:43 +02:00 |
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Valentin Grünbacher
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679714c8be
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Engine: Add error path for remove_entity() and unsafe entity ids
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2015-05-11 16:15:43 +02:00 |
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Valentin Grünbacher
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ff0ca9ba67
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Engine: Remove inconsistent error path from entity_get_int()
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2015-05-11 16:15:42 +02:00 |
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Valentin Grünbacher
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ebdd015aae
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Restore traceresult() functionality by writing to g_tr in trace functions
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2015-05-11 16:15:42 +02:00 |
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Valentin Grünbacher
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3c1022af99
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Engine: Add a destination parameter to trace_hull() to make it more useful
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2015-05-11 16:15:42 +02:00 |
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Valentin Grünbacher
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add4867d21
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Engine: Add safe get_global_edict2() and entity_get_edict2()
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2015-05-10 23:56:06 +02:00 |
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Valentin Grünbacher
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d69fddf8b4
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Engine/Core: Move precache_event() to core
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2015-05-10 23:45:01 +02:00 |
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Valentin Grünbacher
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218fb9c794
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Engine: Add unregister_[touch|think|impulse]()
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2015-05-10 23:40:22 +02:00 |
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Valentin Grünbacher
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c531ad756d
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Engine: Dynamically hook StartFrame for set_lights()
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2015-05-10 23:21:12 +02:00 |
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