AMX Mod X - Half-Life 1 Scripting and Administration
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Vincent Herbet 5a257a7a42
Merge pull request #664 from IgnacioFDM/add-sqdistance
Add square distance functions to xs.inc
2019-06-19 22:37:56 +02:00
.github Add CONTRIBUTING and ISSUE_TEMPLATE (#534) 2018-09-02 20:35:42 +02:00
amxmodx Fix MPROP_SHOWPAGE option not working as expected 2019-05-29 11:47:57 +02:00
compiler Port bugfix for incorrect heap deallocation on conditional operator (#627) 2018-11-02 14:15:31 +01:00
configs Move hamdata.ini to gamedata (#597) 2018-09-28 16:51:54 +02:00
editor/studio Add elog_message native (#451) 2017-08-01 15:14:53 +02:00
gamedata Move hamdata.ini to gamedata (#597) 2018-09-28 16:51:54 +02:00
installer Move hamdata.ini to gamedata (#597) 2018-09-28 16:51:54 +02:00
modules Revert RETURN_META(MRES_HANDLED); (#662) 2019-01-30 16:04:11 +01:00
plugins Merge pull request #664 from IgnacioFDM/add-sqdistance 2019-06-19 22:37:56 +02:00
public Bump ReHLDS API version to 3.6 (#721) 2019-05-16 14:55:41 +02:00
support Fix missing files in PackageScript from previous commit 2018-09-28 18:31:48 +02:00
third_party Update Zlib to v1.2.11 (#527) 2018-08-27 21:35:24 +02:00
tools Normalize line endings and whitespace 2016-01-16 21:15:52 -03:00
.gitattributes Add gitattributes 2015-03-10 11:11:49 +02:00
.gitignore Build assembly files with AMBuild. (#481) 2018-08-26 20:28:25 +02:00
.gitmodules Use upstream AMTL as a submodule 2015-03-09 22:53:58 +01:00
.travis.yml Build assembly files with AMBuild. (#481) 2018-08-26 20:28:25 +02:00
AMBuildScript String changes for missing path exception messages (#718) 2019-05-14 00:37:49 +02:00
appveyor.yml Attempt to fix windows compilation (#555) 2018-09-08 20:21:53 +02:00
configure.py Build assembly files with AMBuild. (#481) 2018-08-26 20:28:25 +02:00
product.version Bump version 2018-09-11 00:48:15 +02:00
pushbuild.txt Another stab at Windows build fix. 2018-09-09 07:40:58 -04:00
README.md Updated readme (#539) 2018-09-04 19:31:23 +02:00

AMX Mod X is a Metamod plugin for Half-Life 1. It provides comprehensive scripting for the game engine and its mods. Scripts can intercept network messages, log events, commands, client commands, set cvars, modify entities, and more. AMX Mod X also has a system for extending native scripting through modules, leading to outside support for things like MySQL and Sockets.

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