Commit Graph

966 Commits

Author SHA1 Message Date
Vincent Herbet
6ef40779e7
Add missing is_user_authorized() native (#840)
* Add missing is_user_authorized() native

It is implemented in core, but missing in amxmodx.inc

* Fix typo
2020-03-05 14:52:14 +01:00
shel
d3ef881f31 Fix unreachable code warning in constraint_offset() (#784) 2019-12-20 11:17:08 +01:00
Vincent Herbet
5a257a7a42
Merge pull request #664 from IgnacioFDM/add-sqdistance
Add square distance functions to xs.inc
2019-06-19 22:37:56 +02:00
Adam Richard
abba8f1a7c Fix typo on engine.inc documentation (#730)
`register_think` first parameter is `Classname[]`, but, it's written `Touched` on its description.
2019-06-19 22:25:41 +02:00
KAWAI
1cc7786a4c Add new public var with mapname and new constant (#687)
* Add new public var with current map name

* Add a constant to define max map's name length

* Reducing the maximum buffer size to store a map's name

* The PLATFORM_MAX_PATH constant replaced to MAX_MAPNAME_LENGTH
2019-04-27 01:01:54 +02:00
CrazY
6bed09db57 Fix TE_DLIGHT documentation (#685)
There's no "brightness" parameter in TE_DLIGHT. Probably will cause server crash if it be passed.
2019-04-07 17:08:47 +02:00
voed
f623126fe1 Improve documentation in engine_const.inc (#665) 2019-02-11 12:15:45 +01:00
Cleverson
f392c90729 Fix documentation (#678)
* Lack register_event() on event_enable/disable

Lack register_event() on enable_event and disable_event descriptions

* It shoud be m_iJoiningState not m_iJointState

It shoud be m_iJoiningState not m_iJointState
2019-02-11 12:13:19 +01:00
IgnacioDM
ea7ffafd88 Add square distance functions to xs.inc 2019-01-26 09:41:45 -03:00
Adam Richard
9417ec188d Fix typo in json_parse documentation (#663)
Just a small fix on json_parse return description. I'm sure it was supposed to be `Invalid_JSON` instead of `Invalid_JSONValue`.
Thank you, guys, that's one of my favorites features.
2019-01-24 21:09:15 +01:00
Vincent Herbet
f82455dd84
Move hamdata.ini to gamedata (#597)
* Replace atoi by strtol in the config parser

* Move hamdata.ini data to gamedata files

* Reference the new files in master file

* Remove all the parsing code and use config manager to get the offsets

* Remove any hamdata.ini references
2018-09-28 16:51:54 +02:00
Vincent Herbet
8717ffe07c
Implement menu_create "ml" param to allow menu title/item to be looked up as multilingual key (#593)
* Clean up menu_create() internal code

No code changes. Just modernizing code a little and tidying up things.

* Implement menu_create() "ml" param

* Include newmenu.inc to VS project files

* Adjust documentation

* Put back the quote in the log error message.
2018-09-28 16:46:52 +02:00
OciXCrom
b4768a3d1d Add a bunch of constants to define max lengths (#566)
* Add constants for max IP and SteamID length

* Change max authid length to 64

* Fix port typo

* Add more defines

* Remove max query length
2018-09-28 16:43:41 +02:00
justgo97
49430082f5 Fixed a typo in get_user_flags description (#605)
* Fixed a typo in get_user_flags description

* Remove
2018-09-28 16:36:19 +02:00
justgo97
22fd09efea Add constants for get_user_origin() (#604) 2018-09-28 16:22:21 +02:00
PartialCloning
c3225afda1 Additions to hlsdk_const and cstrike_const (#573)
* Additions to hlsdk_const

Added values to hlsdk_const using regamedll_cs and reapi as reference.

* Update cstrike_const.inc

* Prefix constants with CS_ to avoid name collision and for consistency
2018-09-23 22:59:18 +02:00
Vincent Herbet
1f0dc33875
Fix typo in json_object_get_value_at documentation (#587) 2018-09-16 20:03:39 +02:00
Arkshine
b1b053c205 Bump version 2018-09-11 00:48:15 +02:00
HamletEagle
579a83c2a4 Fix vault.inc documentation (#550)
* Fix vault.inc documentation

* Add missing *

* Fix typos
2018-09-08 09:42:17 +02:00
HamletEagle
9a95fd9886 Add cs_get_weaponbox_item native (#548)
* Add cs_get_wpnbox_weapon native

* Rename native + fix strcmp check
2018-09-07 09:01:47 +02:00
Vincent Herbet
99ebd62653
Update Hamsandwich for Sven Coop 5.17 (#452)
* Remove dropped functions

* Update existing offsets

* Add some logic to prevent the use of removed functions.

* Add Ham_SC_AddPoints and Ham_SC_AddPointsToTeam

* Add Ham_SC_GiveAmmo

* Add Ham_SC_FVisibleFromPos

* Fix an old typos with CanPlaySentence for all mods

* Add Ham_SC_CanPlaySequence

* Add Ham_SC_PlayScriptSentence

* Add Ham_SC_StartPlayerFollowing

* Fix CanPlaySequence hamdata.ini (SC)

* Add Ham_SC_StopPlayerFollowing

* Fix handlers from previous commits

* Add Ham_SC_PreSpawn

* Add Ham_SC_PostSpawn

* Add Ham_SC_OnKeyValueUpdate

* Add Ham_SC_SetClassification

* Add Ham_SC_MyCustomPointer and Ham_SC_MyItemPointer

* Add Ham_SC_IsSneaking

* Add Ham_SC_IsAlive

* Add Ham_SC_IsBSPModel

* Add Ham_SC_ReflectGauss

* Add Ham_SC_HasTarget

* Add Ham_SC_IsInWorld

* Add Ham_SC_IsPlayer

* Add Ham_SC_IsNetClient

* Add Ham_SC_IsBreakable

* Fix Ham_SC_IsMonster, Ham_SC_IsPointEntity, Ham_SC_IsMachine and Ham_SC_CriticakRemove handlers

* Add Ham_SC_OnControls

* Fix Ham_SC_TakeHealth and Ham_SC_TakeArmor handlers

* Add Ham_SC_IsTriggered

* Add Ham_SC_RemovePlayerItem

* Fix typo

* Fix Ham_SC_IsMoving handler

* Add Ham_SC_SUB_UseTargets

* Ham_SC_IsLockedByMaster

* Add Ham_SC_FBecomeProne

* Fix Ham_SC_FVisible handler

* Add Ham_SC_FVecVisible

* Fix Ham_SC_FVisibleFromPos handler

* Fix Ham_SC_IsFacing handler

* Add Ham_SC_SetPlayerAlly

* Add Ham_SC_OnSetOriginByMap

* Add Ham_SC_IsRevivable

* Add Ham_SC_BeginRevive and Ham_SC_EndRevive

* Update offsets based on SvenCoop v5.17

* Add Ham_SC_Item_CanCollect and Ham_SC_Item_Collect

* Add Ham_SC_Item_AddToPlayer

* Add Ham_SC_Item_AddDuplicate

* Add Ham_SC_Item_AddAmmoFromItem

* Add Ham_SC_Item_GetItemInfo

* Add Ham_SC_Item_CanDeploy, Ham_SC_Item_Deploy and Ham_SC_Item_CanHolster

* Add Ham_SC_Item_UpdateClientData

* Add Ham_SC_Item_GetRespawnTime

* Add Ham_SC_Item_CanHaveDuplicates

* Add Ham_SC_Weapon_ExtractAmmoFromItem

* Add Ham_SC_Weapon_GetAmmo1Drop and Ham_SC_Weapon_GetAmmo2Drop

* Add Ham_SC_Weapon_FinishReload and Ham_SC_Weapon_ShouldReload

* Fix Ham_SC_IsMultiplayer, Ham_SC_FRunfuncs and Ham_SC_FCanRun handlers

* Add Ham_SC_Weapon_AddWeapon, _PlayEmptySound, _IsUsable, _ShouldWeaponIdle and _UseDecrement

* Add Ham_SC_Item_GetPickupSound

* Add Ham_SC_Item_InactiveItemPreFrame and Ham_SC_Item_InactiveItemPostFrame

* Add Ham_SC_Item_DetachFromPlayer

* Fix Ham_SC_Player_IsConnected handler

* Add Ham_SC_Player_EnteredObserver, Ham_SC_Player_LeftObserver and Ham_SC_Player_IsObserver

* Fix sc_postpawn typo (should be sc_postspawn)

* Add few more assert
2018-09-06 17:09:10 +02:00
Vincent Herbet
c16bd47b30
Remove GetModelCollisionBox, SetModelCollisionBox and SetModelBoundingBox natives (#536) 2018-09-03 18:49:49 +02:00
Vincent Herbet
80cf45d234
Adjust version for manual build and update VS projects (#543) 2018-09-02 20:34:40 +02:00
Vincent Herbet
8c0f97d6bb
Fix typo in fun include (#541) 2018-09-01 18:51:14 +02:00
OciXCrom
879b061bc8 Make the "body" param in get_user_aiming() optional (#532)
* Make the body param optional

* Add HIT_ constant note
2018-08-30 20:26:39 +02:00
Vincent Herbet
1a2dd9e7ea
Update Fun module (#421)
* Fun: Replace ENTINDEX with TypeConversion for consistency

* Fun: Add a class wrapping player's data

* Fun: Make TraceLine a post forward

Reason: as it is it breaks plugins hooking TraceLine because of the original game call is being superceded and other modules can't catch it. It looks like it's this way from the very start fun module has been introduced 13 years ago before. Fakemeta module comes a little later.

* Fun: Clean up code

* Fun: Toggle PlayerPreThink forward on demand

* Fun: Toggle TraceLine forward on demand

* Fun: Add HITZONE* constants for use with set/get_user_hitzone()

* Fun: Refactor a litte the player class

* Fun: Clean up a little more

* Fun: Fix typo in set_user_hitzones from previous commit
2018-08-30 19:16:19 +02:00
justgo97
76378fd5d0 Add get_playersnum_ex (#517)
* Allow get_players to get the players num only

* used empty brackets instead of zero

* Add get_playersnum_ex stock to amxmisc.inc

* Added missing empty brackets

* Remove brackets from get_players

* Fixed a typo in function description

* Change letters to flags in get_playersnum_ex description
2018-08-30 18:43:05 +02:00
OciXCrom
8aeefc3fca Add constants for stats functions (#509)
* Add constants for stats functions

* Changed STATS_ to STATSX_ and added 2 more defines

* Added constants for all games

* Add csstats_const.inc and add _MAX_ constats to enum

* Change bodyhits
2018-08-25 20:52:48 +02:00
OciXCrom
ac57ed5b44 Add get_user_rendering (#514)
* Add get_user_rendering

* Added & in arguments

* Changed zeroes to kRender constants

* Changed zeros to kRender constants
2018-08-25 09:18:25 +02:00
OciXCrom
6528677dcc Add @note in get_user_msgid() (#506)
* Update lang.inc

* Update lang.inc

* Update amxmodx.inc

* Improve @note phrasing
2018-08-20 19:50:43 +02:00
OciXCrom
0765dc8a0d Improve messages.inc and message_stocks.inc documentation (#510)
* Improve messages.inc and message_stocks.inc documentation

* Fix typos

* Fixed typos, added a bunch of @notes and better register_message callback function explanation

* Removed extra argument in set_msg_arg_string

* Creates => Sends
2018-08-20 19:49:47 +02:00
justgo97
05b74111d3 Allow arrayset to accept any type (#516) 2018-08-20 19:46:00 +02:00
OciXCrom
0bfc65c635 Add default values for menu_item_getinfo (#511) 2018-08-09 15:38:58 +02:00
OciXCrom
a784a34561 Fix documentation (#513) 2018-08-09 15:37:24 +02:00
OciXCrom
4ae31f6f26 nvault.inc documentation fix (#501)
* Update lang.inc

* Update lang.inc

* Update nvault.inc

* Update nvault.inc
2018-07-24 15:36:31 +02:00
Vincent Herbet
57abc4a1c5
Fix a compilation regression in LookupLangKey (introduced with #222) (#499) 2018-07-24 10:37:56 +02:00
justgo97
7062d210a7 fix hlsdk_const.inc identation (#502)
a copy past from reapi hlsdk_const.inc file
2018-07-24 10:37:19 +02:00
KliPPy
98ab26671c Add MPROP_SHOWPAGE (#473) 2018-07-18 17:10:37 +02:00
Arkshine
fba3d706fc Normalize EOL of few files changed in #489 2018-07-18 14:39:53 +02:00
Cleverson
a87eb50441 Fix missing register_event() reference on event_enable/disable descriptions (#491)
Lack register_event() on enable_event and disable_event descriptions
2018-07-12 00:09:23 +02:00
OciXCrom
cec42bdcae API documentation fix for some .inc files (#489)
* Fixed param information

* Removed whitespace that prevented the API to generate client_disconnected information

* Fixed documentation.

* Update lang.inc

* Documentation fix

(g/s)et_user_hitzones() functions weren't generating properly in the API due to a whitespace in front of the comment blocks. @return for give item() was missing.

* Whitespace prevented API documentation from generating

* Update lang.inc
2018-07-10 14:42:45 +02:00
voed
339a27579d Improved mprop description (#478) 2018-07-10 11:59:53 +02:00
IgnacioFDM
66e3fa6db2 Fix typo (#488) 2018-07-10 11:57:37 +02:00
KliPPy
7b3646a012 Update include files documentation (#360)
* Update include files documentation

* Fix inconcistencies with spaces/tabs, some changes

* Update fun, nvault, vector

* Update sqlx.inc
2017-12-09 00:22:43 +01:00
KliPPy
5632420827 Add wrappers for natives with string flags (#389)
* Add wrappers for natives with string flags

* Add default/none constants, update docs
2017-12-08 00:06:37 +01:00
Vincent Herbet
779a4d9e59 Fix #395 backward compatibility issue by adding SetParamEntity2 native (#463) 2017-10-05 11:46:05 +02:00
Karol Szuster
361a6cc9e0 Introduce a JSON module (#379)
* Add JSON module

* Merge upstream changes

Fix memory leaks

* Add json include to PackageScript

* Merge upstream changes

Fix memory leaks and increase max nesting

* Fix documentation

* Use AutoPtr in managing JSON handles

* Merge upstream changes

Order of items in an array is preserved after removing an item.

* Merge upstream

* Fix crash

* Add VS projects files and fix mixed tab/spaces

* Remove erroring on "json_free"

* Add comments to "json.inc" file

* Remove overloaded operators

* Use of "override" keyword where needed

* Fix parameter's name
2017-09-30 20:23:12 +02:00
Vincent Herbet
ab854ec035 Improve UTF-8 support in some natives (bug 6475) (#407)
* Compile as static library, update AMBuildScript and link to core

* Update VS project files to include the library

* Add UTF-8 Rewind library (v1.5.1) to third_party directory

* Update ACKNOWLEDGEMENTS.txt

* Move AMXX buffer in its own function

* Move constants from string.inc to string_const.inc and update project files

* Move stocks from string.inc to string_stocks.inc and update project files

* Improve UTF-8 support in containi() and update documentation

* Improve UTF-8 support in strcmp() and update documentation

* Improve UTF-8 support in strfind() and update documentation

Worth to be noted that this native with ignorecase set was not working properly. So broken that no one reported the issue.
This adds also a safety check for "pos" parameter to not go < 0.

* Improve UTF-8 support in strncmp() and update documentation

* Improve UTF-8 support in equali() and update documentation

* Add an option to some UTF-8 Rewind functions for avoiding invalid data to be replaced

By default it replaces any invalid byte or sequence of bytes by 0xFFFD (3 bytes). It can be problematic when the input buffer is not changed (from a plugin) and that some natives need to calculate a position from the converted string. With such replacement, the position is displaced due the final string length being larger.

This compiles the library as C++, because I added some silly param with a default default value which is not supported by C.

* Improve UTF-8 support in replace_string/ex() and update documentation

* Add is_string_category() and update documentation

* Update a little testsuite plugin (and fix linux compilation)

* Add mb_strotolower/upper() and update documentation

* Add mb_ucfirst() and update documentation

* Add mb_strtotile() and update documentation

* Improve UTF-8 support in get_players() and find_player() with name/case insenstive flags set

* Fix KliPPy's complain
2017-08-05 10:32:16 +02:00
PartialCloning
24e56d0476 Add elog_message native (#451)
* elog_message

Like "log_message". Logs a message to the current server log file, however the messages sent are also sent to all plugins and can be hooked using "register_logevent".

* Update amxmodx.cpp

* Update Editor.sci

* Update UnitfrmMain.dfm
2017-08-01 15:14:53 +02:00
Vincent Herbet
1dc1f1b9c4 Introduce Trie Iterators (#413)
* TrieIter: Add possibility to obtain a new'd HashTable iterator

* TrieIter: Add CellTrieIter and storage

* TrieIter: Implement TrieIterCreate

* TrieIter: Implement TrieIterEnded

* TrieIter: Implement TrieIterMore

* TrieIter: Implement TrieIterGetKey

* TrieIter: Implement TrieIterGetSize

* TrieIter: Implement TrieIterGetCell

* TrieIter: Implement TrieIterGetString

* TrieIter: Implement TrieIterGetArray

* TrieIter: Implement TrieIterDestroy

* TrieIter: Invalidate any mutating change that is key addition or key removal

* TrieIter: Clean up the handles at map change

* TrieITer; Add iter tests to trietest.sma

* TrieIter: Fix linux compilation

* TrieIter: Rename TrieIterMore to TrieIterNext

* TrieIter: Adjust documentation

* TrieITer; Adjust trietest.sma

* TrieIter: Create a custom StringHashMap class instead

+ used a copy of |iterator| instead of dynamic allocation
+ initialized vars directly in constructor
+ added a nested iteration test
2017-08-01 15:05:27 +02:00