Scott Ehlert
5940b4a6ca
MSVC8 warning fix
2006-06-05 05:24:59 +00:00
Scott Ehlert
9edf20866b
Synced MSVC8 project file
2006-06-05 05:18:27 +00:00
Scott Ehlert
30495aa34e
Linking to zlib isn't necessary
2006-06-05 05:07:52 +00:00
Scott Ehlert
a5bd69ac4a
MSVC8 project file fixed and updated
2006-06-04 04:35:53 +00:00
Scott Ehlert
c6e17539ca
zomg fixed warnings again o_O
2006-06-04 04:29:46 +00:00
Scott Ehlert
e0b05c0b83
Yeah another possible warning fix perhaps
2006-06-04 03:59:14 +00:00
Scott Ehlert
a44eb16360
MSVC8 fixes again, what the heck did I do before? o_O
2006-06-04 03:57:45 +00:00
Scott Ehlert
3cde89bc74
Don't look please
2006-06-03 19:45:03 +00:00
Scott Ehlert
75b6aa192d
Wowzers, fixed :\
2006-06-03 19:41:36 +00:00
Scott Ehlert
c8d543929a
Updated to June
2006-06-03 08:33:30 +00:00
Scott Ehlert
ab40f426c6
Added missing colon at30601
2006-06-02 02:18:15 +00:00
Scott Ehlert
ac1e3a9001
Added ClientPrintf engine function (request at30137)
2006-05-23 03:26:26 +00:00
Scott Ehlert
3d932c8a36
Removed take_damage at29909
2006-05-19 19:00:35 +00:00
Scott Ehlert
b40f5e6637
request at29928
...
New callable engine function: AlertMessage
2006-05-19 06:01:55 +00:00
Scott Ehlert
eafd402ead
fixed *slaps himself*
2006-05-18 15:55:21 +00:00
Scott Ehlert
cf9cdaa3d6
zomg, I guess I should move these too
2006-05-17 20:23:36 +00:00
Scott Ehlert
a993ba159a
Updated for message_const.inc
2006-05-17 20:14:36 +00:00
Scott Ehlert
2d75dfe865
Even more include file changes...
...
1) Moved message_begin, message_end, and write_ natives to messages.inc
2) Moved MSG constants to message_const.inc
All completely backwards compatible with compiling older plugins of course :)
2006-05-17 20:08:04 +00:00
Scott Ehlert
635b681825
Gah, nothing to say about this one
2006-05-17 19:37:34 +00:00
Scott Ehlert
ef1347cb6c
Oh, hello, one more constant
2006-05-17 19:36:42 +00:00
Scott Ehlert
c0334deae1
Added a whole bunch of constants at29843
...
Some minor changes to some other inc files that aren't even worth mentioning
2006-05-17 19:33:45 +00:00
Scott Ehlert
b6007e8223
Modified get_brush_entity_origin and ViewContents as per at29759 (Orangutanz)
2006-05-15 13:52:38 +00:00
Scott Ehlert
1370305fb0
Exactly why was all that old stuff there? o_O
...
(Hope I did the right thing, as I usually do the wrong thing here, err)
2006-05-13 15:57:33 +00:00
Scott Ehlert
b67e6c5269
Hello MSVC8 project. I'm just removing some files from you this time. Won't hurt one bit.
2006-05-12 04:55:54 +00:00
Scott Ehlert
5e4d5a2c8f
Hello MSVC8 project, may I update you?
2006-05-12 04:52:36 +00:00
Scott Ehlert
77f0e526bf
Whoa. SetClientKeyValue fixed :\
2006-05-11 03:34:13 +00:00
Scott Ehlert
30ce0d9f1b
Another pointless typo fix
2006-05-11 02:29:08 +00:00
Scott Ehlert
8920a05bba
mov gah, [newline_fix]
2006-05-10 14:38:11 +00:00
Scott Ehlert
061da07af8
Yet another wondeful typo fix
2006-05-10 13:26:36 +00:00
Scott Ehlert
da757b6c62
Um, ignore me please. Nothing to see here. Move along.
2006-05-10 13:25:29 +00:00
Scott Ehlert
880b83a10b
Typo fix! :o
2006-05-10 13:24:31 +00:00
Scott Ehlert
b2aff10e46
Added some comments to benefit all mankind :o
2006-05-10 12:35:21 +00:00
Scott Ehlert
302b759fc8
oops :(
2006-05-10 11:31:17 +00:00
Scott Ehlert
c6e8a356ee
Added request at29487
...
1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
so that they expect pointers to an info key buffer in order to work properly o_O
2006-05-10 11:28:00 +00:00
Scott Ehlert
de1f1eef8d
Added request at29487
...
1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
so that they expect pointers to an info key buffer in order to work properly o_O
5) Added some error messages to get_tr
2006-05-10 11:19:24 +00:00
Scott Ehlert
6b794d4a9d
Version bump
2006-05-08 04:37:15 +00:00
Scott Ehlert
ca3e8582e3
Added missing files to MSVC8 project (libraries.h and libraries.cpp)
...
Fixed some MSVC8 errors with new files
Bumped version
2006-05-08 04:13:37 +00:00
Scott Ehlert
a9f300bca9
Version bumpage for every module except MySQL/MySQLX (as I'm unsure of the status of those at the moment)
2006-05-06 04:57:10 +00:00
Scott Ehlert
8fec829c63
Version bump in AMX_VERSION define (since version.rc was bumped)
2006-05-06 04:49:36 +00:00
Scott Ehlert
d7e53d7a81
Err, more descriptive param names?
2006-05-05 08:30:16 +00:00
Scott Ehlert
26ee3955b6
Another one of my stupid clarifications that shouldn't break anything (I hope...)
2006-05-05 08:27:58 +00:00
Scott Ehlert
21ffd88bdd
More bugs?
...
1) FM_CreateInstancedBaselines has been renamed to FM_CreateInstBaselines
2) DLLFunc_CreateInstancedBaseline has been renamed to DLLFunc_CreateInstBaselines
(I'd be extremely surprised if someone complained about the above 2 changes)
3) New hookable GameDLL func: FM_CreateBaseline
4) New hookable Engine func: FM_CreateInstBaseline
5) New GameDLL func that can be called via dllfunc: CreateBaseline
6) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
7) Added some comments to each member of various enums that correspond to special structs in the engine and/or game dll
2006-05-05 08:07:31 +00:00
Scott Ehlert
ed19c53552
More bugs?
...
1) New hookable GameDLL func: CreateBaseline
2) New hookable Engine func: CreateInstancedBaseline
3) New GameDLL func that can be called via dllfunc: CreateBaseline
4) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
2006-05-05 08:04:19 +00:00
Scott Ehlert
133c7d6815
Fixed possible crash bug in get_tr2 at29250 (Orangutanz)
2006-05-05 05:11:17 +00:00
Scott Ehlert
7cd10e4796
Another param change that I seemed to have missed... should be no problem
2006-05-04 22:39:23 +00:00
Scott Ehlert
ecd2d913e4
Err, gah... native one being changed didn't really matter
2006-05-04 22:12:16 +00:00
Scott Ehlert
53e84a13be
gah
2006-05-04 22:10:23 +00:00
Scott Ehlert
eb55e1f4aa
i prefix changed to ent because it looks nicer indeed
2006-05-04 19:59:05 +00:00
Scott Ehlert
dc063594de
Not sure why I decided to potentially crash the server with cs_set_user_vip o_O
...
Stayed tuned for another episode of "What Was DS Thinking?"
2006-05-04 05:32:45 +00:00
Scott Ehlert
f26d208c38
Updated to May
2006-05-03 07:12:01 +00:00
Scott Ehlert
6cc239c66f
Two extra params in cs_set_user_vip for determining whether or not model and scoreboard are updated at28699
...
Version bumpage
2006-05-02 21:49:17 +00:00
Scott Ehlert
6733ef9a79
Two extra params in cs_set_user_vip for determining whether or not model and scoreboard are updated at28699
2006-05-02 21:48:26 +00:00
Scott Ehlert
7dc4beae63
Removed set_user_deaths from inc file at29080
...
(Doesn't seem to be any easy general way to implement it)
2006-05-01 05:25:28 +00:00
Scott Ehlert
de33bb6a1d
Oh goodness, let the bugs begin...
...
1) New hookable GameDLL funcs: UpdateClientData, AddToFullPack, CmdStart, CmdEnd (at28754)
2) New GameDLL funcs that can be called via dllfunc: UpdateClientData, AddToFullPack, CmdStart, CmdEnd
3) New natives to read/write special data structures associated with the above GameDLL funcs:
get/set_cd (ClientData), get/set_es (EntityState), get/set_uc (UserCmd)
2006-04-30 07:37:31 +00:00
Scott Ehlert
7883710bf6
Added pm_shared to include directories so this can compile on Linux again
2006-04-30 07:28:39 +00:00
Scott Ehlert
0071d73e25
Oh goodness, let the bugs begin...
...
1) Fixed getting incorrect value of the entity index when using ClientUserInfoChanged via dllfunc
2) New hookable GameDLL funcs: UpdateClientData, AddToFullPack, CmdStart, CmdEnd (at28754)
3) New GameDLL funcs that can be called via dllfunc: UpdateClientData, AddToFullPack, CmdStart, CmdEnd
4) New natives to read/write special data structures associated with the above GameDLL funcs
2006-04-30 07:27:14 +00:00
Scott Ehlert
f10ecbb239
Small bug fix and tiny optimizations in xs_get_maxmessages and xs_is_msg_valid
...
Added xs_vec_maked2d (at28754)
2006-04-28 21:10:29 +00:00
Scott Ehlert
1f8b9a8cd9
Renamed FM_ClientInfoChanged to FM_ClientUserInfoChanged for consistency with DLLFunc_ClientUserInfoChanged
...
(Also goes along with fix made in FakeMeta module itself, sort of :|)
2006-04-28 20:10:42 +00:00
Scott Ehlert
6000fe43d1
Fixed ClientUserInfoChanged forward not being reset on mapchange
2006-04-28 20:07:53 +00:00
Scott Ehlert
5a2e35c1bf
Fixed is_in_viewcone always returning 0
...
Fixed is_visible causing a crash when a non-player entity was passed and also made it quite a bit more accurate
(at28936)
2006-04-28 19:19:24 +00:00
Scott Ehlert
38cb60c60b
Eh hem. This shouldn't have been bumped quite yet :(
2006-04-27 03:57:33 +00:00
Scott Ehlert
a87966cde3
Oops (again)
2006-04-27 00:07:36 +00:00
Scott Ehlert
9b252fa919
Oops :(
2006-04-27 00:04:52 +00:00
Scott Ehlert
760514a1fe
Makefile now in sync with the others (I think)
...
(This is mostly for cleaning fixes. Please give me a better idea)
2006-04-27 00:02:54 +00:00
Scott Ehlert
2ca42b7b21
MSVC8 Project File + SDK Update
2006-04-26 23:54:12 +00:00
Scott Ehlert
9dccde4567
Fixed bug with ClientUserInfoChanged forward at28782
...
Also bumped version
2006-04-25 09:08:11 +00:00
Scott Ehlert
47408443f7
Fixed bug with ClientUserInfoChanged forward at28782 (Orangutanz)
...
Also bumped version
2006-04-25 09:08:11 +00:00
Scott Ehlert
f673e641f3
Fixed issue where hostname could be retrieved too early if it was set in server.cfg;
...
thereby having an incorrect hostname if %hostname% was used in the message
Also, if the hostname cvar changes at any time before a map change occurs, then %hostname% should be replaced with the new value
2006-04-25 07:35:02 +00:00
Scott Ehlert
761e1f6fe1
Reverted a CreateInstancedBaselines change due to a 31 character limit to enum symbols that causes a compiler warning
...
(Real function that FM uses is called CreateInstancedBaselines and is different from CreateInstancedBaseline...
So something should be done, but I'm not sure what yet)
2006-04-20 08:49:49 +00:00
Scott Ehlert
a265189efa
Modified param names for touch native and forward to correct values... makes it more clear to someone looking at it
2006-04-17 22:29:18 +00:00
Scott Ehlert
4101eea5e8
Oh dear, lots of changes:
...
1) Added get_orig_retval for retrieving the original return value of an engine function
2) Fixed engfunc being called with EngFunc_CheckVisibility so that it now works as intended
3) Hooks should now also work with FM_WalkMove, FM_TraceToss, FM_TraceMonsterHull, FM_TraceHull,
FM_TraceModel, FM_TraceTexture, FM_TraceSphere, FM_GetBonePosition, FM_GetAttachment, FM_RunPlayerMove,
FM_StaticDecal, FM_BuildSoundMsg and FM_CheckVisibility
4) Reformatted comments in some header files so they look a bit neater
2006-04-17 17:02:57 +00:00
Scott Ehlert
b57c752b1c
Added get_orig_retval for retrieving the original return value of an engine function
...
Reformatted comments in fakemeta include files so they look a bit neater
2006-04-17 16:59:37 +00:00
Scott Ehlert
28b04878ce
Added visual style support :o
2006-04-14 15:55:25 +00:00
Scott Ehlert
ed1b2914be
Oops, forgot some directories for clean
2006-04-12 17:05:05 +00:00
Scott Ehlert
41214cc461
Makefile changes to fix the clean option
2006-04-12 16:55:09 +00:00
Scott Ehlert
c371684e5e
Makefile changes to fix the clean option
...
Changed arch from 686 to 586
2006-04-12 16:54:17 +00:00
Scott Ehlert
c1866f8156
Makefile changes to fix the clean option
...
Removed unnecessary geoip files from CVS :o
2006-04-12 16:52:28 +00:00
Scott Ehlert
0939c54048
Makefile changes to fix the clean option
...
Changed arch from 686 to 586
2006-04-12 16:48:47 +00:00
Scott Ehlert
17d5e7f0ca
Renamed SUFFIX_x to BIN_SUFFIX_x because it more clearly shows the meaning of the variable :\
2006-04-12 16:00:12 +00:00
Scott Ehlert
564a5484f7
Some changes to the makefile:
...
1) Fixed clean not removing amd64 binaries
2) Removed seemingly broken mmgr builds (just like MSVC now)
3) Added binlog options for creating BinLog binaries
4) Fixed amd64 build from dynamically linking to zlib
2006-04-12 15:42:18 +00:00
Scott Ehlert
8a732c7e14
For some reason libz64.a was not recognized as a binary file in CVS. Hopefully fixed now.
2006-04-12 15:37:00 +00:00
Scott Ehlert
998208ef20
*** empty log message ***
2006-04-12 15:36:07 +00:00
Scott Ehlert
a2082bac93
Don't include unnecessary headers when BINLOG_ENABLED isn't defined - whoa
2006-04-12 13:01:15 +00:00
Scott Ehlert
3dacc60073
Minor MSVC Project Changes:
...
1) Automatically add "bl" to binary name on BinLog builds
2) Exclude binlog.cpp from non-BinLog builds
2006-04-12 12:56:58 +00:00
Scott Ehlert
392b7d9fdf
Removed tclsqlite.c from MSVC project files (it's really not needed, I swear)
2006-04-11 16:11:42 +00:00
Scott Ehlert
cd7f15f112
Reverted one of my "fixes." Apparently this is intended functionality. Sorry :(
2006-04-10 16:13:02 +00:00
Scott Ehlert
4fb001ce50
Whoa, whoa, whoa. Three "bugs"
...
1) Fixed tag mismatches with fprintf when not using Float, Sql, or Result (comma was missing :o)
2) Fixed unlink from taking more than one argument o_O
3) Fixed filesize from taking more than one argument o_O
2006-04-10 14:02:37 +00:00
Scott Ehlert
e49365755d
MSVC8 Project File + SDK Update + Some Newline Fixes
2006-04-07 12:05:08 +00:00
Scott Ehlert
9baab16682
MSVC8 Project File + SDK Update
2006-04-07 11:56:28 +00:00
Scott Ehlert
dfcd83ffa3
Redefined some missing preprocessor macros that should have been present in the release build configs
2006-04-07 11:42:50 +00:00
Scott Ehlert
8238741f39
MSVC8 Project File + SDK Update + Some Newline Fixes
2006-04-07 11:32:45 +00:00
Scott Ehlert
a595557e2d
MSVC8 Project File + SDK Update
...
Update to SQLite 3.3.5
2006-04-07 11:18:17 +00:00
Scott Ehlert
070d8177c5
MSVC8 Project File + SDK Update
2006-04-07 11:04:28 +00:00
Scott Ehlert
9eb3cd1793
Readded libpcre 6.4 binary for x86 Linux module
2006-04-07 10:52:39 +00:00
Scott Ehlert
2f6fe9fac4
MSVC8 Project Files + SDK Update
...
Also updated to pcre 6.4
Added lib_linux64/pcrelib - should fix issue with module requiring libpcre as external dependency on AMD64
2006-04-07 10:51:09 +00:00
Scott Ehlert
3bf5fb612f
Oops, disable RTTI.
2006-04-07 10:27:49 +00:00
Scott Ehlert
62b28e7033
MSVC8 Project File + SDK Update
2006-04-07 10:25:45 +00:00
Scott Ehlert
860a4ca50e
MSVC8 Project File + SDK Update + Some Newline Fixes
2006-04-07 10:12:56 +00:00
Scott Ehlert
26a0767737
MSVC8 Warning Fixes
2006-04-07 10:02:13 +00:00
Scott Ehlert
4eccad2c27
MSVC8 Project File + SDK Update
2006-04-07 10:00:04 +00:00