Scott Ehlert
751e8e6299
Might as well update this too while I'm at it (Kugatsu, Septiembre, September!)
2006-09-09 20:27:09 +00:00
Scott Ehlert
4eb8c4e295
Synced this or something...
2006-09-09 20:21:29 +00:00
Scott Ehlert
5a4b1d2f03
Fixed some GCC warnings for Werror
2006-09-09 20:12:50 +00:00
Scott Ehlert
c9c2943c05
MySQL and SQLite can actually use 4.1 here... Also libstdc++ == ugh
2006-09-04 08:28:08 +00:00
Scott Ehlert
ed5395a54a
AMD64 building fixes and such
2006-09-03 03:48:54 +00:00
Scott Ehlert
557958b408
Removed some amxmod compat stuff for now so this can actually compile and link properly again
2006-09-03 02:39:13 +00:00
Scott Ehlert
2905217607
Fixed this o_O
2006-09-02 08:08:05 +00:00
Scott Ehlert
baf406cb6a
Fixed bug with floatatan() returning wrong values when trying to get angle in degrees or grades
2006-08-28 17:37:15 +00:00
Scott Ehlert
cb01ff1dc3
Fixed two minor annoyances
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1) Paths in config file are now checked before building is attempted (prevents some potential crashes)
2) The compression routines can now handle spaces in the 'output' path
2006-08-28 03:27:16 +00:00
Scott Ehlert
5c23cf416e
Fixed makefiles (yes, again) for hlsdk move
2006-08-27 05:29:04 +00:00
Scott Ehlert
b8b3107210
Moved hlsdk out of trunk
2006-08-27 05:14:59 +00:00
Scott Ehlert
2cd1449f88
Ugh, part 2
2006-08-27 05:01:32 +00:00
Scott Ehlert
3691e98814
Ugh, should not have removed that
2006-08-27 04:56:27 +00:00
Scott Ehlert
709b3705ab
Fixed warnings that only appeared when compiling amd64 binaries
2006-08-27 04:50:20 +00:00
Scott Ehlert
22bef17660
Changed makefiles to point to trunk's modified version of the HL SDK
2006-08-27 03:13:11 +00:00
Scott Ehlert
30235e05e5
Moved modified HL SDK to trunk
2006-08-27 02:22:59 +00:00
Scott Ehlert
28c4ea4fec
Removed odd debug message
2006-08-27 02:21:27 +00:00
Scott Ehlert
58e1254876
oops
2006-08-27 02:18:08 +00:00
Scott Ehlert
81ac41037b
GCC Wallification
2006-08-27 02:17:18 +00:00
Scott Ehlert
58abc3a655
Request am28110 - Added tfc_get_user_goalitem native to determine if player is carrying a goal item (such as a flag or keycard)
2006-08-22 21:50:27 +00:00
Scott Ehlert
0cb316c764
Removed amd64 stuff from makefiles for projects that don't need it
2006-08-21 15:32:07 +00:00
Scott Ehlert
74d3d23f13
Added tfc_get/setweaponammo to set ammo in weapon's clip (not backpack ammo)
2006-08-21 13:50:51 +00:00
Scott Ehlert
0acaf1b476
MSVC8 sync
2006-08-20 11:18:31 +00:00
Scott Ehlert
4306c4f5b6
Fixed am42013
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TFC plmenu - team menu didn't allow changing from blue team
All plmenu - Team change message was always in language of the admin that changed the player
2006-07-26 00:53:45 +00:00
Scott Ehlert
3b62b91fb7
Fixed bug am41961 (Orangutanz)
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GetPlayerAuthId, GetPlayerWONId, and IsMapValid were not being reset on mapchange
2006-07-24 16:15:09 +00:00
Scott Ehlert
ce59ee0362
Partially fixed am41769 (some missing ESF files)
2006-07-21 07:20:52 +00:00
Scott Ehlert
1a6f4e08b2
Added request am41585 (Orangutanz)
2006-07-19 04:23:00 +00:00
Scott Ehlert
49f46a5f4c
Fixed wrong team names in TFC plmenu am41563
2006-07-18 20:18:23 +00:00
Scott Ehlert
b44951295d
I forgot to remove you didn't I am41542
2006-07-17 23:11:57 +00:00
Scott Ehlert
db3beb9b98
Various pev issues fixed am41542
2006-07-17 20:01:11 +00:00
Scott Ehlert
b859001feb
Fixed path to Pawn include file in MSVC projects (Fun module)
2006-07-13 03:22:30 +00:00
Scott Ehlert
895039308f
Added CZ models to CsInternalModel enum (request at41295)
2006-07-13 03:07:24 +00:00
Scott Ehlert
0eca298c2a
Fixed makefile paths (I think)
2006-07-12 06:05:06 +00:00
Scott Ehlert
6f20664140
Wow
2006-06-12 21:08:29 +00:00
Scott Ehlert
bb609123fb
Fixed comment next to zoom type enum
2006-06-12 10:08:54 +00:00
Scott Ehlert
373d25b0ce
Removed some unnecessary code at31046
2006-06-10 14:38:04 +00:00
Scott Ehlert
f6c9263940
Argh, did it again didn't I
2006-06-05 22:33:22 +00:00
Scott Ehlert
ba87258a3d
Added admin indentifier (red asterisk) to all menus that contain a user list at30358
2006-06-05 22:32:00 +00:00
Scott Ehlert
e7858b4cd7
Oops, guess I forgot this one
2006-06-05 07:52:21 +00:00
Scott Ehlert
ad495cef13
Updated for vector.inc
2006-06-05 07:50:42 +00:00
Scott Ehlert
17fb06f7bb
Moved vector natives from engine to core at29896
...
Moved precache_generic from engine to core at30469
2006-06-05 07:48:54 +00:00
Scott Ehlert
7d3ddf502c
Synced MSVC8 project file
2006-06-05 05:29:26 +00:00
Scott Ehlert
5940b4a6ca
MSVC8 warning fix
2006-06-05 05:24:59 +00:00
Scott Ehlert
9edf20866b
Synced MSVC8 project file
2006-06-05 05:18:27 +00:00
Scott Ehlert
30495aa34e
Linking to zlib isn't necessary
2006-06-05 05:07:52 +00:00
Scott Ehlert
a5bd69ac4a
MSVC8 project file fixed and updated
2006-06-04 04:35:53 +00:00
Scott Ehlert
c6e17539ca
zomg fixed warnings again o_O
2006-06-04 04:29:46 +00:00
Scott Ehlert
e0b05c0b83
Yeah another possible warning fix perhaps
2006-06-04 03:59:14 +00:00
Scott Ehlert
a44eb16360
MSVC8 fixes again, what the heck did I do before? o_O
2006-06-04 03:57:45 +00:00
Scott Ehlert
3cde89bc74
Don't look please
2006-06-03 19:45:03 +00:00
Scott Ehlert
75b6aa192d
Wowzers, fixed :\
2006-06-03 19:41:36 +00:00
Scott Ehlert
c8d543929a
Updated to June
2006-06-03 08:33:30 +00:00
Scott Ehlert
ab40f426c6
Added missing colon at30601
2006-06-02 02:18:15 +00:00
Scott Ehlert
ac1e3a9001
Added ClientPrintf engine function (request at30137)
2006-05-23 03:26:26 +00:00
Scott Ehlert
3d932c8a36
Removed take_damage at29909
2006-05-19 19:00:35 +00:00
Scott Ehlert
b40f5e6637
request at29928
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New callable engine function: AlertMessage
2006-05-19 06:01:55 +00:00
Scott Ehlert
eafd402ead
fixed *slaps himself*
2006-05-18 15:55:21 +00:00
Scott Ehlert
cf9cdaa3d6
zomg, I guess I should move these too
2006-05-17 20:23:36 +00:00
Scott Ehlert
a993ba159a
Updated for message_const.inc
2006-05-17 20:14:36 +00:00
Scott Ehlert
2d75dfe865
Even more include file changes...
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1) Moved message_begin, message_end, and write_ natives to messages.inc
2) Moved MSG constants to message_const.inc
All completely backwards compatible with compiling older plugins of course :)
2006-05-17 20:08:04 +00:00
Scott Ehlert
635b681825
Gah, nothing to say about this one
2006-05-17 19:37:34 +00:00
Scott Ehlert
ef1347cb6c
Oh, hello, one more constant
2006-05-17 19:36:42 +00:00
Scott Ehlert
c0334deae1
Added a whole bunch of constants at29843
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Some minor changes to some other inc files that aren't even worth mentioning
2006-05-17 19:33:45 +00:00
Scott Ehlert
b6007e8223
Modified get_brush_entity_origin and ViewContents as per at29759 (Orangutanz)
2006-05-15 13:52:38 +00:00
Scott Ehlert
1370305fb0
Exactly why was all that old stuff there? o_O
...
(Hope I did the right thing, as I usually do the wrong thing here, err)
2006-05-13 15:57:33 +00:00
Scott Ehlert
b67e6c5269
Hello MSVC8 project. I'm just removing some files from you this time. Won't hurt one bit.
2006-05-12 04:55:54 +00:00
Scott Ehlert
5e4d5a2c8f
Hello MSVC8 project, may I update you?
2006-05-12 04:52:36 +00:00
Scott Ehlert
77f0e526bf
Whoa. SetClientKeyValue fixed :\
2006-05-11 03:34:13 +00:00
Scott Ehlert
30ce0d9f1b
Another pointless typo fix
2006-05-11 02:29:08 +00:00
Scott Ehlert
8920a05bba
mov gah, [newline_fix]
2006-05-10 14:38:11 +00:00
Scott Ehlert
061da07af8
Yet another wondeful typo fix
2006-05-10 13:26:36 +00:00
Scott Ehlert
da757b6c62
Um, ignore me please. Nothing to see here. Move along.
2006-05-10 13:25:29 +00:00
Scott Ehlert
880b83a10b
Typo fix! :o
2006-05-10 13:24:31 +00:00
Scott Ehlert
b2aff10e46
Added some comments to benefit all mankind :o
2006-05-10 12:35:21 +00:00
Scott Ehlert
302b759fc8
oops :(
2006-05-10 11:31:17 +00:00
Scott Ehlert
c6e8a356ee
Added request at29487
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1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
so that they expect pointers to an info key buffer in order to work properly o_O
2006-05-10 11:28:00 +00:00
Scott Ehlert
de1f1eef8d
Added request at29487
...
1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
so that they expect pointers to an info key buffer in order to work properly o_O
5) Added some error messages to get_tr
2006-05-10 11:19:24 +00:00
Scott Ehlert
6b794d4a9d
Version bump
2006-05-08 04:37:15 +00:00
Scott Ehlert
ca3e8582e3
Added missing files to MSVC8 project (libraries.h and libraries.cpp)
...
Fixed some MSVC8 errors with new files
Bumped version
2006-05-08 04:13:37 +00:00
Scott Ehlert
a9f300bca9
Version bumpage for every module except MySQL/MySQLX (as I'm unsure of the status of those at the moment)
2006-05-06 04:57:10 +00:00
Scott Ehlert
8fec829c63
Version bump in AMX_VERSION define (since version.rc was bumped)
2006-05-06 04:49:36 +00:00
Scott Ehlert
d7e53d7a81
Err, more descriptive param names?
2006-05-05 08:30:16 +00:00
Scott Ehlert
26ee3955b6
Another one of my stupid clarifications that shouldn't break anything (I hope...)
2006-05-05 08:27:58 +00:00
Scott Ehlert
21ffd88bdd
More bugs?
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1) FM_CreateInstancedBaselines has been renamed to FM_CreateInstBaselines
2) DLLFunc_CreateInstancedBaseline has been renamed to DLLFunc_CreateInstBaselines
(I'd be extremely surprised if someone complained about the above 2 changes)
3) New hookable GameDLL func: FM_CreateBaseline
4) New hookable Engine func: FM_CreateInstBaseline
5) New GameDLL func that can be called via dllfunc: CreateBaseline
6) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
7) Added some comments to each member of various enums that correspond to special structs in the engine and/or game dll
2006-05-05 08:07:31 +00:00
Scott Ehlert
ed19c53552
More bugs?
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1) New hookable GameDLL func: CreateBaseline
2) New hookable Engine func: CreateInstancedBaseline
3) New GameDLL func that can be called via dllfunc: CreateBaseline
4) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
2006-05-05 08:04:19 +00:00
Scott Ehlert
133c7d6815
Fixed possible crash bug in get_tr2 at29250 (Orangutanz)
2006-05-05 05:11:17 +00:00
Scott Ehlert
7cd10e4796
Another param change that I seemed to have missed... should be no problem
2006-05-04 22:39:23 +00:00
Scott Ehlert
ecd2d913e4
Err, gah... native one being changed didn't really matter
2006-05-04 22:12:16 +00:00
Scott Ehlert
53e84a13be
gah
2006-05-04 22:10:23 +00:00
Scott Ehlert
eb55e1f4aa
i prefix changed to ent because it looks nicer indeed
2006-05-04 19:59:05 +00:00
Scott Ehlert
dc063594de
Not sure why I decided to potentially crash the server with cs_set_user_vip o_O
...
Stayed tuned for another episode of "What Was DS Thinking?"
2006-05-04 05:32:45 +00:00
Scott Ehlert
f26d208c38
Updated to May
2006-05-03 07:12:01 +00:00
Scott Ehlert
6cc239c66f
Two extra params in cs_set_user_vip for determining whether or not model and scoreboard are updated at28699
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Version bumpage
2006-05-02 21:49:17 +00:00
Scott Ehlert
6733ef9a79
Two extra params in cs_set_user_vip for determining whether or not model and scoreboard are updated at28699
2006-05-02 21:48:26 +00:00
Scott Ehlert
7dc4beae63
Removed set_user_deaths from inc file at29080
...
(Doesn't seem to be any easy general way to implement it)
2006-05-01 05:25:28 +00:00
Scott Ehlert
de33bb6a1d
Oh goodness, let the bugs begin...
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1) New hookable GameDLL funcs: UpdateClientData, AddToFullPack, CmdStart, CmdEnd (at28754)
2) New GameDLL funcs that can be called via dllfunc: UpdateClientData, AddToFullPack, CmdStart, CmdEnd
3) New natives to read/write special data structures associated with the above GameDLL funcs:
get/set_cd (ClientData), get/set_es (EntityState), get/set_uc (UserCmd)
2006-04-30 07:37:31 +00:00
Scott Ehlert
7883710bf6
Added pm_shared to include directories so this can compile on Linux again
2006-04-30 07:28:39 +00:00
Scott Ehlert
0071d73e25
Oh goodness, let the bugs begin...
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1) Fixed getting incorrect value of the entity index when using ClientUserInfoChanged via dllfunc
2) New hookable GameDLL funcs: UpdateClientData, AddToFullPack, CmdStart, CmdEnd (at28754)
3) New GameDLL funcs that can be called via dllfunc: UpdateClientData, AddToFullPack, CmdStart, CmdEnd
4) New natives to read/write special data structures associated with the above GameDLL funcs
2006-04-30 07:27:14 +00:00
Scott Ehlert
f10ecbb239
Small bug fix and tiny optimizations in xs_get_maxmessages and xs_is_msg_valid
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Added xs_vec_maked2d (at28754)
2006-04-28 21:10:29 +00:00
Scott Ehlert
1f8b9a8cd9
Renamed FM_ClientInfoChanged to FM_ClientUserInfoChanged for consistency with DLLFunc_ClientUserInfoChanged
...
(Also goes along with fix made in FakeMeta module itself, sort of :|)
2006-04-28 20:10:42 +00:00