Commit Graph

448 Commits

Author SHA1 Message Date
Borja Ferrer
d4bfddc034 added 2 new natives 2006-06-10 20:46:12 +00:00
David Anderson
68e1937a5c got rid of debug msg 2006-06-07 06:28:32 +00:00
Scott Ehlert
e7858b4cd7 Oops, guess I forgot this one 2006-06-05 07:52:21 +00:00
Scott Ehlert
17fb06f7bb Moved vector natives from engine to core at29896
Moved precache_generic from engine to core at30469
2006-06-05 07:48:54 +00:00
David Anderson
56e97a2b60 updated this t00 2006-06-04 19:42:08 +00:00
David Anderson
73858b0fcd removed packing stuff 2006-06-04 06:43:48 +00:00
David Anderson
dafc10d878 added some more sqlx stocks
upgraded admin.sma to sqlx
fixed various amx_Addadmin bugs
2006-06-04 00:58:17 +00:00
Scott Ehlert
3cde89bc74 Don't look please 2006-06-03 19:45:03 +00:00
Scott Ehlert
75b6aa192d Wowzers, fixed :\ 2006-06-03 19:41:36 +00:00
Scott Ehlert
ab40f426c6 Added missing colon at30601 2006-06-02 02:18:15 +00:00
David Anderson
7ecdf75d0d fixed typo 2006-05-26 22:08:52 +00:00
Borja Ferrer
e6064af9fb added request at30290 (VEN)
fixed cs_get_user_buyzone returning true when user was in bombtarget zone or other specific areas
2006-05-26 18:26:59 +00:00
Scott Ehlert
ac1e3a9001 Added ClientPrintf engine function (request at30137) 2006-05-23 03:26:26 +00:00
Scott Ehlert
3d932c8a36 Removed take_damage at29909 2006-05-19 19:00:35 +00:00
Christian Hammacher
2e63e1316c fixed bug at29945 2006-05-19 18:40:17 +00:00
Scott Ehlert
b40f5e6637 request at29928
New callable engine function: AlertMessage
2006-05-19 06:01:55 +00:00
David Anderson
e0bed163ac added affinity stuff 2006-05-19 02:04:09 +00:00
Scott Ehlert
eafd402ead fixed *slaps himself* 2006-05-18 15:55:21 +00:00
Scott Ehlert
2d75dfe865 Even more include file changes...
1) Moved message_begin, message_end, and write_ natives to messages.inc
2) Moved MSG constants to message_const.inc
All completely backwards compatible with compiling older plugins of course :)
2006-05-17 20:08:04 +00:00
Scott Ehlert
635b681825 Gah, nothing to say about this one 2006-05-17 19:37:34 +00:00
Scott Ehlert
ef1347cb6c Oh, hello, one more constant 2006-05-17 19:36:42 +00:00
Scott Ehlert
c0334deae1 Added a whole bunch of constants at29843
Some minor changes to some other inc files that aren't even worth mentioning
2006-05-17 19:33:45 +00:00
Borja Ferrer
39a22813cb updated comment 2006-05-17 14:03:59 +00:00
David Anderson
b953f285d0 Tended to request at29593 2006-05-16 21:42:06 +00:00
Scott Ehlert
b6007e8223 Modified get_brush_entity_origin and ViewContents as per at29759 (Orangutanz) 2006-05-15 13:52:38 +00:00
Borja Ferrer
25a2b11198 oh hello PM, here is another optimization 2006-05-14 15:59:28 +00:00
Pavol Marko
a0923e21ed improved using pm's magic (patent pending) 2006-05-14 15:20:25 +00:00
Borja Ferrer
f7805623b0 added request at29591 2006-05-13 14:59:24 +00:00
David Anderson
b2b001c9e4 added M_ in front to match HLSDK and other things 2006-05-11 13:12:41 +00:00
David Anderson
793de6d8d2 added PI define (at29548) 2006-05-11 13:10:29 +00:00
David Anderson
19f2be0c96 updated 2006-05-11 10:22:18 +00:00
David Anderson
79f86bfabd updated comment 2006-05-11 10:07:32 +00:00
David Anderson
9b68c0678a merged register_message into core
request at29428
2006-05-11 08:45:06 +00:00
David Anderson
e0fa5227d6 merged register_message into core 2006-05-11 08:36:20 +00:00
Scott Ehlert
b2aff10e46 Added some comments to benefit all mankind :o 2006-05-10 12:35:21 +00:00
Scott Ehlert
302b759fc8 oops :( 2006-05-10 11:31:17 +00:00
Scott Ehlert
c6e8a356ee Added request at29487
1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
    so that they expect pointers to an info key buffer in order to work properly o_O
2006-05-10 11:28:00 +00:00
David Anderson
25d4b6aea3 added these include files k 2006-05-10 10:42:49 +00:00
Scott Ehlert
6b794d4a9d Version bump 2006-05-08 04:37:15 +00:00
David Anderson
7669ab02f6 fixed prototype error 2006-05-08 00:26:32 +00:00
David Anderson
7a533c7be5 Added vformat() 2006-05-07 00:25:30 +00:00
Borja Ferrer
4e5ada6ad1 added request at28200 2006-05-06 22:49:38 +00:00
Scott Ehlert
d7e53d7a81 Err, more descriptive param names? 2006-05-05 08:30:16 +00:00
Scott Ehlert
26ee3955b6 Another one of my stupid clarifications that shouldn't break anything (I hope...) 2006-05-05 08:27:58 +00:00
Scott Ehlert
21ffd88bdd More bugs?
1) FM_CreateInstancedBaselines has been renamed to FM_CreateInstBaselines
2) DLLFunc_CreateInstancedBaseline has been renamed to DLLFunc_CreateInstBaselines
(I'd be extremely surprised if someone complained about the above 2 changes)
3) New hookable GameDLL func: FM_CreateBaseline
4) New hookable Engine func: FM_CreateInstBaseline
5) New GameDLL func that can be called via dllfunc: CreateBaseline
6) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
7) Added some comments to each member of various enums that correspond to special structs in the engine and/or game dll
2006-05-05 08:07:31 +00:00
Scott Ehlert
7cd10e4796 Another param change that I seemed to have missed... should be no problem 2006-05-04 22:39:23 +00:00
Scott Ehlert
ecd2d913e4 Err, gah... native one being changed didn't really matter 2006-05-04 22:12:16 +00:00
Scott Ehlert
53e84a13be gah 2006-05-04 22:10:23 +00:00
Scott Ehlert
eb55e1f4aa i prefix changed to ent because it looks nicer indeed 2006-05-04 19:59:05 +00:00
Scott Ehlert
6733ef9a79 Two extra params in cs_set_user_vip for determining whether or not model and scoreboard are updated at28699 2006-05-02 21:48:26 +00:00