Arkshine
e87976bc09
Cstrike: Remove CS_OnGetItemPrice forward (reverted from commit 33a7d74b6da2ca4dcb621e9b306c386ba040571e)
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This is actually not possible to have a proper system to allow this.
This is two majors problems:
- The item price text can't be changed, whatever old and VGUI menu (it's either harcoded in config file or in client binary)
- Once you open VGUI menu, to know if user has enough money to select an item, client relies on the current HUD money value, this means, since we can't directly changed price, before opening the menu, money needs to be somehow faked and restored once closed. It's awful.
Overall it can't work properly, and at the end current forward doesn't make sense.
If an author wanted to have its own prices, the only only way would to force players to use old menu, then overwriting the whole buy menu, so you would be able to display what you want exactly.
2015-11-03 10:45:50 +01:00
Arkshine
ffe8b7761e
Cstrike: Move CSW_* constants from amxconst.inc to cstrike_const.inc
2015-11-03 10:45:49 +01:00
Arkshine
2c5cc4289e
Cstrike: Add cs_is_valid_itemid() stock
2015-11-03 10:45:49 +01:00
Arkshine
75853dae60
Cstrike: Add cs_find_ent_by_owner() native
2015-11-03 10:45:48 +01:00
Arkshine
23b0450938
Cstrike: Add cs_get_weapon_class() stock (weapon id -> class id)
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Note: this has been modified a bit later in cs_is_valid_itemid() commit.
2015-11-03 10:45:47 +01:00
Arkshine
600a15a57b
Cstrike: Add cs_get_weapon_info() native
2015-11-03 10:45:47 +01:00
Arkshine
60cdbeb219
Cstrike: Add CS_OnGetItemPrice forward to get/alter an item price on purchase
2015-11-03 10:45:46 +01:00
Arkshine
e6a2434887
Cstrike: Add cs_get_item_id() and cs_get_translated_item_alias() natives
2015-11-03 10:45:45 +01:00
Arkshine
c6628f22ee
Cstrike: Add more known constants from game
2015-11-03 10:45:44 +01:00
Arkshine
d3e5957215
Cstrike: Add cstrike_const.inc and move existing constants there
2015-11-03 10:45:44 +01:00
Arkshine
dc6f171f20
Refactor 2 - Duplicate get_member_* for each set of natives for consistency
2015-11-02 20:10:38 +01:00
Arkshine
02c1b20ed7
Rename get_ent_data_size/info/basetype to be more generic
2015-11-02 20:10:37 +01:00
Arkshine
68f99bc2d5
Add get/Set_gamerules_* natives
2015-11-02 20:10:37 +01:00
Arkshine
16f65663dc
Add new natives to read/write on entity's private data based off class/member name available from gamedata files
2015-09-19 20:07:48 +02:00
Vincent Herbet
57a5004f4e
Fix typo
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Related to #266 . Looks like I've changed the prefix afterward at some point for some reason, but engine is retarded and with `plugin.something.cfg` it will understand extension is `something` instead of `cfg` ; and will fail to execute as it's an invalid extension (only `cfg` and `rc` are allowed).
2015-09-05 08:42:31 +02:00
Vincent Herbet
224239f5a1
Merge pull request #266 from Arkshine/feature/autoexeccfg
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Introduce automatic config file for plugins and two forwards
2015-08-26 10:42:59 +02:00
Arkshine
5b8bbddbc1
AutoExecConfig: Adjust few things
2015-08-26 10:38:31 +02:00
Iván Lo Giudice
f95f2032fc
Update cstrike.inc
2015-08-22 17:51:48 -03:00
Arkshine
1f3c7cf272
AutoExecConfig: Update documentation
2015-08-14 16:38:28 +02:00
Arkshine
ed4faf7c11
Fix player not being internally disconnected in some situation + add client_disconnected forward
2015-08-14 00:08:50 +02:00
Arkshine
6d6a1c1ab0
Add a data argument in INI/SMC_ParseFile() to pass through to callbacks (bug 6228)
2015-07-29 22:23:13 +02:00
Arkshine
df5d935194
Add enable/disable_event() native
2015-07-20 23:06:32 +02:00
Arkshine
662fa61fc7
Cstrike: Fix typos and improve things
2015-07-15 16:40:07 +02:00
Arkshine
dcc2d91b14
Cstrike: cs_get_user_driving - Add the associated constants from HLSDK
2015-07-14 19:44:10 +02:00
Arkshine
86e33d0cb1
Cstrike: cs_set_user_model - Add a param to choose whether modelindex should be updated
2015-07-14 19:44:10 +02:00
Arkshine
1ed354890b
Cstrike: Add CSI_SHIELD for convenience and fix typos
2015-07-14 19:44:08 +02:00
Arkshine
939aad5cb9
Cstrike: cs_set_user_team - Add a param to choose whether TeamInfo message should be sent
2015-07-14 19:44:08 +02:00
Arkshine
63a0910f5b
Cstrike: cs_get/set_armoury_type - Add a param to get/set the number of weapons inside an armoury
2015-07-14 19:44:06 +02:00
Arkshine
81f9a23d16
Cstrike: cs_get_user_armor - Make optional armortype param
2015-07-14 19:44:06 +02:00
Arkshine
7842d0160b
Cstrike: cs_set_weapon_silen - Add a new value for draw_animation to follow game behavior
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- Player's model sequence will be properly played
- Disallow firing while animation is playing
2015-07-14 19:44:06 +02:00
Arkshine
87d740b92a
Cstrike: Add CZ support for some hostage natives
2015-07-14 19:44:05 +02:00
Arkshine
b82588f081
Cstrike: cs_set_user_deaths - Add a param to choose whether scoreboard should be updated
2015-07-14 19:44:04 +02:00
Vincent Herbet
139a2a082c
Merge pull request #254 from Arkshine/feature/gameconfig
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Implement a game config parser and expose functionnalities to the module/plugin API
2015-07-11 13:19:09 +02:00
Arkshine
f38c726faf
Gameconfig: Add game configs natives
2015-07-11 13:16:45 +02:00
Valentin Grünbacher
679714c8be
Engine: Add error path for remove_entity() and unsafe entity ids
2015-05-11 16:15:43 +02:00
Valentin Grünbacher
ff0ca9ba67
Engine: Remove inconsistent error path from entity_get_int()
2015-05-11 16:15:42 +02:00
Valentin Grünbacher
ee0bcc39f1
Engine: Clarify difference between the engine module trace handle and the "real" global trace
2015-05-11 16:15:42 +02:00
Valentin Grünbacher
3c1022af99
Engine: Add a destination parameter to trace_hull() to make it more useful
2015-05-11 16:15:42 +02:00
Valentin Grünbacher
add4867d21
Engine: Add safe get_global_edict2() and entity_get_edict2()
2015-05-10 23:56:06 +02:00
Valentin Grünbacher
d69fddf8b4
Engine/Core: Move precache_event() to core
2015-05-10 23:45:01 +02:00
Valentin Grünbacher
218fb9c794
Engine: Add unregister_[touch|think|impulse]()
2015-05-10 23:40:22 +02:00
Vincent Herbet
c5f6e26802
Merge pull request #239 from Nextra/inc-doc3
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Update include documentation #3 (mostly engine.inc)
2015-05-10 17:12:50 +02:00
Valentin Grünbacher
fbcbbd8421
hlsdk_const: Add MoveToOrigin move type constants
2015-05-10 14:37:40 +02:00
Valentin Grünbacher
00f9b62ffb
cstrike: Add create_entity() note from engine, rewording
2015-05-10 14:37:39 +02:00
Valentin Grünbacher
59d8d2807f
engine_const: Add sections and comments
2015-05-10 14:37:36 +02:00
Valentin Grünbacher
d9f792b712
engine: Add documentation, group similar natives
2015-05-10 14:37:16 +02:00
Valentin Grünbacher
fdb180e062
Add NULL_VECTOR
2015-05-06 11:28:54 +02:00
Vincent Herbet
39cc240a4e
Merge pull request #240 from Nextra/kvd
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Improve handling of KeyValueData
2015-05-05 12:01:29 +02:00
Valentin Grünbacher
79189c86ab
Add basic kvd doc to fakemeta.inc and fix ham_const.inc lies
2015-05-05 11:16:26 +02:00
Valentin Grünbacher
8172519389
Improve handling of KeyValueData in FM and make it compatible with Ham
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- KVD_Wrapper compatibility with Ham by making |&kvdw == &kvdw.kvd|
- Replaces g_kvd_hook with a generic g_kvd_ext to support raw KVD from Ham
- Adds create_kvd() and free_kvd() so plugins have something to feed Ham with
2015-04-21 00:18:21 +02:00