Commit Graph

943 Commits

Author SHA1 Message Date
Arkshine
be06e2448b Add fmt() native to format and return inline a string 2016-02-23 19:56:02 +01:00
Karol Szuster
cb87fa12e1 Add extra parameters to cs_get_user_weapon native
Add clip & ammo as optional as get_user_weapon native has
2016-02-17 20:46:42 +01:00
Arkshine
2928c622f9 Add cs_set_ent_class native 2016-02-09 11:27:02 +01:00
Vincent Herbet
209ff4d527 Merge pull request #339 from IgnacioFDM/fix-whitespace
Normalize line endings and whitespace
2016-01-23 22:56:46 +01:00
Vincent Herbet
fa7391e814 Merge pull request #330 from WPMGPRoSToTeMa/csgetuserweapon
Add cs_get_user_weapon_entity() and cs_get_user_weapon() natives
2016-01-23 17:53:54 +01:00
IgnacioDM
e502e12e07 Normalize line endings and whitespace 2016-01-16 21:15:52 -03:00
WPMGPRoSToTeMa
b85b37192e New natives: cs_get_user_weapon_entity and cs_get_user_weapon 2016-01-06 23:10:31 +03:00
Arkshine
17a31b75d7 Add enable/disable_logevent() natives 2015-12-24 19:08:00 +01:00
Vincent Herbet
01d703cdbb Merge pull request #323 from luxxxoor/patch-1
Adding flag parameter to user_silentkill.
2015-12-24 14:45:45 +01:00
Karol Szuster
62a5c54a18 Add client_connectex & extend client_authorized forward 2015-12-22 16:36:51 +01:00
luxxxoor
892f0519ad Adding flag parameter to user_silentkill.
The api says that the user_silentkill() "Kills a user without a message.",  that means it is just user_kill() without sending deathmsg.
But user_silentkill() automatically kills player without affecting the client's score (and that is not mentioned in api), so i'll add a second parameter to user_silnetkill() to let user to decide if he want to kill a player without or not affecting the table.
New parameter has the default value 1, so it won't break the compatibility.
2015-12-20 01:02:39 +02:00
Arkshine
a445e806ea Cstrike: Refactor - Simplify forwards logic, fix and improve few things
- The logic around CS_OnBuy forward has been simplified. Since there is no way to have a consistent way to hook/block for all items, the new logic is to have as less as possible code, especially in blocking mode where we want to avoid to do extra stuffs (e.g blocking sound, event, etc).

  * All guns + shield -> CanBuyThis()
  * Nvgs and Fefuser only -> CanPlayerBuy()
  * The others items -> GiveNamedItem() + AddAccount()
  * Ammos -> -> BuyGunAmmo() + GiveNamedItem() + AddAccount()

- Fixed missing buyzone check when alias from console are used (CS_OnBUy* were incorrectly fired).
- Fixed an infinite loop when buying of ammos are blocked. Sorted by hooking BuyGunAmmo().
- Fixed blocking mode for some items. Some game behaviors were not blocked (e.g. weapon drop).
- Fixed forwards being triggered even though errors were found. Detours are now a destroyed and associated variables resetted when necessary. Toggling forwards state is now based on detours state.
- Moved things in its own functions (game functions to execute, class members retrieval)
- Renamed CommandAliases -> ItemInfos (more generic)
2015-11-21 00:13:06 +01:00
Arkshine
e87976bc09 Cstrike: Remove CS_OnGetItemPrice forward (reverted from commit 33a7d74b6da2ca4dcb621e9b306c386ba040571e)
This is actually not possible to have a proper system to allow this.
This is two majors problems:
  - The item price text can't be changed, whatever old and VGUI menu (it's either harcoded in config file or in client binary)
  - Once you open VGUI menu, to know if user has enough money to select an item, client relies on the current HUD money value, this means, since we can't directly changed price, before opening the menu, money needs to be somehow faked and restored once closed. It's awful.

Overall it can't work properly, and at the end current forward doesn't make sense.

If an author wanted to have its own prices, the only only way would to force players to use old menu, then overwriting the whole buy menu, so you would be able to display what you want exactly.
2015-11-03 10:45:50 +01:00
Arkshine
ffe8b7761e Cstrike: Move CSW_* constants from amxconst.inc to cstrike_const.inc 2015-11-03 10:45:49 +01:00
Arkshine
2c5cc4289e Cstrike: Add cs_is_valid_itemid() stock 2015-11-03 10:45:49 +01:00
Arkshine
75853dae60 Cstrike: Add cs_find_ent_by_owner() native 2015-11-03 10:45:48 +01:00
Arkshine
23b0450938 Cstrike: Add cs_get_weapon_class() stock (weapon id -> class id)
Note: this has been modified a bit later in cs_is_valid_itemid() commit.
2015-11-03 10:45:47 +01:00
Arkshine
600a15a57b Cstrike: Add cs_get_weapon_info() native 2015-11-03 10:45:47 +01:00
Arkshine
60cdbeb219 Cstrike: Add CS_OnGetItemPrice forward to get/alter an item price on purchase 2015-11-03 10:45:46 +01:00
Arkshine
e6a2434887 Cstrike: Add cs_get_item_id() and cs_get_translated_item_alias() natives 2015-11-03 10:45:45 +01:00
Arkshine
c6628f22ee Cstrike: Add more known constants from game 2015-11-03 10:45:44 +01:00
Arkshine
d3e5957215 Cstrike: Add cstrike_const.inc and move existing constants there 2015-11-03 10:45:44 +01:00
Arkshine
dc6f171f20 Refactor 2 - Duplicate get_member_* for each set of natives for consistency 2015-11-02 20:10:38 +01:00
Arkshine
02c1b20ed7 Rename get_ent_data_size/info/basetype to be more generic 2015-11-02 20:10:37 +01:00
Arkshine
68f99bc2d5 Add get/Set_gamerules_* natives 2015-11-02 20:10:37 +01:00
Arkshine
16f65663dc Add new natives to read/write on entity's private data based off class/member name available from gamedata files 2015-09-19 20:07:48 +02:00
Vincent Herbet
57a5004f4e Fix typo
Related to #266. Looks like I've changed the prefix afterward at some point for some reason, but engine is retarded and with `plugin.something.cfg` it will understand extension is `something` instead  of `cfg` ; and will fail to execute as it's an invalid extension (only `cfg` and `rc` are allowed).
2015-09-05 08:42:31 +02:00
Vincent Herbet
224239f5a1 Merge pull request #266 from Arkshine/feature/autoexeccfg
Introduce automatic config file for plugins and two forwards
2015-08-26 10:42:59 +02:00
Arkshine
5b8bbddbc1 AutoExecConfig: Adjust few things 2015-08-26 10:38:31 +02:00
Iván Lo Giudice
f95f2032fc Update cstrike.inc 2015-08-22 17:51:48 -03:00
Arkshine
1f3c7cf272 AutoExecConfig: Update documentation 2015-08-14 16:38:28 +02:00
Arkshine
ed4faf7c11 Fix player not being internally disconnected in some situation + add client_disconnected forward 2015-08-14 00:08:50 +02:00
Arkshine
6d6a1c1ab0 Add a data argument in INI/SMC_ParseFile() to pass through to callbacks (bug 6228) 2015-07-29 22:23:13 +02:00
Arkshine
df5d935194 Add enable/disable_event() native 2015-07-20 23:06:32 +02:00
Arkshine
662fa61fc7 Cstrike: Fix typos and improve things 2015-07-15 16:40:07 +02:00
Arkshine
dcc2d91b14 Cstrike: cs_get_user_driving - Add the associated constants from HLSDK 2015-07-14 19:44:10 +02:00
Arkshine
86e33d0cb1 Cstrike: cs_set_user_model - Add a param to choose whether modelindex should be updated 2015-07-14 19:44:10 +02:00
Arkshine
1ed354890b Cstrike: Add CSI_SHIELD for convenience and fix typos 2015-07-14 19:44:08 +02:00
Arkshine
939aad5cb9 Cstrike: cs_set_user_team - Add a param to choose whether TeamInfo message should be sent 2015-07-14 19:44:08 +02:00
Arkshine
63a0910f5b Cstrike: cs_get/set_armoury_type - Add a param to get/set the number of weapons inside an armoury 2015-07-14 19:44:06 +02:00
Arkshine
81f9a23d16 Cstrike: cs_get_user_armor - Make optional armortype param 2015-07-14 19:44:06 +02:00
Arkshine
7842d0160b Cstrike: cs_set_weapon_silen - Add a new value for draw_animation to follow game behavior
- Player's model sequence will be properly played
- Disallow firing while animation is playing
2015-07-14 19:44:06 +02:00
Arkshine
87d740b92a Cstrike: Add CZ support for some hostage natives 2015-07-14 19:44:05 +02:00
Arkshine
b82588f081 Cstrike: cs_set_user_deaths - Add a param to choose whether scoreboard should be updated 2015-07-14 19:44:04 +02:00
Vincent Herbet
139a2a082c Merge pull request #254 from Arkshine/feature/gameconfig
Implement a game config parser and expose functionnalities to the module/plugin API
2015-07-11 13:19:09 +02:00
Arkshine
f38c726faf Gameconfig: Add game configs natives 2015-07-11 13:16:45 +02:00
Valentin Grünbacher
679714c8be Engine: Add error path for remove_entity() and unsafe entity ids 2015-05-11 16:15:43 +02:00
Valentin Grünbacher
ff0ca9ba67 Engine: Remove inconsistent error path from entity_get_int() 2015-05-11 16:15:42 +02:00
Valentin Grünbacher
ee0bcc39f1 Engine: Clarify difference between the engine module trace handle and the "real" global trace 2015-05-11 16:15:42 +02:00
Valentin Grünbacher
3c1022af99 Engine: Add a destination parameter to trace_hull() to make it more useful 2015-05-11 16:15:42 +02:00
Valentin Grünbacher
add4867d21 Engine: Add safe get_global_edict2() and entity_get_edict2() 2015-05-10 23:56:06 +02:00
Valentin Grünbacher
d69fddf8b4 Engine/Core: Move precache_event() to core 2015-05-10 23:45:01 +02:00
Valentin Grünbacher
218fb9c794 Engine: Add unregister_[touch|think|impulse]() 2015-05-10 23:40:22 +02:00
Vincent Herbet
c5f6e26802 Merge pull request #239 from Nextra/inc-doc3
Update include documentation #3 (mostly engine.inc)
2015-05-10 17:12:50 +02:00
Valentin Grünbacher
fbcbbd8421 hlsdk_const: Add MoveToOrigin move type constants 2015-05-10 14:37:40 +02:00
Valentin Grünbacher
00f9b62ffb cstrike: Add create_entity() note from engine, rewording 2015-05-10 14:37:39 +02:00
Valentin Grünbacher
59d8d2807f engine_const: Add sections and comments 2015-05-10 14:37:36 +02:00
Valentin Grünbacher
d9f792b712 engine: Add documentation, group similar natives 2015-05-10 14:37:16 +02:00
Valentin Grünbacher
fdb180e062 Add NULL_VECTOR 2015-05-06 11:28:54 +02:00
Vincent Herbet
39cc240a4e Merge pull request #240 from Nextra/kvd
Improve handling of KeyValueData
2015-05-05 12:01:29 +02:00
Valentin Grünbacher
79189c86ab Add basic kvd doc to fakemeta.inc and fix ham_const.inc lies 2015-05-05 11:16:26 +02:00
Valentin Grünbacher
8172519389 Improve handling of KeyValueData in FM and make it compatible with Ham
- KVD_Wrapper compatibility with Ham by making |&kvdw == &kvdw.kvd|
- Replaces g_kvd_hook with a generic g_kvd_ext to support raw KVD from Ham
- Adds create_kvd() and free_kvd() so plugins have something to feed Ham with
2015-04-21 00:18:21 +02:00
Vincent Herbet
cc11191e57 Merge pull request #236 from Arkshine/fix/missing-sqlite-charset
Fix missing SQL_SetCharset native in SQLite
2015-04-20 22:47:16 +02:00
Arkshine
871e14178b Fix a tag typo in datapack.inc 2015-04-19 19:58:57 +02:00
Arkshine
b88841c6ef Fix missing SQL_SetCharset native in SQLite 2015-04-12 21:08:03 +02:00
Valentin Grünbacher
a35bc43cab datapack.inc: Fix copy-pasted error description 2015-04-06 13:33:55 +02:00
Vincent Herbet
0b2c33bcd2 Merge pull request #231 from Nextra/datapack-update
Datapack update
2015-03-30 13:43:50 +02:00
Valentin Grünbacher
9abe6cd8f6 Add IsPackEnded native (IsPackReadable replacement) 2015-03-30 04:14:54 +02:00
Vincent Herbet
a59b72f96a Merge pull request #229 from Arkshine/feature/trans-format-and-native
Add %l format specifier and SetTranslationTarget() native (bug 6331)
2015-03-26 22:54:11 +01:00
Arkshine
8831166705 Add %l format specifier and SetTranslationTarget() native 2015-03-26 22:42:55 +01:00
Arkshine
52c73126e1 VFS: Fix various things
- The "ALL" fake pathID is replaced by what does SM, having a public var NULL_STRING which will acts as NULL when needed.
  To make compiler accepting public array, this patch was needed: https://hg.alliedmods.net/sourcemod-central/rev/b12f329def09
- The offset thing in read_dir: considering that's something very specific to this native and that implementation in CDirectory doesn't make sense because of the offset compatibility for windows, all code is now in the native.
2015-03-25 13:50:07 +01:00
Arkshine
ba11085ddc VFS: Add constant in pawn include to define max path 2015-03-22 11:14:13 +01:00
Arkshine
71ab8d560e VFS: Add more sane FileRead/Write* natives to read/write a single value 2015-03-22 11:14:12 +01:00
Arkshine
a580c8c5e5 VFS: Add SetFilePermissions native 2015-03-22 11:13:36 +01:00
Arkshine
0eeb5942a1 VFS: Reflect changes in natives and documentation 2015-03-22 11:12:21 +01:00
9iky6
463de74865 Update message_const.inc 2015-03-12 22:50:49 +05:00
9iky6
c2a21bcaee Add_SVC_Messages
add svc messages id to use hardcode (dont relize, only for alliedmodders dev team view)
2015-03-12 20:54:03 +05:00
xPaw
0ccb99137a Make spcomp2 cry less 2015-03-11 15:19:27 +02:00
Arkshine
48d6a3354a Normalize all the line endings 2015-03-10 16:51:45 +01:00
Vincent Herbet
014120e73e Merge pull request #215 from xPaw/no-version-check
Remove version checks from all include files
2015-03-10 01:02:05 +01:00
Vincent Herbet
22c3d62dec Merge pull request #208 from Nextra/inc-doc2
Update include documentation #2
2015-03-09 19:45:47 +01:00
Freeman-AM
a82f521633 amxmodx.inc: missing commas, typo errors... 2015-03-09 19:41:21 +01:00
Valentin Grünbacher
bc9710e8f2 inc-doc2 nits/finishing touches 2015-03-09 19:41:21 +01:00
Valentin Grünbacher
902cecb0c3 amxconst: Minor improvements on client_print natives 2015-03-09 19:41:20 +01:00
Valentin Grünbacher
950f3f97c1 datapack: Tabs->spaces, consistency, nuke IsPackReadable 2015-03-09 19:41:19 +01:00
Valentin Grünbacher
828d9971a4 cvars: Style touchups, add missing stuff, update notes about named access 2015-03-09 19:41:18 +01:00
Valentin Grünbacher
50fea6be75 cstrike/csx/csstats: Added documentation, consistency updates, typo fixes 2015-03-09 19:41:18 +01:00
Valentin Grünbacher
a1c5c20d7e amxmodx: Consistency updates, typo fixes, missing return/error added 2015-03-09 19:41:17 +01:00
Valentin Grünbacher
ae86152282 cellarray/celltrie/cellstack: Documentation fixes and consistency updates 2015-03-09 19:41:16 +01:00
Valentin Grünbacher
9eb0eaf6a6 core: Add documentation 2015-03-09 19:41:15 +01:00
Valentin Grünbacher
5f278eee7b amxmisc: Documentation updates and additions 2015-03-09 19:41:15 +01:00
xPaw
379d9121b4 Remove version checks from all include files 2015-02-25 00:56:17 +02:00
HttrckCldHKS
38db4d3ae0 Updating hahsers INC files and Acknowledgements
INC files have been updated changing the information, adding new
details.
Acknowledgements file includes now Hashing Librarying license.
Spacing consistency has been fixed in CPP Hashing files.
Testsuite plug-in has been rewritten, now using Server Commands.
2015-02-16 16:30:45 +02:00
HttrckCldHKS
c071f53f2c Add new hashers and new natives
Replace the only hasher called MD5 with the ones listed below.

(+) CRC32, MD5, SHA1, SHA256, SHA3 224 BIT, SHA3 256 BIT, SHA3 384 BIT,
SHA3 512 BIT, Keccak 224 BIT, Keccak 256 BIT, Keccak 384 BIT and Keccak
512 BIT.

Add the natives listed below.

(+) hash_string(const string[], hashType:type, output[], const
outputSize)
(+) hash_file(const fileName, hashType:type, output[], const outputSize)
(+) is_arkshine_a_doctor() :  Hidden native, but a sign of recompense
for him being very active since 1.8.3 version of AMX Mod X
(+) get_system_endianness() :  Checks if the system is currently Big
Endian or Little Endian.

Add the following Enum.

(+) hashType {}
(+) sysEndianness {}

Deprecate the following natives.

(-) amx_md5()
(-) amx_md5_file()

It has been tested on Windows and Linux. The sanity checks seems to be
properly working, so no worries about them.

These are useful if people are using Sockets, cURLs or MySQLs in order
to compare hashes of different files On-line for further investigation.
You are not able to check if the files are older or newer, but you can
see if the content is different (Hash Checksum mismatch).

I'm glad I did this. Thanks to
2015-02-16 14:39:45 +02:00
Arkshine
77762b9c2c Fix typo in documentation 2015-02-07 17:51:30 +01:00
Arkshine
5241fdf673 Add geoip_country_ex, mark geoip_country as deprecated, and do some cleanup 2015-02-07 16:26:40 +01:00
Freeman-AM
35eeb6036d missing alignment 2015-02-06 01:36:32 +01:00
Freeman-AM
9e5810e615 amxmisc.inc: Missing charsmax, more readability, more compliance to amxmodx style 2015-02-06 01:32:33 +01:00
Arkshine
1b350b627b MAX_PLAYERS: Change value in includes 2015-02-01 18:40:20 +01:00
Vincent Herbet
dd38ee103b Merge pull request #189 from Arkshine/feature/add-cs_create_entity
Add cs_create_entity and cs_find_ent_by_class natives
2015-01-31 16:39:43 +01:00