Vincent Herbet
99ebd62653
Update Hamsandwich for Sven Coop 5.17 (#452)
* Remove dropped functions
* Update existing offsets
* Add some logic to prevent the use of removed functions.
* Add Ham_SC_AddPoints and Ham_SC_AddPointsToTeam
* Add Ham_SC_GiveAmmo
* Add Ham_SC_FVisibleFromPos
* Fix an old typos with CanPlaySentence for all mods
* Add Ham_SC_CanPlaySequence
* Add Ham_SC_PlayScriptSentence
* Add Ham_SC_StartPlayerFollowing
* Fix CanPlaySequence hamdata.ini (SC)
* Add Ham_SC_StopPlayerFollowing
* Fix handlers from previous commits
* Add Ham_SC_PreSpawn
* Add Ham_SC_PostSpawn
* Add Ham_SC_OnKeyValueUpdate
* Add Ham_SC_SetClassification
* Add Ham_SC_MyCustomPointer and Ham_SC_MyItemPointer
* Add Ham_SC_IsSneaking
* Add Ham_SC_IsAlive
* Add Ham_SC_IsBSPModel
* Add Ham_SC_ReflectGauss
* Add Ham_SC_HasTarget
* Add Ham_SC_IsInWorld
* Add Ham_SC_IsPlayer
* Add Ham_SC_IsNetClient
* Add Ham_SC_IsBreakable
* Fix Ham_SC_IsMonster, Ham_SC_IsPointEntity, Ham_SC_IsMachine and Ham_SC_CriticakRemove handlers
* Add Ham_SC_OnControls
* Fix Ham_SC_TakeHealth and Ham_SC_TakeArmor handlers
* Add Ham_SC_IsTriggered
* Add Ham_SC_RemovePlayerItem
* Fix typo
* Fix Ham_SC_IsMoving handler
* Add Ham_SC_SUB_UseTargets
* Ham_SC_IsLockedByMaster
* Add Ham_SC_FBecomeProne
* Fix Ham_SC_FVisible handler
* Add Ham_SC_FVecVisible
* Fix Ham_SC_FVisibleFromPos handler
* Fix Ham_SC_IsFacing handler
* Add Ham_SC_SetPlayerAlly
* Add Ham_SC_OnSetOriginByMap
* Add Ham_SC_IsRevivable
* Add Ham_SC_BeginRevive and Ham_SC_EndRevive
* Update offsets based on SvenCoop v5.17
* Add Ham_SC_Item_CanCollect and Ham_SC_Item_Collect
* Add Ham_SC_Item_AddToPlayer
* Add Ham_SC_Item_AddDuplicate
* Add Ham_SC_Item_AddAmmoFromItem
* Add Ham_SC_Item_GetItemInfo
* Add Ham_SC_Item_CanDeploy, Ham_SC_Item_Deploy and Ham_SC_Item_CanHolster
* Add Ham_SC_Item_UpdateClientData
* Add Ham_SC_Item_GetRespawnTime
* Add Ham_SC_Item_CanHaveDuplicates
* Add Ham_SC_Weapon_ExtractAmmoFromItem
* Add Ham_SC_Weapon_GetAmmo1Drop and Ham_SC_Weapon_GetAmmo2Drop
* Add Ham_SC_Weapon_FinishReload and Ham_SC_Weapon_ShouldReload
* Fix Ham_SC_IsMultiplayer, Ham_SC_FRunfuncs and Ham_SC_FCanRun handlers
* Add Ham_SC_Weapon_AddWeapon, _PlayEmptySound, _IsUsable, _ShouldWeaponIdle and _UseDecrement
* Add Ham_SC_Item_GetPickupSound
* Add Ham_SC_Item_InactiveItemPreFrame and Ham_SC_Item_InactiveItemPostFrame
* Add Ham_SC_Item_DetachFromPlayer
* Fix Ham_SC_Player_IsConnected handler
* Add Ham_SC_Player_EnteredObserver, Ham_SC_Player_LeftObserver and Ham_SC_Player_IsObserver
* Fix sc_postpawn typo (should be sc_postspawn)
* Add few more assert
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