Arkshine
23b0450938
Cstrike: Add cs_get_weapon_class() stock (weapon id -> class id)
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Note: this has been modified a bit later in cs_is_valid_itemid() commit.
2015-11-03 10:45:47 +01:00
Arkshine
600a15a57b
Cstrike: Add cs_get_weapon_info() native
2015-11-03 10:45:47 +01:00
Arkshine
60cdbeb219
Cstrike: Add CS_OnGetItemPrice forward to get/alter an item price on purchase
2015-11-03 10:45:46 +01:00
Arkshine
cf2f753660
Cstrike: Fix CS_OnBuy called only on the first buying of primary/secondary ammos and not when game loops to give until max amount
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When game gives ammos, it loops until the max amount is reached, but it sill calls GiveNamedItem and AddAcount, so forward should be called for each of these ones.
Code logic is simplified and more understandable.
2015-11-03 10:45:46 +01:00
Arkshine
e6a2434887
Cstrike: Add cs_get_item_id() and cs_get_translated_item_alias() natives
2015-11-03 10:45:45 +01:00
Arkshine
d3e5957215
Cstrike: Add cstrike_const.inc and move existing constants there
2015-11-03 10:45:44 +01:00
Arkshine
49184c86a3
Refactor 5 - Rename original file/var for gamerules
2015-11-02 20:10:40 +01:00
Arkshine
4333255571
Refactor 4 - Move entities natives to its own file and reflect changes
2015-11-02 20:10:39 +01:00
Arkshine
1032fbdbd0
Refactor 3 - Simplify macros and move them to shared file as well
2015-11-02 20:10:39 +01:00
Arkshine
dc6f171f20
Refactor 2 - Duplicate get_member_* for each set of natives for consistency
2015-11-02 20:10:38 +01:00
Arkshine
c07b269c94
Refactor 1 - Move shared code to its own file and reflect changes
2015-11-02 20:10:38 +01:00
Arkshine
02c1b20ed7
Rename get_ent_data_size/info/basetype to be more generic
2015-11-02 20:10:37 +01:00
Arkshine
68f99bc2d5
Add get/Set_gamerules_* natives
2015-11-02 20:10:37 +01:00
Arkshine
df507a675b
Reflect changes on get/set_data* natives
2015-11-02 20:10:36 +01:00
Arkshine
d9c7e72d4b
Update macros to support gamerules configs
2015-11-02 20:10:36 +01:00
Arkshine
234b537ad9
Factorize gamerules data code
2015-11-02 20:10:35 +01:00
Arkshine
483ef98af3
Load gamerules address and offsets
2015-11-02 20:10:34 +01:00
Arkshine
42fb860077
Fix a potential crash if SV_DropClient address could not be found
2015-10-15 12:50:58 +02:00
Arkshine
b3e5e10473
Fix retrieval of sv address not working under linux
2015-10-11 13:25:31 +02:00
Arkshine
9997c31703
Fix (get/set)_pdata_(int/float) using the wrong offset value (typo from #297 )
2015-10-09 20:30:45 +02:00
Arkshine
9bee1f7edf
Consistency: Replace GETEDICT with HLTypeConversion in core
2015-10-08 19:36:42 +02:00
Arkshine
b65a0600ee
Consistency: Replace GETEDICT and variants with HLTypeConversion in cstrike module
2015-10-08 19:25:00 +02:00
Arkshine
6f301b5cea
Consistency: Replace GETEDICT, INDEXENT2 and others things with HLTypeConversion in hamsandwich module
2015-10-08 19:24:49 +02:00
Arkshine
bf5fdc2b5c
Consistency: Replace GetPlayerEdict with HLTypeConversion in fun module
2015-10-07 23:27:58 +02:00
Arkshine
e52fc14114
Consistency: Replace INDEXENT2 with HLTypeConversion in engine module
2015-10-07 23:27:57 +02:00
Arkshine
429a4596c1
Consistency: Replace INDEXENT2 and others things with HLTypeConversion in fakemeta module
2015-10-07 23:27:56 +02:00
Arkshine
9980b7ac62
Fix some natives relying on a known engine bug related to last player's edict being invalid
2015-10-06 17:19:01 +02:00
Arkshine
c29eabec50
Fix max length inconsistencies + typo
2015-10-05 19:12:30 +02:00
Arkshine
138b9e1510
Remove UTIL_Format() and UTIL_VarArgs()
2015-10-05 19:12:08 +02:00
Arkshine
f976861e21
Fix AMBuild and VS projects files
2015-10-02 23:22:22 +02:00
Arkshine
2d910838a2
Fix AMTL internal paths
2015-10-02 23:22:21 +02:00
Arkshine
16f65663dc
Add new natives to read/write on entity's private data based off class/member name available from gamedata files
2015-09-19 20:07:48 +02:00
Vincent Herbet
ac2bcb2d19
Merge pull request #282 from Arkshine/gamedata-type-desc
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Modify game config parser to support more offset data and reflect changes
2015-09-07 09:10:28 +02:00
Iván Lo Giudice
e4b635f5be
Update CstrikeNatives.cpp
2015-08-22 17:54:00 -03:00
Arkshine
f4f4d966f3
Reflect changes where game config functions are used
2015-08-10 18:05:59 +02:00
Vincent Herbet
20201290e3
Merge pull request #271 from Arkshine/fix/ns_remove_upgrade
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Fix ns_remove_upgrade() native (bug 3394)
2015-08-10 15:28:44 +02:00
Vincent Herbet
4563f56e77
Merge pull request #277 from Arkshine/fix/potential-issues
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Fix some potential issues
2015-08-10 15:28:32 +02:00
Arkshine
5987f389c6
Fix some potiental issues
2015-07-31 15:46:16 +02:00
Arkshine
73e84e9963
Fix "ham hooks" command not displaying all current hooks of a plugin
2015-07-31 14:25:19 +02:00
Pavel Djundik
378d89af2f
Fix resource leak when reading hamdata.ini
2015-07-30 14:02:46 +03:00
Arkshine
aa5c340029
NS: Fix ns_remove_upgrade() native
2015-07-29 20:49:14 +02:00
Arkshine
a35af02494
NS: Refactor some bits
2015-07-29 20:21:09 +02:00
Vincent Herbet
e3489be0c0
Merge pull request #260 from Arkshine/feature/more-amtl-conversion
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More AMTL conversion - 🔥 CString and CVector
2015-07-16 12:24:06 +02:00
Arkshine
9223989a01
Fix consistency
2015-07-16 08:11:19 +02:00
Arkshine
662fa61fc7
Cstrike: Fix typos and improve things
2015-07-15 16:40:07 +02:00
Arkshine
86e33d0cb1
Cstrike: cs_set_user_model - Add a param to choose whether modelindex should be updated
2015-07-14 19:44:10 +02:00
Arkshine
5d6f829624
Cstrike: Rename file for consistency
2015-07-14 19:44:09 +02:00
Arkshine
1ed354890b
Cstrike: Add CSI_SHIELD for convenience and fix typos
2015-07-14 19:44:08 +02:00
Arkshine
939aad5cb9
Cstrike: cs_set_user_team - Add a param to choose whether TeamInfo message should be sent
2015-07-14 19:44:08 +02:00
Arkshine
8be119aa6a
Cstrike: cs_set/reset_user_model/team - Stagger user's info updates across multiple frames (bug 3134)
2015-07-14 19:44:08 +02:00