Arkshine
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e6a2434887
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Cstrike: Add cs_get_item_id() and cs_get_translated_item_alias() natives
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2015-11-03 10:45:45 +01:00 |
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Arkshine
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d3e5957215
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Cstrike: Add cstrike_const.inc and move existing constants there
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2015-11-03 10:45:44 +01:00 |
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Arkshine
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49184c86a3
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Refactor 5 - Rename original file/var for gamerules
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2015-11-02 20:10:40 +01:00 |
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Arkshine
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4333255571
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Refactor 4 - Move entities natives to its own file and reflect changes
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2015-11-02 20:10:39 +01:00 |
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Arkshine
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1032fbdbd0
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Refactor 3 - Simplify macros and move them to shared file as well
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2015-11-02 20:10:39 +01:00 |
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Arkshine
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dc6f171f20
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Refactor 2 - Duplicate get_member_* for each set of natives for consistency
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2015-11-02 20:10:38 +01:00 |
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Arkshine
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c07b269c94
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Refactor 1 - Move shared code to its own file and reflect changes
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2015-11-02 20:10:38 +01:00 |
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Arkshine
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02c1b20ed7
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Rename get_ent_data_size/info/basetype to be more generic
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2015-11-02 20:10:37 +01:00 |
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Arkshine
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68f99bc2d5
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Add get/Set_gamerules_* natives
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2015-11-02 20:10:37 +01:00 |
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Arkshine
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df507a675b
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Reflect changes on get/set_data* natives
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2015-11-02 20:10:36 +01:00 |
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Arkshine
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d9c7e72d4b
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Update macros to support gamerules configs
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2015-11-02 20:10:36 +01:00 |
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Arkshine
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234b537ad9
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Factorize gamerules data code
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2015-11-02 20:10:35 +01:00 |
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Arkshine
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483ef98af3
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Load gamerules address and offsets
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2015-11-02 20:10:34 +01:00 |
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Arkshine
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42fb860077
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Fix a potential crash if SV_DropClient address could not be found
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2015-10-15 12:50:58 +02:00 |
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Arkshine
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b3e5e10473
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Fix retrieval of sv address not working under linux
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2015-10-11 13:25:31 +02:00 |
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Arkshine
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9997c31703
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Fix (get/set)_pdata_(int/float) using the wrong offset value (typo from #297)
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2015-10-09 20:30:45 +02:00 |
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Arkshine
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9bee1f7edf
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Consistency: Replace GETEDICT with HLTypeConversion in core
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2015-10-08 19:36:42 +02:00 |
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Arkshine
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b65a0600ee
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Consistency: Replace GETEDICT and variants with HLTypeConversion in cstrike module
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2015-10-08 19:25:00 +02:00 |
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Arkshine
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6f301b5cea
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Consistency: Replace GETEDICT, INDEXENT2 and others things with HLTypeConversion in hamsandwich module
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2015-10-08 19:24:49 +02:00 |
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Arkshine
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bf5fdc2b5c
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Consistency: Replace GetPlayerEdict with HLTypeConversion in fun module
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2015-10-07 23:27:58 +02:00 |
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Arkshine
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e52fc14114
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Consistency: Replace INDEXENT2 with HLTypeConversion in engine module
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2015-10-07 23:27:57 +02:00 |
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Arkshine
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429a4596c1
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Consistency: Replace INDEXENT2 and others things with HLTypeConversion in fakemeta module
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2015-10-07 23:27:56 +02:00 |
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Arkshine
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9980b7ac62
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Fix some natives relying on a known engine bug related to last player's edict being invalid
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2015-10-06 17:19:01 +02:00 |
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Arkshine
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c29eabec50
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Fix max length inconsistencies + typo
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2015-10-05 19:12:30 +02:00 |
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Arkshine
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138b9e1510
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Remove UTIL_Format() and UTIL_VarArgs()
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2015-10-05 19:12:08 +02:00 |
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Arkshine
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f976861e21
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Fix AMBuild and VS projects files
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2015-10-02 23:22:22 +02:00 |
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Arkshine
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2d910838a2
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Fix AMTL internal paths
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2015-10-02 23:22:21 +02:00 |
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Arkshine
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16f65663dc
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Add new natives to read/write on entity's private data based off class/member name available from gamedata files
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2015-09-19 20:07:48 +02:00 |
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Vincent Herbet
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ac2bcb2d19
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Merge pull request #282 from Arkshine/gamedata-type-desc
Modify game config parser to support more offset data and reflect changes
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2015-09-07 09:10:28 +02:00 |
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Iván Lo Giudice
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e4b635f5be
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Update CstrikeNatives.cpp
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2015-08-22 17:54:00 -03:00 |
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Arkshine
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f4f4d966f3
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Reflect changes where game config functions are used
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2015-08-10 18:05:59 +02:00 |
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Vincent Herbet
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20201290e3
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Merge pull request #271 from Arkshine/fix/ns_remove_upgrade
Fix ns_remove_upgrade() native (bug 3394)
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2015-08-10 15:28:44 +02:00 |
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Vincent Herbet
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4563f56e77
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Merge pull request #277 from Arkshine/fix/potential-issues
Fix some potential issues
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2015-08-10 15:28:32 +02:00 |
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Arkshine
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5987f389c6
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Fix some potiental issues
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2015-07-31 15:46:16 +02:00 |
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Arkshine
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73e84e9963
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Fix "ham hooks" command not displaying all current hooks of a plugin
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2015-07-31 14:25:19 +02:00 |
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Pavel Djundik
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378d89af2f
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Fix resource leak when reading hamdata.ini
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2015-07-30 14:02:46 +03:00 |
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Arkshine
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aa5c340029
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NS: Fix ns_remove_upgrade() native
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2015-07-29 20:49:14 +02:00 |
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Arkshine
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a35af02494
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NS: Refactor some bits
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2015-07-29 20:21:09 +02:00 |
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Vincent Herbet
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e3489be0c0
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Merge pull request #260 from Arkshine/feature/more-amtl-conversion
More AMTL conversion - 🔥 CString and CVector
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2015-07-16 12:24:06 +02:00 |
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Arkshine
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9223989a01
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Fix consistency
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2015-07-16 08:11:19 +02:00 |
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Arkshine
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662fa61fc7
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Cstrike: Fix typos and improve things
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2015-07-15 16:40:07 +02:00 |
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Arkshine
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86e33d0cb1
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Cstrike: cs_set_user_model - Add a param to choose whether modelindex should be updated
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2015-07-14 19:44:10 +02:00 |
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Arkshine
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5d6f829624
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Cstrike: Rename file for consistency
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2015-07-14 19:44:09 +02:00 |
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Arkshine
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1ed354890b
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Cstrike: Add CSI_SHIELD for convenience and fix typos
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2015-07-14 19:44:08 +02:00 |
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Arkshine
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939aad5cb9
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Cstrike: cs_set_user_team - Add a param to choose whether TeamInfo message should be sent
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2015-07-14 19:44:08 +02:00 |
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Arkshine
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8be119aa6a
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Cstrike: cs_set/reset_user_model/team - Stagger user's info updates across multiple frames (bug 3134)
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2015-07-14 19:44:08 +02:00 |
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Arkshine
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aedde87f42
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Cstrike: cs_set_user_zoom - Use a more event-based approach when mode is 0
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2015-07-14 19:44:07 +02:00 |
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Arkshine
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63a0910f5b
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Cstrike: cs_get/set_armoury_type - Add a param to get/set the number of weapons inside an armoury
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2015-07-14 19:44:06 +02:00 |
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Arkshine
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7842d0160b
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Cstrike: cs_set_weapon_silen - Add a new value for draw_animation to follow game behavior
- Player's model sequence will be properly played
- Disallow firing while animation is playing
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2015-07-14 19:44:06 +02:00 |
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Arkshine
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87d740b92a
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Cstrike: Add CZ support for some hostage natives
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2015-07-14 19:44:05 +02:00 |
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