230 Commits

Author SHA1 Message Date
cf6c73e82f Tagged 0.20-RC6 2006-07-20 04:44:12 +00:00
95b638dbcd sync 2004-09-20 03:53:01 +00:00
c42fef6d48 *** empty log message *** 2004-09-20 01:26:31 +00:00
d60d19a3d7 Added amx_banip and removed id/ip to banning easier. 2004-09-19 23:58:15 +00:00
3f1c730863 changed amx_ban/amx_banip to only require 3 args 2004-09-19 23:44:48 +00:00
89f5a45e1d added amx_banip and removed id/ip from amx_ban 2004-09-19 23:41:04 +00:00
2b2149b643 Initial import from base package. (no changes) 2004-09-19 23:07:53 +00:00
f074af039b (>'.')------P(x_@<) 2004-09-19 22:01:23 +00:00
30ec1eec60 fixed meta result error in player prethink 2004-09-19 19:44:47 +00:00
0e279c5bc9 change [UnStuck] to [AMXX] 2004-09-19 18:05:13 +00:00
525dfceb1d added unstuck cvar 2004-09-19 17:34:02 +00:00
83fa1aea27 *** empty log message *** 2004-09-19 17:32:55 +00:00
6e3f2f9616 added unstuck.amxx 2004-09-19 17:31:22 +00:00
6a77edfa97 Added full HUD stats option again 2004-09-19 17:30:36 +00:00
b24f44896c New plugin to allow players to un stick themselves. 2004-09-19 17:29:08 +00:00
e23726ac54 added amx_strtok for jtp10181 2004-09-19 17:25:51 +00:00
fb2be2256f added amx_strtok for jtp10181 2004-09-19 17:20:14 +00:00
1ef7f8dd72 new defaults 2004-09-19 16:47:18 +00:00
4008743091 Fixed GetPlayerTeam 2004-09-19 16:43:55 +00:00
bff11bc18e Fixed method of illegal buying 2004-09-19 16:32:15 +00:00
6ada631aaf added commenting for ACCESS_H ns commands 2004-09-19 16:06:25 +00:00
9042efd195 Synced 2004-09-19 15:22:50 +00:00
04b88c16a9 many changes , bomb countdown fix, custom_weapon_add fix, bomb damage support in death,damage forwards, added gasnades plugin with custom weapon support so gas damage/kills will be detected by csstats. 2004-09-19 09:51:05 +00:00
1c6636b106 Fixed bug where memory allocated for FP_ARRAY parameters was not released. 2004-09-19 09:32:52 +00:00
a6a03bf51e added comments for new plugins 2004-09-19 01:31:34 +00:00
b05cf94a23 added nscommands.amxx 2004-09-19 01:29:35 +00:00
b641192e73 NS commands by sawce 2004-09-19 01:28:38 +00:00
d14c107db1 Fixed some include bugs
Fixed adminslots not showing right slots on connect
Fixed RTEs on wrong team
2004-09-19 00:52:15 +00:00
2e24077b77 Added idle kicker 2004-09-19 00:41:47 +00:00
d819c76024 Fixed formatting bugs 2004-09-19 00:37:58 +00:00
89b5496dfb New alignment (y0shi) 2004-09-19 00:33:50 +00:00
de44b4382a Added idle kicker cvars 2004-09-19 00:27:06 +00:00
c71fc25a9d New plugin, it kicks those damn idle players. 2004-09-19 00:03:23 +00:00
5527afc91e Added MF_Prepare*ArrayA functions
The MF_Prepare*ArrayA functions have a third "bool copyBack" parameter which defaults to false and specifies whether the array should be copied from plugin space to module space after function execution (=whether the original array should be updated)
The MF_Prepare*Array are equivalent to MF_Prepare*ArrayA(ptr, size, false);
2004-09-18 16:54:04 +00:00
47eb690a89 disabled fun module (only telemenu uses it) enabled ns module (required for amx_slay) 2004-09-18 14:03:35 +00:00
bb662770e0 Removed the statscfg plugin from base package. 2004-09-18 13:41:53 +00:00
4d04072672 Added MF_Prepare*ArrayA functions
The MF_Prepare*ArrayA functions have a third "bool copyBack" parameter which defaults to false and specifies whether the array should be copied from plugin space to module space after function execution (=whether the original array should be updated)
The MF_Prepare*Array are equivalent to MF_Prepare*ArrayA(ptr, size, false);
2004-09-18 13:37:46 +00:00
4c00d8b95d Changes were merged into the base package so this version is no longer required. 2004-09-18 13:35:07 +00:00
f828e1c8a0 small changes 2004-09-18 13:34:39 +00:00
34abaa1d56 The prepare*Array functions now have a third "bool copyBack" parameter which defaults to false and specifies whether the array should be copied from plugin space to core / module space after function execution (=whether the original array should be updated) 2004-09-18 13:33:21 +00:00
768ea7519f get_info_keybuffer() now works in client_authorized 2004-09-18 13:14:20 +00:00
3eed3b7f07 Removed CString references 2004-09-18 05:39:14 +00:00
3419aa4dc5 Fix for isspace 2004-09-17 19:04:44 +00:00
54a00466e8 debug mode default 2004-09-17 19:00:11 +00:00
5133915e9c Fixed crashbug in get_module: if a not-new-api or bad-file module didn't load, it crashed 2004-09-17 18:33:15 +00:00
895948ca45 fixed bug where 'v' was considered a whitespace character 2004-09-17 18:32:00 +00:00
d0c51bd637 Removed compact encoding - fixes compaction errors on OP_FILE 2004-09-17 18:21:49 +00:00
2e028ebe20 new compile script from malex 2004-09-17 06:11:14 +00:00
26349730e5 Fixed locking issue with lang files 2004-09-17 01:59:27 +00:00
c0374c5fe5 COFF fix 2004-09-17 01:26:42 +00:00
ab2794d4bd Fixed files not fclose()ing
Module no longer reloads on mapchange
2004-09-17 01:19:03 +00:00
e0af113cac Fixed bug reported by kexz 2004-09-17 00:51:20 +00:00
f9a57a83a0 Changed how plugins.ini is read 2004-09-17 00:46:33 +00:00
b7c0c47c05 New "debug" status for amxx plugins.
Correctly switches between amx_opcodelist and nodebug.
Fixed metamod and amxmodx GPL alignment.
Fixed debug mode not being set for non-JIT.
2004-09-17 00:27:28 +00:00
2d9ec5295d Synced translations 2004-09-16 22:43:51 +00:00
b3f01faf38 Message if menu is disabled 2004-09-16 22:39:07 +00:00
58578690ad Fixed server_changelevel (fsfod)
Added dod deathmsg stock (Pimp_Daddy)
2004-09-16 22:35:12 +00:00
4754ccdd1d Removed co_rebirth (Emanon) 2004-09-16 22:33:55 +00:00
f6facb5349 Removed old code 2004-09-16 22:15:07 +00:00
1728c02561 Added debug info to OP_RETN in JIT 2004-09-16 22:14:05 +00:00
c90d922443 Added some notes about how the JIT works 2004-09-16 20:31:38 +00:00
2f1de39dd3 JIT's OP_CALL now supports a debug hook 2004-09-16 20:08:11 +00:00
ec5f944c03 added csx module 2004-09-16 18:15:20 +00:00
d43807a248 Added get_string() to engine:
/* Converts a string offset into a real string. Some of the forwards in fakemeta
   uses string offsets. (FM_CreateNamedEntity) */
native get_string(_string, _returnString[], _len);
2004-09-16 11:02:51 +00:00
1980c524d3 fix 2004-09-16 02:42:40 +00:00
31604d44a8 exported debug engine 2004-09-15 21:34:06 +00:00
dba30f7ee6 Exported error logger to modules 2004-09-15 21:28:20 +00:00
1aaf540be4 converted core to new debugging engine 2004-09-15 21:27:35 +00:00
d3751054da New debugging engine 2004-09-15 21:21:46 +00:00
0c2dbdbc47 Minor check in get_tr added 2004-09-15 18:55:30 +00:00
1485014229 Fixed traceresults and trace hooks.. 2004-09-15 18:40:18 +00:00
0ea68c81dc test dlls 2004-09-15 16:09:58 +00:00
8fbbda13c6 added FNullEntity check 2004-09-15 15:17:52 +00:00
a96d26d573 *** empty log message *** 2004-09-15 08:33:39 +00:00
fb7d1c0a7d fixed wrong kills and deaths number 2004-09-15 08:25:07 +00:00
d7d8ba1398 no message 2004-09-15 07:31:53 +00:00
36c78421ae OP_FILE is now always generated 2004-09-15 05:42:33 +00:00
083fe35188 New AMX headers 2004-09-15 04:18:35 +00:00
9e4a611b7f Removed old debugging engine 2004-09-15 04:09:47 +00:00
4ed906248d Fixed traceresults (Freecode) 2004-09-14 23:39:22 +00:00
44bb871f7e amx_debug is now set correctly. 2004-09-14 19:27:55 +00:00
c1a138f370 Experimentally changed back to old g_initialized method 2004-09-14 19:01:44 +00:00
569ef4d494 fix for tracelien forward 2004-09-14 18:02:32 +00:00
26465afbf7 Fixed cs_set_hostage_follow for amd64 2004-09-14 17:57:34 +00:00
e287a2f202 fixed "BACK" : "EXIT" format bug 2004-09-14 17:04:19 +00:00
91decabfde Added MNF_GetPlayerTeam for mahnsawce 2004-09-14 16:18:52 +00:00
9a21e3e9d3 Removed some debugging output 2004-09-14 15:41:55 +00:00
60940512e2 Fixed amd64 offsets... cs_get_hostage_follow works, cs_set_hostage_follow doesn't yet :-( 2004-09-14 09:58:45 +00:00
d4e69d97e0 Added amd64 offsets. They aren't 100% tested to work (but should work...) 2004-09-14 09:35:52 +00:00
f171842cf8 added traceresult stuff 2004-09-14 06:16:52 +00:00
3d9bf8bc93 Fixed modules.ini (EKS) 2004-09-13 20:01:41 +00:00
d7325f4209 amx_logging -> amxx_logging 2004-09-13 16:42:28 +00:00
5c177aada0 fixed -o bug 2004-09-13 14:40:59 +00:00
5c6289e1f0 Fixed -o bug 2004-09-13 14:18:08 +00:00
844fbf581e for autobuilder 2004-09-13 06:58:54 +00:00
22bac3c8f4 strip user flags on reload (mrhunt) 2004-09-13 06:17:47 +00:00
35ffbf8ca6 Fixed API error 2004-09-12 22:16:56 +00:00
926f995a3a Added 64bit simulator 2004-09-12 20:58:27 +00:00
8589f0bcf5 fixed null weapon problems in get_user_astats 2004-09-12 18:00:53 +00:00
1a2ef38588 Renamed anglevector to angle_vector because that's its name in module... 2004-09-12 17:00:33 +00:00
fed8228712 Fixed small bug where the behaviour of a CTask object would be undefined if a plugin delted the task when it executes 2004-09-12 17:00:22 +00:00
09d0ba039d deleted menufront plugins .. 2004-09-12 11:05:24 +00:00
f2dcb89609 possible bad library 2004-09-12 07:24:35 +00:00
69e7cbc722 removed debug info 2004-09-12 07:18:54 +00:00
54e88bf8a8 Fixed path handling for plugins 2004-09-12 07:13:41 +00:00
b0315f5d56 Added more error reporting 2004-09-12 04:35:24 +00:00
ec55a2ab97 possible fix for dbi bug 2004-09-12 04:03:54 +00:00
1082ef31c7 Modules no longer need to have the correct extension (requested by UgLyPuNk) 2004-09-12 03:48:21 +00:00
ee28532c53 *** empty log message *** 2004-09-12 00:52:18 +00:00
e4294da5bd no more stdc++ 2004-09-12 00:48:36 +00:00
1ba9a39b3f removed iostream 2004-09-12 00:44:15 +00:00
5453b55bdc *** empty log message *** 2004-09-12 00:38:17 +00:00
16f51ea619 *** empty log message *** 2004-09-12 00:32:11 +00:00
b209d92a2a Fixed bug noted by JJKiller 2004-09-12 00:20:00 +00:00
0def8c9354 wow 2004-09-12 00:17:21 +00:00
ac59f75523 Fixed memory allocation 2004-09-12 00:14:34 +00:00
f2faf990a0 Fixed bug reported by JJKiller 2004-09-12 00:13:46 +00:00
7f6e9f5e20 *** empty log message *** 2004-09-11 22:46:28 +00:00
c12b04d302 new SDK 2004-09-11 21:58:46 +00:00
9922b5016f Fixed stdc errors 2004-09-11 21:55:33 +00:00
77fffb46b2 Added allocator / reallocator / reallocator funcs in not-memtest builds so modules can use them 2004-09-11 21:52:18 +00:00
e7cd31b1d5 *** empty log message *** 2004-09-11 21:13:02 +00:00
9006673b09 amd64 now does lstdc++ 2004-09-11 19:38:58 +00:00
96271810d8 no g++ 2004-09-11 17:42:50 +00:00
8377680989 memory test 2004-09-11 17:42:08 +00:00
00582481c6 stdc++ errors 2004-09-11 17:36:45 +00:00
c2255016d2 stdc++ errors 2004-09-11 17:32:25 +00:00
9e1c5f2808 amd64 zlib 2004-09-11 17:20:59 +00:00
897d93a892 amd64 2004-09-11 17:17:08 +00:00
04be9fb703 fixed libz linking 2004-09-11 16:47:29 +00:00
acf722e855 Hopefully fixed SDK 2004-09-11 16:35:14 +00:00
d2fe1dc043 Updated to September 2004-09-11 00:23:00 +00:00
dafc8bb678 added libz 2004-09-11 00:18:07 +00:00
d303a2e0b7 *** empty log message *** 2004-09-10 23:06:29 +00:00
7c8e9509ce fixed bug actually 2004-09-10 22:00:07 +00:00
7334f968a8 added MF_GetPlayerEdict (replacement for INDEXENT on players) and MF_Format. 2004-09-10 21:17:05 +00:00
f5a997069d Added new compiler frontend :) 2004-09-10 21:13:20 +00:00
c7f8b3f965 Added the Format function for C style strings 2004-09-10 21:00:42 +00:00
316ddad7ab Added the Format function to the module api 2004-09-10 20:58:55 +00:00
4d34270ee9 Ok, then 2004-09-10 18:43:37 +00:00
2573c9c4d2 Added pev_ideal_yaw 2004-09-10 16:28:27 +00:00
d72b8de045 DLLFunc_ClientUserInfoChanged 2004-09-10 16:09:32 +00:00
49d24f6829 oops 2004-09-10 16:06:30 +00:00
6f9ec854dc Added DLLFunc_Clientinfo something or other 2004-09-10 16:05:21 +00:00
9a3e713a69 Moved ns plugins 2004-09-10 15:57:24 +00:00
3ec4ccd9da Added new "amxx plugins" plugin fail message 2004-09-10 15:52:48 +00:00
5867e3398f Added client_spawn(id) & client_changeteam(id,newteam,oldteam) forwards 2004-09-10 13:57:10 +00:00
07ed1baee9 added ts plugins 2004-09-10 11:57:56 +00:00
1e1d479d76 added tfc plugins 2004-09-10 11:57:26 +00:00
78c191b4c9 added dod plugins 2004-09-10 11:47:43 +00:00
cf65ebf647 added DoD include files 2004-09-10 10:08:22 +00:00
7b626ab632 fixed 2004-09-10 05:38:16 +00:00
90eafe59a6 register_module -> require_module 2004-09-10 05:18:57 +00:00
a055d3d373 Upgraded CVector 2004-09-10 03:31:36 +00:00
267db7cc2b Removed include files 2004-09-10 03:16:30 +00:00
5043a40c51 Synced include files 2004-09-10 03:12:38 +00:00
0a74f09273 blah 2004-09-10 02:58:41 +00:00
767795b91e Added cstrike plugins 2004-09-10 00:33:41 +00:00
8089d42eda Cleanup, added new module forcing to plugins 2004-09-09 22:09:55 +00:00
6b9c8ac1ea Added dlsym handler 2004-09-09 21:47:32 +00:00
3c037270a6 Anti-flood is now enabled by default 2004-09-09 21:37:45 +00:00
6ac682cc5b Organized Cstrike stuff 2004-09-09 21:36:47 +00:00
e378c45be7 Fixed bug where the first registered forward would be automatically unregistered on unregisterForward too 2004-09-09 20:32:34 +00:00
66da3375ba fixed bugs in set/get user ammo natives 2004-09-09 19:51:00 +00:00
1df654c6a1 registerSPForward now returing -1 if no func found 2004-09-09 15:05:06 +00:00
388915e6f8 Fixes 2004-09-09 13:44:43 +00:00
4d8a927ff7 Fixed cells 2004-09-09 13:43:08 +00:00
b8721e0123 Fixed module correction output 2004-09-09 06:04:50 +00:00
59880371e1 Changes 2004-09-09 05:17:28 +00:00
6c73a7d8d1 New module registering ability 2004-09-09 05:16:53 +00:00
4232d68c92 New module registering ability 2004-09-09 04:53:37 +00:00
17faf3af1f woops 2004-09-08 22:05:01 +00:00
1c3a871831 Possible fix for forward unregister bug 2004-09-08 21:43:50 +00:00
a313c5b95b updated strings 2004-09-08 21:13:04 +00:00
b23eba293d fixed 64 bit bugs with float-to-bool conversion and unary - operator 2004-09-08 18:35:22 +00:00
08682ab378 SQL fallback to users.ini 2004-09-08 18:34:48 +00:00
39cb15cc56 nothing 2004-09-08 18:27:39 +00:00
c5d7417f8e added client_score forward 2004-09-08 18:09:01 +00:00
4c202dadb0 *** empty log message *** 2004-09-08 09:38:59 +00:00
78dc3ffd39 Re-added util functions 2004-09-08 09:38:05 +00:00
1d3dd15e61 Upgraded amxscript format 2004-09-08 07:48:23 +00:00
02446ac5f1 Fixed LoadAmxScript 2004-09-08 07:47:01 +00:00
2601879c0b Upgraded SDKs 2004-09-08 07:37:34 +00:00
313e0603e9 LoadAmxScript change 2004-09-08 07:35:51 +00:00
1d145d6c79 Linux port 2004-09-08 07:22:48 +00:00
213b0e65dc Added amx_debug 2004-09-08 07:11:13 +00:00
079a3e8bcd Fixed JIT line op problem 2004-09-08 07:05:16 +00:00
3010241fbd Fixed JIT line op problem 2004-09-08 06:45:32 +00:00
f3ea36c5d7 Grr, line formatting! 2004-09-08 05:31:01 +00:00
55dfbefb40 Fix for line ops parsing 2004-09-07 21:52:03 +00:00
1aee2c6f81 Fixed format tags 2004-09-07 09:26:20 +00:00
226c7300be Made memory management optional 2004-09-07 08:24:03 +00:00
f2af6ad1e6 Cleaned up float bugs 2004-09-07 06:18:20 +00:00
02d60ded5d Made memory management optional 2004-09-07 06:17:50 +00:00
3d0e25a8ef Made memory management optional 2004-09-07 06:11:17 +00:00
baef3362ed Fixed a bug that caused crashes on registering a forward after unregistering a forward 2004-09-07 05:43:55 +00:00
8903bc7f04 *** empty log message *** 2004-09-07 04:14:24 +00:00
fe2e3a1468 *** empty log message *** 2004-09-07 04:11:26 +00:00
3cbcebae56 possible bug fix 2004-09-07 02:16:05 +00:00
0fe010f4f0 fixed header 2004-09-07 01:58:18 +00:00
cd6e51271c Added more build information 2004-09-06 22:27:55 +00:00
711ad7b3dc endif bug 2004-09-06 22:25:43 +00:00
7ed66f0b38 Fixed line errors in JIT
Fixed externs in amx.cpp
2004-09-06 22:18:58 +00:00
3c67dcd326 added danish translation 2004-09-06 20:30:20 +00:00
8d0b5360c2 Fix for find_ent 2004-09-06 18:59:59 +00:00
44c5265757 SDK JIT fix 2004-09-06 09:18:23 +00:00
3297cf2e9b Added assembler implementation 2004-09-06 09:09:36 +00:00
b040f4474b Fixed sending 0 to find_ent_by_owner. 2004-09-06 08:21:13 +00:00
5094bba5e9 added MNF_GetPlayerEdict 2004-09-05 22:09:45 +00:00
e0e4f5cb34 heh oops 2004-09-05 20:06:26 +00:00
c0d73ce572 Fixed a bug where SP forwards were not unregistered
Fixed a bug where pfn_touch might not be called correctly
2004-09-05 20:03:01 +00:00
7d3d04b13d Tweaked register_impulse 2004-09-05 19:53:40 +00:00
88e199ff10 fixed registered impulses 2004-09-05 19:12:35 +00:00
ec3ade999a Added hull defines 2004-09-05 18:13:52 +00:00
57e93ef281 Added a fixed user_kill 2004-09-05 17:29:11 +00:00
6122364a24 catched -> caught 2004-09-05 17:28:48 +00:00
ff1be08b8a Updated 2004-09-05 15:54:38 +00:00
a66d04d26f Removed ns_*_icon 2004-09-05 15:53:46 +00:00
d20e9527f7 Updated all offsets for NS 3.0 beta 5 2004-09-05 13:54:09 +00:00
5c72931b94 NS b5 stuffs 2004-09-05 12:33:35 +00:00
276886022e Fixed small display bug with amx_who 2004-09-05 09:17:46 +00:00
8df987cf95 minor changes 2004-09-04 18:31:59 +00:00
de30d647d4 added the %c formatting sequence (untested) 2004-09-04 17:50:03 +00:00
7f70805e63 added [de] ([pc]Raba) and [tr] (Deagle) translations 2004-09-04 16:17:35 +00:00
1822261046 sanaell's frenchie changes 2004-09-03 08:01:28 +00:00
2a622424a0 new sdk 2004-09-03 06:59:56 +00:00
37a5a38be5 Changed amx structure for compatibility 2004-09-03 06:53:00 +00:00
580b20e720 1.02 linux build 2004-09-03 01:23:53 +00:00
9a4f15e4ad Added makefile 2004-09-02 19:50:19 +00:00
dd5c75888a Added forwardmacros.h to project 2004-09-02 18:24:48 +00:00
280 changed files with 26879 additions and 5509 deletions

View File

@ -419,8 +419,7 @@ void EventsMngr::executeEvents()
if ((err = amx_Exec((*iter).m_Plugin->getAMX(), NULL, (*iter).m_Func, 1, m_ParseVault ? m_ParseVault[0].iValue : 0)) != AMX_ERR_NONE) if ((err = amx_Exec((*iter).m_Plugin->getAMX(), NULL, (*iter).m_Func, 1, m_ParseVault ? m_ParseVault[0].iValue : 0)) != AMX_ERR_NONE)
{ {
AMXXLOG_Log("[AMXX] Run time error %d on line %ld (plugin \"%s\")", err, LogError((*iter).m_Plugin->getAMX(), err, "");
(*iter).m_Plugin->getAMX()->curline, (*iter).m_Plugin->getName());
} }
} }

View File

@ -110,7 +110,7 @@ cell CForward::execute(cell *params, ForwardPreparedArray *preparedArrays)
int err = amx_Execv(iter->pPlugin->getAMX(), &retVal, iter->func, m_NumParams, realParams); int err = amx_Execv(iter->pPlugin->getAMX(), &retVal, iter->func, m_NumParams, realParams);
// log runtime error, if any // log runtime error, if any
if (err != AMX_ERR_NONE) if (err != AMX_ERR_NONE)
AMXXLOG_Log("[AMXX] Run time error %d on line %ld (plugin \"%s\")", err, iter->pPlugin->getAMX()->curline, iter->pPlugin->getName()); LogError(iter->pPlugin->getAMX(), err, "");
// cleanup strings & arrays // cleanup strings & arrays
for (i = 0; i < m_NumParams; ++i) for (i = 0; i < m_NumParams; ++i)
@ -128,6 +128,8 @@ cell CForward::execute(cell *params, ForwardPreparedArray *preparedArrays)
else if (m_ParamTypes[i] == FP_ARRAY) else if (m_ParamTypes[i] == FP_ARRAY)
{ {
// copy back // copy back
if (preparedArrays[params[i]].copyBack)
{
cell *tmp = physAddrs[i]; cell *tmp = physAddrs[i];
if (preparedArrays[params[i]].type == Type_Cell) if (preparedArrays[params[i]].type == Type_Cell)
{ {
@ -139,6 +141,7 @@ cell CForward::execute(cell *params, ForwardPreparedArray *preparedArrays)
for (unsigned int j = 0; j < preparedArrays[params[i]].size; ++j) for (unsigned int j = 0; j < preparedArrays[params[i]].size; ++j)
*data++ = static_cast<char>(*tmp++ & 0xFF); *data++ = static_cast<char>(*tmp++ & 0xFF);
} }
}
amx_Release(iter->pPlugin->getAMX(), realParams[i]); amx_Release(iter->pPlugin->getAMX(), realParams[i]);
} }
} }
@ -174,6 +177,7 @@ void CSPForward::Set(int func, AMX *amx, int numParams, const ForwardParam *para
m_NumParams = numParams; m_NumParams = numParams;
memcpy((void *)m_ParamTypes, paramTypes, numParams * sizeof(ForwardParam)); memcpy((void *)m_ParamTypes, paramTypes, numParams * sizeof(ForwardParam));
m_HasFunc = true; m_HasFunc = true;
isFree = false;
} }
void CSPForward::Set(const char *funcName, AMX *amx, int numParams, const ForwardParam *paramTypes) void CSPForward::Set(const char *funcName, AMX *amx, int numParams, const ForwardParam *paramTypes)
@ -182,10 +186,14 @@ void CSPForward::Set(const char *funcName, AMX *amx, int numParams, const Forwar
m_NumParams = numParams; m_NumParams = numParams;
memcpy((void *)m_ParamTypes, paramTypes, numParams * sizeof(ForwardParam)); memcpy((void *)m_ParamTypes, paramTypes, numParams * sizeof(ForwardParam));
m_HasFunc = (amx_FindPublic(amx, funcName, &m_Func) == AMX_ERR_NONE); m_HasFunc = (amx_FindPublic(amx, funcName, &m_Func) == AMX_ERR_NONE);
isFree = false;
} }
cell CSPForward::execute(cell *params, ForwardPreparedArray *preparedArrays) cell CSPForward::execute(cell *params, ForwardPreparedArray *preparedArrays)
{ {
if (isFree)
return 0;
const int STRINGEX_MAXLENGTH = 128; const int STRINGEX_MAXLENGTH = 128;
cell realParams[FORWARD_MAX_PARAMS]; cell realParams[FORWARD_MAX_PARAMS];
@ -254,6 +262,8 @@ cell CSPForward::execute(cell *params, ForwardPreparedArray *preparedArrays)
else if (m_ParamTypes[i] == FP_ARRAY) else if (m_ParamTypes[i] == FP_ARRAY)
{ {
// copy back // copy back
if (preparedArrays[params[i]].copyBack)
{
cell *tmp = physAddrs[i]; cell *tmp = physAddrs[i];
if (preparedArrays[params[i]].type == Type_Cell) if (preparedArrays[params[i]].type == Type_Cell)
{ {
@ -265,6 +275,7 @@ cell CSPForward::execute(cell *params, ForwardPreparedArray *preparedArrays)
for (unsigned int j = 0; j < preparedArrays[params[i]].size; ++j) for (unsigned int j = 0; j < preparedArrays[params[i]].size; ++j)
*data++ = static_cast<char>(*tmp++ & 0xFF); *data++ = static_cast<char>(*tmp++ & 0xFF);
} }
}
amx_Release(m_Amx, realParams[i]); amx_Release(m_Amx, realParams[i]);
} }
} }
@ -284,26 +295,31 @@ int CForwardMngr::registerForward(const char *funcName, ForwardExecType et, int
int CForwardMngr::registerSPForward(int func, AMX *amx, int numParams, const ForwardParam *paramTypes) int CForwardMngr::registerSPForward(int func, AMX *amx, int numParams, const ForwardParam *paramTypes)
{ {
int retVal = (m_SPForwards.size() << 1) | 1; int retVal = -1;
CSPForward *pForward; CSPForward *pForward;
if (m_FreeSPForwards.size()) if (!m_FreeSPForwards.empty())
{ {
pForward = m_SPForwards[m_FreeSPForwards.back()]; retVal = m_FreeSPForwards.front();
m_FreeSPForwards.pop_back(); pForward = m_SPForwards[retVal >> 1];
pForward->Set(func, amx, numParams, paramTypes); pForward->Set(func, amx, numParams, paramTypes);
if (pForward->getFuncsNum() == 0)
return -1;
m_FreeSPForwards.pop();
} }
else else
{ {
retVal = (m_SPForwards.size() << 1) | 1;
pForward = new CSPForward(); pForward = new CSPForward();
if (!pForward) if (!pForward)
return -1; return -1;
pForward->Set(func, amx, numParams, paramTypes); pForward->Set(func, amx, numParams, paramTypes);
m_SPForwards.push_back(pForward);
}
if (pForward->getFuncsNum() == 0) if (pForward->getFuncsNum() == 0)
{ {
unregisterSPForward(retVal);
return -1; return -1;
delete pForward;
}
m_SPForwards.push_back(pForward);
} }
return retVal; return retVal;
} }
@ -312,12 +328,14 @@ int CForwardMngr::registerSPForward(const char *funcName, AMX *amx, int numParam
{ {
int retVal = (m_SPForwards.size() << 1) | 1; int retVal = (m_SPForwards.size() << 1) | 1;
CSPForward *pForward; CSPForward *pForward;
if (m_FreeSPForwards.size()) if (!m_FreeSPForwards.empty())
{ {
retVal = m_FreeSPForwards.back(); retVal = m_FreeSPForwards.front();
m_FreeSPForwards.pop_back();
pForward = m_SPForwards[retVal>>1]; // >>1 because unregisterSPForward pushes the id which contains the sp flag pForward = m_SPForwards[retVal>>1]; // >>1 because unregisterSPForward pushes the id which contains the sp flag
pForward->Set(funcName, amx, numParams, paramTypes); pForward->Set(funcName, amx, numParams, paramTypes);
if (pForward->getFuncsNum() == 0)
return -1;
m_FreeSPForwards.pop();
} }
else else
{ {
@ -325,6 +343,11 @@ int CForwardMngr::registerSPForward(const char *funcName, AMX *amx, int numParam
if (!pForward) if (!pForward)
return -1; return -1;
pForward->Set(funcName, amx, numParams, paramTypes); pForward->Set(funcName, amx, numParams, paramTypes);
if (pForward->getFuncsNum() == 0)
{
delete pForward;
return -1;
}
m_SPForwards.push_back(pForward); m_SPForwards.push_back(pForward);
} }
return retVal; return retVal;
@ -371,7 +394,8 @@ void CForwardMngr::clear()
m_Forwards.clear(); m_Forwards.clear();
m_SPForwards.clear(); m_SPForwards.clear();
m_FreeSPForwards.clear(); while (!m_FreeSPForwards.empty())
m_FreeSPForwards.pop();
m_TmpArraysNum = 0; m_TmpArraysNum = 0;
} }
@ -382,7 +406,13 @@ bool CForwardMngr::isSPForward(int id) const
void CForwardMngr::unregisterSPForward(int id) void CForwardMngr::unregisterSPForward(int id)
{ {
m_FreeSPForwards.push_back(id); //make sure the id is valid
if ( !isIdValid(id) || m_SPForwards.at(id >> 1)->isFree )
return;
m_SPForwards.at(id >> 1)->isFree = true;
m_FreeSPForwards.push(id);
} }
int registerForward(const char *funcName, ForwardExecType et, ...) int registerForward(const char *funcName, ForwardExecType et, ...)
@ -470,22 +500,23 @@ cell executeForwards(int id, ...)
return g_forwards.executeForwards(id, params); return g_forwards.executeForwards(id, params);
} }
cell CForwardMngr::prepareArray(void *ptr, unsigned int size, ForwardArrayElemType type) cell CForwardMngr::prepareArray(void *ptr, unsigned int size, ForwardArrayElemType type, bool copyBack)
{ {
m_TmpArrays[m_TmpArraysNum].ptr = ptr; m_TmpArrays[m_TmpArraysNum].ptr = ptr;
m_TmpArrays[m_TmpArraysNum].size = size; m_TmpArrays[m_TmpArraysNum].size = size;
m_TmpArrays[m_TmpArraysNum].type = type; m_TmpArrays[m_TmpArraysNum].type = type;
m_TmpArrays[m_TmpArraysNum].copyBack = copyBack;
return m_TmpArraysNum++; return m_TmpArraysNum++;
} }
cell prepareCellArray(cell *ptr, unsigned int size) cell prepareCellArray(cell *ptr, unsigned int size, bool copyBack)
{ {
return g_forwards.prepareArray((void*)ptr, size, Type_Cell); return g_forwards.prepareArray((void*)ptr, size, Type_Cell, copyBack);
} }
cell prepareCharArray(char *ptr, unsigned int size) cell prepareCharArray(char *ptr, unsigned int size, bool copyBack)
{ {
return g_forwards.prepareArray((void*)ptr, size, Type_Char); return g_forwards.prepareArray((void*)ptr, size, Type_Char, copyBack);
} }
void unregisterSPForward(int id) void unregisterSPForward(int id)

View File

@ -79,6 +79,7 @@ struct ForwardPreparedArray
void *ptr; void *ptr;
ForwardArrayElemType type; ForwardArrayElemType type;
unsigned int size; unsigned int size;
bool copyBack;
}; };
// Normal forward // Normal forward
@ -125,6 +126,8 @@ class CSPForward
AMX *m_Amx; AMX *m_Amx;
int m_Func; int m_Func;
bool m_HasFunc; bool m_HasFunc;
public:
bool isFree;
public: public:
CSPForward() { m_HasFunc = false; } CSPForward() { m_HasFunc = false; }
void Set(const char *funcName, AMX *amx, int numParams, const ForwardParam * paramTypes); void Set(const char *funcName, AMX *amx, int numParams, const ForwardParam * paramTypes);
@ -151,7 +154,7 @@ class CForwardMngr
{ {
typedef CVector<CForward*> ForwardVec; typedef CVector<CForward*> ForwardVec;
typedef CVector<CSPForward*> SPForwardVec; typedef CVector<CSPForward*> SPForwardVec;
typedef CVector<int> FreeSPVec; // Free SP Forwards typedef CQueue<int> FreeSPVec; // Free SP Forwards
ForwardVec m_Forwards; ForwardVec m_Forwards;
@ -183,7 +186,8 @@ public:
int getParamsNum(int id) const; // get num of params of a forward int getParamsNum(int id) const; // get num of params of a forward
int getFuncsNum(int id) const; // get num of found functions of a forward int getFuncsNum(int id) const; // get num of found functions of a forward
ForwardParam getParamType(int id, int paramId) const; ForwardParam getParamType(int id, int paramId) const;
cell prepareArray(void *ptr, unsigned int size, ForwardArrayElemType type); // prepare array cell prepareArray(void *ptr, unsigned int size, ForwardArrayElemType type,
bool copyBack); // prepare array
}; };
// (un)register forward // (un)register forward
@ -195,8 +199,8 @@ void unregisterSPForward(int id);
// execute forwards // execute forwards
cell executeForwards(int id, ...); cell executeForwards(int id, ...);
// prepare array // prepare array
cell prepareCellArray(cell *ptr, unsigned int size); cell prepareCellArray(cell *ptr, unsigned int size, bool copyBack = false);
cell prepareCharArray(char *ptr, unsigned int size); cell prepareCharArray(char *ptr, unsigned int size, bool copyBack = false);
#endif #endif

View File

@ -47,15 +47,6 @@
#define FFHL_VERSION 4 #define FFHL_VERSION 4
#define FFHL_MIN_VERSION 4 #define FFHL_MIN_VERSION 4
#define NEXT_PARAM() \
if (parm > paramCount) \
{ \
strcpy(outbuf, ""); \
len = 0; \
AMXXLOG_Log("[AMXX] Plugin did not format a string correctly (parameter %d (total %d), line %d, \"%s\")", parm, paramCount, amx->curline, g_plugins.findPluginFast(amx)->getName()); \
return outbuf; \
}
/*version history: /*version history:
* 1 (BAILOPAN) - Simplest form possible, no reverse * 1 (BAILOPAN) - Simplest form possible, no reverse
* 2 (BAILOPAN) - One language per file with full reverse * 2 (BAILOPAN) - One language per file with full reverse
@ -513,6 +504,15 @@ int CLangMngr::GetKeyEntry(String &key)
return outbuf; } return outbuf; }
#define CHECK_OUTPTR(offset) CHECK_PTR(outptr+offset, outbuf, sizeof(outbuf)) #define CHECK_OUTPTR(offset) CHECK_PTR(outptr+offset, outbuf, sizeof(outbuf))
#define ZEROTERM(buf) buf[(sizeof(buf)/sizeof(buf[0]))-1]=0; #define ZEROTERM(buf) buf[(sizeof(buf)/sizeof(buf[0]))-1]=0;
#define NEXT_PARAM() \
if (parm > paramCount) \
{ \
strcpy(outbuf, ""); \
len = 0; \
AMXXLOG_Log("[AMXX] Plugin did not format a string correctly (parameter %d (total %d), line %d, \"%s\")", parm, paramCount, amx->curline, g_plugins.findPluginFast(amx)->getName()); \
return outbuf; \
}
char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len) char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len)
{ {
// number of parameters ( for NEXT_PARAM macro ) // number of parameters ( for NEXT_PARAM macro )
@ -522,19 +522,11 @@ char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len)
char *outptr = outbuf; char *outptr = outbuf;
cell *src = get_amxaddr(amx, params[parm++]); cell *src = get_amxaddr(amx, params[parm++]);
enum State
{
S_Normal,
S_PercentSign,
};
State curState = S_Normal;
while (*src) while (*src)
{ {
if (*src == '%' && curState == S_Normal) if (*src == '%')
curState = S_PercentSign;
else if (curState == S_PercentSign)
{ {
++src;
if (*src=='L') if (*src=='L')
{ {
cell langName = params[parm]; // "en" case (langName contains the address to the string) cell langName = params[parm]; // "en" case (langName contains the address to the string)
@ -592,7 +584,7 @@ char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len)
if (*def == '%') if (*def == '%')
{ {
++def; ++def;
char format[32]; static char format[32];
format[0] = '%'; format[0] = '%';
char *ptr = format+1; char *ptr = format+1;
while (ptr-format<sizeof(format) && !isalpha(*ptr++ = *def++)) while (ptr-format<sizeof(format) && !isalpha(*ptr++ = *def++))
@ -604,7 +596,7 @@ char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len)
{ {
case 's': case 's':
{ {
char tmpString[4096]; static char tmpString[4096];
char *tmpPtr = tmpString; char *tmpPtr = tmpString;
NEXT_PARAM(); NEXT_PARAM();
cell *tmpCell = get_amxaddr(amx, params[parm++]); cell *tmpCell = get_amxaddr(amx, params[parm++]);
@ -626,6 +618,7 @@ char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len)
} }
case 'i': case 'i':
case 'd': case 'd':
case 'c':
{ {
NEXT_PARAM(); NEXT_PARAM();
sprintf(outptr, format, (int)*get_amxaddr(amx, params[parm++])); sprintf(outptr, format, (int)*get_amxaddr(amx, params[parm++]));
@ -675,11 +668,10 @@ char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len)
} }
else else
{ {
char tmpString[4096]; static char tmpString[4096];
char *tmpPtr = tmpString; char *tmpPtr = tmpString;
int tmpLen = 0; int tmpLen = 0;
char format[32]; static char format[32] = {'%'};
format[0] = '%';
char *ptr = format+1; char *ptr = format+1;
if (*src != '%') if (*src != '%')
{ {
@ -710,6 +702,7 @@ char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len)
} }
case 'i': case 'i':
case 'd': case 'd':
case 'c':
{ {
NEXT_PARAM(); NEXT_PARAM();
sprintf(outptr, format, (int)*get_amxaddr(amx, params[parm++])); sprintf(outptr, format, (int)*get_amxaddr(amx, params[parm++]));
@ -728,7 +721,6 @@ char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len)
*outptr++ = '%'; *outptr++ = '%';
} }
} }
curState = S_Normal;
} }
else else
{ {
@ -743,6 +735,200 @@ char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len)
return outbuf; return outbuf;
} }
const char *CLangMngr::Format(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
const char *retVal = FormatString(fmt, ap);
va_end(ap);
return retVal;
}
#undef CHECK_PTR
#undef CHECK_OUTPR
#undef ZEROTERM
#undef NEXT_PARAM
#define CHECK_PTR(ptr, start, bufsize) if ((ptr) - (start) >= (bufsize)) { \
AMXXLOG_Log("[AMXX] Buffer overflow in formatting"); \
outbuf[0] = 0; \
return outbuf; }
#define CHECK_OUTPTR(offset) CHECK_PTR(outptr+offset, outbuf, sizeof(outbuf))
#define ZEROTERM(buf) buf[(sizeof(buf)/sizeof(buf[0]))-1]=0;
#define NEXT_PARAM()
char *CLangMngr::FormatString(const char *fmt, va_list &ap)
{
// the output buffer
static char outbuf[4096];
char *outptr = outbuf;
const char *src = fmt;
while (*src)
{
if (*src == '%')
{
++src;
if (*src=='L')
{
NEXT_PARAM();
const char *pAmxLangName = va_arg(ap, const char*);
const char *cpLangName=NULL;
// Handle player ids (1-32) and server language
if (pAmxLangName == (const char *)LANG_PLAYER) // LANG_PLAYER
{
if ((int)CVAR_GET_FLOAT("amx_client_languages"))
{
cpLangName = g_vault.get("server_language");
} else {
cpLangName = ENTITY_KEYVALUE(GET_PLAYER_POINTER_I(m_CurGlobId)->pEdict, "lang");
}
} else if (pAmxLangName == (const char *)LANG_SERVER) { // LANG_SERVER
cpLangName = g_vault.get("server_language");
} else if (pAmxLangName >= (const char *)1 && pAmxLangName <= (const char *)32) { // Direct Client Id
if ((int)CVAR_GET_FLOAT("amx_client_languages"))
{
cpLangName = g_vault.get("server_language");
} else {
cpLangName = ENTITY_KEYVALUE(GET_PLAYER_POINTER_I((int)pAmxLangName)->pEdict, "lang");
}
} else { // Language Name
int tmplen = 0;
cpLangName = pAmxLangName;
}
if (!cpLangName || strlen(cpLangName) < 1)
cpLangName = "en";
int tmplen = 0;
const char *key = va_arg(ap, const char *);
const char *def = GetDef(cpLangName, key);
if (def == NULL)
{
if (pAmxLangName != LANG_SERVER)
{
def = GetDef(g_vault.get("server_language"), key);
}
if (strcmp(cpLangName, "en")!=0 && strcmp(g_vault.get("server_language"), "en")!=0)
{
def = GetDef("en", key);
}
if (!def)
{
static char buf[512];
CHECK_PTR((char*)(buf+17+strlen(key)), buf, sizeof(buf));
sprintf(buf, "ML_LNOTFOUND: %s", key);
def = buf;
}
}
while (*def)
{
if (*def == '%')
{
++def;
static char format[32];
format[0] = '%';
char *ptr = format+1;
while (ptr-format<sizeof(format) && !isalpha(*ptr++ = *def++))
/*nothing*/;
ZEROTERM(format);
*ptr = 0;
vsprintf(outptr, format, ap);
// vsprintf doesnt alter the ap, increment here
switch (*(ptr-1))
{
case 'f':
va_arg(ap, double);
break;
case 's':
va_arg(ap, char *);
break;
case 'c':
case 'd':
case 'i':
default: // default: assume int-like parameter
va_arg(ap, int);
break;
}
outptr += strlen(outptr);
}
else if (*def == '^')
{
++def;
switch (*def)
{
case 'n':
CHECK_OUTPTR(1);
*outptr++ = '\n';
break;
case 't':
CHECK_OUTPTR(1);
*outptr++ = '\t';
break;
case '^':
CHECK_OUTPTR(1);
*outptr++ = '^';
break;
default:
CHECK_OUTPTR(2);
*outptr++ = '^';
*outptr++ = *def;
break;
}
++def;
}
else
{
CHECK_OUTPTR(1);
*outptr++ = *def++;
}
}
}
else
{
static char format[32] = {'%'};
char *ptr = format+1;
if (*src != '%')
{
while (*src != 0 && ptr-format<sizeof(format) && !isalpha(*ptr++ = *src++))
/*nothing*/;
*ptr = 0;
ZEROTERM(format);
--src;
vsprintf(outptr, format, ap);
// vsprintf doesnt alter the ap, increment here
switch (*(ptr-1))
{
case 'f':
va_arg(ap, double);
break;
case 's':
va_arg(ap, char *);
break;
case 'c':
case 'd':
case 'i':
default: // default: assume int-like parameter
va_arg(ap, int);
break;
}
outptr += strlen(outptr);
} else {
CHECK_OUTPTR(1);
*outptr++ = '%';
}
}
}
else
{
CHECK_OUTPTR(1);
*outptr++ = *src;
}
++src;
}
CHECK_OUTPTR(1);
*outptr++ = 0;
return outbuf;
}
void CLangMngr::MergeDefinitions(const char *lang, CQueue<sKeyDef*> &tmpVec) void CLangMngr::MergeDefinitions(const char *lang, CQueue<sKeyDef*> &tmpVec)
{ {
CLang * language = GetLang(lang); CLang * language = GetLang(lang);
@ -898,6 +1084,7 @@ int CLangMngr::MergeDefinitionFile(const char *file)
{ {
MergeDefinitions(language, Defq); MergeDefinitions(language, Defq);
} }
fclose(fp);
return 1; return 1;
} }

View File

@ -171,6 +171,7 @@ public:
const char *Format(const char *src, ...); const char *Format(const char *src, ...);
// Format a string for an AMX plugin // Format a string for an AMX plugin
char *FormatAmxString(AMX *amx, cell *params, int parm, int &len); char *FormatAmxString(AMX *amx, cell *params, int parm, int &len);
char *FormatString(const char *fmt, va_list &ap);
// Save // Save
bool Save(const char *filename); bool Save(const char *filename);
// Load // Load

View File

@ -173,8 +173,7 @@ void LogEventsMngr::executeLogEvents()
if (valid){ if (valid){
if ((err = amx_Exec(a->plugin->getAMX(), NULL , a->func , 0)) != AMX_ERR_NONE) if ((err = amx_Exec(a->plugin->getAMX(), NULL , a->func , 0)) != AMX_ERR_NONE)
AMXXLOG_Log("[AMXX] Run time error %d on line %ld (plugin \"%s\")", LogError(a->plugin->getAMX(), err, "");
err,a->plugin->getAMX()->curline,a->plugin->getName());
} }
#ifdef ENABLEEXEPTIONS #ifdef ENABLEEXEPTIONS

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@ -126,8 +126,9 @@ pfnmodule_engine_g engModuleFunc = {
// class CModule // class CModule
// ***************************************************** // *****************************************************
CModule::CModule(const char* fname) : m_Filename(fname) CModule::CModule(const char* fname)
{ {
m_Filename.assign(fname);
clear(false); clear(false);
} }

View File

@ -95,7 +95,7 @@ public:
inline module_info_s* getInfo() const { return m_InfoOld; } // old inline module_info_s* getInfo() const { return m_InfoOld; } // old
inline const amxx_module_info_s* getInfoNew() const { return &m_InfoNew; } // new inline const amxx_module_info_s* getInfoNew() const { return &m_InfoNew; } // new
inline int getStatusValue() { return m_Status; } inline int getStatusValue() { return m_Status; }
inline bool operator==( void* fname ) { return !strcmp( m_Filename.c_str() , (char*)fname ); } inline bool operator==( const char* fname ) { return !strcmp( m_Filename.c_str() , fname ); }
inline bool isReloadable() { return m_Amxx ? ((m_Status == MODULE_LOADED) && (m_InfoNew.reload != 0)) : ( (m_Status==MODULE_LOADED) && (m_InfoOld->type==RELOAD_MODULE)); } inline bool isReloadable() { return m_Amxx ? ((m_Status == MODULE_LOADED) && (m_InfoNew.reload != 0)) : ( (m_Status==MODULE_LOADED) && (m_InfoOld->type==RELOAD_MODULE)); }
inline bool isAmxx() const { return m_Amxx; } inline bool isAmxx() const { return m_Amxx; }
inline const char *getMissingFunc() const { return m_MissingFunc; } inline const char *getMissingFunc() const { return m_MissingFunc; }

View File

@ -34,11 +34,11 @@
#include "CForward.h" #include "CForward.h"
#include "CFile.h" #include "CFile.h"
CPluginMngr::CPlugin* CPluginMngr::loadPlugin(const char* path, const char* name, char* error) { CPluginMngr::CPlugin* CPluginMngr::loadPlugin(const char* path, const char* name, char* error, int debug) {
CPlugin** a = &head; CPlugin** a = &head;
while( *a ) a = &(*a)->next; while( *a ) a = &(*a)->next;
*a = new CPlugin( pCounter++ ,path,name,error); *a = new CPlugin( pCounter++ ,path,name,error, debug);
return *error ? 0 : *a; return (*a);
} }
void CPluginMngr::unloadPlugin( CPlugin** a ) { void CPluginMngr::unloadPlugin( CPlugin** a ) {
@ -50,7 +50,7 @@ void CPluginMngr::unloadPlugin( CPlugin** a ) {
int CPluginMngr::loadPluginsFromFile( const char* filename ) int CPluginMngr::loadPluginsFromFile( const char* filename )
{ {
File fp( build_pathname("%s",filename) , "r" ); FILE *fp = fopen(build_pathname("%s",filename) , "rt");
if ( !fp ) if ( !fp )
{ {
@ -59,22 +59,40 @@ int CPluginMngr::loadPluginsFromFile( const char* filename )
} }
// Find now folder // Find now folder
char pluginName[256], line[256], error[256]; char pluginName[256], error[256], debug[256];
int debugFlag = 0;
const char *pluginsDir = get_localinfo("amxx_pluginsdir", "addons/amxmodx/plugins"); const char *pluginsDir = get_localinfo("amxx_pluginsdir", "addons/amxmodx/plugins");
String line;
while ( fp.getline(line , 255 ) ) while ( !feof(fp) )
{ {
*pluginName = 0; *pluginName = 0;
sscanf(line,"%s",pluginName); *debug = 0;
debugFlag = 0;
line.clear();
line._fread(fp);
sscanf(line.c_str(),"%s %s",pluginName, debug);
if (!isalnum(*pluginName)) continue; if (!isalnum(*pluginName)) continue;
CPlugin* plugin = loadPlugin( pluginsDir , pluginName , error ); if (isalnum(*debug) && strcmp(debug, "debug") == 0)
{
if (!plugin) debugFlag = 1;
AMXXLOG_Log("[AMXX] %s (plugin \"%s\")", error, pluginName );
} }
CPlugin* plugin = loadPlugin( pluginsDir , pluginName , error, debugFlag);
if (plugin->getStatusCode() == ps_bad_load)
{
char errorMsg[255];
sprintf(errorMsg, "%s (plugin \"%s\")", error, pluginName);
plugin->setError(errorMsg);
AMXXLOG_Log("[AMXX] %s", plugin->getError());
}
}
fclose(fp);
return pCounter; return pCounter;
} }
@ -87,10 +105,6 @@ void CPluginMngr::clear() {
CPluginMngr::CPlugin* CPluginMngr::findPluginFast(AMX *amx) CPluginMngr::CPlugin* CPluginMngr::findPluginFast(AMX *amx)
{ {
return (CPlugin*)(amx->userdata[3]); return (CPlugin*)(amx->userdata[3]);
/*CPlugin*a = head;
while ( a && &a->amx != amx )
a=a->next;
return a;*/
} }
CPluginMngr::CPlugin* CPluginMngr::findPlugin(AMX *amx) { CPluginMngr::CPlugin* CPluginMngr::findPlugin(AMX *amx) {
@ -119,7 +133,16 @@ CPluginMngr::CPlugin* CPluginMngr::findPlugin(const char* name) {
const char* CPluginMngr::CPlugin::getStatus() const { const char* CPluginMngr::CPlugin::getStatus() const {
switch(status){ switch(status){
case ps_running: return "running"; case ps_running:
{
if (getAMX()->flags & AMX_FLAG_DEBUG)
{
return "debug";
} else {
return "running";
}
break;
}
case ps_paused: return "paused"; case ps_paused: return "paused";
case ps_bad_load: return "bad load"; case ps_bad_load: return "bad load";
case ps_stopped: return "stopped"; case ps_stopped: return "stopped";
@ -128,16 +151,20 @@ const char* CPluginMngr::CPlugin::getStatus() const {
return "error"; return "error";
} }
CPluginMngr::CPlugin::CPlugin(int i, const char* p,const char* n, char* e) : name(n), title(n) { CPluginMngr::CPlugin::CPlugin(int i, const char* p,const char* n, char* e, int d) : name(n), title(n) {
const char* unk = "unknown"; const char* unk = "unknown";
title.assign(unk); title.assign(unk);
author.assign(unk); author.assign(unk);
version.assign(unk); version.assign(unk);
char* path = build_pathname("%s/%s",p,n); char* path = build_pathname("%s/%s",p,n);
code = 0; code = 0;
int err = load_amxscript(&amx,&code,path,e ); int err = load_amxscript(&amx,&code,path,e, d);
if ( err == AMX_ERR_NONE ) status = ps_running; if ( err == AMX_ERR_NONE )
else status = ps_bad_load; {
status = ps_running;
} else {
status = ps_bad_load;
}
amx.userdata[3] = this; amx.userdata[3] = this;
paused_fun = 0; paused_fun = 0;
next = 0; next = 0;

View File

@ -63,11 +63,12 @@ public:
String version; String version;
String title; String title;
String author; String author;
String errorMsg;
int paused_fun; int paused_fun;
int status; int status;
CPlugin* next; CPlugin* next;
int id; int id;
CPlugin(int i , const char* p,const char* n, char* e); CPlugin(int i , const char* p,const char* n, char* e, int d);
~CPlugin( ); ~CPlugin( );
public: public:
@ -76,11 +77,15 @@ public:
inline const char* getVersion() { return version.c_str();} inline const char* getVersion() { return version.c_str();}
inline const char* getTitle() { return title.c_str();} inline const char* getTitle() { return title.c_str();}
inline const char* getAuthor() { return author.c_str();} inline const char* getAuthor() { return author.c_str();}
inline const char* getError() { return errorMsg.c_str();}
inline int getStatusCode() { return status; }
inline int getId() const { return id; } inline int getId() const { return id; }
inline AMX* getAMX() { return &amx; } inline AMX* getAMX() { return &amx; }
inline const AMX* getAMX() const { return &amx; }
inline void setTitle( const char* n ) { title.assign(n); } inline void setTitle( const char* n ) { title.assign(n); }
inline void setAuthor( const char* n ) { author.assign(n); } inline void setAuthor( const char* n ) { author.assign(n); }
inline void setVersion( const char* n ) { version.assign(n); } inline void setVersion( const char* n ) { version.assign(n); }
inline void setError( const char* n ) { errorMsg.assign(n); }
inline bool isValid() const { return ((status != ps_bad_load) && (status != ps_locked)); } inline bool isValid() const { return ((status != ps_bad_load) && (status != ps_locked)); }
inline bool isPaused() const { return ( (status == ps_paused) || (status == ps_stopped)); } inline bool isPaused() const { return ( (status == ps_paused) || (status == ps_stopped)); }
inline bool isFunctionPaused( int id ) const { return (paused_fun & (1<<id)) ? true : false; } inline bool isFunctionPaused( int id ) const { return (paused_fun & (1<<id)) ? true : false; }
@ -104,7 +109,7 @@ public:
// Interface // Interface
CPlugin* loadPlugin(const char* path, const char* name, char* error); CPlugin* loadPlugin(const char* path, const char* name, char* error, int debug);
void unloadPlugin( CPlugin** a ); void unloadPlugin( CPlugin** a );
int loadPluginsFromFile( const char* filename ); int loadPluginsFromFile( const char* filename );
CPlugin* findPluginFast(AMX *amx); CPlugin* findPluginFast(AMX *amx);

View File

@ -71,7 +71,7 @@ public:
void append(const char *t) void append(const char *t)
{ {
Grow(cSize + strlen(t)); Grow(cSize + strlen(t) + 1);
strcat(v, t); strcat(v, t);
cSize = strlen(v); cSize = strlen(v);
} }
@ -187,7 +187,7 @@ public:
{ {
if (c == '\f' || c == '\n' || if (c == '\f' || c == '\n' ||
c == '\t' || c == '\r' || c == '\t' || c == '\r' ||
c == 'v' || c == ' ') c == '\v' || c == ' ')
{ {
return true; return true;
} }

View File

@ -73,6 +73,11 @@ void CTaskMngr::CTask::set(CPluginMngr::CPlugin *pPlugin, int iFunc, int iFlags,
void CTaskMngr::CTask::clear() void CTaskMngr::CTask::clear()
{ {
if (m_iFunc >= 0)
{
unregisterSPForward(m_iFunc);
m_iFunc = -1;
}
m_bFree = true; m_bFree = true;
if (m_pParams) if (m_pParams)
{ {
@ -122,6 +127,9 @@ void CTaskMngr::CTask::executeIfRequired(float fCurrentTime, float fTimeLimit, f
executeForwards(m_iFunc, m_iId); executeForwards(m_iFunc, m_iId);
} }
if (isFree())
return;
// set new exec time OR remove the task if needed // set new exec time OR remove the task if needed
if (m_bLoop || (--m_iRepeat > 0)) if (m_bLoop || (--m_iRepeat > 0))
{ {
@ -130,7 +138,7 @@ void CTaskMngr::CTask::executeIfRequired(float fCurrentTime, float fTimeLimit, f
else else
{ {
unregisterSPForward(m_iFunc); unregisterSPForward(m_iFunc);
m_iFunc = 0; m_iFunc = -1;
m_bFree = true; m_bFree = true;
} }
} }

View File

@ -32,6 +32,8 @@
#ifndef __CVECTOR_H__ #ifndef __CVECTOR_H__
#define __CVECTOR_H__ #define __CVECTOR_H__
#include <assert.h>
// Vector // Vector
template <class T> class CVector template <class T> class CVector
{ {
@ -284,7 +286,7 @@ public:
iterator iterAt(size_t pos) iterator iterAt(size_t pos)
{ {
if (pos > m_CurrentUsedSize) if (pos > m_CurrentUsedSize)
ASSERT(0); assert(0);
return iterator(m_Data + pos); return iterator(m_Data + pos);
} }
@ -331,7 +333,7 @@ public:
{ {
if (pos > m_CurrentUsedSize) if (pos > m_CurrentUsedSize)
{ {
ASSERT(0); assert(0);
} }
return m_Data[pos]; return m_Data[pos];
} }
@ -340,7 +342,7 @@ public:
{ {
if (pos > m_CurrentUsedSize) if (pos > m_CurrentUsedSize)
{ {
ASSERT(0); assert(0);
} }
return m_Data[pos]; return m_Data[pos];
} }
@ -359,7 +361,7 @@ public:
{ {
if (m_CurrentUsedSize < 1) if (m_CurrentUsedSize < 1)
{ {
ASSERT(0); assert(0);
} }
return m_Data[0]; return m_Data[0];
} }
@ -368,7 +370,7 @@ public:
{ {
if (m_CurrentUsedSize < 1) if (m_CurrentUsedSize < 1)
{ {
ASSERT(0); assert(0);
} }
return m_Data[0]; return m_Data[0];
} }
@ -377,7 +379,7 @@ public:
{ {
if (m_CurrentUsedSize < 1) if (m_CurrentUsedSize < 1)
{ {
ASSERT(0); assert(0);
} }
return m_Data[m_CurrentUsedSize - 1]; return m_Data[m_CurrentUsedSize - 1];
} }
@ -386,7 +388,7 @@ public:
{ {
if (m_CurrentUsedSize < 1) if (m_CurrentUsedSize < 1)
{ {
ASSERT(0); assert(0);
} }
return m_Data[m_CurrentUsedSize - 1]; return m_Data[m_CurrentUsedSize - 1];
} }

View File

@ -42,6 +42,12 @@
; Revision History ; Revision History
;------------------ ;------------------
; 16 September 2004 by David "BAILOPAN" Anderson
; Implemented a compile time toggleable debug hook on OP_CALL and OP_RET.
; NOTE: JIT has not had debug hooks since 1999.
; 8 September 2004 by David "BAILOPAN" Anderson
; Changed OP_LINE call to be compile-time toggle-able between compiling
; line ops or not.
; 29 June 2004 by G.W.M. Vissers ; 29 June 2004 by G.W.M. Vissers
; Translated the thing into NASM. The actual generation of the code is ; Translated the thing into NASM. The actual generation of the code is
; put into the data section because the code modifies itself whereas the ; put into the data section because the code modifies itself whereas the
@ -101,15 +107,6 @@
; to compute the destination address: It searches backwards now. ; to compute the destination address: It searches backwards now.
; 1999/07/08 MP - initial revision ; 1999/07/08 MP - initial revision
; Controls generation of LINE op-codes: 0 - no, all other values - yes
; Beware that, if set to 1, this makes the compiled code slower by a factor of
; up to 3!
;
; GWMV: to generate LINE opcode, %define ALLOWOPLINE
;
%undef ALLOWOPLINE
; ;
; If this is set to 1 the JIT generates relocatable code for case tables, too. ; If this is set to 1 the JIT generates relocatable code for case tables, too.
; If set to 0, a faster variant for switch (using absolute addresses) is ; If set to 0, a faster variant for switch (using absolute addresses) is
@ -156,16 +153,24 @@ _dbgcode: resd 1
_dbgaddr: resd 1 _dbgaddr: resd 1
_dbgparam: resd 1 _dbgparam: resd 1
_dbgname: resd 1 _dbgname: resd 1
_usertags: resd 4 ; 4 = AMX_USERNUM (#define'd in amx.h) ;usertags and userdata are 16 bytes on AMX Mod X
_userdata: resd 4 ; 4 = AMX_USERNUM (#define'd in amx.h) _usertags1: resd 1 ; 4 = AMX_USERNUM (#define'd in amx.h)
_usertags2: resd 1 ; 4 = AMX_USERNUM (#define'd in amx.h)
_usertags3: resd 1 ; 4 = AMX_USERNUM (#define'd in amx.h)
_usertags4: resd 1 ; 4 = AMX_USERNUM (#define'd in amx.h)
_userdata1: resd 1 ; 4 = AMX_USERNUM (#define'd in amx.h)
_userdata2: resd 1 ; 4 = AMX_USERNUM (#define'd in amx.h)
_userdata3: resd 1 ; 4 = AMX_USERNUM (#define'd in amx.h)
_userdata4: resd 1 ; 4 = AMX_USERNUM (#define'd in amx.h)
_error: resd 1 _error: resd 1
_pri: resd 1 _pri: resd 1
_alt: resd 1 _alt: resd 1
_reset_stk: resd 1 _reset_stk: resd 1
_reset_hea: resd 1 _reset_hea: resd 1
_syscall_d: resd 1 _syscall_d: resd 1
; the two fields below are for the JIT; they do not exist in ; the two fields below are for the JIT
; the non-JIT version of the abstract machine ; they are included in the non-JIT version for AMX Mod X
; this is to make sure that the structs match universally!
_reloc_size: resd 1 ; memory block for relocations _reloc_size: resd 1 ; memory block for relocations
_code_size: resd 1 ; memory size of the native code _code_size: resd 1 ; memory size of the native code
endstruc endstruc
@ -230,6 +235,7 @@ DBG_SYMTAG equ 9
AMX_FLAG_CHAR16 equ 0001h ; characters are 16-bit AMX_FLAG_CHAR16 equ 0001h ; characters are 16-bit
AMX_FLAG_DEBUG equ 0002h ; symbolic info. available AMX_FLAG_DEBUG equ 0002h ; symbolic info. available
AMX_FLAG_LINEOPS equ 0020h ; line ops should be parsed [load time only flag] - ~dvander
AMX_FLAG_BROWSE equ 4000h AMX_FLAG_BROWSE equ 4000h
AMX_FLAG_RELOC equ 8000h ; jump/call addresses relocated AMX_FLAG_RELOC equ 8000h ; jump/call addresses relocated
@ -272,6 +278,14 @@ AMX_FLAG_RELOC equ 8000h ; jump/call addresses relocated
; ;
; This is the work horse of the whole JIT: It actually copies the code. ; This is the work horse of the whole JIT: It actually copies the code.
; Notes from ~dvander (with help of dJeyL)
; This takes a source and ending address pointer in the assembled JIT code.
; Then it subtracts them and copies the code in between.
; The last parameter is the number of bytes the opcode is so it can jump
; to the next one.
; Also note that the "in between" code is NEVER executed during the compile
; phase of the JIT. It's only assembled in memory, and copied into the
; final output bytecode by this function.
%macro GO_ON 2-3 4 %macro GO_ON 2-3 4
mov esi, %1 ;get source address of JIT code mov esi, %1 ;get source address of JIT code
mov ecx,%2-%1 ;get number of bytes to copy mov ecx,%2-%1 ;get number of bytes to copy
@ -287,6 +301,8 @@ AMX_FLAG_RELOC equ 8000h ; jump/call addresses relocated
; Nasm can't handle the determination of the maximum code size as was done ; Nasm can't handle the determination of the maximum code size as was done
; in the Masm implementation, since it only does two passes. This macro is ; in the Masm implementation, since it only does two passes. This macro is
; called *after* the code for each Small instruction. ; called *after* the code for each Small instruction.
; Notes by ~dvander: This just substracts a label's ip from the current ip.
; Therefore you get an instant size check - see RELOC
%macro CHECKCODESIZE 1 %macro CHECKCODESIZE 1
%if MAXCODESIZE < $-%1 %if MAXCODESIZE < $-%1
%assign MAXCODESIZE $-%1 %assign MAXCODESIZE $-%1
@ -297,6 +313,11 @@ AMX_FLAG_RELOC equ 8000h ; jump/call addresses relocated
; Modify the argument of an x86 instruction with the Small opcode's parameter ; Modify the argument of an x86 instruction with the Small opcode's parameter
; before copying the code. ; before copying the code.
; ;
; Notes by ~dvander (thanks to dJeyL) - this will take an address and modify
; the dword at it. Since the JIT copies already assembled code, you see
; things like "call 12345678h". This is an arbitrary value as putval
; will modify it in memory and then GO_ON will add it to the program.
; It is important to get the putval address right - it's in bytes.
%macro putval 1 %macro putval 1
mov eax,[ebx+4] mov eax,[ebx+4]
mov dword [%1],eax mov dword [%1],eax
@ -305,7 +326,12 @@ AMX_FLAG_RELOC equ 8000h ; jump/call addresses relocated
; ;
; Add an entry to the table of addresses which have to be relocated after the ; Add an entry to the table of addresses which have to be relocated after the
; code compilation is done. ; code compilation is done.
; ; Notes by ~dvander: This is sort of what amx_BrowseRelocate() does, although
; relocation is actually done after code generation (this just adds to a
; table). Like putval, this takes in an address and marks it to be
; rewritten. It is a good idea to just use labels to find relocation
; offsets (see OP_CALL and OP_RETN). After code generation, this table
; is browsed and the correct threaded jumps are placed.
%macro RELOC 1-2 ; adr, dest %macro RELOC 1-2 ; adr, dest
mov ebp,[reloc_num] mov ebp,[reloc_num]
%if %0 < 2 %if %0 < 2
@ -791,7 +817,7 @@ OP_ALIGN_PRI:
CHECKCODESIZE j_align_pri CHECKCODESIZE j_align_pri
OP_ALIGN_ALT: OP_ALIGN_ALT:
;nop; ;nop
mov eax,4 mov eax,4
sub eax,[ebx+4] sub eax,[ebx+4]
mov dword [j_align_alt+1],eax mov dword [j_align_alt+1],eax
@ -1047,22 +1073,119 @@ OP_RET:
;good ;good
OP_RETN: OP_RETN:
;nop; ;nop;
GO_ON j_retn, OP_CALL ;save registers
push eax
push ebp
;get .amx flags
mov ebp,[amxhead]
mov eax,[ebp+_h_flags]
;check to see if the flag has line ops
and eax,AMX_FLAG_DEBUG
cmp eax,AMX_FLAG_DEBUG
;restore registers
pop ebp
pop eax
;if so, skip down to debug compiler
jmp _go_jit_retn_debug
_go_jit_retn_nodebug:
GO_ON j_retn_nodebug, _go_jit_retn_go
j_retn_nodebug:
jmp [jit_retn]
CHECKCODESIZE j_retn_nodebug
_go_jit_retn_go:
jmp _go_jit_retn_end
_go_jit_retn_debug:
GO_ON j_retn, OP_CALL
j_retn: j_retn:
push ebp
push eax
push edx
;get AMX
mov ebp,amx
;get debug call ptr
mov eax,[ebp+_userdata2]
;check validity
mov edx, dword 0
cmp eax, edx
je _go_jit_skip_debug
xchg esp,esi ;switch stack
push 1 ;param 2 mode 1 = pop
push ebp ;param 1 - amx
call eax ;indirect debug call
add esp, 8 ;restore stack
xchg esp,esi ;return to AMX stack
mov ebp,amx ;restore AMX [necessary?]
_go_jit_skip_debug:
pop edx
pop eax
pop ebp
jmp [jit_retn] jmp [jit_retn]
CHECKCODESIZE j_retn CHECKCODESIZE j_retn
_go_jit_retn_end:
;good ;good
OP_CALL: OP_CALL:
;nop; ;nop;
RELOC 1 ;save registers
GO_ON j_call, OP_CALL_I, 8 push eax
push ebp
;get .amx flags
mov ebp,[amxhead]
mov eax,[ebp+_h_flags]
;check to see if the flag has line ops
and eax,AMX_FLAG_DEBUG
cmp eax,AMX_FLAG_DEBUG
;restore registers
pop ebp
pop eax
;if so, skip down to debug compiler
jmp _go_jit_debug
_go_jit_nodebug:
RELOC 1
GO_ON j_call_nodebug, _j_call_go_on, 8
j_call_nodebug:
db 0e8h, 0, 0, 0, 0
CHECKCODESIZE j_call_nodebug
_j_call_go_on:
jmp _opcall_end
_go_jit_debug:
;thanks to Julien "dJeyL" Laurent for code relocation explanation
RELOC _go_jit_reloc-j_call+1
GO_ON j_call, OP_CALL_I, 8
j_call: j_call:
;call 12345678h ; tasm chokes on this out of a sudden ; save some registers
push ebp
push eax
push edx
; get AMX
mov ebp,amx
; get debug call pointer
mov eax,[ebp+_userdata2]
; check to see if it's valid
mov edx, dword 0
cmp eax,edx
je _go_jit_skip_call
xchg esp,esi ;switch to caller stack
push 2 ;param mode=2, push
push ebp ;param amx
call eax ;indirect call
add esp, 8 ;restore stack
xchg esp,esi ;return to AMX stack
mov ebp,amx ;restore AMX [necessary?]
_go_jit_skip_call:
;restore original registers
pop edx
pop eax
pop ebp
_go_jit_reloc:
db 0e8h, 0, 0, 0, 0 db 0e8h, 0, 0, 0, 0
CHECKCODESIZE j_call CHECKCODESIZE j_call
_opcall_end:
OP_CALL_I: OP_CALL_I:
;nop; ;nop;
@ -1734,13 +1857,29 @@ OP_FILE: ;opcode is simply ignored
OP_LINE: OP_LINE:
;nop; ;nop;
%ifndef ALLOWOPLINE ;~dvander - opline is now variable on compile time :]
;save registers
push eax
push ebp
;get .amx flags
mov ebp,[amxhead]
mov eax,[ebp+_h_flags]
;check to see if the flag has line ops
and eax,AMX_FLAG_LINEOPS
cmp eax,AMX_FLAG_LINEOPS
;restore registers
pop ebp
pop eax
;if so, skip down to debug compiler
je _go_debug
mov [ebx],edi ; no line number support: ignore opcode mov [ebx],edi ; no line number support: ignore opcode
add ebx,12 ; move on to next opcode add ebx,12 ; move on to next opcode
cmp ebx,[end_code] cmp ebx,[end_code]
jae code_gen_done jae code_gen_done
jmp dword [ebx] ; go on with the next opcode jmp dword [ebx] ; go on with the next opcode
%else
_go_debug:
putval j_line+6 putval j_line+6
mov eax,[ebx+8] mov eax,[ebx+8]
mov [j_line_sm],eax mov [j_line_sm],eax
@ -1750,7 +1889,6 @@ OP_LINE:
DD 0 ; space for curline DD 0 ; space for curline
j_line_sm DD 0 ; space for curfile j_line_sm DD 0 ; space for curfile
CHECKCODESIZE j_line CHECKCODESIZE j_line
%endif
OP_SYMBOL: ;ignored OP_SYMBOL: ;ignored
mov [ebx],edi mov [ebx],edi
@ -2215,7 +2353,6 @@ JIT_OP_LINE:
pop eax pop eax
jmp ecx ; jump back jmp ecx ; jump back
JIT_OP_SWITCH: JIT_OP_SWITCH:
pop ebp ; pop return address = table address pop ebp ; pop return address = table address
mov ecx,[ebp] ; ECX = number of records mov ecx,[ebp] ; ECX = number of records
@ -2233,7 +2370,6 @@ JIT_OP_SWITCH:
jmp ebp jmp ebp
%endif %endif
; The caller of asm_runJIT() can determine the maximum size of the compiled ; The caller of asm_runJIT() can determine the maximum size of the compiled
; code by multiplying the result of this function by the number of opcodes in ; code by multiplying the result of this function by the number of opcodes in
; Small module. ; Small module.

View File

@ -1,10 +0,0 @@
LIBRARY jits
DESCRIPTION "JIT for AMX Mod X"
EXPORTS
asm_runJIT @1
getMaxCodeSize @2
amx_exec_asm @3
amx_opcodelist @4
SECTIONS
.data READ WRITE
.code EXECUTE

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
amxmodx/JIT/jits.obj Executable file

Binary file not shown.

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@ -12,25 +12,38 @@
# amd64 - compile for AMD64 (impiles no jit) # amd64 - compile for AMD64 (impiles no jit)
# proc=ix86 - assumed not amd64 # proc=ix86 - assumed not amd64
# clean - clean the specifications above # clean - clean the specifications above
# asm - for ASM implementation
# !! TODO - add memory mananger support
# lineop - for JIT only, uses slow version
$PROJECT = "amxmodx_mm"; $PROJECT = "amxmodx_mm";
$sdk = "../hlsdk/SourceCode"; $sdk = "../hlsdk/SourceCode";
$mm = "../metamod/metamod"; $mm = "../metamod/metamod";
$gccf = "gcc"; $gccf = "gcc";
$ccf = "cc"; $ccf = "cc";
$amd64_lstdc = "-lstdc++";
@CPP_SOURCE_FILES = ("meta_api.cpp", "CFile.cpp", "CVault.cpp", "vault.cpp", "float.cpp", "file.cpp", "modules.cpp", "CMisc.cpp", "CTask.cpp", "string.cpp", "amxmodx.cpp", "CEvent.cpp", "CCmd.cpp", "CLogEvent.cpp", "srvcmd.cpp", "strptime.cpp", "amxcore.cpp", "amxtime.cpp", "power.cpp", "amxxlog.cpp", "fakemeta.cpp", "MMGR/MMGR.cpp", "amxxfile.cpp", "CLang.cpp", "md5.cpp", "emsg.cpp", "CForward.cpp", "CPlugin.cpp", "CModule.cpp", "CMenu.cpp", "util.cpp"); @CPP_SOURCE_FILES = ("meta_api.cpp", "CFile.cpp", "CVault.cpp", "vault.cpp", "float.cpp", "file.cpp", "modules.cpp", "CMisc.cpp", "CTask.cpp", "string.cpp", "amxmodx.cpp", "CEvent.cpp", "CCmd.cpp", "CLogEvent.cpp", "srvcmd.cpp", "strptime.cpp", "amxcore.cpp", "amxtime.cpp", "power.cpp", "amxxlog.cpp", "fakemeta.cpp", "amxxfile.cpp", "CLang.cpp", "md5.cpp", "emsg.cpp", "CForward.cpp", "CPlugin.cpp", "CModule.cpp", "CMenu.cpp", "util.cpp");
@C_SOURCE_FILES = (); @C_SOURCE_FILES = ();
my %OPTIONS, %OPT; my %OPTIONS, %OPT;
$OPT{"debug"} = "-g -ggdb"; $OPT{"debug"} = "-g -ggdb";
$OPT{"opt"} = "-O2 -ffast-math -funroll-loops -fomit-frame-pointer -s -DNDEBUG -Wall -Wno-unknown-pragmas -DOPT_TYPE=\"optimized\""; $OPT{"opt"} = "-O2 -ffast-math -funroll-loops -fomit-frame-pointer -s -DNDEBUG -Wall -Wno-unknown-pragmas -DOPT_TYPE=\"optimized\" -fno-exceptions -fno-rtti";
$OPTIONS{"include"} = "-I$sdk -I. -I$mm -I$sdk/engine -I$sdk/common -I$sdk/pm_shared -I$sdk/dlls"; $OPTIONS{"include"} = "-I$sdk -I. -I$mm -I$sdk/engine -I$sdk/common -I$sdk/pm_shared -I$sdk/dlls";
while ($cmd = shift) while ($cmd = shift)
{ {
if ($cmd =~ /asm/)
{
if ($OPTIONS{"amd64"})
{
die "You cannot compile the ASM core with AMD64 yet.\n";
} else {
$OPTIONS{"asm"} = 1;
}
}
if ($cmd =~ /jit/) if ($cmd =~ /jit/)
{ {
if ($OPTIONS{"amd64"}) if ($OPTIONS{"amd64"})
@ -40,9 +53,9 @@ while ($cmd = shift)
$OPTIONS{"jit"} = 1; $OPTIONS{"jit"} = 1;
} }
} elsif ($cmd =~ /amd64/) { } elsif ($cmd =~ /amd64/) {
if ($OPTIONS{"jit"}) if ($OPTIONS{"jit"} || $OPTIONS{"asm"})
{ {
die "You cannot compile the JIT and AMD64 yet.\n"; die "You cannot compile the JIT or ASM and AMD64 yet.\n";
} else { } else {
$OPTIONS{"amd64"} = 1; $OPTIONS{"amd64"} = 1;
} }
@ -58,14 +71,22 @@ while ($cmd = shift)
} }
} elsif ($cmd =~ /clean/) { } elsif ($cmd =~ /clean/) {
$OPTIONS{"clean"} = 1; $OPTIONS{"clean"} = 1;
} elsif ($cmd =~ /lineop/) {
$OPTIONS{"lineop"} = 1;
} }
} }
$gcc = `$gccf --version`; $gcc = `$gccf --version`;
if ($gcc =~ /2\.9/) if ($gcc =~ /2\.9/)
{ {
push(@CPP_SOURCE_FILES, "amx.cpp"); #if ($OPTIONS{"jit"})
$OPT{"opt"} .= " -malign-loops=2 -malign-jumps=2 -malign-functions=2"; #{
# push(@CPP_SOURCE_FILES, "amx.cpp");
# $OPT{"opt"} .= " -malign-loops=2 -malign-jumps=2 -malign-functions=2";
# } else {
`ln -s amx.cpp amx.c`;
push(@C_SOURCE_FILES, "amx.c");
# }
} else { } else {
if ($OPTIONS{"amd64"}) if ($OPTIONS{"amd64"})
{ {
@ -96,7 +117,7 @@ if ($OPTIONS{"debug"})
if ($OPTIONS{"amd64"}) if ($OPTIONS{"amd64"})
{ {
$cflags .= " -m64 -DSMALL_CELL_SIZE=64 -DHAVE_I64 $cflags"; $cflags = " -m64 -DSMALL_CELL_SIZE=64 -DHAVE_I64 $cflags";
} }
if ($OPTIONS{"jit"}) if ($OPTIONS{"jit"})
@ -104,6 +125,11 @@ if ($OPTIONS{"jit"})
$cflags .= " -DJIT"; $cflags .= " -DJIT";
} }
if ($OPTIONS{"asm"})
{
$cflags .= " -DASM32";
}
if ($OPTIONS{"debug"}) if ($OPTIONS{"debug"})
{ {
$outdir = "bin.debug"; $outdir = "bin.debug";
@ -130,8 +156,6 @@ if ($OPTIONS{"amd64"})
if ($OPTIONS{"clean"}) if ($OPTIONS{"clean"})
{ {
`rm $outdir/*.o`; `rm $outdir/*.o`;
`rm $outdir/MMGR/*.o`;
`rm $outdir/minilzo/*.o`;
`rm $outdir/$bin`; `rm $outdir/$bin`;
die("Project cleaned.\n"); die("Project cleaned.\n");
} }
@ -153,25 +177,32 @@ for ($i=0; $i<=$#C_SOURCE_FILES; $i++)
} }
if ($OPTIONS{"jit"}) if ($OPTIONS{"jit"})
{ {
if ($OPTIONS{"lineop"}) {
push(@LINK, "JIT/jits-lineop.o");
} else {
push(@LINK, "JIT/jits.o"); push(@LINK, "JIT/jits.o");
}
}
if ($OPTIONS{"amd64"})
{
push(@LINK, "zlib/libz64.a");
push(@LINK, $amd64_lstdc);
} else {
push(@LINK, "zlib/libz.a");
}
if ($OPTIONS{"asm"})
{
push(@LINK, "amxexecn.o");
} }
if (!(-d $outdir)) if (!(-d $outdir))
{ {
mkdir($outdir); mkdir($outdir);
} }
if (!(-d "$outdir/MMGR"))
{
mkdir("$outdir/MMGR");
}
if (!(-d "$outdir/JIT")) if (!(-d "$outdir/JIT"))
{ {
mkdir("$outdir/JIT"); mkdir("$outdir/JIT");
} }
if (!(-d "$outdir/minilzo"))
{
mkdir("$outdir/minilzo");
}
$inc = $OPTIONS{"include"}; $inc = $OPTIONS{"include"};
@ -188,6 +219,7 @@ for ($i=0; $i<=$#CPP_SOURCE_FILES; $i++)
$ofile_time = (stat($ofile))[9]; $ofile_time = (stat($ofile))[9];
if ($file_time > $ofile_time) if ($file_time > $ofile_time)
{ {
`rm $ofile`;
print "$gcc\n"; print "$gcc\n";
`$gcc`; `$gcc`;
} }
@ -219,6 +251,6 @@ for ($i=0; $i<=$#CPP_SOURCE_FILES; $i++)
} }
} }
$gcc = "$gccf $cflags -Lzlib/ -shared -ldl -lstdc++ @LINK -lm -lz -o $outdir/$bin"; $gcc = "$gccf $cflags -shared -ldl -lm @LINK -o $outdir/$bin";
print "$gcc\n"; print "$gcc\n";
`$gcc`; `$gcc`;

View File

@ -39,11 +39,13 @@
# endif # endif
#endif #endif
#include <stdio.h>
#include <assert.h> #include <assert.h>
#include <limits.h> #include <limits.h>
#include <stdarg.h> #include <stdarg.h>
#include <stddef.h> /* for wchar_t */ #include <stddef.h> /* for wchar_t */
#include <string.h> #include <string.h>
#include <malloc.h>
#include "osdefs.h" #include "osdefs.h"
#if defined LINUX #if defined LINUX
#include <sclinux.h> #include <sclinux.h>
@ -479,9 +481,70 @@ int AMXAPI amx_Debug(AMX *amx)
return AMX_ERR_DEBUG; return AMX_ERR_DEBUG;
} }
//Here is the actual debugger that AMX Mod X uses
int AMXAPI amx_DebugCall(AMX *amx, int mode)
{
//right away, check for debugging
AMX_HEADER *hdr;
AMX_DBG *p = 0;
AMX_TRACE *t = 0;
hdr = (AMX_HEADER *)amx->base;
if ( !(amx->flags & AMX_FLAG_DEBUG) || !(amx->flags & AMX_FLAG_LINEOPS))
return AMX_ERR_NONE;
p = (AMX_DBG *)(amx->userdata[0]);
if ( !p )
return AMX_ERR_NONE;
if (mode == 2)
{
//mode - push onto the stack
t = (AMX_TRACE *)malloc(sizeof(AMX_TRACE));
memset(t, 0, sizeof(AMX_TRACE));
if (!p->head)
{
p->head = t;
t->prev = NULL;
} else {
t->prev = p->tail;
p->tail->next = t;
}
p->tail = t;
t->line = amx->curline;
t->file = amx->curfile;
} else if (mode == 1) {
//mode <0 - pop from the stack
t = p->tail;
if (t)
{
p->tail = t->prev;
free(t);
}
if (p->tail == NULL)
p->head = NULL;
} else if (mode == 0) {
AMX_TRACE *m;
//mode == 0 - clear stack
t = p->head;
while (t)
{
m = t->next;
free(t);
t = m;
}
p->head = 0;
p->tail = 0;
}
return AMX_ERR_NONE;
}
#if defined JIT #if defined JIT
#if defined WIN32 || defined __cplusplus
extern "C" int AMXAPI getMaxCodeSize(void); extern "C" int AMXAPI getMaxCodeSize(void);
extern "C" int AMXAPI asm_runJIT(void *sourceAMXbase, void *jumparray, void *compiledAMXbase); extern "C" int AMXAPI asm_runJIT(void *sourceAMXbase, void *jumparray, void *compiledAMXbase);
#else
extern int AMXAPI getMaxCodeSize(void);
extern int AMXAPI asm_runJIT(void *sourceAMXbase, void *jumparray, void *compiledAMXbase);
#endif
#endif #endif
#if SMALL_CELL_SIZE==16 #if SMALL_CELL_SIZE==16
@ -503,7 +566,6 @@ static int amx_BrowseRelocate(AMX *amx)
cell cip; cell cip;
long codesize; long codesize;
OPCODE op; OPCODE op;
int debug;
int last_sym_global = 0; int last_sym_global = 0;
#if defined __GNUC__ || defined ASM32 || defined JIT #if defined __GNUC__ || defined ASM32 || defined JIT
cell *opcode_list; cell *opcode_list;
@ -530,13 +592,21 @@ static int amx_BrowseRelocate(AMX *amx)
assert(OP_MOVS==117); assert(OP_MOVS==117);
assert(OP_SYMBOL==126); assert(OP_SYMBOL==126);
/* check the debug hook */
amx->dbgcode=DBG_INIT;
assert(amx->flags==0);
amx->flags=AMX_FLAG_BROWSE; amx->flags=AMX_FLAG_BROWSE;
debug= amx->debug(amx)==AMX_ERR_NONE;
if (debug) /* check the debug hook */
amx->flags|=AMX_FLAG_DEBUG; if ((hdr->flags & AMX_FLAG_LINEOPS) && !(hdr->flags & AMX_FLAG_TRACED))
{
amx->userdata[0] = (AMX_DBG *)malloc(sizeof(AMX_DBG));
amx->userdata[1] = (void *)amx_DebugCall;
memset(amx->userdata[0], 0, sizeof(AMX_DBG));
amx->flags |= AMX_FLAG_LINEOPS;
amx->flags |= AMX_FLAG_TRACED;
amx->flags |= AMX_FLAG_DEBUG;
} else {
amx->userdata[0] = 0;
amx->userdata[1] = 0;
}
#if defined __GNUC__ || defined ASM32 || defined JIT && !defined __64BIT__ #if defined __GNUC__ || defined ASM32 || defined JIT && !defined __64BIT__
amx_Exec(amx, (cell*)&opcode_list, 0, 0); amx_Exec(amx, (cell*)&opcode_list, 0, 0);
@ -717,21 +787,25 @@ static int amx_BrowseRelocate(AMX *amx)
DBGPARAM(amx->curfile); DBGPARAM(amx->curfile);
amx->dbgname=(char *)(code+(int)cip); amx->dbgname=(char *)(code+(int)cip);
cip+=num - sizeof(cell); cip+=num - sizeof(cell);
if (debug) { if (!(hdr->flags & AMX_FLAG_TRACED) && amx->userdata[0] != NULL)
assert(amx->flags==(AMX_FLAG_DEBUG | AMX_FLAG_BROWSE)); {
amx->dbgcode=DBG_FILE; AMX_DBG *pDbg = (AMX_DBG *)(amx->userdata[0]);
amx->debug(amx); if (pDbg->numFiles == 0)
{
pDbg->numFiles++;
pDbg->files = (char **)malloc(sizeof(char *) * 1);
} else {
pDbg->numFiles++;
pDbg->files = (char **)realloc(pDbg->files, pDbg->numFiles * sizeof(char*));
}
pDbg->files[pDbg->numFiles-1] = (char *)malloc((sizeof(char) * strlen(amx->dbgname)) + 1);
strcpy(pDbg->files[pDbg->numFiles-1], amx->dbgname);
} /* if */ } /* if */
break; break;
} /* case */ } /* case */
case OP_LINE: case OP_LINE:
DBGPARAM(amx->curline); DBGPARAM(amx->curline);
DBGPARAM(amx->curfile); DBGPARAM(amx->curfile);
if (debug) {
assert(amx->flags==(AMX_FLAG_DEBUG | AMX_FLAG_BROWSE));
amx->dbgcode=DBG_LINE;
amx->debug(amx);
} /* if */
break; break;
case OP_SYMBOL: { case OP_SYMBOL: {
cell num; cell num;
@ -741,29 +815,14 @@ static int amx_BrowseRelocate(AMX *amx)
amx->dbgname=(char *)(code+(int)cip); amx->dbgname=(char *)(code+(int)cip);
cip+=num - 2*sizeof(cell); cip+=num - 2*sizeof(cell);
last_sym_global = (amx->dbgparam >> 8)==0; last_sym_global = (amx->dbgparam >> 8)==0;
if (debug && last_sym_global) { /* do global symbols only */
assert(amx->flags==(AMX_FLAG_DEBUG | AMX_FLAG_BROWSE));
amx->dbgcode=DBG_SYMBOL;
amx->debug(amx);
} /* if */
break; break;
} /* case */ } /* case */
case OP_SRANGE: case OP_SRANGE:
DBGPARAM(amx->dbgaddr); /* dimension level */ DBGPARAM(amx->dbgaddr); /* dimension level */
DBGPARAM(amx->dbgparam); /* length */ DBGPARAM(amx->dbgparam); /* length */
if (debug && last_sym_global) { /* do global symbols only */
assert(amx->flags==(AMX_FLAG_DEBUG | AMX_FLAG_BROWSE));
amx->dbgcode=DBG_SRANGE;
amx->debug(amx);
} /* if */
break; break;
case OP_SYMTAG: case OP_SYMTAG:
DBGPARAM(amx->dbgparam); /* tag id */ DBGPARAM(amx->dbgparam); /* tag id */
if (debug && last_sym_global) { /* do global symbols only */
assert(amx->flags==(AMX_FLAG_DEBUG | AMX_FLAG_BROWSE));
amx->dbgcode=DBG_SYMTAG;
amx->debug(amx);
} /* if */
break; break;
case OP_CASETBL: { case OP_CASETBL: {
cell num; cell num;
@ -792,6 +851,7 @@ static int amx_BrowseRelocate(AMX *amx)
amx->flags &= ~AMX_FLAG_BROWSE; amx->flags &= ~AMX_FLAG_BROWSE;
amx->flags |= AMX_FLAG_RELOC; amx->flags |= AMX_FLAG_RELOC;
amx->flags |= AMX_FLAG_TRACED;
return AMX_ERR_NONE; return AMX_ERR_NONE;
} }
@ -931,8 +991,6 @@ int AMXAPI amx_Init(AMX *amx,void *program)
amx->stk=amx->stp; amx->stk=amx->stp;
if (amx->callback==NULL) if (amx->callback==NULL)
amx->callback=amx_Callback; amx->callback=amx_Callback;
if (amx->debug==NULL)
amx->debug=amx_Debug;
amx->curline=0; amx->curline=0;
amx->curfile=0; amx->curfile=0;
amx->data=NULL; amx->data=NULL;
@ -1602,6 +1660,40 @@ int AMXAPI amx_Register(AMX *amx, AMX_NATIVE_INFO *list, int number)
} /* for */ } /* for */
return err; return err;
} }
static cell AMX_NATIVE_CALL null_native(AMX *amx, cell *params)
{
return 0;
}
void amx_NullNativeTable(AMX *amx)
{
AMX_FUNCSTUB *func;
AMX_HEADER *hdr;
int i, numnatives;
hdr=(AMX_HEADER *)amx->base;
if (hdr == NULL)
return;
if (hdr->magic!=AMX_MAGIC)
return;
numnatives = NUMENTRIES(hdr, natives, libraries);
func=GETENTRY(hdr, natives, 0);
for (i=0; i<numnatives; i++)
{
if (strcmp(GETENTRYNAME(hdr,func), "require_module")==0)
{
func->address = NULL;
} else {
func->address = (ucell)null_native;
}
func=(AMX_FUNCSTUB*)((unsigned char*)func+hdr->defsize);
}
}
#endif /* AMX_REGISTER || AMX_EXEC || AMX_INIT */ #endif /* AMX_REGISTER || AMX_EXEC || AMX_INIT */
#if defined AMX_NATIVEINFO #if defined AMX_NATIVEINFO
@ -1716,7 +1808,8 @@ static void *amx_opcodelist_nodebug[] = {
ucell codesize; ucell codesize;
int num,i; int num,i;
va_list ap; va_list ap;
int debug; AMX_DEBUGCALL tracer = 0;
AMX_DBG *pdbg = 0;
/* HACK: return label table (for amx_BrowseRelocate) if amx structure /* HACK: return label table (for amx_BrowseRelocate) if amx structure
* has the AMX_FLAG_BROWSE flag set. * has the AMX_FLAG_BROWSE flag set.
@ -1724,7 +1817,12 @@ static void *amx_opcodelist_nodebug[] = {
if ((amx->flags & AMX_FLAG_BROWSE)==AMX_FLAG_BROWSE) { if ((amx->flags & AMX_FLAG_BROWSE)==AMX_FLAG_BROWSE) {
assert(sizeof(cell)==sizeof(void *)); assert(sizeof(cell)==sizeof(void *));
assert(retval!=NULL); assert(retval!=NULL);
*retval=(cell)((amx->flags & AMX_FLAG_DEBUG)==0 ? amx_opcodelist_nodebug : amx_opcodelist); if (amx->flags & AMX_FLAG_DEBUG)
{
*retval=(cell)(amx_opcodelist);
} else {
*retval=(cell)(amx_opcodelist_nodebug);
}
return 0; return 0;
} /* if */ } /* if */
@ -1737,7 +1835,6 @@ static void *amx_opcodelist_nodebug[] = {
if ((amx->flags & AMX_FLAG_RELOC)==0) if ((amx->flags & AMX_FLAG_RELOC)==0)
return AMX_ERR_INIT; return AMX_ERR_INIT;
assert((amx->flags & AMX_FLAG_BROWSE)==0); assert((amx->flags & AMX_FLAG_BROWSE)==0);
debug= (amx->flags & AMX_FLAG_DEBUG)!=0;
/* set up the registers */ /* set up the registers */
hdr=(AMX_HEADER *)amx->base; hdr=(AMX_HEADER *)amx->base;
@ -1779,15 +1876,6 @@ static void *amx_opcodelist_nodebug[] = {
CHKHEAP(); CHKHEAP();
init_little_endian(); init_little_endian();
if (debug && index!=AMX_EXEC_CONT) {
/* set the entry point in the debugger by marking a "call" to the
* exported function
*/
amx->dbgcode=DBG_CALL;
amx->dbgaddr=(ucell)((unsigned char*)cip-code);
amx->debug(amx);
} /* if */
/* sanity checks */ /* sanity checks */
assert(OP_PUSH_PRI==36); assert(OP_PUSH_PRI==36);
assert(OP_PROC==46); assert(OP_PROC==46);
@ -1830,6 +1918,20 @@ static void *amx_opcodelist_nodebug[] = {
/* check stack/heap before starting to run */ /* check stack/heap before starting to run */
CHKMARGIN(); CHKMARGIN();
if ((amx->flags & AMX_FLAG_DEBUG) && (amx->flags & AMX_FLAG_LINEOPS))
{
if (amx->userdata[0])
{
tracer = (AMX_DEBUGCALL)amx->userdata[1];
pdbg = (AMX_DBG *)(amx->userdata[0]);
if (tracer)
{
//as a precaution, clear the call stack
(tracer)(amx, 0);
}
}
}
/* start running */ /* start running */
NEXT(cip); NEXT(cip);
@ -2093,12 +2195,6 @@ static void *amx_opcodelist_nodebug[] = {
stk+=offs; stk+=offs;
CHKMARGIN(); CHKMARGIN();
CHKSTACK(); CHKSTACK();
if (debug && offs>0) {
amx->dbgcode=DBG_CLRSYM;
amx->stk=stk;
amx->hea=hea;
amx->debug(amx);
} /* if */
NEXT(cip); NEXT(cip);
op_stack_nodebug: op_stack_nodebug:
GETPARAM(offs); GETPARAM(offs);
@ -2120,19 +2216,16 @@ static void *amx_opcodelist_nodebug[] = {
CHKMARGIN(); CHKMARGIN();
NEXT(cip); NEXT(cip);
op_ret: op_ret:
if (tracer)
{
(tracer)(amx, 1);
}
POP(frm); POP(frm);
POP(offs); POP(offs);
/* verify the return address */ /* verify the return address */
if ((ucell)offs>=codesize) if ((ucell)offs>=codesize)
ABORT(amx,AMX_ERR_MEMACCESS); ABORT(amx,AMX_ERR_MEMACCESS);
cip=(cell *)(code+(int)offs); cip=(cell *)(code+(int)offs);
if (debug) {
amx->stk=stk;
amx->hea=hea;
amx->dbgcode=DBG_RETURN;
amx->dbgparam=pri; /* store "return value" */
amx->debug(amx);
} /* if */
NEXT(cip); NEXT(cip);
op_ret_nodebug: op_ret_nodebug:
POP(frm); POP(frm);
@ -2143,6 +2236,10 @@ static void *amx_opcodelist_nodebug[] = {
cip=(cell *)(code+(int)offs); cip=(cell *)(code+(int)offs);
NEXT(cip); NEXT(cip);
op_retn: op_retn:
if (tracer)
{
(tracer)(amx, 1);
}
POP(frm); POP(frm);
POP(offs); POP(offs);
/* verify the return address */ /* verify the return address */
@ -2150,15 +2247,6 @@ static void *amx_opcodelist_nodebug[] = {
ABORT(amx,AMX_ERR_MEMACCESS); ABORT(amx,AMX_ERR_MEMACCESS);
cip=(cell *)(code+(int)offs); cip=(cell *)(code+(int)offs);
stk+= *(cell *)(data+(int)stk) + sizeof(cell); /* remove parameters from the stack */ stk+= *(cell *)(data+(int)stk) + sizeof(cell); /* remove parameters from the stack */
if (debug) {
amx->stk=stk;
amx->hea=hea;
amx->dbgcode=DBG_RETURN;
amx->dbgparam=pri; /* store "return value" */
amx->debug(amx);
amx->dbgcode=DBG_CLRSYM;
amx->debug(amx);
} /* if */
NEXT(cip); NEXT(cip);
op_retn_nodebug: op_retn_nodebug:
POP(frm); POP(frm);
@ -2170,26 +2258,24 @@ static void *amx_opcodelist_nodebug[] = {
stk+= *(cell *)(data+(int)stk) + sizeof(cell); /* remove parameters from the stack */ stk+= *(cell *)(data+(int)stk) + sizeof(cell); /* remove parameters from the stack */
NEXT(cip); NEXT(cip);
op_call: op_call:
if (tracer)
{
(tracer)(amx, 2);
}
PUSH(((unsigned char *)cip-code)+sizeof(cell));/* push address behind instruction */ PUSH(((unsigned char *)cip-code)+sizeof(cell));/* push address behind instruction */
cip=JUMPABS(code, cip); /* jump to the address */ cip=JUMPABS(code, cip); /* jump to the address */
if (debug) {
amx->dbgcode=DBG_CALL;
amx->dbgaddr=(ucell)((unsigned char*)cip-code);
amx->debug(amx);
} /* if */
NEXT(cip); NEXT(cip);
op_call_nodebug: op_call_nodebug:
PUSH(((unsigned char *)cip-code)+sizeof(cell));/* push address behind instruction */ PUSH(((unsigned char *)cip-code)+sizeof(cell));/* push address behind instruction */
cip=JUMPABS(code, cip); /* jump to the address */ cip=JUMPABS(code, cip); /* jump to the address */
NEXT(cip); NEXT(cip);
op_call_pri: op_call_pri:
if (tracer)
{
(tracer)(amx, 2);
}
PUSH((unsigned char *)cip-code); PUSH((unsigned char *)cip-code);
cip=(cell *)(code+(int)pri); cip=(cell *)(code+(int)pri);
if (debug) {
amx->dbgcode=DBG_CALL;
amx->dbgaddr=pri;
amx->debug(amx);
} /* if */
NEXT(cip); NEXT(cip);
op_call_pri_nodebug: op_call_pri_nodebug:
PUSH((unsigned char *)cip-code); PUSH((unsigned char *)cip-code);
@ -2521,12 +2607,6 @@ static void *amx_opcodelist_nodebug[] = {
amx->pri=pri; amx->pri=pri;
amx->alt=alt; amx->alt=alt;
amx->cip=(cell)((unsigned char*)cip-code); amx->cip=(cell)((unsigned char*)cip-code);
if (debug) {
amx->dbgcode=DBG_TERMINATE;
amx->dbgaddr=(cell)((unsigned char *)cip-code);
amx->dbgparam=offs;
amx->debug(amx);
} /* if */
if (offs==AMX_ERR_SLEEP) { if (offs==AMX_ERR_SLEEP) {
amx->reset_stk=reset_stk; amx->reset_stk=reset_stk;
amx->reset_hea=reset_hea; amx->reset_hea=reset_hea;
@ -2603,23 +2683,6 @@ static void *amx_opcodelist_nodebug[] = {
assert((amx->flags & AMX_FLAG_BROWSE)==0); assert((amx->flags & AMX_FLAG_BROWSE)==0);
GETPARAM(amx->curline); GETPARAM(amx->curline);
GETPARAM(amx->curfile); GETPARAM(amx->curfile);
if (debug) {
amx->frm=frm;
amx->stk=stk;
amx->hea=hea;
amx->dbgcode=DBG_LINE;
num=amx->debug(amx);
if (num!=AMX_ERR_NONE) {
if (num==AMX_ERR_SLEEP) {
amx->pri=pri;
amx->alt=alt;
amx->cip=(cell)((unsigned char*)cip-code);
amx->reset_stk=reset_stk;
amx->reset_hea=reset_hea;
} /* if */
ABORT(amx,num);
} /* if */
} /* if */
NEXT(cip); NEXT(cip);
op_line_nodebug: op_line_nodebug:
assert((amx->flags & AMX_FLAG_BROWSE)==0); assert((amx->flags & AMX_FLAG_BROWSE)==0);
@ -2635,10 +2698,6 @@ static void *amx_opcodelist_nodebug[] = {
cip=(cell *)((unsigned char *)cip + (int)offs - 2*sizeof(cell)); cip=(cell *)((unsigned char *)cip + (int)offs - 2*sizeof(cell));
amx->dbgcode=DBG_SYMBOL; amx->dbgcode=DBG_SYMBOL;
assert((amx->dbgparam >> 8)>0); /* local symbols only */ assert((amx->dbgparam >> 8)>0); /* local symbols only */
if (debug) {
amx->frm=frm; /* debugger needs this to relocate the symbols */
amx->debug(amx);
} /* if */
NEXT(cip); NEXT(cip);
op_symbol_nodebug: op_symbol_nodebug:
assert((amx->flags & AMX_FLAG_BROWSE)==0); assert((amx->flags & AMX_FLAG_BROWSE)==0);
@ -2650,10 +2709,6 @@ static void *amx_opcodelist_nodebug[] = {
GETPARAM(amx->dbgaddr); /* dimension level */ GETPARAM(amx->dbgaddr); /* dimension level */
GETPARAM(amx->dbgparam); /* length */ GETPARAM(amx->dbgparam); /* length */
amx->dbgcode=DBG_SRANGE; amx->dbgcode=DBG_SRANGE;
if (debug) {
amx->frm=frm; /* debugger needs this to relocate the symbols */
amx->debug(amx);
} /* if */
NEXT(cip); NEXT(cip);
op_srange_nodebug: op_srange_nodebug:
assert((amx->flags & AMX_FLAG_BROWSE)==0); assert((amx->flags & AMX_FLAG_BROWSE)==0);
@ -2663,10 +2718,6 @@ static void *amx_opcodelist_nodebug[] = {
assert((amx->flags & AMX_FLAG_BROWSE)==0); assert((amx->flags & AMX_FLAG_BROWSE)==0);
GETPARAM(amx->dbgparam); /* tag id */ GETPARAM(amx->dbgparam); /* tag id */
amx->dbgcode=DBG_SYMTAG; amx->dbgcode=DBG_SYMTAG;
if (debug) {
amx->frm=frm; /* debugger needs this to relocate the symbols */
amx->debug(amx);
} /* if */
NEXT(cip); NEXT(cip);
op_symtag_nodebug: op_symtag_nodebug:
assert((amx->flags & AMX_FLAG_BROWSE)==0); assert((amx->flags & AMX_FLAG_BROWSE)==0);
@ -2728,16 +2779,25 @@ static void *amx_opcodelist_nodebug[] = {
#endif #endif
#elif defined __GNUC__ #elif defined __GNUC__
/* force "cdecl" by adding an "attribute" to the declaration */ /* force "cdecl" by adding an "attribute" to the declaration */
#if defined __cplusplus
extern "C" cell amx_exec_asm(cell *regs,cell *retval,cell stp,cell hea) __attribute__((cdecl)); extern "C" cell amx_exec_asm(cell *regs,cell *retval,cell stp,cell hea) __attribute__((cdecl));
#else #else
extern cell amx_exec_asm(cell *regs,cell *retval,cell stp,cell hea) __attribute__((cdecl));
#endif
#else
/* force "cdecl" by specifying it as a "function class" with the "__cdecl" keyword */ /* force "cdecl" by specifying it as a "function class" with the "__cdecl" keyword */
extern "C" cell __cdecl amx_exec_asm(cell *regs,cell *retval,cell stp,cell hea); extern "C" cell __cdecl amx_exec_asm(cell *regs,cell *retval,cell stp,cell hea);
#endif #endif
#endif #endif
#if defined ASM32 || defined JIT #if defined ASM32 || defined JIT
#if defined WIN32 || defined __cplusplus
extern "C" void *amx_opcodelist[]; extern "C" void *amx_opcodelist[];
extern "C" void *amx_opcodelist_nodebug[]; extern "C" void *amx_opcodelist_nodebug[];
#else
extern void *amx_opcodelist[];
extern void *amx_opcodelist_nodebug[];
#endif
#endif #endif
int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...) int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...)
@ -2750,7 +2810,6 @@ int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...)
ucell codesize; ucell codesize;
int i; int i;
va_list ap; va_list ap;
int debug;
#if defined ASM32 || defined JIT #if defined ASM32 || defined JIT
#ifdef __WATCOMC__ #ifdef __WATCOMC__
#pragma aux amx_opcodelist "_*" #pragma aux amx_opcodelist "_*"
@ -2762,6 +2821,8 @@ int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...)
cell offs; cell offs;
int num; int num;
#endif #endif
AMX_DEBUGCALL tracer = 0;
AMX_DBG *pdbg = 0;
#if defined ASM32 || defined JIT #if defined ASM32 || defined JIT
/* HACK: return label table (for amx_BrowseRelocate) if amx structure /* HACK: return label table (for amx_BrowseRelocate) if amx structure
@ -2777,12 +2838,27 @@ int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...)
*/ */
*retval=(cell)amx_opcodelist; *retval=(cell)amx_opcodelist;
#else #else
*retval=(cell)((amx->flags & AMX_FLAG_DEBUG)==0 ? amx_opcodelist_nodebug : amx_opcodelist); if (amx->flags & AMX_FLAG_DEBUG)
{
*retval=(cell)(amx_opcodelist);
} else {
*retval=(cell)(amx_opcodelist_nodebug);
}
#endif #endif
return 0; return 0;
} /* if */ } /* if */
#endif #endif
if ((amx->flags & AMX_FLAG_DEBUG) && (amx->flags & AMX_FLAG_LINEOPS))
{
if (amx->userdata[0])
{
tracer = (AMX_DEBUGCALL)amx->userdata[1];
pdbg = (AMX_DBG *)(amx->userdata[0]);
}
}
if (amx->callback==NULL) if (amx->callback==NULL)
return AMX_ERR_CALLBACK; return AMX_ERR_CALLBACK;
i=amx_Register(amx,NULL,0); /* verify that all natives are registered */ i=amx_Register(amx,NULL,0); /* verify that all natives are registered */
@ -2792,8 +2868,6 @@ int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...)
if ((amx->flags & AMX_FLAG_RELOC)==0) if ((amx->flags & AMX_FLAG_RELOC)==0)
return AMX_ERR_INIT; return AMX_ERR_INIT;
assert((amx->flags & AMX_FLAG_BROWSE)==0); assert((amx->flags & AMX_FLAG_BROWSE)==0);
debug= (amx->flags & AMX_FLAG_DEBUG)!=0;
/* set up the registers */ /* set up the registers */
hdr=(AMX_HEADER *)amx->base; hdr=(AMX_HEADER *)amx->base;
assert(hdr->magic==AMX_MAGIC); assert(hdr->magic==AMX_MAGIC);
@ -2834,15 +2908,6 @@ int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...)
CHKHEAP(); CHKHEAP();
init_little_endian(); init_little_endian();
if (debug && index!=AMX_EXEC_CONT) {
/* set the entry point in the debugger by marking a "call" to the
* exported function
*/
amx->dbgcode=DBG_CALL;
amx->dbgaddr=(ucell)((unsigned char *)cip-code);
amx->debug(amx);
} /* if */
/* sanity checks */ /* sanity checks */
assert(OP_PUSH_PRI==36); assert(OP_PUSH_PRI==36);
assert(OP_PROC==46); assert(OP_PROC==46);
@ -3180,12 +3245,6 @@ int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...)
stk+=offs; stk+=offs;
CHKMARGIN(); CHKMARGIN();
CHKSTACK(); CHKSTACK();
if (debug && offs>0) {
amx->dbgcode=DBG_CLRSYM;
amx->hea=hea;
amx->stk=stk;
amx->debug(amx);
} /* if */
break; break;
case OP_HEAP: case OP_HEAP:
GETPARAM(offs); GETPARAM(offs);
@ -3206,13 +3265,6 @@ int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...)
if ((ucell)offs>=codesize) if ((ucell)offs>=codesize)
ABORT(amx,AMX_ERR_MEMACCESS); ABORT(amx,AMX_ERR_MEMACCESS);
cip=(cell *)(code+(int)offs); cip=(cell *)(code+(int)offs);
if (debug) {
amx->stk=stk;
amx->hea=hea;
amx->dbgcode=DBG_RETURN;
amx->dbgparam=pri; /* store "return value" */
amx->debug(amx);
} /* if */
break; break;
case OP_RETN: case OP_RETN:
POP(frm); POP(frm);
@ -3223,33 +3275,22 @@ int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...)
cip=(cell *)(code+(int)offs); cip=(cell *)(code+(int)offs);
stk+= *(cell *)(data+(int)stk) + sizeof(cell); /* remove parameters from the stack */ stk+= *(cell *)(data+(int)stk) + sizeof(cell); /* remove parameters from the stack */
amx->stk=stk; amx->stk=stk;
if (debug) { if (tracer)
amx->stk=stk; {
amx->hea=hea; (tracer)(amx, 1);
amx->dbgcode=DBG_RETURN; }
amx->dbgparam=pri; /* store "return value" */
amx->debug(amx);
amx->dbgcode=DBG_CLRSYM;
amx->debug(amx);
} /* if */
break; break;
case OP_CALL: case OP_CALL:
PUSH(((unsigned char *)cip-code)+sizeof(cell));/* skip address */ PUSH(((unsigned char *)cip-code)+sizeof(cell));/* skip address */
cip=JUMPABS(code, cip); /* jump to the address */ cip=JUMPABS(code, cip); /* jump to the address */
if (debug) { if (tracer)
amx->dbgcode=DBG_CALL; {
amx->dbgaddr=(ucell)((unsigned char *)cip-code); (tracer)(amx, 2);
amx->debug(amx); }
} /* if */
break; break;
case OP_CALL_PRI: case OP_CALL_PRI:
PUSH((unsigned char *)cip-code); PUSH((unsigned char *)cip-code);
cip=(cell *)(code+(int)pri); cip=(cell *)(code+(int)pri);
if (debug) {
amx->dbgcode=DBG_CALL;
amx->dbgaddr=pri;
amx->debug(amx);
} /* if */
break; break;
case OP_JUMP: case OP_JUMP:
/* since the GETPARAM() macro modifies cip, you cannot /* since the GETPARAM() macro modifies cip, you cannot
@ -3577,12 +3618,6 @@ int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...)
amx->pri=pri; amx->pri=pri;
amx->alt=alt; amx->alt=alt;
amx->cip=(cell)((unsigned char*)cip-code); amx->cip=(cell)((unsigned char*)cip-code);
if (debug) {
amx->dbgcode=DBG_TERMINATE;
amx->dbgaddr=(cell)((unsigned char *)cip-code);
amx->dbgparam=offs;
amx->debug(amx);
} /* if */
if (offs==AMX_ERR_SLEEP) { if (offs==AMX_ERR_SLEEP) {
amx->reset_stk=reset_stk; amx->reset_stk=reset_stk;
amx->reset_hea=reset_hea; amx->reset_hea=reset_hea;
@ -3659,23 +3694,6 @@ int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...)
assert((amx->flags & AMX_FLAG_BROWSE)==0); assert((amx->flags & AMX_FLAG_BROWSE)==0);
GETPARAM(amx->curline); GETPARAM(amx->curline);
GETPARAM(amx->curfile); GETPARAM(amx->curfile);
if (debug) {
amx->frm=frm;
amx->stk=stk;
amx->hea=hea;
amx->dbgcode=DBG_LINE;
num=amx->debug(amx);
if (num!=AMX_ERR_NONE) {
if (num==AMX_ERR_SLEEP) {
amx->pri=pri;
amx->alt=alt;
amx->cip=(cell)((unsigned char*)cip-code);
amx->reset_stk=reset_stk;
amx->reset_hea=reset_hea;
} /* if */
ABORT(amx,num);
} /* if */
} /* if */
break; break;
case OP_SYMBOL: case OP_SYMBOL:
assert((amx->flags & AMX_FLAG_BROWSE)==0); assert((amx->flags & AMX_FLAG_BROWSE)==0);
@ -3685,30 +3703,15 @@ int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...)
amx->dbgname=(char *)cip; amx->dbgname=(char *)cip;
cip=(cell *)((unsigned char *)cip + (int)offs - 2*sizeof(cell)); cip=(cell *)((unsigned char *)cip + (int)offs - 2*sizeof(cell));
assert((amx->dbgparam >> 8)>0); /* local symbols only */ assert((amx->dbgparam >> 8)>0); /* local symbols only */
if (debug) {
amx->frm=frm; /* debugger needs this to relocate the symbols */
amx->dbgcode=DBG_SYMBOL;
amx->debug(amx);
} /* if */
break; break;
case OP_SRANGE: case OP_SRANGE:
assert((amx->flags & AMX_FLAG_BROWSE)==0); assert((amx->flags & AMX_FLAG_BROWSE)==0);
GETPARAM(amx->dbgaddr); /* dimension level */ GETPARAM(amx->dbgaddr); /* dimension level */
GETPARAM(amx->dbgparam); /* length */ GETPARAM(amx->dbgparam); /* length */
if (debug) {
amx->frm=frm; /* debugger needs this to relocate the symbols */
amx->dbgcode=DBG_SRANGE;
amx->debug(amx);
} /* if */
break; break;
case OP_SYMTAG: case OP_SYMTAG:
assert((amx->flags & AMX_FLAG_BROWSE)==0); assert((amx->flags & AMX_FLAG_BROWSE)==0);
GETPARAM(amx->dbgparam); /* tag id */ GETPARAM(amx->dbgparam); /* tag id */
if (debug) {
amx->frm=frm; /* debugger needs this to relocate the symbols */
amx->dbgcode=DBG_SYMTAG;
amx->debug(amx);
} /* if */
break; break;
case OP_JUMP_PRI: case OP_JUMP_PRI:
cip=(cell *)(code+(int)pri); cip=(cell *)(code+(int)pri);

View File

@ -134,6 +134,7 @@ typedef cell (AMX_NATIVE_CALL *AMX_NATIVE)(struct tagAMX *amx, cell *params);
typedef int (AMXAPI *AMX_CALLBACK)(struct tagAMX *amx, cell index, typedef int (AMXAPI *AMX_CALLBACK)(struct tagAMX *amx, cell index,
cell *result, cell *params); cell *result, cell *params);
typedef int (AMXAPI *AMX_DEBUG)(struct tagAMX *amx); typedef int (AMXAPI *AMX_DEBUG)(struct tagAMX *amx);
typedef int (AMXAPI *AMX_DEBUGCALL)(struct tagAMX *amx, int mode);
#if !defined _FAR #if !defined _FAR
#define _FAR #define _FAR
#endif #endif
@ -217,11 +218,9 @@ typedef struct tagAMX {
cell reset_stk PACKED; cell reset_stk PACKED;
cell reset_hea PACKED; cell reset_hea PACKED;
cell sysreq_d PACKED; /* relocated address/value for the SYSREQ.D opcode */ cell sysreq_d PACKED; /* relocated address/value for the SYSREQ.D opcode */
#if defined JIT
/* support variables for the JIT */ /* support variables for the JIT */
int reloc_size PACKED; /* required temporary buffer for relocations */ int reloc_size PACKED; /* required temporary buffer for relocations */
long code_size PACKED; /* estimated memory footprint of the native code */ long code_size PACKED; /* estimated memory footprint of the native code */
#endif
} AMX; } AMX;
/* The AMX_HEADER structure is both the memory format as the file format. The /* The AMX_HEADER structure is both the memory format as the file format. The
@ -248,6 +247,23 @@ typedef struct tagAMX_HEADER {
} AMX_HEADER PACKED; } AMX_HEADER PACKED;
#define AMX_MAGIC 0xf1e0 #define AMX_MAGIC 0xf1e0
//double linked list for stack
typedef struct tagAMX_TRACE
{
cell line PACKED;
cell file PACKED;
struct tagAMX_TRACE *next PACKED;
struct tagAMX_TRACE *prev PACKED;
} AMX_TRACE PACKED;
typedef struct tagAMX_DBG
{
int32_t numFiles PACKED; /* number of chars in array */
char **files PACKED; /* array of files */
AMX_TRACE *head PACKED; /* begin of link list */
AMX_TRACE *tail PACKED; /* end of link list */
} AMX_DBG PACKED;
enum { enum {
AMX_ERR_NONE, AMX_ERR_NONE,
/* reserve the first 15 error codes for exit codes of the abstract machine */ /* reserve the first 15 error codes for exit codes of the abstract machine */
@ -295,6 +311,8 @@ enum {
#define AMX_FLAG_COMPACT 0x04 /* compact encoding */ #define AMX_FLAG_COMPACT 0x04 /* compact encoding */
#define AMX_FLAG_BIGENDIAN 0x08 /* big endian encoding */ #define AMX_FLAG_BIGENDIAN 0x08 /* big endian encoding */
#define AMX_FLAG_NOCHECKS 0x10 /* no array bounds checking */ #define AMX_FLAG_NOCHECKS 0x10 /* no array bounds checking */
#define AMX_FLAG_LINEOPS 0x20 /* line ops are parsed by the JIT [loadtime only flag] */
#define AMX_FLAG_TRACED 0x40 /* the file has already been traced */
#define AMX_FLAG_BROWSE 0x4000 /* browsing/relocating or executing */ #define AMX_FLAG_BROWSE 0x4000 /* browsing/relocating or executing */
#define AMX_FLAG_RELOC 0x8000 /* jump/call addresses relocated */ #define AMX_FLAG_RELOC 0x8000 /* jump/call addresses relocated */
@ -349,6 +367,7 @@ int AMXAPI amx_Callback(AMX *amx, cell index, cell *result, cell *params);
int AMXAPI amx_Cleanup(AMX *amx); int AMXAPI amx_Cleanup(AMX *amx);
int AMXAPI amx_Clone(AMX *amxClone, AMX *amxSource, void *data); int AMXAPI amx_Clone(AMX *amxClone, AMX *amxSource, void *data);
int AMXAPI amx_Debug(AMX *amx); /* default debug procedure, does nothing */ int AMXAPI amx_Debug(AMX *amx); /* default debug procedure, does nothing */
int AMXAPI amx_DebugCall(AMX *amx, int mode);
int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...); int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...);
int AMXAPI amx_Execv(AMX *amx, cell *retval, int index, int numparams, cell params[]); int AMXAPI amx_Execv(AMX *amx, cell *retval, int index, int numparams, cell params[]);
int AMXAPI amx_FindNative(AMX *amx, const char *name, int *index); int AMXAPI amx_FindNative(AMX *amx, const char *name, int *index);
@ -383,7 +402,7 @@ int AMXAPI amx_StrLen(cell *cstring, int *length);
int AMXAPI amx_UTF8Get(const char *string, const char **endptr, cell *value); int AMXAPI amx_UTF8Get(const char *string, const char **endptr, cell *value);
int AMXAPI amx_UTF8Put(char *string, char **endptr, int maxchars, cell value); int AMXAPI amx_UTF8Put(char *string, char **endptr, int maxchars, cell value);
int AMXAPI amx_UTF8Check(const char *string); int AMXAPI amx_UTF8Check(const char *string);
void amx_NullNativeTable(AMX *amx);
#if !defined AMX_NO_ALIGN #if !defined AMX_NO_ALIGN
#if defined __linux__ #if defined __linux__

2110
amxmodx/amxexecn.asm Executable file

File diff suppressed because it is too large Load Diff

View File

@ -70,8 +70,8 @@ static cell AMX_NATIVE_CALL emit_sound(AMX *amx, cell *params) /* 7 param */
int len; int len;
char* szSample = get_amxstring(amx,params[3],0,len); char* szSample = get_amxstring(amx,params[3],0,len);
float vol = *(REAL *)((void *)&params[4]); REAL vol = amx_ctof(params[4]);
float att = *(REAL *)((void *)&params[5]); REAL att = amx_ctof(params[5]);
int channel = params[2]; int channel = params[2];
int pitch = params[7]; int pitch = params[7];
int flags = params[6]; int flags = params[6];
@ -273,13 +273,13 @@ static cell AMX_NATIVE_CALL set_hudmessage(AMX *amx, cell *params) /* 11 param
g_hudset.r1 = params[1]; g_hudset.r1 = params[1];
g_hudset.g1 = params[2]; g_hudset.g1 = params[2];
g_hudset.b1 = params[3]; g_hudset.b1 = params[3];
g_hudset.x = *(REAL *)((void *)&params[4]); g_hudset.x = amx_ctof(params[4]);
g_hudset.y = *(REAL *)((void *)&params[5]); g_hudset.y = amx_ctof(params[5]);
g_hudset.effect = params[6]; g_hudset.effect = params[6];
g_hudset.fxTime = *(REAL *)((void *)&params[7]); g_hudset.fxTime = amx_ctof(params[7]);
g_hudset.holdTime = *(REAL *)((void *)&params[8]); g_hudset.holdTime = amx_ctof(params[8]);
g_hudset.fadeinTime = *(REAL *)((void *)&params[9]); g_hudset.fadeinTime = amx_ctof(params[9]);
g_hudset.fadeoutTime = *(REAL *)((void *)&params[10]); g_hudset.fadeoutTime = amx_ctof(params[10]);
g_hudset.channel = params[11]; g_hudset.channel = params[11];
return 1; return 1;
} }
@ -1159,13 +1159,13 @@ static cell AMX_NATIVE_CALL get_cvar_float(AMX *amx, cell *params) /* 1 param */
{ {
int ilen; int ilen;
REAL pFloat = CVAR_GET_FLOAT(get_amxstring(amx,params[1],0,ilen)); REAL pFloat = CVAR_GET_FLOAT(get_amxstring(amx,params[1],0,ilen));
return *(cell*)((void *)&pFloat); return amx_ftoc(pFloat);
} }
static cell AMX_NATIVE_CALL set_cvar_float(AMX *amx, cell *params) /* 2 param */ static cell AMX_NATIVE_CALL set_cvar_float(AMX *amx, cell *params) /* 2 param */
{ {
int ilen; int ilen;
CVAR_SET_FLOAT(get_amxstring(amx,params[1],0,ilen),*(REAL *)((void *)&params[2])); CVAR_SET_FLOAT(get_amxstring(amx,params[1],0,ilen), amx_ctof(params[2]));
return 1; return 1;
} }
@ -1584,7 +1584,7 @@ static cell AMX_NATIVE_CALL get_maxplayers(AMX *amx, cell *params)
static cell AMX_NATIVE_CALL get_gametime(AMX *amx, cell *params) static cell AMX_NATIVE_CALL get_gametime(AMX *amx, cell *params)
{ {
REAL pFloat = gpGlobals->time; REAL pFloat = gpGlobals->time;
return *(cell*)((void *)&pFloat); return amx_ftoc(pFloat);
} }
static cell AMX_NATIVE_CALL get_mapname(AMX *amx, cell *params) /* 2 param */ static cell AMX_NATIVE_CALL get_mapname(AMX *amx, cell *params) /* 2 param */
@ -1689,7 +1689,7 @@ static cell AMX_NATIVE_CALL set_task(AMX *amx, cell *params) /* 2 param */
return 0; return 0;
} }
float base = *(REAL *)((void *)&params[1]); float base = amx_ctof(params[1]);
if ( base < 0.1 ) if ( base < 0.1 )
base = 0.1; base = 0.1;
@ -1732,7 +1732,7 @@ static cell AMX_NATIVE_CALL register_cvar(AMX *amx, cell *params) /* 3 param */
{ {
CPluginMngr::CPlugin *plugin = g_plugins.findPluginFast(amx); CPluginMngr::CPlugin *plugin = g_plugins.findPluginFast(amx);
CCVar* cvar = new CCVar( temp , plugin->getName() , params[3] , CCVar* cvar = new CCVar( temp , plugin->getName() , params[3] ,
*(REAL *)((void *)&params[4]) ); amx_ctof(params[4]) );
if ( cvar == 0 ) if ( cvar == 0 )
return 0; return 0;
@ -2015,10 +2015,10 @@ static cell AMX_NATIVE_CALL get_distance(AMX *amx, cell *params) /* 2 param */
static cell AMX_NATIVE_CALL random_float(AMX *amx, cell *params) /* 2 param */ static cell AMX_NATIVE_CALL random_float(AMX *amx, cell *params) /* 2 param */
{ {
float one = *(REAL *)((void *)&params[1]); float one = amx_ctof(params[1]);
float two = *(REAL *)((void *)&params[2]); float two = amx_ctof(params[2]);
REAL fRnd = RANDOM_FLOAT(one,two); REAL fRnd = RANDOM_FLOAT(one,two);
return *(cell*)((void *)&fRnd); return amx_ftoc(fRnd);
} }
static cell AMX_NATIVE_CALL random_num(AMX *amx, cell *params) /* 2 param */ static cell AMX_NATIVE_CALL random_num(AMX *amx, cell *params) /* 2 param */
@ -2257,7 +2257,7 @@ static cell AMX_NATIVE_CALL is_module_loaded(AMX *amx, cell *params)
int len; int len;
char *name = get_amxstring(amx, params[1], 0, len); char *name = get_amxstring(amx, params[1], 0, len);
int id = 0; int id = 0;
for (CList<CModule>::iterator iter = g_modules.begin(); iter; ++iter) for (CList<CModule,const char *>::iterator iter = g_modules.begin(); iter; ++iter)
{ {
if (stricmp((*iter).getName(), name) == 0) if (stricmp((*iter).getName(), name) == 0)
return id; return id;
@ -2290,7 +2290,7 @@ static cell AMX_NATIVE_CALL get_modulesnum(AMX *amx, cell *params)
// native get_module(id, name[], nameLen, author[], authorLen, version[], versionLen, &status); // native get_module(id, name[], nameLen, author[], authorLen, version[], versionLen, &status);
static cell AMX_NATIVE_CALL get_module(AMX *amx, cell *params) static cell AMX_NATIVE_CALL get_module(AMX *amx, cell *params)
{ {
CList<CModule>::iterator moduleIter; CList<CModule,const char *>::iterator moduleIter;
// find the module // find the module
int i = params[1]; int i = params[1];
@ -2304,16 +2304,16 @@ static cell AMX_NATIVE_CALL get_module(AMX *amx, cell *params)
if ((*moduleIter).isAmxx()) if ((*moduleIter).isAmxx())
{ {
const amxx_module_info_s *info = (*moduleIter).getInfoNew(); const amxx_module_info_s *info = (*moduleIter).getInfoNew();
set_amxstring(amx, params[2], info->name, params[3]); set_amxstring(amx, params[2], info && info->name ? info->name : "unk", params[3]);
set_amxstring(amx, params[4], info->author, params[5]); set_amxstring(amx, params[4], info && info->author ? info->author : "unk", params[5]);
set_amxstring(amx, params[6], info->version, params[7]); set_amxstring(amx, params[6], info && info->version ? info->version : "unk", params[7]);
} }
else else
{ {
module_info_s *info = (*moduleIter).getInfo(); module_info_s *info = (*moduleIter).getInfo();
set_amxstring(amx, params[2], info->name, params[3]); set_amxstring(amx, params[2], info && info->name ? info->name : "unk", params[3]);
set_amxstring(amx, params[4], info->author, params[5]); set_amxstring(amx, params[4], info && info->author ? info->author : "unk", params[5]);
set_amxstring(amx, params[6], info->version, params[7]); set_amxstring(amx, params[6], info && info->version ? info->version : "unk", params[7]);
} }
// compatibility problem possible // compatibility problem possible
@ -2442,7 +2442,7 @@ static cell AMX_NATIVE_CALL callfunc_end(AMX *amx, cell *params)
// actual call // actual call
if ((err = amx_Execv(plugin->getAMX(), &retVal, func, curParam, gparams)) != AMX_ERR_NONE) if ((err = amx_Execv(plugin->getAMX(), &retVal, func, curParam, gparams)) != AMX_ERR_NONE)
{ {
AMXXLOG_Log("[AMXX] Run time error %d on line %ld (plugin \"%s\")", err, curPlugin->getAMX()->curline, curPlugin->getName()); LogError(amx, err, "");
return 0; return 0;
} }
@ -2473,7 +2473,7 @@ static cell AMX_NATIVE_CALL callfunc_end(AMX *amx, cell *params)
// native callfunc_push_int(value); // native callfunc_push_int(value);
// native callfunc_push_float(Float: value); // native callfunc_push_float(Float: value);
static cell callfunc_push_byval(AMX *amx, cell *params) static cell AMX_NATIVE_CALL callfunc_push_byval(AMX *amx, cell *params)
{ {
CPluginMngr::CPlugin *curPlugin = g_plugins.findPluginFast(amx); CPluginMngr::CPlugin *curPlugin = g_plugins.findPluginFast(amx);
if (!g_CallFunc_Plugin) if (!g_CallFunc_Plugin)
@ -2499,7 +2499,7 @@ static cell callfunc_push_byval(AMX *amx, cell *params)
// native callfunc_push_intref(&value); // native callfunc_push_intref(&value);
// native callfunc_push_floatref(Float: &value); // native callfunc_push_floatref(Float: &value);
static cell callfunc_push_byref(AMX *amx, cell *params) static cell AMX_NATIVE_CALL callfunc_push_byref(AMX *amx, cell *params)
{ {
CPluginMngr::CPlugin *curPlugin = g_plugins.findPluginFast(amx); CPluginMngr::CPlugin *curPlugin = g_plugins.findPluginFast(amx);
if (!g_CallFunc_Plugin) if (!g_CallFunc_Plugin)
@ -2557,7 +2557,7 @@ static cell callfunc_push_byref(AMX *amx, cell *params)
} }
// native callfunc_push_str(value[]); // native callfunc_push_str(value[]);
static cell callfunc_push_str(AMX *amx, cell *params) static cell AMX_NATIVE_CALL callfunc_push_str(AMX *amx, cell *params)
{ {
CPluginMngr::CPlugin *curPlugin = g_plugins.findPluginFast(amx); CPluginMngr::CPlugin *curPlugin = g_plugins.findPluginFast(amx);
if (!g_CallFunc_Plugin) if (!g_CallFunc_Plugin)
@ -2618,20 +2618,20 @@ static cell callfunc_push_str(AMX *amx, cell *params)
} }
// get_langsnum(); // get_langsnum();
static cell get_langsnum(AMX *amx, cell *params) static cell AMX_NATIVE_CALL get_langsnum(AMX *amx, cell *params)
{ {
return g_langMngr.GetLangsNum(); return g_langMngr.GetLangsNum();
} }
// get_lang(id, name[(at least 3)]); // get_lang(id, name[(at least 3)]);
static cell get_lang(AMX *amx, cell *params) static cell AMX_NATIVE_CALL get_lang(AMX *amx, cell *params)
{ {
set_amxstring(amx, params[2], g_langMngr.GetLangName(params[1]), 2); set_amxstring(amx, params[2], g_langMngr.GetLangName(params[1]), 2);
return 0; return 0;
} }
// register_dictionary(const filename[]); // register_dictionary(const filename[]);
static cell register_dictionary(AMX *amx, cell *params) static cell AMX_NATIVE_CALL register_dictionary(AMX *amx, cell *params)
{ {
int len; int len;
int result = g_langMngr.MergeDefinitionFile(build_pathname("%s/lang/%s", int result = g_langMngr.MergeDefinitionFile(build_pathname("%s/lang/%s",
@ -2639,13 +2639,33 @@ static cell register_dictionary(AMX *amx, cell *params)
return result; return result;
} }
static cell AMX_NATIVE_CALL plugin_flags(AMX *amx, cell *params)
{
AMX_HEADER *hdr;
hdr = (AMX_HEADER *)amx->base;
return hdr->flags;
}
// lang_exists(const name[]); // lang_exists(const name[]);
static cell lang_exists(AMX *amx, cell *params) static cell AMX_NATIVE_CALL lang_exists(AMX *amx, cell *params)
{ {
int len = 0; int len = 0;
return g_langMngr.LangExists(get_amxstring(amx, params[1], 1, len)) ? 1 : 0; return g_langMngr.LangExists(get_amxstring(amx, params[1], 1, len)) ? 1 : 0;
} }
cell AMX_NATIVE_CALL require_module(AMX *amx, cell *params)
{
int len = 0;
String s;
s.assign(get_amxstring(amx, params[1], 0, len));
CurModuleList.push(s);
return 1;
}
AMX_NATIVE_INFO amxmod_Natives[] = { AMX_NATIVE_INFO amxmod_Natives[] = {
{ "client_cmd", client_cmd }, { "client_cmd", client_cmd },
{ "client_print", client_print }, { "client_print", client_print },
@ -2745,6 +2765,7 @@ AMX_NATIVE_INFO amxmod_Natives[] = {
{ "register_logevent",register_logevent}, { "register_logevent",register_logevent},
{ "register_menucmd", register_menucmd }, { "register_menucmd", register_menucmd },
{ "register_menuid", register_menuid }, { "register_menuid", register_menuid },
{ "require_module", require_module },
{ "register_plugin", register_plugin }, { "register_plugin", register_plugin },
{ "register_srvcmd", register_srvcmd }, { "register_srvcmd", register_srvcmd },
{ "remove_cvar_flags", remove_cvar_flags }, { "remove_cvar_flags", remove_cvar_flags },
@ -2802,5 +2823,6 @@ AMX_NATIVE_INFO amxmod_Natives[] = {
{ "lang_exists", lang_exists }, { "lang_exists", lang_exists },
{ "md5", amx_md5 }, { "md5", amx_md5 },
{ "md5_file", amx_md5_file }, { "md5_file", amx_md5_file },
{ "plugin_flags", plugin_flags},
{ NULL, NULL } { NULL, NULL }
}; };

View File

@ -140,7 +140,7 @@ extern CList<CCVar> g_cvars;
extern CList<ForceObject> g_forcemodels; extern CList<ForceObject> g_forcemodels;
extern CList<ForceObject> g_forcesounds; extern CList<ForceObject> g_forcesounds;
extern CList<ForceObject> g_forcegeneric; extern CList<ForceObject> g_forcegeneric;
extern CList<CModule> g_modules; extern CList<CModule,const char *> g_modules;
extern CList<CPlayer*> g_auth; extern CList<CPlayer*> g_auth;
extern EventsMngr g_events; extern EventsMngr g_events;
extern Grenades g_grenades; extern Grenades g_grenades;
@ -157,7 +157,6 @@ extern XVars g_xvars;
extern bool g_bmod_cstrike; extern bool g_bmod_cstrike;
extern bool g_bmod_dod; extern bool g_bmod_dod;
extern bool g_dontprecache; extern bool g_dontprecache;
extern bool g_initialized;
extern int g_srvindex; extern int g_srvindex;
extern cvar_t* amxmodx_version; extern cvar_t* amxmodx_version;
extern cvar_t* hostname; extern cvar_t* hostname;
@ -243,7 +242,7 @@ AMX* get_amxscript(int, void**,const char**);
const char* get_amxscriptname(AMX* amx); const char* get_amxscriptname(AMX* amx);
char* get_amxstring(AMX *amx,cell amx_addr,int id,int& len); char* get_amxstring(AMX *amx,cell amx_addr,int id,int& len);
int amxstring_len(cell* cstr); int amxstring_len(cell* cstr);
int load_amxscript(AMX* amx, void** program, const char* path, char error[64]); int load_amxscript(AMX* amx, void** program, const char* path, char error[64], int debug);
int set_amxnatives(AMX* amx,char error[64]); int set_amxnatives(AMX* amx,char error[64]);
int set_amxstring(AMX *amx,cell amx_addr,const char *source,int max); int set_amxstring(AMX *amx,cell amx_addr,const char *source,int max);
int unload_amxscript(AMX* amx,void** program); int unload_amxscript(AMX* amx,void** program);
@ -255,6 +254,8 @@ void* alloc_amxmemory(void**, int size);
void free_amxmemory(void **ptr); void free_amxmemory(void **ptr);
// get_localinfo // get_localinfo
const char* get_localinfo( const char* name , const char* def ); const char* get_localinfo( const char* name , const char* def );
cell AMX_NATIVE_CALL require_module(AMX *amx, cell *params);
void LogError(AMX *amx, int err, const char *fmt, ...);
enum ModuleCallReason enum ModuleCallReason
{ {
@ -267,6 +268,7 @@ enum ModuleCallReason
extern ModuleCallReason g_ModuleCallReason; // modules.cpp extern ModuleCallReason g_ModuleCallReason; // modules.cpp
extern CModule *g_CurrentlyCalledModule; // modules.cpp extern CModule *g_CurrentlyCalledModule; // modules.cpp
extern const char *g_LastRequestedFunc; // modules.cpp extern const char *g_LastRequestedFunc; // modules.cpp
extern CQueue<String> CurModuleList;
void *Module_ReqFnptr(const char *funcName); // modules.cpp void *Module_ReqFnptr(const char *funcName); // modules.cpp

View File

@ -40,6 +40,10 @@
#endif #endif
#include "amxmodx.h" #include "amxmodx.h"
#ifndef __linux__
#define vsnprintf _vsnprintf
#endif
CLog::CLog() CLog::CLog()
{ {
m_LogType = 0; m_LogType = 0;
@ -158,7 +162,7 @@ void CLog::Log(const char *fmt, ...)
va_list arglst; va_list arglst;
va_start(arglst, fmt); va_start(arglst, fmt);
vsprintf(msg, fmt, arglst); vsnprintf(msg, 3071, fmt, arglst);
va_end(arglst); va_end(arglst);
FILE *pF; FILE *pF;
@ -203,7 +207,7 @@ void CLog::Log(const char *fmt, ...)
char msg[3072]; char msg[3072];
va_list arglst; va_list arglst;
va_start(arglst, fmt); va_start(arglst, fmt);
vsprintf(msg, fmt, arglst); vsnprintf(msg, 3071, fmt, arglst);
va_end(arglst); va_end(arglst);
ALERT(at_logged, "%s\n", msg); ALERT(at_logged, "%s\n", msg);
} }

View File

@ -57,6 +57,7 @@ void (*function)(void*);
void (*endfunction)(void*); void (*endfunction)(void*);
CLog g_log; CLog g_log;
CQueue<String> CurModuleList;
CForwardMngr g_forwards; CForwardMngr g_forwards;
CList<CPlayer*> g_auth; CList<CPlayer*> g_auth;
CList<CCVar> g_cvars; CList<CCVar> g_cvars;
@ -81,12 +82,12 @@ bool g_bmod_dod;
bool g_dontprecache; bool g_dontprecache;
bool g_forcedmodules; bool g_forcedmodules;
bool g_forcedsounds; bool g_forcedsounds;
bool g_initialized;
fakecmd_t g_fakecmd; fakecmd_t g_fakecmd;
float g_game_restarting; float g_game_restarting;
float g_game_timeleft; float g_game_timeleft;
float g_task_time; float g_task_time;
float g_auth_time; float g_auth_time;
bool g_initialized = false;
#ifdef MEMORY_TEST #ifdef MEMORY_TEST
float g_next_memreport_time; float g_next_memreport_time;
@ -105,6 +106,7 @@ int g_srvindex;
cvar_t init_amxmodx_version = {"amxmodx_version", "", FCVAR_SERVER | FCVAR_SPONLY}; cvar_t init_amxmodx_version = {"amxmodx_version", "", FCVAR_SERVER | FCVAR_SPONLY};
cvar_t init_amxmodx_modules = {"amxmodx_modules", "", FCVAR_SPONLY}; cvar_t init_amxmodx_modules = {"amxmodx_modules", "", FCVAR_SPONLY};
cvar_t init_amxmodx_debug = {"amx_debug", "1", FCVAR_SPONLY};
cvar_t* amxmodx_version = NULL; cvar_t* amxmodx_version = NULL;
cvar_t* amxmodx_modules = NULL; cvar_t* amxmodx_modules = NULL;
cvar_t* hostname = NULL; cvar_t* hostname = NULL;
@ -199,9 +201,8 @@ const char* get_localinfo( const char* name , const char* def )
// Initialize AMX stuff and load it's plugins from plugins.ini list // Initialize AMX stuff and load it's plugins from plugins.ini list
// Call precache forward function from plugins // Call precache forward function from plugins
int C_Spawn( edict_t *pent ) { int C_Spawn( edict_t *pent ) {
if (g_initialized)
if ( g_initialized ) RETURN_META_VALUE(MRES_IGNORED, 0); RETURN_META_VALUE(MRES_IGNORED, 0);
g_initialized = true; g_initialized = true;
g_forcedmodules = false; g_forcedmodules = false;
g_forcedsounds = false; g_forcedsounds = false;
@ -211,6 +212,7 @@ int C_Spawn( edict_t *pent ) {
hostname = CVAR_GET_POINTER("hostname"); hostname = CVAR_GET_POINTER("hostname");
mp_timelimit = CVAR_GET_POINTER("mp_timelimit"); mp_timelimit = CVAR_GET_POINTER("mp_timelimit");
g_forwards.clear();
g_log.MapChange(); g_log.MapChange();
@ -440,18 +442,15 @@ void C_ServerDeactivate() {
// However leave AMX modules which are loaded only once // However leave AMX modules which are loaded only once
void C_ServerDeactivate_Post() { void C_ServerDeactivate_Post() {
g_initialized = false;
detachReloadModules(); detachReloadModules();
g_auth.clear(); g_auth.clear();
g_forwards.clear();
g_commands.clear(); g_commands.clear();
g_forcemodels.clear(); g_forcemodels.clear();
g_forcesounds.clear(); g_forcesounds.clear();
g_forcegeneric.clear(); g_forcegeneric.clear();
g_grenades.clear(); g_grenades.clear();
g_tasksMngr.clear(); g_tasksMngr.clear();
g_forwards.clear();
g_logevents.clearLogEvents(); g_logevents.clearLogEvents();
g_events.clearEvents(); g_events.clearEvents();
g_menucmds.clear(); g_menucmds.clear();
@ -461,6 +460,12 @@ void C_ServerDeactivate_Post() {
g_langMngr.Save(build_pathname("%s/languages.dat", get_localinfo("amxx_datadir", "addons/amxmodx/data"))); g_langMngr.Save(build_pathname("%s/languages.dat", get_localinfo("amxx_datadir", "addons/amxmodx/data")));
g_langMngr.SaveCache(build_pathname("%s/dictionary.cache", get_localinfo("amxx_datadir", "addons/amxmodx/data"))); g_langMngr.SaveCache(build_pathname("%s/dictionary.cache", get_localinfo("amxx_datadir", "addons/amxmodx/data")));
g_langMngr.Clear(); g_langMngr.Clear();
//clear module name cache
while (!CurModuleList.empty())
{
CurModuleList.pop();
}
// last memreport // last memreport
#ifdef MEMORY_TEST #ifdef MEMORY_TEST
if (g_memreport_enabled) if (g_memreport_enabled)
@ -514,6 +519,7 @@ void C_ServerDeactivate_Post() {
} }
#endif // MEMORY_TEST #endif // MEMORY_TEST
g_initialized = false;
RETURN_META(MRES_IGNORED); RETURN_META(MRES_IGNORED);
} }
@ -632,8 +638,7 @@ void C_ClientCommand( edict_t *pEntity ) {
{ {
if ((err =amx_Exec((*aa).getPlugin()->getAMX(), &ret , (*aa).getFunction() , 3, pPlayer->index, (*aa).getFlags(),(*aa).getId() )) != AMX_ERR_NONE) if ((err =amx_Exec((*aa).getPlugin()->getAMX(), &ret , (*aa).getFunction() , 3, pPlayer->index, (*aa).getFlags(),(*aa).getId() )) != AMX_ERR_NONE)
AMXXLOG_Log("[AMXX] Run time error %d on line %ld (plugin \"%s\")", LogError((*aa).getPlugin()->getAMX(), err, "");
err,(*aa).getPlugin()->getAMX()->curline,(*aa).getPlugin()->getName());
if ( ret & 2 ) result = MRES_SUPERCEDE; if ( ret & 2 ) result = MRES_SUPERCEDE;
if ( ret & 1 ) RETURN_META(MRES_SUPERCEDE); if ( ret & 1 ) RETURN_META(MRES_SUPERCEDE);
@ -672,8 +677,7 @@ void C_ClientCommand( edict_t *pEntity ) {
{ {
if ( ( err = amx_Exec((*a).getPlugin()->getAMX(), &ret ,(*a).getFunction() , 2, pPlayer->index,pressed_key)) != AMX_ERR_NONE) if ( ( err = amx_Exec((*a).getPlugin()->getAMX(), &ret ,(*a).getFunction() , 2, pPlayer->index,pressed_key)) != AMX_ERR_NONE)
AMXXLOG_Log("[AMXX] Run time error %d on line %ld (plugin \"%s\")", LogError((*a).getPlugin()->getAMX(), err, "");
err,(*a).getPlugin()->getAMX()->curline,(*a).getPlugin()->getName());
if ( ret & 2 ) result = MRES_SUPERCEDE; if ( ret & 2 ) result = MRES_SUPERCEDE;
if ( ret & 1 ) RETURN_META(MRES_SUPERCEDE); if ( ret & 1 ) RETURN_META(MRES_SUPERCEDE);
@ -878,7 +882,7 @@ void C_MessageEnd_Post(void) {
{ {
if ((err = amx_Exec((*a).getPlugin()->getAMX(), NULL , (*a).getFunction() , 1, mPlayerIndex /*g_events.getArgInteger(0)*/ )) != AMX_ERR_NONE) if ((err = amx_Exec((*a).getPlugin()->getAMX(), NULL , (*a).getFunction() , 1, mPlayerIndex /*g_events.getArgInteger(0)*/ )) != AMX_ERR_NONE)
AMXXLOG_Log("[AMXX] Run time error %d on line %ld (plugin \"%s\")",err,(*a).getPlugin()->getAMX()->curline,(*a).getPlugin()->getName()); LogError((*a).getPlugin()->getAMX(), err, "");
++a; ++a;
@ -1030,6 +1034,7 @@ C_DLLEXPORT int Meta_Attach(PLUG_LOADTIME now, META_FUNCTIONS *pFunctionTable, m
gpGamedllFuncs=pGamedllFuncs; gpGamedllFuncs=pGamedllFuncs;
CVAR_REGISTER(&init_amxmodx_version); CVAR_REGISTER(&init_amxmodx_version);
CVAR_REGISTER(&init_amxmodx_modules); CVAR_REGISTER(&init_amxmodx_modules);
CVAR_REGISTER(&init_amxmodx_debug);
amxmodx_version = CVAR_GET_POINTER(init_amxmodx_version.name); amxmodx_version = CVAR_GET_POINTER(init_amxmodx_version.name);
REG_SVR_COMMAND("amxx",amx_command); REG_SVR_COMMAND("amxx",amx_command);
@ -1227,15 +1232,6 @@ C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *inte
meta_engfuncs.pfnChangeLevel = C_ChangeLevel; meta_engfuncs.pfnChangeLevel = C_ChangeLevel;
return g_FakeMeta.GetEngineFunctions(pengfuncsFromEngine, interfaceVersion, &meta_engfuncs); return g_FakeMeta.GetEngineFunctions(pengfuncsFromEngine, interfaceVersion, &meta_engfuncs);
/*
if(*interfaceVersion!=ENGINE_INTERFACE_VERSION) {
LOG_ERROR(PLID, "GetEngineFunctions version mismatch; requested=%d ours=%d", *interfaceVersion, ENGINE_INTERFACE_VERSION);
*interfaceVersion = ENGINE_INTERFACE_VERSION;
return(FALSE);
}
memcpy(pengfuncsFromEngine, &meta_engfuncs, sizeof(enginefuncs_t));
return(TRUE);
*/
} }
enginefuncs_t meta_engfuncs_post; enginefuncs_t meta_engfuncs_post;
@ -1278,15 +1274,6 @@ C_DLLEXPORT int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int
++iter; ++iter;
} }
return g_FakeMeta.GetEngineFunctions_Post(pengfuncsFromEngine, interfaceVersion, &meta_engfuncs_post); return g_FakeMeta.GetEngineFunctions_Post(pengfuncsFromEngine, interfaceVersion, &meta_engfuncs_post);
/*
if(*interfaceVersion!=ENGINE_INTERFACE_VERSION) {
LOG_ERROR(PLID, "GetEngineFunctions_Post version mismatch; requested=%d ours=%d", *interfaceVersion, ENGINE_INTERFACE_VERSION);
*interfaceVersion = ENGINE_INTERFACE_VERSION;
return(FALSE);
}
memcpy(pengfuncsFromEngine, &meta_engfuncs_post, sizeof(enginefuncs_t));
return(TRUE);
*/
} }
NEW_DLL_FUNCTIONS gNewDLLFunctionTable; NEW_DLL_FUNCTIONS gNewDLLFunctionTable;

View File

@ -34,7 +34,7 @@
#include "CFile.h" #include "CFile.h"
#include "amxxfile.h" #include "amxxfile.h"
CList<CModule> g_modules; CList<CModule,const char*> g_modules;
CList<CScript,AMX*> g_loadedscripts; CList<CScript,AMX*> g_loadedscripts;
CModule *g_CurrentlyCalledModule = NULL; // The module we are in at the moment; NULL otherwise CModule *g_CurrentlyCalledModule = NULL; // The module we are in at the moment; NULL otherwise
@ -44,7 +44,6 @@ ModuleCallReason g_ModuleCallReason;
extern const char* no_function; // stupid work around extern const char* no_function; // stupid work around
void report_error( int code, char* fmt, ... ) void report_error( int code, char* fmt, ... )
{ {
va_list argptr; va_list argptr;
@ -88,7 +87,7 @@ void free_amxmemory(void **ptr)
*ptr = 0; *ptr = 0;
} }
int load_amxscript(AMX *amx, void **program, const char *filename, char error[64]) int load_amxscript(AMX *amx, void **program, const char *filename, char error[64], int debug)
{ {
*error = 0; *error = 0;
CAmxxReader reader(filename, SMALL_CELL_SIZE / 8); CAmxxReader reader(filename, SMALL_CELL_SIZE / 8);
@ -149,6 +148,13 @@ int load_amxscript(AMX *amx, void **program, const char *filename, char error[64
return (amx->error = AMX_ERR_FORMAT); return (amx->error = AMX_ERR_FORMAT);
} }
if ( (int)CVAR_GET_FLOAT("amx_debug") >= 2 || debug)
{
//automatic debug mode
hdr->flags |= AMX_FLAG_LINEOPS;
hdr->flags |= AMX_FLAG_DEBUG;
}
int err; int err;
memset(amx, 0, sizeof(*amx)); memset(amx, 0, sizeof(*amx));
if ((err = amx_Init( amx, *program )) != AMX_ERR_NONE) if ((err = amx_Init( amx, *program )) != AMX_ERR_NONE)
@ -157,7 +163,6 @@ int load_amxscript(AMX *amx, void **program, const char *filename, char error[64
return (amx->error = AMX_ERR_INIT); return (amx->error = AMX_ERR_INIT);
} }
#ifdef JIT #ifdef JIT
void *np = new char[ amx->code_size ]; void *np = new char[ amx->code_size ];
void *rt = new char[ amx->reloc_size ]; void *rt = new char[ amx->reloc_size ];
@ -207,9 +212,96 @@ int load_amxscript(AMX *amx, void **program, const char *filename, char error[64
return set_amxnatives(amx,error); return set_amxnatives(amx,error);
} }
const char *StrCaseStr(const char *as, const char *bs)
{
static char a[256];
static char b[256];
unsigned int i = 0;
unsigned int len = strlen(as);
if (len > 254)
len = 254;
for (i=0; i<len; i++)
{
a[i] = tolower(as[i]);
}
a[len] = 0;
len = strlen(bs);
if (len > 254)
len = 254;
for (i=0; i<len; i++)
{
b[i] = tolower(bs[i]);
}
b[len] = 0;
return strstr(a,b);
}
//BAILOPAN
int CheckModules(AMX *amx, char error[64])
{
int idx = 0, flag = -1;
if (amx_FindPublic(amx, "plugin_modules", &idx) == AMX_ERR_NONE)
{
cell retVal = 0;
int err = 0;
if ( (err = amx_Exec(amx, &retVal, idx, 0)) == AMX_ERR_NONE )
{
unsigned int i = 0;
while (!CurModuleList.empty())
{
if (!flag)
{
CurModuleList.pop();
continue;
}
//assume module is not found
flag = 0;
for (CList<CModule,const char *>::iterator pMod = g_modules.begin(); pMod; ++pMod)
{
if (strcmpi(CurModuleList.front().c_str(), "dbi") == 0)
{
if (StrCaseStr( (*pMod).getName(), "sql") || strstr( (*pMod).getName(), "dbi" ))
{
// the module checks in
flag = 1;
break;
}
} else {
if (strcmpi( (*pMod).getName(), CurModuleList.front().c_str() ) == 0)
{
flag = 1;
break;
}
}
}
//module was not found
if (!flag)
{
sprintf(error, "Module \"%s\" required for plugin. Check modules.ini.", CurModuleList.front().c_str());
}
CurModuleList.pop();
}
} else {
AMXXLOG_Log("[AMXX] Run time error %d on line %ld during module check.", err, amx->curline);
//could not execute
return -1; //bad! very bad!
}
} else {
return -1;
}
return flag;
}
int set_amxnatives(AMX* amx,char error[64]) int set_amxnatives(AMX* amx,char error[64])
{ {
for ( CList<CModule>::iterator a = g_modules.begin(); a ; ++a ) for ( CList<CModule,const char *>::iterator a = g_modules.begin(); a ; ++a )
{ {
for( CList<AMX_NATIVE_INFO*>::iterator cc = for( CList<AMX_NATIVE_INFO*>::iterator cc =
(*a).m_Natives.begin(); cc; ++cc ) (*a).m_Natives.begin(); cc; ++cc )
@ -226,14 +318,29 @@ int set_amxnatives(AMX* amx,char error[64])
if ( amx_Register(amx, core_Natives, -1) != AMX_ERR_NONE ) if ( amx_Register(amx, core_Natives, -1) != AMX_ERR_NONE )
{ {
sprintf(error,"Function not found (name \"%s\")",no_function); //HACKHACK - if we get here, nullify the plugin's native table
//then reregister the one native we need
// - BAILOPAN
String save;
save.assign(no_function);
amx_NullNativeTable(amx);
AMX_NATIVE_INFO p[] = {
{ "require_module", require_module },
{ NULL, NULL },
};
amx_Register(amx, p, -1);
if (CheckModules(amx, error) == -1 || *error == 0)
{
sprintf(error,"Plugin uses an unknown function (name \"%s\") - check your modules.ini.",save.c_str());
}
return (amx->error = AMX_ERR_NATIVE); return (amx->error = AMX_ERR_NATIVE);
} }
CheckModules(amx, error);
return AMX_ERR_NONE; return AMX_ERR_NONE;
} }
int unload_amxscript(AMX* amx, void** program) int unload_amxscript(AMX* amx, void** program)
{ {
CList<CScript,AMX*>::iterator a = g_loadedscripts.find( amx ); CList<CScript,AMX*>::iterator a = g_loadedscripts.find( amx );
@ -332,7 +439,7 @@ char* build_pathname_addons(char *fmt, ... )
int add_amxnatives(module_info_s* info,AMX_NATIVE_INFO*natives) int add_amxnatives(module_info_s* info,AMX_NATIVE_INFO*natives)
{ {
CList<CModule>::iterator a = g_modules.begin(); CList<CModule,const char *>::iterator a = g_modules.begin();
while ( a ) while ( a )
{ {
@ -364,9 +471,109 @@ bool validFile(const char* file)
#endif #endif
} }
void ConvertModuleName(const char *pathString, String &path)
{
#if SMALL_CELL_SIZE==64
char *ptr = strstr(pathString, "i386");
if (ptr)
{
//attempt to fix the binary name
*ptr = 0;
path.assign(pathString);
path.append("amd64.so");
} else {
ptr = strstr(pathString, ".dll");
if (ptr)
{
*ptr = 0;
path.assign(pathString);
path.append("_amd64.so");
} else {
ptr = strstr(pathString, ".so");
if (ptr)
{
path.assign(pathString);
} else {
//no extension at all
path.assign(pathString);
path.append("_amd64.so");
}
}
}
#else
#ifdef __linux__
char *ptr = strstr(pathString, "amd64");
if (ptr)
{
//attempt to fix the binary name
*ptr = 0;
path.assign(pathString);
path.append("i386.so");
} else {
ptr = strstr(pathString, ".dll");
if (ptr)
{
*ptr = 0;
path.assign(pathString);
path.append("_i386.so");
} else {
//check to see if this file even has an extension
ptr = strstr(pathString, ".so");
if (ptr)
{
path.assign(pathString);
} else {
path.assign(pathString);
path.append("_i386.so");
}
}
}
#else
char *ptr = strstr(pathString, ".dll");
if (ptr)
{
path.assign(pathString);
} else {
//prevent this from loading .so too
ptr = strstr(pathString, ".so");
if (ptr)
{
int i = 0, len = strlen(pathString), c = -1;
for (i=len-1; i>=0; i--)
{
//cut off at first _
if (pathString[i] == '_')
{
//make sure this is a valid _
if (i == len-1 || strncmp(&(pathString[i+1]), "amxx", 4) == 0)
break;
c = i;
break;
}
}
*ptr = 0;
if (c == -1)
{
path.assign(pathString);
path.append(".dll");
} else {
ptr = (char *)&(pathString[c]);
*ptr = 0;
path.assign(pathString);
path.append(".dll");
}
} else {
path.assign(pathString);
path.append(".dll");
}
}
#endif //__linux__
#endif //SMALL_CELL_SIZE==64
}
int loadModules(const char* filename) int loadModules(const char* filename)
{ {
File fp( build_pathname("%s",filename), "r" ); FILE *fp = fopen(build_pathname("%s",filename), "rt");
if ( !fp ) if ( !fp )
{ {
@ -374,23 +581,40 @@ int loadModules(const char* filename)
return 0; return 0;
} }
char line[256], moduleName[256]; char moduleName[256];
char pathString[512];
String line;
int loaded = 0; int loaded = 0;
while ( fp.getline( line , 255 ) ) String path;
while (!feof(fp))
{ {
if (!line._fread(fp) || line.size() < 1)
continue;
line.trim();
*moduleName = 0; *moduleName = 0;
sscanf(line,"%s",moduleName); if (sscanf(line.c_str(),"%s",moduleName) == EOF)
if (!isalnum(*moduleName) || !validFile(moduleName) ) continue;
if (moduleName[0] == ';')
continue; continue;
char* pathname = build_pathname("%s/%s", get_localinfo("amxx_modulesdir", "addons/amxmodx/modules"), line);
CList<CModule>::iterator a = g_modules.find( pathname ); char* pathname = build_pathname("%s/%s", get_localinfo("amxx_modulesdir", "addons/amxmodx/modules"), moduleName);
strcpy(pathString, pathname);
path.assign("");
ConvertModuleName(pathString, path);
if (!validFile(path.c_str()))
continue;
CList<CModule,const char *>::iterator a = g_modules.find( path.c_str() );
if ( a ) continue; // already loaded if ( a ) continue; // already loaded
CModule* cc = new CModule( pathname ); CModule* cc = new CModule( path.c_str() );
if ( cc == 0 ) return loaded; if ( cc == 0 ) return loaded;
@ -398,42 +622,45 @@ int loadModules(const char* filename)
switch( cc->getStatusValue() ) { switch( cc->getStatusValue() ) {
case MODULE_BADLOAD: case MODULE_BADLOAD:
report_error( 1 , "[AMXX] Module is not a valid library (file \"%s\")",pathname ); report_error( 1 , "[AMXX] Module is not a valid library (file \"%s\")", path.c_str());
break; break;
case MODULE_NOINFO: case MODULE_NOINFO:
report_error( 1 ,"[AMXX] Couldn't find info. about module (file \"%s\")",pathname ); report_error( 1 ,"[AMXX] Couldn't find info. about module (file \"%s\")", path.c_str());
break; break;
case MODULE_NOQUERY: case MODULE_NOQUERY:
report_error( 1 , "[AMXX] Couldn't find \"AMX_Query\" or \"AMXX_Query\" (file \"%s\")", pathname ); report_error( 1 , "[AMXX] Couldn't find \"AMX_Query\" or \"AMXX_Query\" (file \"%s\")", path.c_str());
break; break;
case MODULE_NOATTACH: case MODULE_NOATTACH:
report_error( 1 , "[AMXX] Couldn't find \"%s\" (file \"%s\")", cc->isAmxx() ? "AMXX_Attach" : "AMX_Attach", pathname ); report_error( 1 , "[AMXX] Couldn't find \"%s\" (file \"%s\")", cc->isAmxx() ? "AMXX_Attach" : "AMX_Attach", path.c_str());
break; break;
case MODULE_OLD: case MODULE_OLD:
report_error( 1 , "[AMXX] Module has a different interface version (file \"%s\")",pathname ); report_error( 1 , "[AMXX] Module has a different interface version (file \"%s\")",path.c_str());
break; break;
case MODULE_NEWER: case MODULE_NEWER:
report_error(1, "[AMXX] Module has a newer interface version (file \"%s\"). Please download a new amxmodx.", pathname); report_error(1, "[AMXX] Module has a newer interface version (file \"%s\"). Please download a new amxmodx.", path.c_str());
break; break;
case MODULE_INTERROR: case MODULE_INTERROR:
report_error(1, "[AMXX] Internal error during module load (file \"%s\")", pathname); report_error(1, "[AMXX] Internal error during module load (file \"%s\")", path.c_str());
break; break;
case MODULE_NOT64BIT: case MODULE_NOT64BIT:
report_error(1, "[AMXX] Module \"%s\" is not 64 bit compatible.", pathname); report_error(1, "[AMXX] Module \"%s\" is not 64 bit compatible.", path.c_str());
break; break;
default: default:
++loaded; ++loaded;
} }
g_modules.put( cc ); g_modules.put( cc );
} }
fclose(fp);
return loaded; return loaded;
} }
void detachModules() void detachModules()
{ {
CList<CModule>::iterator a = g_modules.begin(); CList<CModule,const char *>::iterator a = g_modules.begin();
while ( a ) while ( a )
{ {
@ -444,7 +671,7 @@ void detachModules()
void detachReloadModules() void detachReloadModules()
{ {
CList<CModule>::iterator a = g_modules.begin(); CList<CModule,const char *>::iterator a = g_modules.begin();
while ( a ) while ( a )
{ {
@ -462,7 +689,7 @@ void detachReloadModules()
void attachModules() void attachModules()
{ {
CList<CModule>::iterator a = g_modules.begin(); CList<CModule,const char *>::iterator a = g_modules.begin();
while ( a ) while ( a )
{ {
@ -514,6 +741,7 @@ void attachMetaModModules(PLUG_LOADTIME now, const char* filename)
} }
char line[256], moduleName[256]; char line[256], moduleName[256];
String modPath, mmPath;
DLHANDLE module; DLHANDLE module;
while ( fp.getline( line , 255 ) ) while ( fp.getline( line , 255 ) )
@ -521,12 +749,34 @@ void attachMetaModModules(PLUG_LOADTIME now, const char* filename)
*moduleName = 0; *moduleName = 0;
sscanf(line,"%s",moduleName); sscanf(line,"%s",moduleName);
if (!isalnum(*moduleName) || !validFile(moduleName) ) if (!isalnum(*moduleName))
continue; continue;
char* pathname = build_pathname("%s/%s", get_localinfo("amxx_modulesdir", "addons/amxx/modules"), line); char* pathname = build_pathname("%s/%s", get_localinfo("amxx_modulesdir", "addons/amxmodx/modules"), line);
char* mmpathname = build_pathname_addons("%s/%s", get_localinfo("amxx_modulesdir", "addons/amxx/modules"), line); char* mmpathname = build_pathname_addons("%s/%s", get_localinfo("amxx_modulesdir", "addons/amxmodx/modules"), line);
module = DLLOAD( pathname ); // link dll
ConvertModuleName(pathname, modPath);
ConvertModuleName(mmpathname, mmPath);
CList<CFakeMeta::CFakeMetaPlugin>::iterator iter = g_FakeMeta.m_Plugins.begin();
//prevent double loading
int foundFlag = 0;
while (iter)
{
if ( strcmp( (*iter).GetPath(), mmPath.c_str() ) == 0 )
{
foundFlag = 1;
break;
}
++iter;
}
if (foundFlag)
continue;
module = DLLOAD( modPath.c_str() ); // link dll
if ( module ) if ( module )
{ {
@ -535,7 +785,7 @@ void attachMetaModModules(PLUG_LOADTIME now, const char* filename)
if ( a ) if ( a )
{ {
g_FakeMeta.AddPlugin(mmpathname); g_FakeMeta.AddPlugin(mmPath.c_str());
} }
} }
} }
@ -548,7 +798,7 @@ void attachMetaModModules(PLUG_LOADTIME now, const char* filename)
// Get the number of running modules // Get the number of running modules
int countModules(CountModulesMode mode) int countModules(CountModulesMode mode)
{ {
CList<CModule>::iterator iter; CList<CModule,const char *>::iterator iter;
int num; int num;
switch (mode) switch (mode)
{ {
@ -581,7 +831,7 @@ int countModules(CountModulesMode mode)
// Call all modules' AMXX_PluginsLoaded functions // Call all modules' AMXX_PluginsLoaded functions
void modules_callPluginsLoaded() void modules_callPluginsLoaded()
{ {
CList<CModule>::iterator iter = g_modules.begin(); CList<CModule,const char *>::iterator iter = g_modules.begin();
while (iter) while (iter)
{ {
(*iter).CallPluginsLoaded(); (*iter).CallPluginsLoaded();
@ -593,7 +843,7 @@ void modules_callPluginsLoaded()
int MNF_AddNatives(AMX_NATIVE_INFO* natives) int MNF_AddNatives(AMX_NATIVE_INFO* natives)
{ {
CList<CModule>::iterator a = g_modules.begin(); CList<CModule,const char *>::iterator a = g_modules.begin();
if (!g_CurrentlyCalledModule || g_ModuleCallReason != ModuleCall_Attach) if (!g_CurrentlyCalledModule || g_ModuleCallReason != ModuleCall_Attach)
return FALSE; // may only be called from attach return FALSE; // may only be called from attach
@ -859,11 +1109,179 @@ void MNF_Log(const char *fmt, ...)
AMXXLOG_Log("%s", msg); AMXXLOG_Log("%s", msg);
} }
//by BAILOPAN
// generic error printing routine
void GenericError(AMX *amx, int err, int line, char buf[], const char *file)
{
static const char *amx_errs[] =
{
NULL,
"forced exit",
"assertion failed",
"stack error",
"index out of bounds",
"memory access",
"invalid instruction",
"stack low",
"heap low",
"callback",
"native",
"divide",
"sleep",
NULL,
NULL,
NULL,
"out of memory", //16
"bad file format",
"bad file version",
"function not found",
"invalid entry point",
"debugger cannot run",
"plugin un or re-initialized",
"userdata table full",
"JIT failed to initialize",
"parameter error",
"domain error",
};
//does this plugin have line ops?
const char *geterr = NULL;
if (err > 26 || err < 0)
geterr = NULL;
else
geterr = amx_errs[err];
if (!(amx->flags & AMX_FLAG_LINEOPS))
{
if (geterr == NULL)
{
sprintf(buf, "Run time error %d (plugin \"%s\" - debug not enabled).", err, g_plugins.findPluginFast(amx)->getName());
} else {
sprintf(buf, "Run time error %d (%s) (plugin \"%s\") - debug not enabled.", err, geterr, g_plugins.findPluginFast(amx)->getName());
}
} else {
if (geterr == NULL)
{
sprintf(buf, "Run time error %d on line %d (%s \"%s\").", err, line, (file?"file":"plugin"), (file?file:g_plugins.findPluginFast(amx)->getName()));
} else {
sprintf(buf, "Run time error %d (%s) on line %d (%s \"%s\").", err, geterr, line, (file?"file":"plugin"), (file?file:g_plugins.findPluginFast(amx)->getName()));
}
}
}
//by BAILOPAN
// debugger engine front end
void LogError(AMX *amx, int err, const char *fmt, ...)
{
//does this plugin have debug info?
va_list arg;
AMX_DBG *dbg = (AMX_DBG *)(amx->userdata[0]);
static char buf[1024];
static char vbuf[1024];
*buf = 0;
*vbuf = 0;
va_start(arg, fmt);
vsprintf(vbuf, fmt, arg);
va_end(arg);
if (!dbg || !(dbg->tail))
{
GenericError(amx, err, amx->curline, buf, NULL);
AMXXLOG_Log("[AMXX] %s %s", buf, vbuf);
} else {
AMX_TRACE *t = dbg->tail;
AMX_DEBUGCALL tracer = (AMX_DEBUGCALL)(amx->userdata[1]);
//actuall
cell line = amx->curline;
cell file = amx->curfile;
int i = 0;
if (file >= dbg->numFiles || file < 0)
{
GenericError(amx, err, line, buf, NULL);
} else {
GenericError(amx, err, line, buf, dbg->files[file]);
}
AMXXLOG_Log("[AMXX] %s", buf);
if (*vbuf)
{
AMXXLOG_Log("[AMXX] %s", vbuf);
}
AMXXLOG_Log("[AMXX] Debug Trace =>");
//log the error right away
while (t != NULL)
{
line = t->line;
file = t->file;
if (file >= dbg->numFiles)
{
AMXXLOG_Log("[AMXX] [%d] Line %d, File \"%s\"", i++, line, g_plugins.findPluginFast(amx)->getName());
} else {
AMXXLOG_Log("[AMXX] [%d] Line %d, File \"%s\"", i++, line, dbg->files[file]);
}
if (tracer)
(tracer)(amx, 1); //pop
t = dbg->tail;
}
}
}
void MNF_MergeDefinitionFile(const char *file) void MNF_MergeDefinitionFile(const char *file)
{ {
g_langMngr.MergeDefinitionFile(file); g_langMngr.MergeDefinitionFile(file);
} }
edict_t* MNF_GetPlayerEdict(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return NULL;
return (GET_PLAYER_POINTER_I(id)->pEdict);
}
const char *MNF_Format(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
const char *retVal = g_langMngr.FormatString(fmt, ap);
va_end(ap);
return retVal;
}
const char *MNF_GetPlayerTeam(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return NULL;
return (GET_PLAYER_POINTER_I(id)->team.c_str());
}
#ifndef MEMORY_TEST
void *MNF_Allocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc, const unsigned int allocationType, const size_t reportedSize)
{
return malloc(reportedSize);
}
void *MNF_Reallocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc, const unsigned int reallocationType, const size_t reportedSize, void *reportedAddress)
{
return realloc(reportedAddress, reportedSize);
}
void MNF_Deallocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc, const unsigned int deallocationType, void *reportedAddress)
{
free(reportedAddress);
}
#endif
// 09/18/2004 : added these two funcs that default to copyBack=false so we don't break all modules
cell MNF_PrepareCellArray(cell *ptr, unsigned int size)
{
return prepareCellArray(ptr, size, false);
}
cell MNF_PrepareCharArray(char *ptr, unsigned int size)
{
return prepareCharArray(ptr, size, false);
}
// Fnptr Request function for the new interface // Fnptr Request function for the new interface
const char *g_LastRequestedFunc = NULL; const char *g_LastRequestedFunc = NULL;
#define REGISTER_FUNC(name, func) { name, (void*)func }, #define REGISTER_FUNC(name, func) { name, (void*)func },
@ -881,7 +1299,9 @@ void *Module_ReqFnptr(const char *funcName)
REGISTER_FUNC("PrintSrvConsole", print_srvconsole) REGISTER_FUNC("PrintSrvConsole", print_srvconsole)
REGISTER_FUNC("GetModname", MNF_GetModname) REGISTER_FUNC("GetModname", MNF_GetModname)
REGISTER_FUNC("Log", MNF_Log) REGISTER_FUNC("Log", MNF_Log)
REGISTER_FUNC("LogError", LogError)
REGISTER_FUNC("MergeDefinitionFile", MNF_MergeDefinitionFile) REGISTER_FUNC("MergeDefinitionFile", MNF_MergeDefinitionFile)
REGISTER_FUNC("Format", MNF_Format)
// Amx scripts loading / unloading / managing // Amx scripts loading / unloading / managing
REGISTER_FUNC("GetAmxScript", MNF_GetAmxScript) REGISTER_FUNC("GetAmxScript", MNF_GetAmxScript)
@ -914,8 +1334,10 @@ void *Module_ReqFnptr(const char *funcName)
REGISTER_FUNC("RegisterSPForwardByName", registerSPForwardByName) REGISTER_FUNC("RegisterSPForwardByName", registerSPForwardByName)
REGISTER_FUNC("UnregisterSPForward", unregisterSPForward) REGISTER_FUNC("UnregisterSPForward", unregisterSPForward)
REGISTER_FUNC("ExecuteForward", executeForwards) REGISTER_FUNC("ExecuteForward", executeForwards)
REGISTER_FUNC("PrepareCellArray", prepareCellArray) REGISTER_FUNC("PrepareCellArray", MNF_PrepareCellArray)
REGISTER_FUNC("PrepareCharArray", prepareCharArray) REGISTER_FUNC("PrepareCharArray", MNF_PrepareCharArray)
REGISTER_FUNC("PrepareCellArrayA", prepareCellArray)
REGISTER_FUNC("PrepareCharArrayA", prepareCharArray)
// Player // Player
REGISTER_FUNC("GetPlayerFlags", MNF_GetPlayerFlags) REGISTER_FUNC("GetPlayerFlags", MNF_GetPlayerFlags)
@ -929,6 +1351,7 @@ void *Module_ReqFnptr(const char *funcName)
REGISTER_FUNC("GetPlayerPlayTime", MNF_GetPlayerPlayTime) REGISTER_FUNC("GetPlayerPlayTime", MNF_GetPlayerPlayTime)
REGISTER_FUNC("GetPlayerCurweapon", MNF_GetPlayerCurweapon) REGISTER_FUNC("GetPlayerCurweapon", MNF_GetPlayerCurweapon)
REGISTER_FUNC("GetPlayerTeamID", MNF_GetPlayerTeamID) REGISTER_FUNC("GetPlayerTeamID", MNF_GetPlayerTeamID)
REGISTER_FUNC("GetPlayerTeam", MNF_GetPlayerTeam)
REGISTER_FUNC("GetPlayerDeaths", MNF_GetPlayerDeaths) REGISTER_FUNC("GetPlayerDeaths", MNF_GetPlayerDeaths)
REGISTER_FUNC("GetPlayerFrags", MNF_GetPlayerFrags) REGISTER_FUNC("GetPlayerFrags", MNF_GetPlayerFrags)
REGISTER_FUNC("GetPlayerMenu", MNF_GetPlayerMenu) REGISTER_FUNC("GetPlayerMenu", MNF_GetPlayerMenu)
@ -938,6 +1361,7 @@ void *Module_ReqFnptr(const char *funcName)
REGISTER_FUNC("IsPlayerHLTV", MNF_IsPlayerHLTV) REGISTER_FUNC("IsPlayerHLTV", MNF_IsPlayerHLTV)
REGISTER_FUNC("GetPlayerArmor", MNF_GetPlayerArmor) REGISTER_FUNC("GetPlayerArmor", MNF_GetPlayerArmor)
REGISTER_FUNC("GetPlayerHealth", MNF_GetPlayerHealth) REGISTER_FUNC("GetPlayerHealth", MNF_GetPlayerHealth)
REGISTER_FUNC("GetPlayerEdict", MNF_GetPlayerEdict)
REGISTER_FUNC("CellToReal", MNF_CellToReal) REGISTER_FUNC("CellToReal", MNF_CellToReal)
REGISTER_FUNC("RealToCell", MNF_RealToCell) REGISTER_FUNC("RealToCell", MNF_RealToCell)
@ -945,6 +1369,10 @@ void *Module_ReqFnptr(const char *funcName)
REGISTER_FUNC("Allocator", m_allocator) REGISTER_FUNC("Allocator", m_allocator)
REGISTER_FUNC("Deallocator", m_deallocator) REGISTER_FUNC("Deallocator", m_deallocator)
REGISTER_FUNC("Reallocator", m_reallocator) REGISTER_FUNC("Reallocator", m_reallocator)
#else
REGISTER_FUNC("Allocator", MNF_Allocator)
REGISTER_FUNC("Deallocator", MNF_Deallocator)
REGISTER_FUNC("Reallocator", MNF_Reallocator)
#endif // MEMORY_TEST #endif // MEMORY_TEST
REGISTER_FUNC("Haha_HiddenStuff", MNF_HiddenStuff) REGISTER_FUNC("Haha_HiddenStuff", MNF_HiddenStuff)

View File

@ -144,7 +144,7 @@ struct pfnmodule_engine_g {
const char* (*pfnget_amxscriptname)(AMX* amx); // amx const char* (*pfnget_amxscriptname)(AMX* amx); // amx
char* (*pfnget_amxstring)(AMX*,cell,int, int&); // amx, src, buffer (0-3), len char* (*pfnget_amxstring)(AMX*,cell,int, int&); // amx, src, buffer (0-3), len
void (*pfnget_modname)(char*); // modname void (*pfnget_modname)(char*); // modname
int (*pfnload_amxscript)(AMX*, void**, const char*, char[64]); // amx, code, path, error info int (*pfnload_amxscript)(AMX*, void**, const char*, char[64], int); // amx, code, path, error info
void (*pfnprint_console)(char*, ...); // format, .... void (*pfnprint_console)(char*, ...); // format, ....
void (*pfnreport_error)(int code, char*, ... ); void (*pfnreport_error)(int code, char*, ... );
int (*pfnset_amxnatives)(AMX*,char[64]); // amx, error info int (*pfnset_amxnatives)(AMX*,char[64]); // amx, error info

View File

@ -386,7 +386,7 @@
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386" AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="odbc32.lib odbccp32.lib ..\jit\jits.lib ..\zlib\zlib.lib" AdditionalDependencies="..\jit\jits.obj ..\zlib\zlib.lib"
OutputFile="jitrelease/amxmodx_mm.dll" OutputFile="jitrelease/amxmodx_mm.dll"
LinkIncremental="1" LinkIncremental="1"
SuppressStartupBanner="TRUE" SuppressStartupBanner="TRUE"

804
amxmodx/msvc/amxmodx_mm.vcproj Executable file
View File

@ -0,0 +1,804 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="amxmodx"
ProjectGUID="{2BF64D1A-AC89-41B0-9D02-FB8CB610F850}"
SccProjectName=""
SccLocalPath="">
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RelativePath="..\CCmd.h">
</File>
<File
RelativePath="..\CEvent.h">
</File>
<File
RelativePath="..\CFile.h">
</File>
<File
RelativePath="..\CForward.h">
</File>
<File
RelativePath="..\CLang.h">
</File>
<File
RelativePath="..\CList.h">
</File>
<File
RelativePath="..\CLogEvent.h">
</File>
<File
RelativePath="..\CMenu.h">
</File>
<File
RelativePath="..\CMisc.h">
</File>
<File
RelativePath="..\CModule.h">
</File>
<File
RelativePath="..\CPlugin.h">
</File>
<File
RelativePath="..\CQueue.h">
</File>
<File
RelativePath="..\CRList.h">
</File>
<File
RelativePath="..\CString.h">
</File>
<File
RelativePath="..\CTask.h">
</File>
<File
RelativePath="..\CVault.h">
</File>
<File
RelativePath="..\CVector.h">
</File>
<File
RelativePath="..\fakemeta.h">
</File>
<File
RelativePath="..\md5.h">
</File>
<File
RelativePath="..\modules.h">
</File>
<Filter
Name="mmgr"
Filter="">
<File
RelativePath="..\mmgr\mmgr.h">
</File>
<File
RelativePath="..\mmgr\nommgr.h">
</File>
</Filter>
</Filter>
<Filter
Name="Resource Files"
Filter="rc">
<File
RelativePath="..\version.rc">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -2439,11 +2439,14 @@ PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
PFN_FORMAT_AMXSTRING g_fn_FormatAmxString; PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory; PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
PFN_LOG g_fn_Log; PFN_LOG g_fn_Log;
PFN_LOG_ERROR g_fn_LogError;
PFN_RAISE_AMXERROR g_fn_RaiseAmxError; PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
PFN_REGISTER_FORWARD g_fn_RegisterForward; PFN_REGISTER_FORWARD g_fn_RegisterForward;
PFN_EXECUTE_FORWARD g_fn_ExecuteForward; PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray; PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray; PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
PFN_IS_PLAYER_VALID g_fn_IsPlayerValid; PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
PFN_GET_PLAYER_NAME g_fn_GetPlayerName; PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
PFN_GET_PLAYER_IP g_fn_GetPlayerIP; PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
@ -2453,6 +2456,7 @@ PFN_IS_PLAYER_AUTHORIZED g_fn_IsPlayerAuthorized;
PFN_GET_PLAYER_TIME g_fn_GetPlayerTime; PFN_GET_PLAYER_TIME g_fn_GetPlayerTime;
PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime; PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime;
PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon; PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon;
PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID; PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID;
PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths; PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths;
PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu; PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu;
@ -2480,6 +2484,8 @@ PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward;
PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File; PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File;
PFN_AMX_FINDNATIVE g_fn_AmxFindNative; PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags; PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
PFN_FORMAT g_fn_Format;
// *** Exports *** // *** Exports ***
C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo) C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
@ -2523,7 +2529,9 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE); REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE);
REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME); REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
REQFUNC("Log", g_fn_Log, PFN_LOG); REQFUNC("Log", g_fn_Log, PFN_LOG);
REQFUNC("LogError", g_fn_LogError, PFN_LOG_ERROR);
REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE); REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
REQFUNC("Format", g_fn_Format, PFN_FORMAT);
// Amx scripts // Amx scripts
REQFUNC("GetAmxScript", g_fn_GetAmxScript, PFN_GET_AMXSCRIPT); REQFUNC("GetAmxScript", g_fn_GetAmxScript, PFN_GET_AMXSCRIPT);
@ -2557,7 +2565,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD); REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD);
REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY); REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY);
REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY); REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY);
REQFUNC("PrepareCellArrayA", g_fn_PrepareCellArrayA, PFN_PREPARE_CELLARRAY_A);
REQFUNC("PrepareCharArrayA", g_fn_PrepareCharArrayA, PFN_PREPARE_CHARARRAY_A);
// Player // Player
REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID); REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID);
REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME); REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME);
@ -2569,6 +2578,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME); REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME);
REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON); REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON);
REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID); REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID);
REQFUNC("GetPlayerTeam",g_fn_GetPlayerTeam, PFN_GET_PLAYER_TEAM);
REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS); REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS);
REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU); REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU);
REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS); REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS);
@ -2579,6 +2589,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("GetPlayerArmor", g_fn_GetPlayerArmor, PFN_GET_PLAYER_ARMOR); REQFUNC("GetPlayerArmor", g_fn_GetPlayerArmor, PFN_GET_PLAYER_ARMOR);
REQFUNC("GetPlayerHealth", g_fn_GetPlayerHealth, PFN_GET_PLAYER_HEALTH); REQFUNC("GetPlayerHealth", g_fn_GetPlayerHealth, PFN_GET_PLAYER_HEALTH);
REQFUNC("GetPlayerFlags", g_fn_GetPlayerFlags, PFN_GETPLAYERFLAGS); REQFUNC("GetPlayerFlags", g_fn_GetPlayerFlags, PFN_GETPLAYERFLAGS);
REQFUNC("GetPlayerEdict", g_fn_GetPlayerEdict, PFN_GET_PLAYER_EDICT);
// Memory // Memory
REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR); REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR);
@ -2645,11 +2656,14 @@ void ValidateMacros_DontCallThis_Smiley()
MF_GetAmxStringLen(NULL); MF_GetAmxStringLen(NULL);
MF_CopyAmxMemory(NULL, NULL, 0); MF_CopyAmxMemory(NULL, NULL, 0);
MF_Log("str", "str", 0); MF_Log("str", "str", 0);
MF_LogError(NULL, 0, NULL);
MF_RaiseAmxError(NULL, 0); MF_RaiseAmxError(NULL, 0);
MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0); MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0);
MF_ExecuteForward(0, 0, 0); MF_ExecuteForward(0, 0, 0);
MF_PrepareCellArray(NULL, 0); MF_PrepareCellArray(NULL, 0);
MF_PrepareCharArray(NULL, 0); MF_PrepareCharArray(NULL, 0);
MF_PrepareCellArrayA(NULL, 0, true);
MF_PrepareCharArrayA(NULL, 0, true);
MF_IsPlayerValid(0); MF_IsPlayerValid(0);
MF_GetPlayerName(0); MF_GetPlayerName(0);
MF_GetPlayerIP(0); MF_GetPlayerIP(0);
@ -2660,6 +2674,7 @@ void ValidateMacros_DontCallThis_Smiley()
MF_GetPlayerPlayTime(0); MF_GetPlayerPlayTime(0);
MF_GetPlayerCurweapon(0); MF_GetPlayerCurweapon(0);
MF_GetPlayerTeamID(0); MF_GetPlayerTeamID(0);
MF_GetPlayerTeam(0);
MF_GetPlayerDeaths(0); MF_GetPlayerDeaths(0);
MF_GetPlayerMenu(0); MF_GetPlayerMenu(0);
MF_GetPlayerKeys(0); MF_GetPlayerKeys(0);
@ -2673,11 +2688,14 @@ void ValidateMacros_DontCallThis_Smiley()
MF_AmxExecv(0, 0, 0, 0, 0); MF_AmxExecv(0, 0, 0, 0, 0);
MF_AmxFindPublic(0, 0, 0); MF_AmxFindPublic(0, 0, 0);
MF_AmxAllot(0, 0, 0, 0); MF_AmxAllot(0, 0, 0, 0);
MF_LoadAmxScript(0, 0, 0, 0); MF_LoadAmxScript(0, 0, 0, 0, 0);
MF_UnloadAmxScript(0, 0); MF_UnloadAmxScript(0, 0);
MF_RegisterSPForward(0, 0, 0, 0, 0, 0); MF_RegisterSPForward(0, 0, 0, 0, 0, 0);
MF_RegisterSPForwardByName(0, 0, 0, 0, 0, 0); MF_RegisterSPForwardByName(0, 0, 0, 0, 0, 0);
MF_UnregisterSPForward(0); MF_UnregisterSPForward(0);
MF_GetPlayerFrags(0);
MF_GetPlayerEdict(0);
MF_Format("", 4, "str");
} }
#endif #endif
@ -2794,7 +2812,7 @@ void *operator new(size_t reportedSize)
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
void *operator new[](size_t reportedSize) void *operator new[](size_t reportedSize)
@ -2807,7 +2825,7 @@ void *operator new[](size_t reportedSize)
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
// Microsoft memory tracking operators // Microsoft memory tracking operators
@ -2821,7 +2839,7 @@ void *operator new(size_t reportedSize, const char *sourceFile, int sourceLine)
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
void *operator new[](size_t reportedSize, const char *sourceFile, int sourceLine) void *operator new[](size_t reportedSize, const char *sourceFile, int sourceLine)
{ {
@ -2833,7 +2851,7 @@ void *operator new[](size_t reportedSize, const char *sourceFile, int sourceLine
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
void operator delete(void *reportedAddress) void operator delete(void *reportedAddress)

View File

@ -204,11 +204,9 @@ typedef struct tagAMX {
cell reset_stk PACKED; cell reset_stk PACKED;
cell reset_hea PACKED; cell reset_hea PACKED;
cell sysreq_d PACKED; /* relocated address/value for the SYSREQ.D opcode */ cell sysreq_d PACKED; /* relocated address/value for the SYSREQ.D opcode */
#if defined JIT
/* support variables for the JIT */ /* support variables for the JIT */
int reloc_size PACKED; /* required temporary buffer for relocations */ int reloc_size PACKED; /* required temporary buffer for relocations */
long code_size PACKED; /* estimated memory footprint of the native code */ long code_size PACKED; /* estimated memory footprint of the native code */
#endif
} AMX; } AMX;
enum { enum {
@ -1921,11 +1919,14 @@ typedef int (*PFN_GET_AMXSTRINGLEN) (const cell *ptr);
typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/); typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/);
typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/); typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/);
typedef void (*PFN_LOG) (const char * /*fmt*/, ...); typedef void (*PFN_LOG) (const char * /*fmt*/, ...);
typedef void (*PFN_LOG_ERROR) (AMX * /*amx*/, int /*err*/, const char * /*fmt*/, ...);
typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/); typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/);
typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/); typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/);
typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/); typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/);
typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/); typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/);
typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/); typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/);
typedef cell (*PFN_PREPARE_CELLARRAY_A) (cell * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
typedef cell (*PFN_PREPARE_CHARARRAY_A) (char * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/); typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/); typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/); typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/);
@ -1936,6 +1937,7 @@ typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/);
typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/); typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/);
typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/); typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/); typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_TEAM) (int /*id*/);
typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/); typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/);
typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/); typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/);
typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/); typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/);
@ -1946,6 +1948,12 @@ typedef int (*PFN_IS_PLAYER_CONNECTING) (int /*id*/);
typedef int (*PFN_IS_PLAYER_HLTV) (int /*id*/); typedef int (*PFN_IS_PLAYER_HLTV) (int /*id*/);
typedef int (*PFN_GET_PLAYER_ARMOR) (int /*id*/); typedef int (*PFN_GET_PLAYER_ARMOR) (int /*id*/);
typedef int (*PFN_GET_PLAYER_HEALTH) (int /*id*/); typedef int (*PFN_GET_PLAYER_HEALTH) (int /*id*/);
#ifdef USE_METAMOD
typedef edict_t * (*PFN_GET_PLAYER_EDICT) (int /*id*/);
#else
typedef void * (*PFN_GET_PLAYER_EDICT) (int /*id*/);
#endif
typedef void * (*PFN_ALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/, typedef void * (*PFN_ALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
const unsigned int /*type*/, const size_t /*size*/); const unsigned int /*type*/, const size_t /*size*/);
typedef void * (*PFN_REALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/, typedef void * (*PFN_REALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
@ -1957,7 +1965,7 @@ typedef int (*PFN_AMX_EXECV) (AMX* /*amx*/, cell* /*return val*/, int /*in
typedef int (*PFN_AMX_ALLOT) (AMX* /*amx*/, int /*length*/, cell* /*amx_addr*/, cell** /*phys_addr*/); typedef int (*PFN_AMX_ALLOT) (AMX* /*amx*/, int /*length*/, cell* /*amx_addr*/, cell** /*phys_addr*/);
typedef int (*PFN_AMX_FINDPUBLIC) (AMX* /*amx*/, char* /*func name*/, int* /*index*/); typedef int (*PFN_AMX_FINDPUBLIC) (AMX* /*amx*/, char* /*func name*/, int* /*index*/);
typedef int (*PFN_AMX_FINDNATIVE) (AMX* /*amx*/, char* /*func name*/, int* /*index*/); typedef int (*PFN_AMX_FINDNATIVE) (AMX* /*amx*/, char* /*func name*/, int* /*index*/);
typedef int (*PFN_LOAD_AMXSCRIPT) (AMX* /*amx*/, void** /*code*/, const char* /*path*/, char[64] /*error info*/); typedef int (*PFN_LOAD_AMXSCRIPT) (AMX* /*amx*/, void** /*code*/, const char* /*path*/, char[64] /*error info*/, int /* debug */);
typedef int (*PFN_UNLOAD_AMXSCRIPT) (AMX* /*amx*/,void** /*code*/); typedef int (*PFN_UNLOAD_AMXSCRIPT) (AMX* /*amx*/,void** /*code*/);
typedef cell (*PFN_REAL_TO_CELL) (REAL /*x*/); typedef cell (*PFN_REAL_TO_CELL) (REAL /*x*/);
typedef REAL (*PFN_CELL_TO_REAL) (cell /*x*/); typedef REAL (*PFN_CELL_TO_REAL) (cell /*x*/);
@ -1965,6 +1973,7 @@ typedef int (*PFN_REGISTER_SPFORWARD) (AMX * /*amx*/, int /*func*/, ... /*pa
typedef int (*PFN_REGISTER_SPFORWARD_BYNAME) (AMX * /*amx*/, const char * /*funcName*/, ... /*params*/); typedef int (*PFN_REGISTER_SPFORWARD_BYNAME) (AMX * /*amx*/, const char * /*funcName*/, ... /*params*/);
typedef void (*PFN_UNREGISTER_SPFORWARD) (int /*id*/); typedef void (*PFN_UNREGISTER_SPFORWARD) (int /*id*/);
typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/); typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/);
typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/);
extern PFN_ADD_NATIVES g_fn_AddNatives; extern PFN_ADD_NATIVES g_fn_AddNatives;
extern PFN_BUILD_PATHNAME g_fn_BuildPathname; extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
@ -1981,11 +1990,14 @@ extern PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString; extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory; extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
extern PFN_LOG g_fn_Log; extern PFN_LOG g_fn_Log;
extern PFN_LOG_ERROR g_fn_LogError;
extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError; extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
extern PFN_REGISTER_FORWARD g_fn_RegisterForward; extern PFN_REGISTER_FORWARD g_fn_RegisterForward;
extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward; extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray; extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray; extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
extern PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
extern PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid; extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName; extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP; extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
@ -2019,6 +2031,9 @@ extern PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward;
extern PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File; extern PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File;
extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative; extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags; extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
extern PFN_FORMAT g_fn_Format;
extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
#ifdef MAY_NEVER_BE_DEFINED #ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems // Function prototypes for intellisense and similar systems
@ -2038,11 +2053,14 @@ int MF_GetAmxStringLen (const cell *ptr) { }
char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { } char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { }
void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { } void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { }
void MF_Log (const char * fmt, ...) { } void MF_Log (const char * fmt, ...) { }
void MF_LogError (AMX * amx, int err, const char *fmt, ...) { }
int MF_RaiseAmxError (AMX * amx, int error) { } int MF_RaiseAmxError (AMX * amx, int error) { }
int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { } int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { }
int MF_ExecuteForward (int id, ...) { } int MF_ExecuteForward (int id, ...) { }
cell MF_PrepareCellArray (cell * ptr, unsigned int size) { } cell MF_PrepareCellArray (cell * ptr, unsigned int size) { }
cell MF_PrepareCharArray (char * ptr, unsigned int size) { } cell MF_PrepareCharArray (char * ptr, unsigned int size) { }
cell MF_PrepareCellArrayA (cell * ptr, unsigned int size, bool copyBack) { }
cell MF_PrepareCharArrayA (char * ptr, unsigned int size, bool copyBack) { }
int MF_IsPlayerValid (int id) { } int MF_IsPlayerValid (int id) { }
const char * MF_GetPlayerName (int id) { } const char * MF_GetPlayerName (int id) { }
const char * MF_GetPlayerIP (int id) { } const char * MF_GetPlayerIP (int id) { }
@ -2052,6 +2070,7 @@ int MF_IsPlayerAuthorized (int id) { }
float MF_GetPlayerTime (int id) { } float MF_GetPlayerTime (int id) { }
float MF_GetPlayerPlayTime (int id) { } float MF_GetPlayerPlayTime (int id) { }
int MF_GetPlayerCurweapon (int id) { } int MF_GetPlayerCurweapon (int id) { }
const char * MF_GetPlayerTeam (int id) { }
int MF_GetPlayerTeamID (int id) { } int MF_GetPlayerTeamID (int id) { }
int MF_GetPlayerDeaths (int id) { } int MF_GetPlayerDeaths (int id) { }
int MF_GetPlayerMenu (int id) { } int MF_GetPlayerMenu (int id) { }
@ -2068,6 +2087,8 @@ int MF_RegisterSPForwardByName (AMX * amx, const char *str, ...) { }
int MF_RegisterSPForward (AMX * amx, int func, ...) { } int MF_RegisterSPForward (AMX * amx, int func, ...) { }
void MF_UnregisterSPForward (int id) { } void MF_UnregisterSPForward (int id) { }
int MF_GetPlayerFlags (int id) { } int MF_GetPlayerFlags (int id) { }
edict_t* MF_GetPlayerEdict (int id) { }
const char * MF_Format (const char *fmt, ...) { }
#endif // MAY_NEVER_BE_DEFINED #endif // MAY_NEVER_BE_DEFINED
#define MF_AddNatives g_fn_AddNatives #define MF_AddNatives g_fn_AddNatives
@ -2085,11 +2106,14 @@ int MF_GetPlayerFlags (int id) { }
#define MF_GetAmxStringLen g_fn_GetAmxStringLen #define MF_GetAmxStringLen g_fn_GetAmxStringLen
#define MF_CopyAmxMemory g_fn_CopyAmxMemory #define MF_CopyAmxMemory g_fn_CopyAmxMemory
void MF_Log(const char *fmt, ...); void MF_Log(const char *fmt, ...);
#define MF_LogError g_fn_LogError
#define MF_RaiseAmxError g_fn_RaiseAmxError #define MF_RaiseAmxError g_fn_RaiseAmxError
#define MF_RegisterForward g_fn_RegisterForward #define MF_RegisterForward g_fn_RegisterForward
#define MF_ExecuteForward g_fn_ExecuteForward #define MF_ExecuteForward g_fn_ExecuteForward
#define MF_PrepareCellArray g_fn_PrepareCellArray #define MF_PrepareCellArray g_fn_PrepareCellArray
#define MF_PrepareCharArray g_fn_PrepareCharArray #define MF_PrepareCharArray g_fn_PrepareCharArray
#define MF_PrepareCellArrayA g_fn_PrepareCellArrayA
#define MF_PrepareCharArrayA g_fn_PrepareCharArrayA
#define MF_IsPlayerValid g_fn_IsPlayerValid #define MF_IsPlayerValid g_fn_IsPlayerValid
#define MF_GetPlayerName g_fn_GetPlayerName #define MF_GetPlayerName g_fn_GetPlayerName
#define MF_GetPlayerIP g_fn_GetPlayerIP #define MF_GetPlayerIP g_fn_GetPlayerIP
@ -2099,6 +2123,7 @@ void MF_Log(const char *fmt, ...);
#define MF_GetPlayerTime g_fn_GetPlayerTime #define MF_GetPlayerTime g_fn_GetPlayerTime
#define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime #define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime
#define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon #define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon
#define MF_GetPlayerTeam g_fn_GetPlayerTeam
#define MF_GetPlayerTeamID g_fn_GetPlayerTeamID #define MF_GetPlayerTeamID g_fn_GetPlayerTeamID
#define MF_GetPlayerDeaths g_fn_GetPlayerDeaths #define MF_GetPlayerDeaths g_fn_GetPlayerDeaths
#define MF_GetPlayerMenu g_fn_GetPlayerMenu #define MF_GetPlayerMenu g_fn_GetPlayerMenu
@ -2123,6 +2148,8 @@ void MF_Log(const char *fmt, ...);
#define MF_RegisterSPForward g_fn_RegisterSPForward #define MF_RegisterSPForward g_fn_RegisterSPForward
#define MF_UnregisterSPForward g_fn_UnregisterSPForward #define MF_UnregisterSPForward g_fn_UnregisterSPForward
#define MF_GetPlayerFlags g_fn_GetPlayerFlags #define MF_GetPlayerFlags g_fn_GetPlayerFlags
#define MF_GetPlayerEdict g_fn_GetPlayerEdict
#define MF_Format g_fn_Format
/*** Memory ***/ /*** Memory ***/
void *operator new(size_t reportedSize); void *operator new(size_t reportedSize);
@ -2167,5 +2194,4 @@ void Mem_Deallocator(const char *sourceFile, const unsigned int sourceLine, cons
#define realloc(ptr,sz) Mem_Reallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_realloc,sz,ptr) #define realloc(ptr,sz) Mem_Reallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_realloc,sz,ptr)
#define free(ptr) Mem_Deallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_free,ptr) #define free(ptr) Mem_Deallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_free,ptr)
#endif // #ifndef __AMXXMODULE_H__ #endif // #ifndef __AMXXMODULE_H__

View File

@ -62,6 +62,18 @@ void amx_command(){
++a; ++a;
} }
a = g_plugins.begin();
while (a)
{
if ( (*a).getStatusCode() == ps_bad_load )
{
//error
print_srvconsole("Load fails: %s\n", (*a).getError());
}
++a;
}
print_srvconsole( "%d plugins, %d running\n",plugins,running ); print_srvconsole( "%d plugins, %d running\n",plugins,running );
} }
@ -138,7 +150,15 @@ void amx_command(){
print_srvconsole( "%s %s\n", Plugin_info.name, Plugin_info.version); print_srvconsole( "%s %s\n", Plugin_info.name, Plugin_info.version);
print_srvconsole( "author: %s (%s)\n", Plugin_info.author, Plugin_info.url); print_srvconsole( "author: %s (%s)\n", Plugin_info.author, Plugin_info.url);
print_srvconsole( "compiled: %s\n", __DATE__ ", " __TIME__); print_srvconsole( "compiled: %s\n", __DATE__ ", " __TIME__);
#ifdef JIT
print_srvconsole( "Core mode: JIT\n");
#else
#ifdef ASM32
print_srvconsole( "Core mode: ASM\n");
#else
print_srvconsole( "Core mode: Normal\n");
#endif
#endif
} }
else if (!strcmp(cmd,"modules")) else if (!strcmp(cmd,"modules"))
{ {
@ -149,7 +169,7 @@ void amx_command(){
int running = 0; int running = 0;
int modules = 0; int modules = 0;
CList<CModule>::iterator a = g_modules.begin(); CList<CModule,const char *>::iterator a = g_modules.begin();
while ( a ) while ( a )
{ {
@ -165,12 +185,6 @@ void amx_command(){
} }
print_srvconsole( "%d modules, %d correct\n",modules,running); print_srvconsole( "%d modules, %d correct\n",modules,running);
} else if (!strcmp(cmd, "jit")) {
#ifdef JIT
print_srvconsole("Using the JIT.\n");
#else
print_srvconsole("Not using the JIT.\n");
#endif
} else if (!strcmp(cmd, "gpl")) } else if (!strcmp(cmd, "gpl"))
{ {
print_srvconsole("AMX Mod X\n"); print_srvconsole("AMX Mod X\n");
@ -269,10 +283,9 @@ void plugin_srvcmd()
if ((err = amx_Exec( (*a).getPlugin()->getAMX(), &ret , (*a).getFunction() if ((err = amx_Exec( (*a).getPlugin()->getAMX(), &ret , (*a).getFunction()
, 3 , g_srvindex , (*a).getFlags() , (*a).getId() )) != AMX_ERR_NONE) , 3 , g_srvindex , (*a).getFlags() , (*a).getId() )) != AMX_ERR_NONE)
{
AMXXLOG_Log("[AMXX] Run time error %d on line %ld (plugin \"%s\")", LogError((*a).getPlugin()->getAMX(), err, "");
err,(*a).getPlugin()->getAMX()->curline,(*a).getPlugin()->getName()); }
if ( ret ) break; if ( ret ) break;
} }

View File

@ -448,6 +448,60 @@ char* format_arguments(AMX *amx, int parm,int& len)
return *buffer; return *buffer;
} }
//added by BAILOPAN for jtp10181
//takes a string and breaks it into a 1st param and rest params
//different from strbreak because it's more crafted for control
static cell AMX_NATIVE_CALL amx_strtok(AMX *amx, cell *params)
{
int left_pos = 0;
int right_pos = 0;
unsigned int i = 0;
bool done_flag = false;
int len = 0;
//string[]
char *string = get_amxstring(amx, params[1], 0, len);
//left[]
char *left = new char[len+1];
//right[]
char *right = new char[len+1];
int leftMax = params[3];
int rightMax = params[5];
//token
char token = params[6];
//trim
int trim = params[7];
for (i=0; i<len; i++)
{
if (trim && !done_flag)
{
if (isspace(string[i]))
{
while (isspace(string[++i]));
done_flag = true;
}
}
if (!done_flag && string[i] == token)
{
done_flag = true;
i++;
}
if (done_flag)
{
right[right_pos++] = string[i];
} else {
left[left_pos++] = string[i];
}
}
right[right_pos] = 0;
left[left_pos] = 0;
set_amxstring(amx, params[2], left, leftMax);
set_amxstring(amx, params[4], right, rightMax);
delete [] left;
delete [] right;
return 1;
}
//added by BAILOPAN //added by BAILOPAN
//Takes a string and breaks it into a 1st param and rest params //Takes a string and breaks it into a 1st param and rest params
//strbreak(String[], First[], FirstLen, Rest[], RestLen) //strbreak(String[], First[], FirstLen, Rest[], RestLen)
@ -467,7 +521,7 @@ static cell AMX_NATIVE_CALL strbreak(AMX *amx, cell *params) /* 5 param */
int LeftMax = params[3]; int LeftMax = params[3];
int RightMax = params[5]; int RightMax = params[5];
for (i=0; i<strlen(string); i++) { for (i=0; i<l; i++) {
if (string[i] == '"' && !quote_flag) { if (string[i] == '"' && !quote_flag) {
quote_flag = true; quote_flag = true;
} else if (string[i] == '"' && quote_flag) { } else if (string[i] == '"' && quote_flag) {
@ -611,5 +665,6 @@ AMX_NATIVE_INFO string_Natives[] = {
{ "str_to_num", strtonum }, { "str_to_num", strtonum },
{ "trim", amx_trim }, { "trim", amx_trim },
{ "ucfirst", amx_ucfirst }, { "ucfirst", amx_ucfirst },
{ "strtok", amx_strtok },
{ NULL, NULL } { NULL, NULL }
}; };

BIN
amxmodx/zlib/libz.a Executable file

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BIN
amxmodx/zlib/libz64.a Executable file

Binary file not shown.

176
compiler/scasm/Makefile.pl Executable file
View File

@ -0,0 +1,176 @@
#!/usr/bin/perl
#(C)2004 AMX Mod X Development Team
# by David "BAILOPAN" Anderson
# output will occur in bin.x.proc
# where x is debug or opt and proc is ix86 or amd64
# You must use this script from the project src dir
#options =
# debug - enable gdb debugging
# amd64 - compile for AMD64
# proc=ix86 - assumed not amd64
# clean - clean the specifications above
$PROJECT = "sasm";
$gccf = "gcc";
@CPP_SOURCE_FILES = ("amx_compiler.cpp", "amx_data.cpp", "amx_define.cpp", "amx_error.cpp", "amx_label.cpp", "amx_macro.cpp", "amx_natives.cpp", "amx_proc.cpp", "amx_parser.cpp", "amx_symbol.cpp", "amxasm.cpp", "cexpr.cpp");
@C_SOURCE_FILES = ();
my %OPTIONS, %OPT;
$OPT{"debug"} = "-g -ggdb";
$OPT{"opt"} = "-O2 -ffast-math -funroll-loops -fomit-frame-pointer -s -DNDEBUG -Wall -Wno-unknown-pragmas -DOPT_TYPE=\"optimized\"";
$OPTIONS{"include"} = "";
while ($cmd = shift)
{
if ($cmd =~ /amd64/) {
$OPTIONS{"amd64"} = 1;
} elsif ($cmd =~ /debug/) {
$OPTIONS{"debug"} = 1;
} elsif ($cmd =~ /proc=i(\d)86/) {
$proc = $1;
if ($OPTIONS{"amd64"})
{
die "You cannot compile for i".$proc."86 and AMD64.\n";
} else {
$OPTIONS{"proc"} = "i".$proc."86";
}
} elsif ($cmd =~ /clean/) {
$OPTIONS{"clean"} = 1;
}
}
$gcc = `$gccf --version`;
if ($gcc =~ /2\.9/)
{
$OPT{"opt"} .= " -malign-loops=2 -malign-jumps=2 -malign-functions=2";
} else {
$OPT{"opt"} .= " -falign-loops=2 -falign-jumps=2 -falign-functions=2";
}
if ($OPTIONS{"debug"})
{
$cflags = $OPT{"debug"};
} else {
if (!$OPTIONS{"amd64"})
{
$proc = $OPTIONS{"proc"};
if (!$proc)
{
$proc = 3;
}
$cflags = "-march=i".$proc."86 ".$OPT{"opt"};
} else {
$cflags = $OPT{"opt"};
}
}
if ($OPTIONS{"amd64"})
{
$cflags .= " -m64 -DHAVE_I64 -DSMALL_CELL_SIZE=64 $cflags";
}
if ($OPTIONS{"debug"})
{
$outdir = "bin.debug";
} else {
$outdir = "bin.opt";
}
if ($OPTIONS{"amd64"})
{
$outdir .= ".amd64";
$bin = $PROJECT."_amd64.so";
} else {
$proc = $OPTIONS{"proc"};
if ($proc)
{
$outdir .= ".i".$proc."86";
$bin = $PROJECT."_i".$proc."86.so";
} else {
$outdir .= ".i386";
$bin = $PROJECT."_i386.so";
}
}
unlink("$outdir/$bin");
if ($OPTIONS{"clean"})
{
`rm $outdir/*.o`;
die("Project cleaned.\n");
}
#create the dirs
#build link list
my @LINK;
for ($i=0; $i<=$#CPP_SOURCE_FILES; $i++)
{
$file = $CPP_SOURCE_FILES[$i];
$file =~ s/\.cpp/\.o/;
push(@LINK, $outdir."/".$file);
}
for ($i=0; $i<=$#C_SOURCE_FILES; $i++)
{
$file = $C_SOURCE_FILES[$i];
$file =~ s/\.c/\.o/;
push(@LINK, $outdir."/".$file);
}
if (!(-d $outdir))
{
mkdir($outdir);
}
$inc = $OPTIONS{"include"};
for ($i=0; $i<=$#CPP_SOURCE_FILES; $i++)
{
$file = $CPP_SOURCE_FILES[$i];
$ofile = $file;
$ofile =~ s/\.cpp/\.o/;
$ofile = "$outdir/$ofile";
$gcc = "$gccf $cflags -Dstrcmpi=strcasecmp -fPIC $inc -c $file -o $ofile";
if (-e $ofile)
{
$file_time = (stat($file))[9];
$ofile_time = (stat($ofile))[9];
if ($file_time > $ofile_time)
{
print "$gcc\n";
`$gcc`;
}
} else {
print "$gcc\n";
`$gcc`;
}
}
for ($i=0; $i<=$#CPP_SOURCE_FILES; $i++)
{
$file = $C_SOURCE_FILES[$i];
$ofile = $file;
$ofile =~ s/\.c/\.o/;
$ofile = "$outdir/$ofile";
$gcc = "cc $cflags -Dstrcmpi=strcasecmp -fPIC $inc -c $file -o $ofile";
if (-e $ofile)
{
$file_time = (stat($file))[9];
$ofile_time = (stat($file))[9];
if ($file_time > $ofile_time)
{
print "$gcc\n";
`$gcc`;
}
} else {
print "$gcc\n";
`$gcc`;
}
}
$gcc = "$gccf $cflags -shared -lstdc++ -ldl -lm @LINK -o $outdir/$bin";
print "$gcc\n";
`$gcc`;

View File

@ -70,3 +70,10 @@ amx_extendmap_step 15
//If you set this to 0, clients cannot chose their language //If you set this to 0, clients cannot chose their language
amx_client_languages 1 amx_client_languages 1
// Plugin Debug mode
// 0 - No debugging (garbage line numbers)
// 1 - Plugins with "debug" option in plugins.ini are put into debug mode
// 2 - All plugins are put in debug mode
// Note - debug mode will affect JIT performance
amx_debug 1

View File

@ -13,4 +13,4 @@ amxx_vault addons/amxmodx/data/vault.ini
; 1 - one logfile / day ; 1 - one logfile / day
; 2 - one logfile / map ; 2 - one logfile / map
; 3 - HL Logs ; 3 - HL Logs
amx_logging 1 amxx_logging 1

View File

@ -86,3 +86,10 @@ amx_statsx_freeze -2.0
//If you set this to 0, clients cannot chose their language //If you set this to 0, clients cannot chose their language
amx_client_languages 1 amx_client_languages 1
// Plugin Debug mode
// 0 - No debugging (garbage line numbers)
// 1 - Plugins with "debug" option in plugins.ini are put into debug mode
// 2 - All plugins are put in debug mode
// Note - debug mode will affect JIT performance
amx_debug 1

View File

@ -15,4 +15,4 @@ csstats addons/amxmodx/data/csstats.dat
; 1 - one logfile / day ; 1 - one logfile / day
; 2 - one logfile / map ; 2 - one logfile / map
; 3 - HL Logs ; 3 - HL Logs
amx_logging 1 amxx_logging 1

View File

@ -19,7 +19,7 @@ mapsmenu.amxx ; maps menu (vote, changelevel)
; Chat / Messages ; Chat / Messages
adminchat.amxx ; console chat commands adminchat.amxx ; console chat commands
;antiflood.amxx ; prevent clients from chat-flooding the server antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages imessage.amxx ; displays information messages
adminvote.amxx ; vote commands adminvote.amxx ; vote commands

9
configs/cstrike/stats.ini Executable file
View File

@ -0,0 +1,9 @@
;Generated by Stats Configuration Plugin. Do not modify!
;Variable Description
ShowAttackers ;Show Attackers
ShowVictims ;Show Victims
ShowStats ;HUD-stats default
SayRankStats ;Say /rankstats
SayRank ;Say /rank
SayTop15 ;Say /top15
ShowStats ;HUD-stats default

View File

@ -13,7 +13,7 @@ amxx_vault addons/amxmodx/data/vault.ini
; 1 - one logfile / day ; 1 - one logfile / day
; 2 - one logfile / map ; 2 - one logfile / map
; 3 - HL Logs ; 3 - HL Logs
amx_logging 1 amxx_logging 1
dodstats_score addons/amxmodx/data/dodstats.amxx dodstats_score addons/amxmodx/data/dodstats.amxx
dodstats addons/amxmodx/data/dodstats.dat dodstats addons/amxmodx/data/dodstats.dat

View File

@ -19,7 +19,7 @@ mapsmenu.amxx ; maps menu (vote, changelevel)
; Chat / Messages ; Chat / Messages
adminchat.amxx ; console chat commands adminchat.amxx ; console chat commands
;antiflood.amxx ; prevent clients from chat-flooding the server antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages imessage.amxx ; displays information messages
adminvote.amxx ; vote commands adminvote.amxx ; vote commands

View File

@ -68,8 +68,23 @@ amx_extendmap_max 90
// Step for each extending // Step for each extending
amx_extendmap_step 15 amx_extendmap_step 15
//If you set this to 0, clients cannot chose their language
amx_client_languages 1
// Plugin Debug mode
// 0 - No debugging (garbage line numbers)
// 1 - Plugins with "debug" option in plugins.ini are put into debug mode
// 2 - All plugins are put in debug mode
// Note - debug mode will affect JIT performance
amx_debug 1
// Ignore the minimum and maximum settings for maps in the mapcycle // Ignore the minimum and maximum settings for maps in the mapcycle
amx_mapnum_ignore 0 amx_mapnum_ignore 0
//If you set this to 0, clients cannot chose their language // Idle Kicker Settings:
amx_client_languages 1 amx_idle_time 120 // Time players must be idle to be kicked
amx_idle_min_players 8 // Minimum players on the server before kicking starts
amx_idle_ignore_immunity 1 // Kick idle admins with immunity?
// Change this value to alter the frequency (in seconds) players can say /stuck to free themselves.
//amx_unstuck_frequency 4

View File

@ -16,7 +16,6 @@ co_daimos
ns_origin ns_origin
co_kestrel co_kestrel
ns_tanith ns_tanith
co_rebirth
ns_nancy ns_nancy
ns_veil ns_veil
co_core co_core

View File

@ -5,8 +5,8 @@
; ------------------------------ ; ------------------------------
; Fun - provides extra functions ; Fun - provides extra functions
; ------------------------------ ; ------------------------------
fun_amxx_i386.so ;fun_amxx_i386.so
fun_amxx.dll ;fun_amxx.dll
; ---------------------------------------------------- ; ----------------------------------------------------
; Engine - provides engine functions core to Half-Life ; Engine - provides engine functions core to Half-Life
@ -53,5 +53,5 @@ fun_amxx.dll
; ----------------- ; -----------------
; Natural Selection ; Natural Selection
; ----------------- ; -----------------
;ns_amxx_i386.so ns_amxx_i386.so
;ns_amxx.dll ns_amxx.dll

40
configs/ns/plugins.ini Executable file
View File

@ -0,0 +1,40 @@
; AMX Mod X plugins
; Admin Base - Always one has to be activated
admin.amxx ; admin base (required for any admin-related)
;admin_sql.amxx ; admin base - SQL version (comment admin.amxx)
; Basic
admincmd.amxx ; basic admin console commands
adminhelp.amxx ; help command for admin console commands
adminslots.amxx ; slot reservation
multilingual.amxx ; Multi-Lingual management
; Menus
menufront.amxx ; front-end for admin menus
cmdmenu.amxx ; command menu (speech, settings)
plmenu.amxx ; players menu (kick, ban, client cmds.)
;telemenu.amxx ; teleport menu (Fun Module required!)
mapsmenu.amxx ; maps menu (vote, changelevel)
; Chat / Messages
adminchat.amxx ; console chat commands
antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages
adminvote.amxx ; vote commands
; Map related
nextmap.amxx ; displays next map in mapcycle
mapchooser.amxx ; allows to vote for next map
timeleft.amxx ; displays time left on map
; Configuration
pausecfg.amxx ; allows to pause and unpause some plugins
; NS Specific plugins
idlekicker.amxx ; kicks idle players
nscommands.amxx ; extra commands for Natural-Selection
unstuck.amxx ; Allows players to free themselves if they get stuck in the map (req engine & ns modules)
; Custom - Add 3rd party plugins here

49
configs/ns/users.ini Executable file
View File

@ -0,0 +1,49 @@
; Users configuration file
; File location: $moddir/addons/amxx/configs/users.ini
; Line starting with ; is a comment
; Access flags:
; a - immunity (can't be kicked/baned/slayed/slaped and affected by other commmands)
; b - reservation (can join on reserved slots)
; c - amx_kick command
; d - amx_ban and amx_unban commands
; e - amx_slay and amx_slap commands
; f - amx_map command
; g - amx_cvar command (not all cvars will be available)
; h - amx_cfg command
; i - amx_chat and other chat commands
; j - amx_vote and other vote commands
; k - access to sv_password cvar (by amx_cvar command)
; l - access to amx_rcon command and rcon_password cvar (by amx_cvar command)
; m - custom level A (for additional plugins)
; n - custom level B
; o - custom level C
; p - custom level D
; q - custom level E
; r - custom level F
; s - custom level G
; t - ns commands (amx_random, amx_readyroom, amx_uncomm, amx_alien, amx_marine)
; u - menu access
; z - user (no admin)
; Account flags:
; a - disconnect player on invalid password
; b - clan tag
; c - this is steamid/wonid
; d - this is ip
; e - password is not checked (only name/ip/steamid needed)
; Password:
; Add to your autoexec.cfg: setinfo _pw "<password>"
; Change _pw to the value of amx_password_field
; Format of admin account:
; <name|ip|steamid> <password> <access flags> <account flags>
; Examples of admin accounts:
; "STEAM_0:0:123456" "" "abcdefghijklmnopqrstu" "ce"
; "123.45.67.89" "" "abcdefghijklmnopqrstu" "de"
; "My Name" "my_password" "abcdefghijklmnopqrstu" "a"
"loopback" "" "abcdefghijklmnopqrstu" "de"

View File

@ -19,7 +19,7 @@ mapsmenu.amxx ; maps menu (vote, changelevel)
; Chat / Messages ; Chat / Messages
adminchat.amxx ; console chat commands adminchat.amxx ; console chat commands
;antiflood.amxx ; prevent clients from chat-flooding the server antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages imessage.amxx ; displays information messages
adminvote.amxx ; vote commands adminvote.amxx ; vote commands

View File

@ -15,4 +15,4 @@ tfcstats addons/amxmodx/data/tfcstats.dat
; 1 - one logfile / day ; 1 - one logfile / day
; 2 - one logfile / map ; 2 - one logfile / map
; 3 - HL Logs ; 3 - HL Logs
amx_logging 1 amxx_logging 1

View File

@ -19,7 +19,7 @@ mapsmenu.amxx ; maps menu (vote, changelevel)
; Chat / Messages ; Chat / Messages
adminchat.amxx ; console chat commands adminchat.amxx ; console chat commands
;antiflood.amxx ; prevent clients from chat-flooding the server antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages imessage.amxx ; displays information messages
adminvote.amxx ; vote commands adminvote.amxx ; vote commands

View File

@ -2,7 +2,7 @@
amxx_logdir addons/amxmodx/logs amxx_logdir addons/amxmodx/logs
amxx_configsdir addons/amxmodx/configs amxx_configsdir addons/amxmodx/configs
amxx_datadir addons/amxmodx/data amxx_datadir addons/amxmodx/data
amxx_modules addons/amxmodx/configs/modules.inia amxx_modules addons/amxmodx/configs/modules.ini
mxx_plugins addons/amxmodx/configs/plugins.ini mxx_plugins addons/amxmodx/configs/plugins.ini
amxx_pluginsdir addons/amxmodx/plugins amxx_pluginsdir addons/amxmodx/plugins
amxx_modulesdir addons/amxmodx/modules amxx_modulesdir addons/amxmodx/modules
@ -15,4 +15,4 @@ tsstats addons/amxmodx/data/tsstats.dat
; 1 - one logfile / day ; 1 - one logfile / day
; 2 - one logfile / map ; 2 - one logfile / map
; 3 - HL Logs ; 3 - HL Logs
amx_logging 1 amxx_logging 1

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@ -19,7 +19,7 @@ mapsmenu.amxx ; maps menu (vote, changelevel)
; Chat / Messages ; Chat / Messages
adminchat.amxx ; console chat commands adminchat.amxx ; console chat commands
;antiflood.amxx ; prevent clients from chat-flooding the server antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages imessage.amxx ; displays information messages
adminvote.amxx ; vote commands adminvote.amxx ; vote commands

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@ -130,7 +130,7 @@ void RankSystem::clear(){
bool RankSystem::loadCalc(const char* filename, char* error) bool RankSystem::loadCalc(const char* filename, char* error)
{ {
if ((MF_LoadAmxScript(&calc.amx,&calc.code,filename,error)!=AMX_ERR_NONE)|| if ((MF_LoadAmxScript(&calc.amx,&calc.code,filename,error,0)!=AMX_ERR_NONE)||
(MF_AmxAllot(&calc.amx, 8 , &calc.amxAddr1, &calc.physAddr1)!=AMX_ERR_NONE)|| (MF_AmxAllot(&calc.amx, 8 , &calc.amxAddr1, &calc.physAddr1)!=AMX_ERR_NONE)||
(MF_AmxAllot(&calc.amx, 8 , &calc.amxAddr2, &calc.physAddr2)!=AMX_ERR_NONE)|| (MF_AmxAllot(&calc.amx, 8 , &calc.amxAddr2, &calc.physAddr2)!=AMX_ERR_NONE)||
(MF_AmxFindPublic(&calc.amx,"get_score",&calc.func)!=AMX_ERR_NONE)){ (MF_AmxFindPublic(&calc.amx,"get_score",&calc.func)!=AMX_ERR_NONE)){
@ -306,4 +306,3 @@ void RankSystem::saveRank( const char* filename )
fclose(bfp); fclose(bfp);
} }

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@ -120,4 +120,3 @@ public:
#endif #endif

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@ -23,7 +23,7 @@ $gccf = "gcc";
my %OPTIONS, %OPT; my %OPTIONS, %OPT;
$OPT{"debug"} = "-g -ggdb"; $OPT{"debug"} = "-g -ggdb";
$OPT{"opt"} = "-O2 -ffast-math -funroll-loops -fomit-frame-pointer -s -DNDEBUG -Wall -Wno-unknown-pragmas -DOPT_TYPE=\"optimized\""; $OPT{"opt"} = "-O2 -ffast-math -funroll-loops -fomit-frame-pointer -s -DNDEBUG -Wall -Wno-unknown-pragmas -DOPT_TYPE=\"optimized\" -fno-exceptions -fno-rtti";
$OPTIONS{"include"} = "-I$sdk -I. -I$mm -I$sdk/engine -I$sdk/common -I$sdk/pm_shared -I$sdk/dlls"; $OPTIONS{"include"} = "-I$sdk -I. -I$mm -I$sdk/engine -I$sdk/common -I$sdk/pm_shared -I$sdk/dlls";

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@ -2479,6 +2479,9 @@ PFN_REGISTER_SPFORWARD_BYNAME g_fn_RegisterSPForwardByName;
PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward; PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward;
PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File; PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File;
PFN_AMX_FINDNATIVE g_fn_AmxFindNative; PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
PFN_FORMAT g_fn_Format;
// *** Exports *** // *** Exports ***
C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo) C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
@ -2523,6 +2526,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME); REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
REQFUNC("Log", g_fn_Log, PFN_LOG); REQFUNC("Log", g_fn_Log, PFN_LOG);
REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE); REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
REQFUNC("Format", g_fn_Format, PFN_FORMAT);
// Amx scripts // Amx scripts
REQFUNC("GetAmxScript", g_fn_GetAmxScript, PFN_GET_AMXSCRIPT); REQFUNC("GetAmxScript", g_fn_GetAmxScript, PFN_GET_AMXSCRIPT);
@ -2530,6 +2534,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("FindAmxScriptByName", g_fn_FindAmxScriptByName, PFN_FIND_AMXSCRIPT_BYNAME); REQFUNC("FindAmxScriptByName", g_fn_FindAmxScriptByName, PFN_FIND_AMXSCRIPT_BYNAME);
REQFUNC("LoadAmxScript", g_fn_LoadAmxScript, PFN_LOAD_AMXSCRIPT); REQFUNC("LoadAmxScript", g_fn_LoadAmxScript, PFN_LOAD_AMXSCRIPT);
REQFUNC("UnloadAmxScript", g_fn_UnloadAmxScript, PFN_UNLOAD_AMXSCRIPT); REQFUNC("UnloadAmxScript", g_fn_UnloadAmxScript, PFN_UNLOAD_AMXSCRIPT);
REQFUNC("GetAmxScriptName", g_fn_GetAmxScriptName, PFN_GET_AMXSCRIPTNAME);
// String / mem in amx scripts support // String / mem in amx scripts support
REQFUNC("SetAmxString", g_fn_SetAmxString, PFN_SET_AMXSTRING); REQFUNC("SetAmxString", g_fn_SetAmxString, PFN_SET_AMXSTRING);
@ -2576,6 +2581,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("IsPlayerHLTV", g_fn_IsPlayerHLTV, PFN_IS_PLAYER_HLTV); REQFUNC("IsPlayerHLTV", g_fn_IsPlayerHLTV, PFN_IS_PLAYER_HLTV);
REQFUNC("GetPlayerArmor", g_fn_GetPlayerArmor, PFN_GET_PLAYER_ARMOR); REQFUNC("GetPlayerArmor", g_fn_GetPlayerArmor, PFN_GET_PLAYER_ARMOR);
REQFUNC("GetPlayerHealth", g_fn_GetPlayerHealth, PFN_GET_PLAYER_HEALTH); REQFUNC("GetPlayerHealth", g_fn_GetPlayerHealth, PFN_GET_PLAYER_HEALTH);
REQFUNC("GetPlayerFlags", g_fn_GetPlayerFlags, PFN_GETPLAYERFLAGS);
REQFUNC("GetPlayerEdict", g_fn_GetPlayerEdict, PFN_GET_PLAYER_EDICT);
// Memory // Memory
REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR); REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR);
@ -2670,11 +2677,14 @@ void ValidateMacros_DontCallThis_Smiley()
MF_AmxExecv(0, 0, 0, 0, 0); MF_AmxExecv(0, 0, 0, 0, 0);
MF_AmxFindPublic(0, 0, 0); MF_AmxFindPublic(0, 0, 0);
MF_AmxAllot(0, 0, 0, 0); MF_AmxAllot(0, 0, 0, 0);
MF_LoadAmxScript(0, 0, 0, 0); MF_LoadAmxScript(0, 0, 0, 0, 0);
MF_UnloadAmxScript(0, 0); MF_UnloadAmxScript(0, 0);
MF_RegisterSPForward(0, 0, 0, 0, 0, 0); MF_RegisterSPForward(0, 0, 0, 0, 0, 0);
MF_RegisterSPForwardByName(0, 0, 0, 0, 0, 0); MF_RegisterSPForwardByName(0, 0, 0, 0, 0, 0);
MF_UnregisterSPForward(0); MF_UnregisterSPForward(0);
MF_GetPlayerFrags(0);
MF_GetPlayerEdict(0);
MF_Format("", 4, "str");
} }
#endif #endif
@ -2791,7 +2801,7 @@ void *operator new(size_t reportedSize)
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
void *operator new[](size_t reportedSize) void *operator new[](size_t reportedSize)
@ -2804,7 +2814,7 @@ void *operator new[](size_t reportedSize)
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
// Microsoft memory tracking operators // Microsoft memory tracking operators
@ -2818,7 +2828,7 @@ void *operator new(size_t reportedSize, const char *sourceFile, int sourceLine)
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
void *operator new[](size_t reportedSize, const char *sourceFile, int sourceLine) void *operator new[](size_t reportedSize, const char *sourceFile, int sourceLine)
{ {
@ -2830,7 +2840,7 @@ void *operator new[](size_t reportedSize, const char *sourceFile, int sourceLine
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
void operator delete(void *reportedAddress) void operator delete(void *reportedAddress)

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@ -204,11 +204,9 @@ typedef struct tagAMX {
cell reset_stk PACKED; cell reset_stk PACKED;
cell reset_hea PACKED; cell reset_hea PACKED;
cell sysreq_d PACKED; /* relocated address/value for the SYSREQ.D opcode */ cell sysreq_d PACKED; /* relocated address/value for the SYSREQ.D opcode */
#if defined JIT
/* support variables for the JIT */ /* support variables for the JIT */
int reloc_size PACKED; /* required temporary buffer for relocations */ int reloc_size PACKED; /* required temporary buffer for relocations */
long code_size PACKED; /* estimated memory footprint of the native code */ long code_size PACKED; /* estimated memory footprint of the native code */
#endif
} AMX; } AMX;
enum { enum {
@ -1934,6 +1932,7 @@ typedef int (*PFN_IS_PLAYER_BOT) (int /*id*/);
typedef int (*PFN_IS_PLAYER_AUTHORIZED) (int /*id*/); typedef int (*PFN_IS_PLAYER_AUTHORIZED) (int /*id*/);
typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/); typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/);
typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/); typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/);
typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/); typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/);
typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/); typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/);
typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/); typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/);
@ -1945,6 +1944,12 @@ typedef int (*PFN_IS_PLAYER_CONNECTING) (int /*id*/);
typedef int (*PFN_IS_PLAYER_HLTV) (int /*id*/); typedef int (*PFN_IS_PLAYER_HLTV) (int /*id*/);
typedef int (*PFN_GET_PLAYER_ARMOR) (int /*id*/); typedef int (*PFN_GET_PLAYER_ARMOR) (int /*id*/);
typedef int (*PFN_GET_PLAYER_HEALTH) (int /*id*/); typedef int (*PFN_GET_PLAYER_HEALTH) (int /*id*/);
#ifdef USE_METAMOD
typedef edict_t * (*PFN_GET_PLAYER_EDICT) (int /*id*/);
#else
typedef void * (*PFN_GET_PLAYER_EDICT) (int /*id*/);
#endif
typedef void * (*PFN_ALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/, typedef void * (*PFN_ALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
const unsigned int /*type*/, const size_t /*size*/); const unsigned int /*type*/, const size_t /*size*/);
typedef void * (*PFN_REALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/, typedef void * (*PFN_REALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
@ -1956,7 +1961,7 @@ typedef int (*PFN_AMX_EXECV) (AMX* /*amx*/, cell* /*return val*/, int /*in
typedef int (*PFN_AMX_ALLOT) (AMX* /*amx*/, int /*length*/, cell* /*amx_addr*/, cell** /*phys_addr*/); typedef int (*PFN_AMX_ALLOT) (AMX* /*amx*/, int /*length*/, cell* /*amx_addr*/, cell** /*phys_addr*/);
typedef int (*PFN_AMX_FINDPUBLIC) (AMX* /*amx*/, char* /*func name*/, int* /*index*/); typedef int (*PFN_AMX_FINDPUBLIC) (AMX* /*amx*/, char* /*func name*/, int* /*index*/);
typedef int (*PFN_AMX_FINDNATIVE) (AMX* /*amx*/, char* /*func name*/, int* /*index*/); typedef int (*PFN_AMX_FINDNATIVE) (AMX* /*amx*/, char* /*func name*/, int* /*index*/);
typedef int (*PFN_LOAD_AMXSCRIPT) (AMX* /*amx*/, void** /*code*/, const char* /*path*/, char[64] /*error info*/); typedef int (*PFN_LOAD_AMXSCRIPT) (AMX* /*amx*/, void** /*code*/, const char* /*path*/, char[64] /*error info*/, int /* debug */);
typedef int (*PFN_UNLOAD_AMXSCRIPT) (AMX* /*amx*/,void** /*code*/); typedef int (*PFN_UNLOAD_AMXSCRIPT) (AMX* /*amx*/,void** /*code*/);
typedef cell (*PFN_REAL_TO_CELL) (REAL /*x*/); typedef cell (*PFN_REAL_TO_CELL) (REAL /*x*/);
typedef REAL (*PFN_CELL_TO_REAL) (cell /*x*/); typedef REAL (*PFN_CELL_TO_REAL) (cell /*x*/);
@ -1964,6 +1969,7 @@ typedef int (*PFN_REGISTER_SPFORWARD) (AMX * /*amx*/, int /*func*/, ... /*pa
typedef int (*PFN_REGISTER_SPFORWARD_BYNAME) (AMX * /*amx*/, const char * /*funcName*/, ... /*params*/); typedef int (*PFN_REGISTER_SPFORWARD_BYNAME) (AMX * /*amx*/, const char * /*funcName*/, ... /*params*/);
typedef void (*PFN_UNREGISTER_SPFORWARD) (int /*id*/); typedef void (*PFN_UNREGISTER_SPFORWARD) (int /*id*/);
typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/); typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/);
typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/);
extern PFN_ADD_NATIVES g_fn_AddNatives; extern PFN_ADD_NATIVES g_fn_AddNatives;
extern PFN_BUILD_PATHNAME g_fn_BuildPathname; extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
@ -2017,6 +2023,9 @@ extern PFN_REGISTER_SPFORWARD_BYNAME g_fn_RegisterSPForwardByName;
extern PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward; extern PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward;
extern PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File; extern PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File;
extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative; extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
extern PFN_FORMAT g_fn_Format;
#ifdef MAY_NEVER_BE_DEFINED #ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems // Function prototypes for intellisense and similar systems
@ -2065,6 +2074,9 @@ cell amx_ftoc (float x) { }
int MF_RegisterSPForwardByName (AMX * amx, const char *str, ...) { } int MF_RegisterSPForwardByName (AMX * amx, const char *str, ...) { }
int MF_RegisterSPForward (AMX * amx, int func, ...) { } int MF_RegisterSPForward (AMX * amx, int func, ...) { }
void MF_UnregisterSPForward (int id) { } void MF_UnregisterSPForward (int id) { }
int MF_GetPlayerFlags (int id) { }
edict_t* MF_GetPlayerEdict (int id) { }
const char * MF_Format (const char *fmt, ...) { }
#endif // MAY_NEVER_BE_DEFINED #endif // MAY_NEVER_BE_DEFINED
#define MF_AddNatives g_fn_AddNatives #define MF_AddNatives g_fn_AddNatives
@ -2119,6 +2131,9 @@ void MF_Log(const char *fmt, ...);
#define MF_RegisterSPForwardByName g_fn_RegisterSPForwardByName #define MF_RegisterSPForwardByName g_fn_RegisterSPForwardByName
#define MF_RegisterSPForward g_fn_RegisterSPForward #define MF_RegisterSPForward g_fn_RegisterSPForward
#define MF_UnregisterSPForward g_fn_UnregisterSPForward #define MF_UnregisterSPForward g_fn_UnregisterSPForward
#define MF_GetPlayerFlags g_fn_GetPlayerFlags
#define MF_GetPlayerEdict g_fn_GetPlayerEdict
#define MF_Format g_fn_Format;
/*** Memory ***/ /*** Memory ***/
void *operator new(size_t reportedSize); void *operator new(size_t reportedSize);
@ -2163,5 +2178,4 @@ void Mem_Deallocator(const char *sourceFile, const unsigned int sourceLine, cons
#define realloc(ptr,sz) Mem_Reallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_realloc,sz,ptr) #define realloc(ptr,sz) Mem_Reallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_realloc,sz,ptr)
#define free(ptr) Mem_Deallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_free,ptr) #define free(ptr) Mem_Deallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_free,ptr)
#endif // #ifndef __AMXXMODULE_H__ #endif // #ifndef __AMXXMODULE_H__

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@ -26,7 +26,6 @@ bool rankBots;
int gmsgCurWeapon; int gmsgCurWeapon;
int gmsgDeathMsg; int gmsgDeathMsg;
int gmsgDamage; int gmsgDamage;
int gmsgDamageEnd;
int gmsgWeaponList; int gmsgWeaponList;
int gmsgResetHUD; int gmsgResetHUD;
int gmsgAmmoX; int gmsgAmmoX;
@ -57,7 +56,6 @@ struct sUserMsg {
} g_user_msg[] = { } g_user_msg[] = {
{ "CurWeapon" , &gmsgCurWeapon , Client_CurWeapon, false }, { "CurWeapon" , &gmsgCurWeapon , Client_CurWeapon, false },
{ "Damage" , &gmsgDamage,Client_Damage, false }, { "Damage" , &gmsgDamage,Client_Damage, false },
{ "Damage" , &gmsgDamageEnd, Client_Damage_End, true },
{ "WeaponList" , &gmsgWeaponList, Client_WeaponList, false }, { "WeaponList" , &gmsgWeaponList, Client_WeaponList, false },
{ "ResetHUD" , &gmsgResetHUD,Client_ResetHUD, true }, { "ResetHUD" , &gmsgResetHUD,Client_ResetHUD, true },
{ "AmmoX" , &gmsgAmmoX, Client_AmmoX , false }, { "AmmoX" , &gmsgAmmoX, Client_AmmoX , false },
@ -289,7 +287,7 @@ void OnMetaAttach() {
void OnAmxxAttach(){ void OnAmxxAttach(){
MF_AddNatives(stats_Natives); MF_AddNatives(stats_Natives);
const char* path = get_localinfo("csstats_score","addons/amxmodx/data/csstats.amxx"); const char* path = get_localinfo("csstats_score");
if ( path && *path ) if ( path && *path )
{ {
char error[128]; char error[128];
@ -299,7 +297,7 @@ void OnAmxxAttach(){
if ( !g_rank.begin() ) if ( !g_rank.begin() )
{ {
g_rank.loadRank( MF_BuildPathname("%s", g_rank.loadRank( MF_BuildPathname("%s",
get_localinfo("csstats","addons/amxmodx/data/csstats.dat") ) ); get_localinfo("csstats") ) );
} }
} }

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@ -4,7 +4,7 @@
#define __MODULECONFIG_H__ #define __MODULECONFIG_H__
// Module info // Module info
#define MODULE_NAME "CS Stats" #define MODULE_NAME "CSStats"
#define MODULE_VERSION "0.20" #define MODULE_VERSION "0.20"
#define MODULE_AUTHOR "AMX Mod X Dev Team" #define MODULE_AUTHOR "AMX Mod X Dev Team"
#define MODULE_URL "http://www.amxmodx.org" #define MODULE_URL "http://www.amxmodx.org"

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@ -52,7 +52,6 @@ extern int mPlayerIndex;
extern int mState; extern int mState;
extern int gmsgCurWeapon; extern int gmsgCurWeapon;
extern int gmsgDamageEnd;
extern int gmsgDamage; extern int gmsgDamage;
extern int gmsgWeaponList; extern int gmsgWeaponList;
extern int gmsgResetHUD; extern int gmsgResetHUD;
@ -69,7 +68,6 @@ void Client_CurWeapon(void*);
void Client_Damage(void*); void Client_Damage(void*);
void Client_WeaponList(void*); void Client_WeaponList(void*);
void Client_AmmoPickup(void*); void Client_AmmoPickup(void*);
void Client_Damage_End(void*);
void Client_ScoreInfo(void*); void Client_ScoreInfo(void*);
void Client_ResetHUD(void*); void Client_ResetHUD(void*);

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@ -5,12 +5,6 @@
weaponsVault weaponData[MAX_WEAPONS]; weaponsVault weaponData[MAX_WEAPONS];
int damage;
int TK;
int weapon;
int aim;
CPlayer *pAttacker;
int g_Planter; int g_Planter;
int g_Defuser; int g_Defuser;
@ -52,6 +46,13 @@ void Client_WeaponList(void* mValue){
void Client_Damage(void* mValue){ void Client_Damage(void* mValue){
static int bits; static int bits;
static int damage;
static int TK;
static int weapon;
static int aim;
static bool ignore;
static CPlayer *pAttacker;
switch (mState++) { switch (mState++) {
case 1: case 1:
damage = *(int*)mValue; damage = *(int*)mValue;
@ -60,7 +61,7 @@ void Client_Damage(void* mValue){
bits = *(int*)mValue; bits = *(int*)mValue;
break; break;
case 3: case 3:
if (!mPlayer || !damage || !*(float*)mValue || bits) break; if ( ignore = (!mPlayer || !damage || !*(float*)mValue || bits) ) break;
edict_t *enemy; edict_t *enemy;
enemy = mPlayer->pEdict->v.dmg_inflictor; enemy = mPlayer->pEdict->v.dmg_inflictor;
@ -79,19 +80,19 @@ void Client_Damage(void* mValue){
} }
if( g_grenades.find(enemy , &pAttacker , &weapon ) ) if( g_grenades.find(enemy , &pAttacker , &weapon ) )
pAttacker->saveHit( mPlayer , weapon , damage, aim ); pAttacker->saveHit( mPlayer , weapon , damage, aim );
} break;
} case 4:
if ( ignore || mPlayer->IsAlive() )
void Client_Damage_End(void* mValue){ break;
if ( !mPlayer || !damage || mPlayer->IsAlive() )
return;
if ( !pAttacker ) if ( !pAttacker )
pAttacker = mPlayer; pAttacker = mPlayer;
TK = 0; TK = 0;
if ( (mPlayer->teamId == pAttacker->teamId) && (mPlayer != pAttacker) ) if ( (mPlayer->teamId == pAttacker->teamId) && (mPlayer != pAttacker) )
TK = 1; TK = 1;
pAttacker->saveKill(mPlayer,weapon,( aim == 1 ) ? 1:0 ,TK); pAttacker->saveKill(mPlayer,weapon,( aim == 1 ) ? 1:0 ,TK);
break;
}
} }
void Client_CurWeapon(void* mValue){ void Client_CurWeapon(void* mValue){

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@ -23,7 +23,7 @@ $gccf = "gcc";
my %OPTIONS, %OPT; my %OPTIONS, %OPT;
$OPT{"debug"} = "-g -ggdb"; $OPT{"debug"} = "-g -ggdb";
$OPT{"opt"} = "-O2 -ffast-math -funroll-loops -fomit-frame-pointer -s -DNDEBUG -Wall -Wno-unknown-pragmas -DOPT_TYPE=\"optimized\""; $OPT{"opt"} = "-O2 -ffast-math -funroll-loops -fomit-frame-pointer -s -DNDEBUG -Wall -Wno-unknown-pragmas -DOPT_TYPE=\"optimized\" -fno-exceptions -fno-rtti";
$OPTIONS{"include"} = "-I$sdk -I. -I$mm -I$sdk/engine -I$sdk/common -I$sdk/pm_shared -I$sdk/dlls"; $OPTIONS{"include"} = "-I$sdk -I. -I$mm -I$sdk/engine -I$sdk/common -I$sdk/pm_shared -I$sdk/dlls";
@ -73,7 +73,7 @@ if ($OPTIONS{"debug"})
if ($OPTIONS{"amd64"}) if ($OPTIONS{"amd64"})
{ {
$cflags .= "-m64 -DSMALL_CELLSIZE=64 $cflags"; $cflags = " -m64 -DSMALL_CELL_SIZE=64 $cflags";
} }
if ($OPTIONS{"debug"}) if ($OPTIONS{"debug"})

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@ -2479,6 +2479,9 @@ PFN_REGISTER_SPFORWARD_BYNAME g_fn_RegisterSPForwardByName;
PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward; PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward;
PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File; PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File;
PFN_AMX_FINDNATIVE g_fn_AmxFindNative; PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
PFN_FORMAT g_fn_Format;
// *** Exports *** // *** Exports ***
C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo) C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
@ -2523,6 +2526,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME); REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
REQFUNC("Log", g_fn_Log, PFN_LOG); REQFUNC("Log", g_fn_Log, PFN_LOG);
REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE); REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
REQFUNC("Format", g_fn_Format, PFN_FORMAT);
// Amx scripts // Amx scripts
REQFUNC("GetAmxScript", g_fn_GetAmxScript, PFN_GET_AMXSCRIPT); REQFUNC("GetAmxScript", g_fn_GetAmxScript, PFN_GET_AMXSCRIPT);
@ -2530,6 +2534,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("FindAmxScriptByName", g_fn_FindAmxScriptByName, PFN_FIND_AMXSCRIPT_BYNAME); REQFUNC("FindAmxScriptByName", g_fn_FindAmxScriptByName, PFN_FIND_AMXSCRIPT_BYNAME);
REQFUNC("LoadAmxScript", g_fn_LoadAmxScript, PFN_LOAD_AMXSCRIPT); REQFUNC("LoadAmxScript", g_fn_LoadAmxScript, PFN_LOAD_AMXSCRIPT);
REQFUNC("UnloadAmxScript", g_fn_UnloadAmxScript, PFN_UNLOAD_AMXSCRIPT); REQFUNC("UnloadAmxScript", g_fn_UnloadAmxScript, PFN_UNLOAD_AMXSCRIPT);
REQFUNC("GetAmxScriptName", g_fn_GetAmxScriptName, PFN_GET_AMXSCRIPTNAME);
// String / mem in amx scripts support // String / mem in amx scripts support
REQFUNC("SetAmxString", g_fn_SetAmxString, PFN_SET_AMXSTRING); REQFUNC("SetAmxString", g_fn_SetAmxString, PFN_SET_AMXSTRING);
@ -2576,6 +2581,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("IsPlayerHLTV", g_fn_IsPlayerHLTV, PFN_IS_PLAYER_HLTV); REQFUNC("IsPlayerHLTV", g_fn_IsPlayerHLTV, PFN_IS_PLAYER_HLTV);
REQFUNC("GetPlayerArmor", g_fn_GetPlayerArmor, PFN_GET_PLAYER_ARMOR); REQFUNC("GetPlayerArmor", g_fn_GetPlayerArmor, PFN_GET_PLAYER_ARMOR);
REQFUNC("GetPlayerHealth", g_fn_GetPlayerHealth, PFN_GET_PLAYER_HEALTH); REQFUNC("GetPlayerHealth", g_fn_GetPlayerHealth, PFN_GET_PLAYER_HEALTH);
REQFUNC("GetPlayerFlags", g_fn_GetPlayerFlags, PFN_GETPLAYERFLAGS);
REQFUNC("GetPlayerEdict", g_fn_GetPlayerEdict, PFN_GET_PLAYER_EDICT);
// Memory // Memory
REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR); REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR);
@ -2670,11 +2677,14 @@ void ValidateMacros_DontCallThis_Smiley()
MF_AmxExecv(0, 0, 0, 0, 0); MF_AmxExecv(0, 0, 0, 0, 0);
MF_AmxFindPublic(0, 0, 0); MF_AmxFindPublic(0, 0, 0);
MF_AmxAllot(0, 0, 0, 0); MF_AmxAllot(0, 0, 0, 0);
MF_LoadAmxScript(0, 0, 0, 0); MF_LoadAmxScript(0, 0, 0, 0, 0);
MF_UnloadAmxScript(0, 0); MF_UnloadAmxScript(0, 0);
MF_RegisterSPForward(0, 0, 0, 0, 0, 0); MF_RegisterSPForward(0, 0, 0, 0, 0, 0);
MF_RegisterSPForwardByName(0, 0, 0, 0, 0, 0); MF_RegisterSPForwardByName(0, 0, 0, 0, 0, 0);
MF_UnregisterSPForward(0); MF_UnregisterSPForward(0);
MF_GetPlayerFrags(0);
MF_GetPlayerEdict(0);
MF_Format("", 4, "str");
} }
#endif #endif
@ -2791,7 +2801,7 @@ void *operator new(size_t reportedSize)
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
void *operator new[](size_t reportedSize) void *operator new[](size_t reportedSize)
@ -2804,7 +2814,7 @@ void *operator new[](size_t reportedSize)
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
// Microsoft memory tracking operators // Microsoft memory tracking operators
@ -2818,7 +2828,7 @@ void *operator new(size_t reportedSize, const char *sourceFile, int sourceLine)
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
void *operator new[](size_t reportedSize, const char *sourceFile, int sourceLine) void *operator new[](size_t reportedSize, const char *sourceFile, int sourceLine)
{ {
@ -2830,7 +2840,7 @@ void *operator new[](size_t reportedSize, const char *sourceFile, int sourceLine
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
void operator delete(void *reportedAddress) void operator delete(void *reportedAddress)

View File

@ -204,11 +204,9 @@ typedef struct tagAMX {
cell reset_stk PACKED; cell reset_stk PACKED;
cell reset_hea PACKED; cell reset_hea PACKED;
cell sysreq_d PACKED; /* relocated address/value for the SYSREQ.D opcode */ cell sysreq_d PACKED; /* relocated address/value for the SYSREQ.D opcode */
#if defined JIT
/* support variables for the JIT */ /* support variables for the JIT */
int reloc_size PACKED; /* required temporary buffer for relocations */ int reloc_size PACKED; /* required temporary buffer for relocations */
long code_size PACKED; /* estimated memory footprint of the native code */ long code_size PACKED; /* estimated memory footprint of the native code */
#endif
} AMX; } AMX;
enum { enum {
@ -1934,6 +1932,7 @@ typedef int (*PFN_IS_PLAYER_BOT) (int /*id*/);
typedef int (*PFN_IS_PLAYER_AUTHORIZED) (int /*id*/); typedef int (*PFN_IS_PLAYER_AUTHORIZED) (int /*id*/);
typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/); typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/);
typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/); typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/);
typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/); typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/);
typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/); typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/);
typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/); typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/);
@ -1945,6 +1944,12 @@ typedef int (*PFN_IS_PLAYER_CONNECTING) (int /*id*/);
typedef int (*PFN_IS_PLAYER_HLTV) (int /*id*/); typedef int (*PFN_IS_PLAYER_HLTV) (int /*id*/);
typedef int (*PFN_GET_PLAYER_ARMOR) (int /*id*/); typedef int (*PFN_GET_PLAYER_ARMOR) (int /*id*/);
typedef int (*PFN_GET_PLAYER_HEALTH) (int /*id*/); typedef int (*PFN_GET_PLAYER_HEALTH) (int /*id*/);
#ifdef USE_METAMOD
typedef edict_t * (*PFN_GET_PLAYER_EDICT) (int /*id*/);
#else
typedef void * (*PFN_GET_PLAYER_EDICT) (int /*id*/);
#endif
typedef void * (*PFN_ALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/, typedef void * (*PFN_ALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
const unsigned int /*type*/, const size_t /*size*/); const unsigned int /*type*/, const size_t /*size*/);
typedef void * (*PFN_REALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/, typedef void * (*PFN_REALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
@ -1956,7 +1961,7 @@ typedef int (*PFN_AMX_EXECV) (AMX* /*amx*/, cell* /*return val*/, int /*in
typedef int (*PFN_AMX_ALLOT) (AMX* /*amx*/, int /*length*/, cell* /*amx_addr*/, cell** /*phys_addr*/); typedef int (*PFN_AMX_ALLOT) (AMX* /*amx*/, int /*length*/, cell* /*amx_addr*/, cell** /*phys_addr*/);
typedef int (*PFN_AMX_FINDPUBLIC) (AMX* /*amx*/, char* /*func name*/, int* /*index*/); typedef int (*PFN_AMX_FINDPUBLIC) (AMX* /*amx*/, char* /*func name*/, int* /*index*/);
typedef int (*PFN_AMX_FINDNATIVE) (AMX* /*amx*/, char* /*func name*/, int* /*index*/); typedef int (*PFN_AMX_FINDNATIVE) (AMX* /*amx*/, char* /*func name*/, int* /*index*/);
typedef int (*PFN_LOAD_AMXSCRIPT) (AMX* /*amx*/, void** /*code*/, const char* /*path*/, char[64] /*error info*/); typedef int (*PFN_LOAD_AMXSCRIPT) (AMX* /*amx*/, void** /*code*/, const char* /*path*/, char[64] /*error info*/, int /* debug */);
typedef int (*PFN_UNLOAD_AMXSCRIPT) (AMX* /*amx*/,void** /*code*/); typedef int (*PFN_UNLOAD_AMXSCRIPT) (AMX* /*amx*/,void** /*code*/);
typedef cell (*PFN_REAL_TO_CELL) (REAL /*x*/); typedef cell (*PFN_REAL_TO_CELL) (REAL /*x*/);
typedef REAL (*PFN_CELL_TO_REAL) (cell /*x*/); typedef REAL (*PFN_CELL_TO_REAL) (cell /*x*/);
@ -1964,6 +1969,7 @@ typedef int (*PFN_REGISTER_SPFORWARD) (AMX * /*amx*/, int /*func*/, ... /*pa
typedef int (*PFN_REGISTER_SPFORWARD_BYNAME) (AMX * /*amx*/, const char * /*funcName*/, ... /*params*/); typedef int (*PFN_REGISTER_SPFORWARD_BYNAME) (AMX * /*amx*/, const char * /*funcName*/, ... /*params*/);
typedef void (*PFN_UNREGISTER_SPFORWARD) (int /*id*/); typedef void (*PFN_UNREGISTER_SPFORWARD) (int /*id*/);
typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/); typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/);
typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/);
extern PFN_ADD_NATIVES g_fn_AddNatives; extern PFN_ADD_NATIVES g_fn_AddNatives;
extern PFN_BUILD_PATHNAME g_fn_BuildPathname; extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
@ -2017,6 +2023,9 @@ extern PFN_REGISTER_SPFORWARD_BYNAME g_fn_RegisterSPForwardByName;
extern PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward; extern PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward;
extern PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File; extern PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File;
extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative; extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
extern PFN_FORMAT g_fn_Format;
#ifdef MAY_NEVER_BE_DEFINED #ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems // Function prototypes for intellisense and similar systems
@ -2065,6 +2074,9 @@ cell amx_ftoc (float x) { }
int MF_RegisterSPForwardByName (AMX * amx, const char *str, ...) { } int MF_RegisterSPForwardByName (AMX * amx, const char *str, ...) { }
int MF_RegisterSPForward (AMX * amx, int func, ...) { } int MF_RegisterSPForward (AMX * amx, int func, ...) { }
void MF_UnregisterSPForward (int id) { } void MF_UnregisterSPForward (int id) { }
int MF_GetPlayerFlags (int id) { }
edict_t* MF_GetPlayerEdict (int id) { }
const char * MF_Format (const char *fmt, ...) { }
#endif // MAY_NEVER_BE_DEFINED #endif // MAY_NEVER_BE_DEFINED
#define MF_AddNatives g_fn_AddNatives #define MF_AddNatives g_fn_AddNatives
@ -2119,6 +2131,9 @@ void MF_Log(const char *fmt, ...);
#define MF_RegisterSPForwardByName g_fn_RegisterSPForwardByName #define MF_RegisterSPForwardByName g_fn_RegisterSPForwardByName
#define MF_RegisterSPForward g_fn_RegisterSPForward #define MF_RegisterSPForward g_fn_RegisterSPForward
#define MF_UnregisterSPForward g_fn_UnregisterSPForward #define MF_UnregisterSPForward g_fn_UnregisterSPForward
#define MF_GetPlayerFlags g_fn_GetPlayerFlags
#define MF_GetPlayerEdict g_fn_GetPlayerEdict
#define MF_Format g_fn_Format;
/*** Memory ***/ /*** Memory ***/
void *operator new(size_t reportedSize); void *operator new(size_t reportedSize);
@ -2163,5 +2178,4 @@ void Mem_Deallocator(const char *sourceFile, const unsigned int sourceLine, cons
#define realloc(ptr,sz) Mem_Reallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_realloc,sz,ptr) #define realloc(ptr,sz) Mem_Reallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_realloc,sz,ptr)
#define free(ptr) Mem_Deallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_free,ptr) #define free(ptr) Mem_Deallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_free,ptr)
#endif // #ifndef __AMXXMODULE_H__ #endif // #ifndef __AMXXMODULE_H__

View File

@ -1186,8 +1186,11 @@ static cell AMX_NATIVE_CALL cs_get_hostage_follow(AMX *amx, cell *params) // cs_
return 0; return 0;
} }
#if !defined __amd64__
int following = *((int *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW); int following = *((int *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW);
#else
long following = *((long *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW);
#endif
if (following == 0) if (following == 0)
return following; return following;
@ -1232,7 +1235,12 @@ static cell AMX_NATIVE_CALL cs_set_hostage_follow(AMX *amx, cell *params) // cs_
// Set to not follow anything? // Set to not follow anything?
if (params[2] == 0) { if (params[2] == 0) {
#if !defined __amd64__
*((int *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW) = 0; *((int *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW) = 0;
#else
*((long *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW) = 0;
#endif
return 1; return 1;
} }
@ -1252,8 +1260,11 @@ static cell AMX_NATIVE_CALL cs_set_hostage_follow(AMX *amx, cell *params) // cs_
return 0; return 0;
} }
#if !defined __amd64__
*((int *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW) = (int)pEntity; *((int *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW) = (int)pEntity;
#else
*((long *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW) = (long)pEntity;
#endif
return 1; return 1;
} }

View File

@ -1,4 +1,4 @@
/* AMX Mod X /* AMX Mod X
* Counter-Strike Module * Counter-Strike Module
* *
* by the AMX Mod X Development Team * by the AMX Mod X Development Team
@ -51,38 +51,73 @@
#endif // defined __linux__ #endif // defined __linux__
// "player" entities // "player" entities
#define OFFSET_TEAM 114 + EXTRAOFFSET #if !defined __amd64__
#define OFFSET_CSMONEY 115 + EXTRAOFFSET #define OFFSET_TEAM 114 + EXTRAOFFSET
#define OFFSET_PRIMARYWEAPON 116 + EXTRAOFFSET #define OFFSET_CSMONEY 115 + EXTRAOFFSET
#define OFFSET_INTERNALMODEL 126 + EXTRAOFFSET #define OFFSET_PRIMARYWEAPON 116 + EXTRAOFFSET
#define OFFSET_NVGOGGLES 129 + EXTRAOFFSET #define OFFSET_INTERNALMODEL 126 + EXTRAOFFSET
#define OFFSET_DEFUSE_PLANT 193 + EXTRAOFFSET #define OFFSET_NVGOGGLES 129 + EXTRAOFFSET
#define OFFSET_VIP 215 + EXTRAOFFSET #define OFFSET_DEFUSE_PLANT 193 + EXTRAOFFSET
#define OFFSET_BUYZONE 241 + EXTRAOFFSET #define OFFSET_VIP 215 + EXTRAOFFSET
#define OFFSET_BUYZONE 241 + EXTRAOFFSET
#define OFFSET_AWM_AMMO 382 + EXTRAOFFSET #define OFFSET_AWM_AMMO 382 + EXTRAOFFSET
#define OFFSET_SCOUT_AMMO 383 + EXTRAOFFSET #define OFFSET_SCOUT_AMMO 383 + EXTRAOFFSET
#define OFFSET_PARA_AMMO 384 + EXTRAOFFSET #define OFFSET_PARA_AMMO 384 + EXTRAOFFSET
#define OFFSET_FAMAS_AMMO 385 + EXTRAOFFSET #define OFFSET_FAMAS_AMMO 385 + EXTRAOFFSET
#define OFFSET_M3_AMMO 386 + EXTRAOFFSET #define OFFSET_M3_AMMO 386 + EXTRAOFFSET
#define OFFSET_USP_AMMO 387 + EXTRAOFFSET #define OFFSET_USP_AMMO 387 + EXTRAOFFSET
#define OFFSET_FIVESEVEN_AMMO 388 + EXTRAOFFSET #define OFFSET_FIVESEVEN_AMMO 388 + EXTRAOFFSET
#define OFFSET_DEAGLE_AMMO 389 + EXTRAOFFSET #define OFFSET_DEAGLE_AMMO 389 + EXTRAOFFSET
#define OFFSET_P228_AMMO 390 + EXTRAOFFSET #define OFFSET_P228_AMMO 390 + EXTRAOFFSET
#define OFFSET_GLOCK_AMMO 391 + EXTRAOFFSET #define OFFSET_GLOCK_AMMO 391 + EXTRAOFFSET
#define OFFSET_FLASH_AMMO 392 + EXTRAOFFSET #define OFFSET_FLASH_AMMO 392 + EXTRAOFFSET
#define OFFSET_HE_AMMO 393 + EXTRAOFFSET #define OFFSET_HE_AMMO 393 + EXTRAOFFSET
#define OFFSET_SMOKE_AMMO 394 + EXTRAOFFSET #define OFFSET_SMOKE_AMMO 394 + EXTRAOFFSET
#define OFFSET_C4_AMMO 395 + EXTRAOFFSET #define OFFSET_C4_AMMO 395 + EXTRAOFFSET
#define OFFSET_CSDEATHS 449 + EXTRAOFFSET #define OFFSET_CSDEATHS 449 + EXTRAOFFSET
// "weapon_*" entities // "weapon_*" entities
#define OFFSET_WEAPONTYPE 43 + EXTRAOFFSET #define OFFSET_WEAPONTYPE 43 + EXTRAOFFSET
#define OFFSET_CLIPAMMO 51 + EXTRAOFFSET #define OFFSET_CLIPAMMO 51 + EXTRAOFFSET
#define OFFSET_SILENCER_FIREMODE 74 + EXTRAOFFSET #define OFFSET_SILENCER_FIREMODE 74 + EXTRAOFFSET
// "hostage_entity" entities // "hostage_entity" entities
#define OFFSET_HOSTAGEFOLLOW 86 + EXTRAOFFSET #define OFFSET_HOSTAGEFOLLOW 86 + EXTRAOFFSET
#define OFFSET_HOSTAGEID 487 + EXTRAOFFSET #define OFFSET_HOSTAGEID 487 + EXTRAOFFSET
#else
#define OFFSET_TEAM 139 + EXTRAOFFSET // +25
#define OFFSET_CSMONEY 140 + EXTRAOFFSET // +25
#define OFFSET_PRIMARYWEAPON 141 + EXTRAOFFSET // +25
#define OFFSET_INTERNALMODEL 152 + EXTRAOFFSET // +26
#define OFFSET_NVGOGGLES 155 + EXTRAOFFSET // +26
#define OFFSET_DEFUSE_PLANT 219 + EXTRAOFFSET // +26
#define OFFSET_VIP 242 + EXTRAOFFSET // +27
#define OFFSET_BUYZONE 268 + EXTRAOFFSET // +27
#define OFFSET_AWM_AMMO 426 + EXTRAOFFSET // +44
#define OFFSET_SCOUT_AMMO 427 + EXTRAOFFSET // +44
#define OFFSET_PARA_AMMO 428 + EXTRAOFFSET // +44
#define OFFSET_FAMAS_AMMO 429 + EXTRAOFFSET // +44
#define OFFSET_M3_AMMO 430 + EXTRAOFFSET // +44
#define OFFSET_USP_AMMO 431 + EXTRAOFFSET // +44
#define OFFSET_FIVESEVEN_AMMO 432 + EXTRAOFFSET // +44
#define OFFSET_DEAGLE_AMMO 433 + EXTRAOFFSET // +44
#define OFFSET_P228_AMMO 434 + EXTRAOFFSET // +44
#define OFFSET_GLOCK_AMMO 435 + EXTRAOFFSET // +44
#define OFFSET_FLASH_AMMO 436 + EXTRAOFFSET // +44
#define OFFSET_HE_AMMO 437 + EXTRAOFFSET // +44
#define OFFSET_SMOKE_AMMO 438 + EXTRAOFFSET // +44
#define OFFSET_C4_AMMO 439 + EXTRAOFFSET // +44
#define OFFSET_CSDEATHS 493 + EXTRAOFFSET // +44
// "weapon_*" entities
#define OFFSET_WEAPONTYPE 57 + EXTRAOFFSET // +14
#define OFFSET_CLIPAMMO 65 + EXTRAOFFSET // +14
#define OFFSET_SILENCER_FIREMODE 88 + EXTRAOFFSET // +14
// "hostage_entity" entities
#define OFFSET_HOSTAGEFOLLOW 51 + EXTRAOFFSET // +21, long=51, int=107! (must use the long* offset becuase pointers on amd64 are stored the size of longs, 8 bytes, instead of the usual int 4 bytes.)
#define OFFSET_HOSTAGEID 516 + EXTRAOFFSET // +29
#endif
// Ids of weapons in CS // Ids of weapons in CS
#define CSW_P228 1 #define CSW_P228 1

View File

@ -0,0 +1,61 @@
#if defined _csstats_included
#endinput
#endif
#define _csstats_included
/* Gets stats from given weapon index. If wpnindex is 0
* then the stats are from all weapons. If weapon has not been used function
* returns 0 in other case 1. Fields in stats are:
* 0 - kills
* 1 - deaths
* 2 - headshots
* 3 - teamkilling
* 4 - shots
* 5 - hits
* 6 - damage
* For body hits fields see amxconst.inc. */
native get_user_wstats(index,wpnindex,stats[8],bodyhits[8]);
/* Gets round stats from given weapon index.*/
native get_user_wrstats(index,wpnindex,stats[8],bodyhits[8]);
/* Gets overall stats which are stored in file on server
* and updated on every respawn or user disconnect.
* Function returns the position in stats by diff. kills to deaths. */
native get_user_stats(index,stats[8],bodyhits[8]);
/* Gets round stats of player. */
native get_user_rstats(index,stats[8],bodyhits[8]);
/* Gets stats with which user have killed/hurt his victim. If victim is 0
* then stats are from all victims. If victim has not been hurt, function
* returns 0 in other case 1. User stats are reset on his respawn. */
native get_user_vstats(index,victim,stats[8],bodyhits[8],wpnname[]="",len=0);
/* Gets stats with which user have been killed/hurt. If killer is 0
* then stats are from all attacks. If killer has not hurt user, function
* returns 0 in other case 1. User stats are reset on his respawn. */
native get_user_astats(index,wpnindex,stats[8],bodyhits[8],wpnname[]="",len=0);
/* Resets life, weapon, victims and attackers user stats. */
native reset_user_wstats(index);
/* Gets overall stats which stored in stats.dat file in amx folder
* and updated on every mapchange or user disconnect.
* Function returns next index of stats entry or 0 if no more exists. */
native get_stats(index,stats[8],bodyhits[8],name[],len);
/* Returns number of all entries in stats. */
native get_statsnum();
/*
* new stats:
* 0 - total defusions
* 1 - bomb defused
* 2 - bomb plants
* 3 - bomb explosions
*/
native get_user_stats2(index,stats[4]);
native get_stats2(index,stats[4]);

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@ -0,0 +1,59 @@
/* CSX functions
*
* (c) 2004, SidLuke
* This file is provided as is (no warranties).
*/
#if defined _csx_included
#endinput
#endif
#define _csx_included
#include <csstats>
/*
* Forwards
*/
/* Function is called after player to player attacks ,
* if players were damaged by teammate TA is set to 1 */
forward client_damage(attacker,victim,damage,wpnindex,hitplace,TA);
/* Function is called after player death ,
* if player was killed by teammate TK is set to 1 */
forward client_death(killer,victim,wpnindex,hitplace,TK);
forward grenade_throw( index,greindex,wId );
forward bomb_planting(planter);
forward bomb_planted(planter);
forward bomb_explode(planter,defuser);
forward bomb_defusing(defuser);
forward bomb_defused(defuser);
/************* Shared Natives Start ********************************/
/* Custom Weapon Support */
/* function will return index of new weapon */
native custom_weapon_add( wpnname[],melee = 0,logname[]="" );
/* Function will pass damage done by this custom weapon to stats module and other plugins */
native custom_weapon_dmg( weapon, att, vic, damage, hitplace=0 );
/* Function will pass info about custom weapon shot to stats module */
native custom_weapon_shot( weapon,index ); // weapon id , player id
/* function will return 1 if true */
native xmod_is_melee_wpn(wpnindex);
/* Returns weapon name. */
native xmod_get_wpnname(wpnindex,name[],len);
/* Returns weapon logname. */
native xmod_get_wpnlogname(wpnindex,name[],len);
/* Returns weapons array size */
native xmod_get_maxweapons();
/* Returns stats array size */
native xmod_get_stats_size();
/************* Shared Natives End ********************************/

515
dlls/csx/plugins/miscstats.sma Executable file
View File

@ -0,0 +1,515 @@
/* AMX Mod X
* Misc. Stats Plugin
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
* This file is part of AMX Mod X.
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#include <amxmodx>
public MultiKill
public MultiKillSound
public BombPlanting
public BombDefusing
public BombPlanted
public BombDefused
public BombFailed
public BombPickUp
public BombDrop
public BombCountVoice
public BombCountDef
public BombReached
public ItalyBonusKill
public EnemyRemaining
public LastMan
public KnifeKill
public KnifeKillSound
public GrenadeKill
public GrenadeSuicide
public HeadShotKill
public HeadShotKillSound
public RoundCounterSound
public RoundCounter
public KillingStreak
public KillingStreakSound
public DoubleKill
public DoubleKillSound
public PlayerName
public FirstBloodSound
new g_streakKills[33][2]
new g_multiKills[33][2]
new g_C4Timer
new g_Defusing
new g_Planter
new Float:g_LastOmg
new g_LastAnnounce
new g_roundCount
new Float:g_doubleKill
new g_doubleKillId
new g_friend[33]
new g_firstBlood
new g_MultiKillMsg[7][] = {
"Multi-Kill! %s^n%L %d kills (%d hs)",
"Ultra-Kill!!! %s^n%L %d kills (%d hs)",
"%s IS ON A KILLING SPREE!!!^n%L %d kills (%d hs)",
"RAMPAGE!!! %s^n%L %d kills (%d hs)" ,
"%s IS UNSTOPPABLE!!!^n%L %d kills (%d hs)",
"%s IS A MONSTER!^n%L %d kills (%d hs)",
"%s IS GODLIKE!!!!^n%L %d kills (%d hs)"
}
new g_Sounds[7][] = {
"multikill",
"ultrakill",
"killingspree",
"rampage",
"unstoppable",
"monsterkill",
"godlike"
}
new g_KillingMsg[7][] = {
"%s: Multi-Kill!",
"%s: Ultra-Kill!!!",
"%s IS ON A KILLING SPREE!!!",
"%s: RAMPAGE!!!",
"%s IS UNSTOPPABLE!!!",
"%s IS A MONSTER!",
"%s IS GODLIKE!!!"
}
new g_KinfeMsg[4][] = {
"KNIFE_MSG_1",
"KNIFE_MSG_2",
"KNIFE_MSG_3",
"KNIFE_MSG_4"
}
new g_LastMessages[4][] = {
"LAST_MSG_1",
"LAST_MSG_2",
"LAST_MSG_3",
"LAST_MSG_4"
}
new g_HeMessages[4][] = {
"HE_MSG_1",
"HE_MSG_2",
"HE_MSG_3",
"HE_MSG_4"
}
new g_SHeMessages[4][] = {
"SHE_MSG_1",
"SHE_MSG_2",
"SHE_MSG_3",
"SHE_MSG_4"
}
new g_HeadShots[7][] = {
"HS_MSG_1",
"HS_MSG_2",
"HS_MSG_3",
"HS_MSG_4",
"HS_MSG_5",
"HS_MSG_6",
"HS_MSG_7"
}
new g_teamsNames[4][] = {
"TERRORIST",
"CT",
"TERRORISTS",
"CTS"
}
public plugin_init() {
register_plugin("CS Misc. Stats",AMXX_VERSION_STR,"AMXX Dev Team")
register_dictionary("miscstats.txt")
register_event("TextMsg","eRestart","a","2&#Game_C","2&#Game_w")
register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin","2&%!MRAD_ctwin","2&%!MRAD_rounddraw")
register_event("RoundTime", "eNewRound", "bc")
register_event("StatusValue","setTeam","be","1=1")
register_event("StatusValue","showStatus","be","1=2","2!0")
register_event("StatusValue","hideStatus","be","1=1","2=0")
new mapname[32]
get_mapname(mapname,31)
if (equali(mapname,"de_",3)||equali(mapname,"csde_",5)) {
register_event("StatusIcon", "eGotBomb", "be", "1=1", "1=2", "2=c4")
register_event("TextMsg", "eBombPickUp", "bc", "2&#Got_bomb")
register_event("TextMsg", "eBombDrop", "bc", "2&#Game_bomb_d")
}
else if ( equali( mapname , "cs_italy" ) ) {
register_event( "23" , "chickenKill", "a" , "1=108" , /*"12=106",*/ "15=4" )
register_event( "23" , "radioKill", "a" , "1=108" , /*"12=294",*/ "15=2" )
}
}
public plugin_cfg() {
new g_addStast[] = "amx_statscfg add ^"%s^" %s"
server_cmd(g_addStast,"MultiKill","MultiKill")
server_cmd(g_addStast,"MultiKillSound","MultiKillSound")
server_cmd(g_addStast,"Bomb Planting","BombPlanting")
server_cmd(g_addStast,"Bomb Defusing","BombDefusing")
server_cmd(g_addStast,"Bomb Planted","BombPlanted")
server_cmd(g_addStast,"Bomb Defuse Succ.","BombDefused")
server_cmd(g_addStast,"Bomb Def. Failure","BombFailed")
server_cmd(g_addStast,"Bomb PickUp","BombPickUp")
server_cmd(g_addStast,"Bomb Drop","BombDrop")
server_cmd(g_addStast,"Bomb Count Down","BombCountVoice")
server_cmd(g_addStast,"Bomb Count Down (def)","BombCountDef")
server_cmd(g_addStast,"Bomb Site Reached","BombReached")
server_cmd(g_addStast,"Italy Bonus Kill","ItalyBonusKill")
server_cmd(g_addStast,"Last Man","LastMan")
server_cmd(g_addStast,"Knife Kill","KnifeKill")
server_cmd(g_addStast,"Knife Kill Sound","KnifeKillSound")
server_cmd(g_addStast,"Grenade Kill","GrenadeKill")
server_cmd(g_addStast,"Grenade Suicide","GrenadeSuicide")
server_cmd(g_addStast,"HeadShot Kill","HeadShotKill")
server_cmd(g_addStast,"HeadShot Kill Sound","HeadShotKillSound")
server_cmd(g_addStast,"Round Counter","RoundCounter")
server_cmd(g_addStast,"Round Counter Sound","RoundCounterSound")
server_cmd(g_addStast,"Killing Streak","KillingStreak")
server_cmd(g_addStast,"Killing Streak Sound","KillingStreakSound")
server_cmd(g_addStast,"Enemy Remaining","EnemyRemaining")
server_cmd(g_addStast,"Double Kill","DoubleKill")
server_cmd(g_addStast,"Double Kill Sound","DoubleKillSound")
server_cmd(g_addStast,"Player Name","PlayerName")
server_cmd(g_addStast,"First Blood Sound","FirstBloodSound")
}
public client_putinserver(id)
g_multiKills[id] = g_streakKills[ id ] = { 0 , 0 }
public client_death(killer,victim,wpnindex,hitplace,TK) {
new headshot = ( hitplace == HIT_HEAD ) ? 1:0
if ( g_firstBlood ) {
g_firstBlood = 0
if ( FirstBloodSound ) client_cmd(0,"spk misc/firstblood")
}
if ( (KillingStreak || KillingStreakSound) && !TK ) {
g_streakKills[ killer ][ 0 ]++
g_streakKills[ killer ][ 1 ] = 0
g_streakKills[ victim ][ 1 ]++
g_streakKills[ victim ][ 0 ] = 0
new a = g_streakKills[ killer ][ 0 ] - 3
if ( (a > -1) && !( a % 2 ) ) {
new name[32]
get_user_name( killer , name , 31 )
if ( (a >>= 1) > 6 ) a = 6
if ( KillingStreak ){
set_hudmessage(0, 100, 255, 0.05, 0.55, 2, 0.02, 6.0, 0.01, 0.1, 3)
show_hudmessage(0,g_KillingMsg[ a ], name )
}
if ( KillingStreakSound ) client_cmd( 0, "spk misc/%s", g_Sounds[ a ] )
}
}
if ( MultiKill || MultiKillSound ) {
if (killer && !TK ) {
g_multiKills[killer][0]++
g_multiKills[killer][1] += headshot
new param[2]
param[0] = killer
param[1] = g_multiKills[killer][0]
set_task( 4.0 + float( param[1] ) ,"checkKills",0,param,2)
}
}
if ( EnemyRemaining ) {
new ppl[32], pplnum
new team = get_user_team( victim ) - 1
get_players(ppl,pplnum,"e", g_teamsNames[1 - team] )
if (pplnum) {
new eppl[32], epplnum
get_players(eppl,epplnum,"ae",g_teamsNames[team])
if (epplnum) {
new message[128],team_name[32]
set_hudmessage(255,255,255,0.02,0.85,2, 0.05, 0.1, 0.02, 3.0, 3)
for(new a=0; a<pplnum; ++a){
format(team_name,31,"%L",ppl[a],(epplnum==1)?g_teamsNames[team]:g_teamsNames[team+2])
format(message,127,"%L",ppl[a],"REMAINING",epplnum,team_name)
show_hudmessage(ppl[a],message)
}
}
}
}
if ( LastMan ) {
new cts[32], ts[32], ctsnum, tsnum
get_players(cts,ctsnum,"ae", g_teamsNames[1] )
get_players(ts,tsnum,"ae", g_teamsNames[0] )
if ( ctsnum == 1 && tsnum == 1 ) {
new ctname[32], tname[32]
get_user_name(cts[0],ctname,31)
get_user_name(ts[0],tname,31)
set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
show_hudmessage(0,"%s vs. %s",ctname,tname)
client_cmd(0,"spk misc/maytheforce")
}
else if ( !g_LastAnnounce ) {
new oposite = 0, team = 0
if ( ctsnum == 1 && tsnum > 1 ) {
g_LastAnnounce = cts[0]
oposite = tsnum
team = 0
}
else if ( tsnum == 1 && ctsnum > 1 ) {
g_LastAnnounce = ts[0]
oposite = ctsnum
team = 1
}
if (g_LastAnnounce) {
new name[32]
get_user_name(g_LastAnnounce,name,31)
set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
show_hudmessage(0,"%s (%d HP) vs. %d %s%s: %L",name,
get_user_health(g_LastAnnounce),oposite,
g_teamsNames[team],(oposite==1)?"":"S",LANG_PLAYER,g_LastMessages[ random_num(0,3) ] )
client_cmd(g_LastAnnounce,"spk misc/oneandonly")
}
}
}
if ( wpnindex == 29 && ( KnifeKill || KnifeKillSound ) ) {
if ( KnifeKill ) {
new killer_name[32],victim_name[32]
get_user_name(killer,killer_name,31)
get_user_name(victim,victim_name,31)
set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(0,"%L",LANG_PLAYER,g_KinfeMsg[ random_num(0,3) ],killer_name,victim_name)
}
if ( KnifeKillSound ) client_cmd(0,"spk misc/humiliation")
}
if ( wpnindex == 4 && (GrenadeKill || GrenadeSuicide) ) {
new killer_name[32],victim_name[32]
get_user_name(killer,killer_name,32)
get_user_name(victim,victim_name,32)
set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, 1)
if ( killer != victim ) {
if ( GrenadeKill ) show_hudmessage(0,"%L",LANG_PLAYER,g_HeMessages[ random_num(0,3)],killer_name,victim_name)
}
else if ( GrenadeSuicide ) show_hudmessage(0,"%L",LANG_PLAYER,g_SHeMessages[ random_num(0,3) ],victim_name)
}
if ( headshot && (HeadShotKill || HeadShotKillSound) ) {
if ( HeadShotKill ) {
new killer_name[32], victim_name[32], weapon_name[32], message[128], players[32], pnum
get_weaponname(wpnindex,weapon_name,31)
get_user_name(killer,killer_name,31)
get_user_name(victim,victim_name,31)
get_players(players,pnum,"c")
for (new i=0;i<pnum;i++) {
format( message, 127, "%L",players[i],g_HeadShots[ random_num(0,6) ] )
replace( message, 127 , "$vn", victim_name )
replace( message, 127 , "$wn", weapon_name )
replace( message, 127 , "$kn", killer_name )
set_hudmessage(100, 100, 255, -1.0, 0.29, 0, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(players[i],message )
}
}
if ( HeadShotKillSound ) {
client_cmd(killer,"spk misc/headshot")
client_cmd(victim,"spk misc/headshot")
}
}
if ( DoubleKill || DoubleKillSound ) {
new Float:nowtime = get_gametime()
if ( g_doubleKill == nowtime && g_doubleKillId == killer ) {
if ( DoubleKill ) {
new name[32]
get_user_name( killer , name , 31 )
set_hudmessage(255, 0, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
show_hudmessage(0,"%L",LANG_PLAYER,"DOUBLE_KILL",name )
}
if ( DoubleKillSound ) client_cmd(0,"spk misc/doublekill")
}
g_doubleKill = nowtime
g_doubleKillId = killer
}
}
public hideStatus(id) {
if ( PlayerName ) {
set_hudmessage(0,0,0,0.0,0.0,0, 0.0, 0.01, 0.0, 0.0, 4)
show_hudmessage(id,"")
}
}
public setTeam(id)
g_friend[id] = read_data(2)
public showStatus(id) {
if ( PlayerName ) {
new name[32],pid = read_data(2)
get_user_name(pid,name,31)
new color1 = 0,color2 = 0
if ( get_user_team(pid)==1 )
color1 = 255
else
color2 = 255
if (g_friend[id]==1) { // friend
new clip, ammo, wpnid = get_user_weapon(pid,clip,ammo)
new wpnname[32]
get_weaponname(wpnid,wpnname,31)
set_hudmessage(color1,50,color2,-1.0,0.60,1, 0.01, 3.0, 0.01, 0.01, 4)
show_hudmessage(id,"%s -- %d HP / %d AP / %s",name,
get_user_health(pid),get_user_armor(pid),wpnname[7])
}
else {
set_hudmessage(color1,50,color2,-1.0,0.60,1, 0.01, 3.0, 0.01, 0.01, 4)
show_hudmessage(id,name)
}
}
}
public eNewRound()
if ( read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0) ) {
g_firstBlood = 1
g_C4Timer = 0
++g_roundCount
if ( RoundCounter ) {
set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(0, "%L", LANG_PLAYER, "PREPARE_FIGHT", g_roundCount )
}
if ( RoundCounterSound ) client_cmd( 0 , "spk misc/prepare" )
if ( KillingStreak ) {
new appl[32],ppl, i
get_players(appl,ppl, "ac" )
for (new a = 0; a < ppl; ++a) {
i = appl[ a ]
if ( g_streakKills[ i ][ 0 ] >= 2 )
client_print( i , print_chat , "* %L", i, "KILLED_ROW", g_streakKills[ i ][ 0 ] )
else if ( g_streakKills[ i ][ 1 ] >= 2 )
client_print( i , print_chat , "* %L", i, "DIED_ROUNDS", g_streakKills[ i ][ 1 ] )
}
}
}
public eRestart() {
eEndRound()
g_roundCount = 0
g_firstBlood = 1
}
public eEndRound() {
g_C4Timer = -2
g_LastOmg = 0.0
remove_task(8038)
g_LastAnnounce = 0
}
public checkKills(param[]) {
new id = param[0]
new a = param[1]
if (a == g_multiKills[id][0]) {
a -= 3
if ( a > -1 ) {
if ( MultiKill ) {
new name[32]
get_user_name(id,name,31)
set_hudmessage(255, 0, 100, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2)
if ( a > 6 ) a = 6
show_hudmessage(0,g_MultiKillMsg[a],name,LANG_PLAYER,"WITH",g_multiKills[id][0],g_multiKills[id][1])
}
if ( MultiKillSound ) client_cmd(0,"spk misc/%s",g_Sounds[a])
}
g_multiKills[id] = { 0,0 }
}
}
public chickenKill()
if ( ItalyBonusKill ) announceEvent( 0 , "KILLED_CHICKEN" )
public radioKill() {
if ( ItalyBonusKill ) announceEvent( 0 , "BLEW_RADIO" )
}
announceEvent( id, message[] ) {
new name[32]
get_user_name(id, name , 31)
set_hudmessage(255, 100, 50, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(0,"%L",LANG_PLAYER,message,name)
}
public eBombPickUp(id)
if (BombPickUp) announceEvent(id , "PICKED_BOMB")
public eBombDrop()
if (BombDrop) announceEvent(g_Planter , "DROPPED_BOMB")
public eGotBomb(id) {
g_Planter = id
if ( BombReached && read_data(1)==2 && g_LastOmg<get_gametime()) {
g_LastOmg = get_gametime() + 15.0
announceEvent(g_Planter, "REACHED_TARGET" )
}
}
public bombTimer() {
if (--g_C4Timer > 0) {
if (BombCountVoice) {
if (g_C4Timer == 30 || g_C4Timer == 20) {
new temp[48]
num_to_word(g_C4Timer,temp,47)
client_cmd(0,"spk ^"vox/%s seconds until explosion^"",temp)
}
else if (g_C4Timer < 11) {
new temp[48]
num_to_word(g_C4Timer,temp,47)
client_cmd(0,"spk ^"vox/%s^"",temp)
}
}
if (BombCountDef && g_Defusing) client_print(g_Defusing,print_center,"%d",g_C4Timer)
}
else remove_task(8038)
}
public bomb_planted(planter){
g_Defusing = 0
if (BombPlanted) announceEvent(planter, "SET_UP_BOMB" )
g_C4Timer = get_cvar_num("mp_c4timer")
set_task(1.0,"bombTimer",8038,"",0,"b")
}
public bomb_planting(planter)
if (BombPlanting) announceEvent(planter, "PLANT_BOMB" )
public bomb_defusing(defuser){
if (BombDefusing) announceEvent(defuser, "DEFUSING_BOMB" )
g_Defusing = defuser
}
public bomb_defused(defuser)
if (BombDefused) announceEvent(defuser, "DEFUSED_BOMB" )
public bomb_explode(planter,defuser)
if (BombFailed && defuser) announceEvent(defuser , "FAILED_DEFU" )
public plugin_modules()
{
require_module("csx")
}

44
dlls/csx/plugins/miscstats.txt Executable file
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@ -0,0 +1,44 @@
[en]
WITH = with
KNIFE_MSG_1 = %s sliced and diced %s
KNIFE_MSG_2 = %s pulled out knife and gutted %s
KNIFE_MSG_3 = %s sneaks carefully behind and knifed %s
KNIFE_MSG_4 = %s knived %s
LAST_MSG_1 = Now all depend on you!
LAST_MSG_2 = I hope you still have a healthpack.
LAST_MSG_3 = All your teammates were killed. Good luck!
LAST_MSG_4 = Now you are alone. Have fun!
HE_MSG_1 = %s sends a little gift to %s
HE_MSG_2 = %s throws a small present to %s
HE_MSG_3 = %s made a precision throw to %s
HE_MSG_4 = %s got a big explosion for %s
SHE_MSG_1 = %s detonated himself with a grenade
SHE_MSG_2 = %s trys the effect of an HE Grenade
SHE_MSG_3 = %s swallows grenades whole!
SHE_MSG_4 = %s explodes!
HS_MSG_1 = $kn killed $vn with a well^nplaced shot to the head!
HS_MSG_2 = $kn removed $vn's^nhead with the $wn
HS_MSG_3 = $kn turned $vn's head^ninto pudding with the $wn
HS_MSG_4 = $vn got pwned by $kn
HS_MSG_5 = $vn's head has been^nturned into red jello
HS_MSG_6 = $kn has superb aim with the $wn,^nas $vn well knows.
HS_MSG_7 = $vn's head stayed in $kn's^ncrosshairs a bit too long...
DOUBLE_KILL = Wow! %s made a double kill!!!
PREPARE_FIGHT = Prepare to FIGHT!^nRound %d
KILLED_ROW = You've killed %d in a row so far
DIED_ROUNDS = Careful! You've died %d rounds in a row now...
KILLED_CHICKEN = Somebody killed a chicken!!!
BLEW_RADIO = Somebody blew up the radio!!!
REACHED_TARGET = Omg! %s reached the target!
PLANT_BOMB = %s is planting the bomb!
DEFUSING_BOMB = %s is defusing the bomb...
SET_UP_BOMB = %s set us up the bomb!!!
DEFUSED_BOMB = %s defused the bomb!
FAILED_DEFU = %s failed to defuse the bomb...
PICKED_BOMB = %s picked up the bomb...
DROPPED_BOMB = %s dropped the bomb!!!
CT = CT
CTS = CTS
TERRORIST = TERRORIST
TERRORISTS = TERRORISTS
REMAINING = %d %s Remaining...

1561
dlls/csx/plugins/statsx.sma Executable file

File diff suppressed because it is too large Load Diff

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/* Gasnades */
#include <amxmodx>
#include <fun>
#include <engine>
#include <csx>
new g_Gas
//----------------------------------------------------------------------------------------------
public plugin_init()
{
register_plugin("Gasgrenades", "1.3 (CSX)", "RichoDemus/AssKicR/T(+)rget")
register_cvar("amx_gasnades", "1")
register_cvar("amx_gasdmg", "10")
register_cvar("amx_gascheck", "3")
register_cvar("amx_gasradius", "200")
register_cvar("amx_smokegasp", "1")
register_cvar("amx_gasobeyFF", "1")
g_Gas = custom_weapon_add("gasnade",0,"gasnade")
}
//----------------------------------------------------------------------------------------------
public plugin_precache()
{
precache_sound("player/gasp1.wav")
precache_sound("player/gasp2.wav")
}
public gas(par[])
{
new grenadeid = par[1]
new id = par[0]
if ( !is_valid_ent(grenadeid) )
return
new player[3], inum, Float:temp_grenade[3], grenade[3], players[32]
if(get_cvar_num("amx_gasobeyFF") != 1)
get_players(players, inum) // Get number of players
else{
new FFOn = get_cvar_num("mp_friendlyfire")
if(FFOn == 0){
new team[33]
get_user_team(id, team, 32)
if(equali(team, "CT"))
get_players(players, inum, "ae", "TERRORIST")
else
get_players(players, inum, "ae", "CT")
}
else
get_players(players, inum) // Get number of players
}
entity_get_vector(grenadeid, EV_VEC_origin, temp_grenade) // Get the position of the grenade
grenade[0] = floatround(temp_grenade[0])
grenade[1] = floatround(temp_grenade[1])
grenade[2] = floatround(temp_grenade[2])
for(new i = 0; i < inum; ++i){ // Loop through all players
get_user_origin(players[i],player,0)
new distance = get_distance(grenade, player)
if((distance < get_cvar_num("amx_gasradius"))){ // Check who is standing close
if(get_cvar_num("amx_smokegasp") != 0){
if(get_cvar_num("amx_gascheck") >= 1){
new number = random_num(1, 2)
if(is_user_alive(players[i])){
switch (number){
case 1:emit_sound(players[i], CHAN_VOICE, "player/gasp1.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
case 2:emit_sound(players[i], CHAN_VOICE, "player/gasp2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
}
}
}
}
message_begin(MSG_ONE, get_user_msgid("Damage"), {0,0,0}, players[i])
write_byte(30) // dmg_save
write_byte(30) // dmg_take
write_long((1 << 16)) // visibleDamageBits
write_coord(grenade[0]) // damageOrigin.x
write_coord(grenade[1]) // damageOrigin.y
write_coord(grenade[2]) // damageOrigin.z
message_end()
if(is_user_alive(id))
ExtraDamage(players[i], id, get_cvar_num("amx_gasdmg"), "gasgrenade")
}
}
set_task(get_cvar_float("amx_gascheck"), "gas",grenadeid,par,2) // If the grenade still exists we do a new check in get_cvar_num("amx_gascheck") second
}
//----------------------------------------------------------------------------------------------
public grenade_throw(index,greindex,wId){
if ( task_exists(greindex) )
remove_task(greindex)
if( get_cvar_num("amx_gasnades") !=1 || wId != CSW_SMOKEGRENADE )
return PLUGIN_CONTINUE
if (g_Gas) custom_weapon_shot(g_Gas,index)
new par[2]
par[0] = index
par[1] = greindex
set_task(1.5, "gas", greindex,par,2)
return PLUGIN_CONTINUE
}
//----------------------------------------------------------------------------------------------
stock ExtraDamage(id, attacker, damage, weaponDescription[])
{
if(is_user_alive(id))
{
new userHealth = get_user_health(id)
set_user_health(id, userHealth - damage)
if (g_Gas)
custom_weapon_dmg(g_Gas,attacker,id,damage)
if(userHealth - damage <= 0)
{
logKill(attacker, id, weaponDescription)
if(get_user_team(id) != get_user_team(attacker))
{
// The person dying shouldn't get negative credit for this kill (so add it back)
set_user_frags(id, get_user_frags(id) + 1)
// The killing should get credit for the frag
set_user_frags(attacker, get_user_frags(attacker) + 1)
}
else
{
// The person dying shouldn't get negative credit for this kill (so add it back)
set_user_frags(id, get_user_frags(id) + 1)
// The killer killed a teammember or self
// Engine gives credit for the kill so let's take away that + 1
set_user_frags(attacker, get_user_frags(attacker) - 2)
}
}else{
if(get_cvar_num("mp_logdetail") == 3){
logDmg(attacker, id, weaponDescription,"body",damage,userHealth-damage)
}
}
}
}
//----------------------------------------------------------------------------------------------
/* Log a kill using standard HL-logging format */
stock logKill(attacker, victim, weaponDescription[])
{
// Save Hummiliation
new namea[24], namev[24], authida[20], authidv[20], teama[10], teamv[10]
// Info On Attacker
get_user_name(attacker, namea, 23)
get_user_team(attacker, teama, 9)
get_user_authid(attacker, authida, 19)
// Info On Victim
get_user_name(victim, namev, 23)
get_user_team(victim, teamv, 9)
get_user_authid(victim, authidv, 19)
// Log This Kill
log_message("^"%s<%d><%s><%s>^" killed ^"%s<%d><%s><%s>^" with ^"%s^"",
namea, get_user_userid(attacker), authida, teama, namev, get_user_userid(victim), authidv, teamv, weaponDescription)
}
/* Log damage using standard HL-logging format */
stock logDmg(attacker, victim, weaponDescription[],hit[],damage,health)
{
// Save Hummiliation
new namea[24], namev[24], authida[20], authidv[20], teama[10], teamv[10]
// Info On Attacker
get_user_name(attacker, namea, 23)
get_user_team(attacker, teama, 9)
get_user_authid(attacker, authida, 19)
// Info On Victim
get_user_name(victim, namev, 23)
get_user_team(victim, teamv, 9)
get_user_authid(victim, authidv, 19)
// Log This Damage
log_message("^"%s<%d><%s><%s>^" attacked ^"%s<%d><%s><%s>^" with ^"%s^" (hit ^"%s^") (damage ^"%d^") (health ^"%d^")",
namea,get_user_userid(attacker),authida,teama,namev,get_user_userid(victim),authidv,teamv,weaponDescription,hit,damage,health)
}
//----------------------------------------------------------------------------------------------

299
dlls/csx/source/CMisc.cpp Executable file
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#include "CMisc.h"
#include "rank.h"
// *****************************************************
// class Grenades
// *****************************************************
void Grenades::put( edict_t* grenade, float time, int type, CPlayer* player )
{
Obj* a = new Obj;
if ( a == 0 ) return;
a->player = player;
a->grenade = grenade;
a->time = gpGlobals->time + time;
a->type = type;
a->prev = 0;
a->next = head;
if ( head ) head->prev = a;
head = a;
}
bool Grenades::find( edict_t* enemy, CPlayer** p, int* type )
{
bool found = false;
Obj* a = head;
while ( a ){
if ( a->time > gpGlobals->time ) {
if ( a->grenade == enemy ) {
found = true;
*p = a->player;
*type = a->type;
}
}
else {
Obj* next = a->next;
if (a->prev) a->prev->next = next;
else head = next;
if (next) next->prev = a->prev;
delete a;
a = next;
continue;
}
a = a->next;
}
return found;
}
void Grenades::clear()
{
while(head){
Obj* a = head->next;
delete head;
head = a;
}
}
// *****************************************************
// class CPlayer
// *****************************************************
void CPlayer::Disconnect(){
if ( ignoreBots(pEdict) || !isModuleActive() ) // ignore if he is bot and bots rank is disabled or module is paused
return;
rank->updatePosition( &life );
rank = 0;
}
void CPlayer::PutInServer(){
if ( ignoreBots(pEdict) )
return;
restartStats();
const char* name = STRING(pEdict->v.netname);
const char* unique = name;
switch((int)csstats_rank->value) {
case 1:
if ( (unique = GETPLAYERAUTHID(pEdict)) == 0 )
unique = name; // failed to get authid
break;
case 2:
unique = ip;
}
rank = g_rank.findEntryInRank( unique , name );
}
void CPlayer::Connect(const char* address ){
bot = IsBot();
strcpy(ip,address);
rank = 0;
clearStats = 0.0f;
}
void CPlayer::restartStats(bool all)
{
if ( all ) memset(weapons,0,sizeof(weapons));
memset(weaponsRnd,0,sizeof(weaponsRnd)); //DEC-Weapon (Round) stats
memset(attackers,0,sizeof(attackers));
memset(victims,0,sizeof(victims));
memset(&life,0,sizeof(life));
}
void CPlayer::Init( int pi, edict_t* pe )
{
pEdict = pe;
index = pi;
current = 0;
clearStats = 0.0f;
rank = 0;
}
void CPlayer::saveKill(CPlayer* pVictim, int wweapon, int hhs, int ttk){
if ( ignoreBots(pEdict,pVictim->pEdict) )
return;
if ( pVictim->index == index ){ // killed self
pVictim->weapons[0].deaths++;
pVictim->life.deaths++;
pVictim->weaponsRnd[0].deaths++; // DEC-Weapon (round) stats
return;
}
pVictim->attackers[index].name = weaponData[wweapon].name;
pVictim->attackers[index].kills++;
pVictim->attackers[index].hs += hhs;
pVictim->attackers[index].tks += ttk;
pVictim->attackers[0].kills++;
pVictim->attackers[0].hs += hhs;
pVictim->attackers[0].tks += ttk;
pVictim->weapons[pVictim->current].deaths++;
pVictim->weapons[0].deaths++;
pVictim->life.deaths++;
pVictim->weaponsRnd[pVictim->current].deaths++; // DEC-Weapon (round) stats
pVictim->weaponsRnd[0].deaths++; // DEC-Weapon (round) stats
int vi = pVictim->index;
victims[vi].name = weaponData[wweapon].name;
victims[vi].deaths++;
victims[vi].hs += hhs;
victims[vi].tks += ttk;
victims[0].deaths++;
victims[0].hs += hhs;
victims[0].tks += ttk;
weaponsRnd[wweapon].kills++; // DEC-Weapon (round) stats
weaponsRnd[wweapon].hs += hhs; // DEC-Weapon (round) stats
weaponsRnd[wweapon].tks += ttk; // DEC-Weapon (round) stats
weaponsRnd[0].kills++; // DEC-Weapon (round) stats
weaponsRnd[0].hs += hhs; // DEC-Weapon (round) stats
weaponsRnd[0].tks += ttk; // DEC-Weapon (round) stats
weapons[wweapon].kills++;
weapons[wweapon].hs += hhs;
weapons[wweapon].tks += ttk;
weapons[0].kills++;
weapons[0].hs += hhs;
weapons[0].tks += ttk;
life.kills++;
life.hs += hhs;
life.tks += ttk;
}
void CPlayer::saveHit(CPlayer* pVictim, int wweapon, int ddamage, int bbody){
if ( ignoreBots(pEdict,pVictim->pEdict) )
return;
if ( index == pVictim->index ) return;
pVictim->attackers[index].hits++;
pVictim->attackers[index].damage += ddamage;
pVictim->attackers[index].bodyHits[bbody]++;
pVictim->attackers[0].hits++;
pVictim->attackers[0].damage += ddamage;
pVictim->attackers[0].bodyHits[bbody]++;
int vi = pVictim->index;
victims[vi].hits++;
victims[vi].damage += ddamage;
victims[vi].bodyHits[bbody]++;
victims[0].hits++;
victims[0].damage += ddamage;
victims[0].bodyHits[bbody]++;
weaponsRnd[wweapon].hits++; // DEC-Weapon (round) stats
weaponsRnd[wweapon].damage += ddamage; // DEC-Weapon (round) stats
weaponsRnd[wweapon].bodyHits[bbody]++; // DEC-Weapon (round) stats
weaponsRnd[0].hits++; // DEC-Weapon (round) stats
weaponsRnd[0].damage += ddamage; // DEC-Weapon (round) stats
weaponsRnd[0].bodyHits[bbody]++; // DEC-Weapon (round) stats
weapons[wweapon].hits++;
weapons[wweapon].damage += ddamage;
weapons[wweapon].bodyHits[bbody]++;
weapons[0].hits++;
weapons[0].damage += ddamage;
weapons[0].bodyHits[bbody]++;
life.hits++;
life.damage += ddamage;
life.bodyHits[bbody]++;
}
void CPlayer::saveShot(int weapon){
if ( ignoreBots(pEdict) )
return;
victims[0].shots++;
weapons[weapon].shots++;
weapons[0].shots++;
life.shots++;
weaponsRnd[weapon].shots++; // DEC-Weapon (round) stats
weaponsRnd[0].shots++; // DEC-Weapon (round) stats
}
void CPlayer::saveBPlant(){
life.bPlants++;
}
void CPlayer::saveBExplode(){
life.bExplosions++;
}
void CPlayer::saveBDefusing(){
life.bDefusions++;
}
void CPlayer::saveBDefused(){
life.bDefused++;
}
// *****************************************************
// class Forward
// *****************************************************
void Forward::put( AMX *a , int i ){
head = new AmxCall( a, i , head );
}
void Forward::clear(){
while ( head ) {
AmxCall* a = head->next;
delete head;
head = a;
}
}
void Forward::exec(int p1,int p2,int p3,int p4,int p5,int p6){
AmxCall* a = head;
while ( a ){
MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 6,p1, p2, p3, p4, p5, p6);
a = a->next;
}
}
void Forward::exec(int p1,int p2,int p3,int p4,int p5){
AmxCall* a = head;
while ( a ){
MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 5,p1, p2, p3, p4, p5);
a = a->next;
}
}
void Forward::exec(int p1,int p2){
AmxCall* a = head;
while ( a ){
MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 2,p1, p2);
a = a->next;
}
}
// *****************************************************
bool ignoreBots (edict_t *pEnt, edict_t *pOther){
if ( !rankBots && ( pEnt->v.flags & FL_FAKECLIENT || ( pOther && pOther->v.flags & FL_FAKECLIENT ) ) )
return true;
return false;
}
bool isModuleActive(){
if ( !(int)CVAR_GET_FLOAT("csstats_pause") )
return true;
return false;
}

116
dlls/csx/source/CMisc.h Executable file
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#ifndef CMISC_H
#define CMISC_H
#include "amxxmodule.h"
#include "CRank.h"
#define MAX_CWEAPONS 6
#define CSW_HEGRENADE 4
#define CSW_C4 6
#define CSW_SMOKEGRENADE 9
#define CSW_FLASHBANG 25
// *****************************************************
// class CPlayer
// *****************************************************
struct CPlayer {
edict_t* pEdict;
char ip[32];
int index;
int aiming;
int current;
bool bot;
float clearStats;
RankSystem::RankStats* rank;
struct PlayerWeapon : Stats {
const char* name;
int ammo;
int clip;
};
PlayerWeapon weapons[MAX_WEAPONS+MAX_CWEAPONS];
PlayerWeapon attackers[33];
PlayerWeapon victims[33];
Stats weaponsRnd[MAX_WEAPONS+MAX_CWEAPONS]; // DEC-Weapon (Round) stats
Stats life;
int teamId;
void Init( int pi, edict_t* pe );
void Connect(const char* ip );
void PutInServer();
void Disconnect();
void saveKill(CPlayer* pVictim, int weapon, int hs, int tk);
void saveHit(CPlayer* pVictim, int weapon, int damage, int aiming);
void saveShot(int weapon);
void saveBPlant();
void saveBExplode();
void saveBDefusing();
void saveBDefused();
void restartStats(bool all = true);
inline bool IsBot(){
const char* auth= (*g_engfuncs.pfnGetPlayerAuthId)(pEdict);
return ( auth && !strcmp( auth , "BOT" ) );
}
inline bool IsAlive(){
return ((pEdict->v.deadflag==DEAD_NO)&&(pEdict->v.health>0));
}
};
// *****************************************************
// class Grenades
// *****************************************************
class Grenades
{
struct Obj
{
CPlayer* player;
edict_t* grenade;
float time;
int type;
Obj* next;
Obj* prev;
} *head;
public:
Grenades() { head = 0; }
~Grenades() { clear(); }
void put( edict_t* grenade, float time, int type, CPlayer* player );
bool find( edict_t* enemy, CPlayer** p, int* type );
void clear();
};
// *****************************************************
// class Forward
// *****************************************************
class Forward
{
struct AmxCall {
AMX *amx;
int iFunctionIdx;
AmxCall* next;
AmxCall( AMX *a , int i, AmxCall* n ): amx(a), iFunctionIdx(i), next(n) {}
} *head;
public:
Forward() { head = 0; }
~Forward() { clear(); }
void clear();
void put( AMX *a , int i );
void exec(int p1,int p2,int p3,int p4,int p5,int p6);
void exec(int p1,int p2,int p3,int p4,int p5);
void exec(int p1,int p2);
};
#endif // CMISC_H

308
dlls/csx/source/CRank.cpp Executable file
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#include "amxxmodule.h"
#include "CRank.h"
#include "rank.h"
// *****************************************************
// class Stats
// *****************************************************
Stats::Stats(){
hits = shots = damage = hs = tks = kills = deaths = bDefusions = bDefused = bPlants = bExplosions = 0;
memset( bodyHits , 0 ,sizeof( bodyHits ) );
}
void Stats::commit(Stats* a){
hits += a->hits;
shots += a->shots;
damage += a->damage;
hs += a->hs;
tks += a->tks;
kills += a->kills;
deaths += a->deaths;
bDefusions += a->bDefusions;
bDefused += a->bDefused;
bPlants += a->bPlants;
bExplosions += a->bExplosions;
for(int i = 1; i < 8; ++i)
bodyHits[i] += a->bodyHits[i];
}
// *****************************************************
// class RankSystem
// *****************************************************
RankSystem::RankStats::RankStats( const char* uu, const char* nn, RankSystem* pp ) {
name = 0;
namelen = 0;
unique = 0;
uniquelen = 0;
score = 0;
parent = pp;
id = ++parent->rankNum;
next = prev = 0;
setName( nn );
setUnique( uu );
}
RankSystem::RankStats::~RankStats() {
delete[] name;
delete[] unique;
--parent->rankNum;
}
void RankSystem::RankStats::setName( const char* nn ) {
delete[] name;
namelen = strlen(nn) + 1;
name = new char[namelen];
if ( name )
strcpy( name , nn );
else
namelen = 0;
}
void RankSystem::RankStats::setUnique( const char* nn ) {
delete[] unique;
uniquelen = strlen(nn) + 1;
unique = new char[uniquelen];
if ( unique )
strcpy( unique , nn );
else
uniquelen = 0;
}
RankSystem::RankSystem() {
head = 0;
tail = 0;
rankNum = 0;
calc.code = 0;
}
RankSystem::~RankSystem() {
clear();
}
void RankSystem::put_before( RankStats* a, RankStats* ptr ){
a->next = ptr;
if ( ptr ){
a->prev = ptr->prev;
ptr->prev = a;
}
else{
a->prev = head;
head = a;
}
if ( a->prev ) a->prev->next = a;
else tail = a;
}
void RankSystem::put_after( RankStats* a, RankStats* ptr ) {
a->prev = ptr;
if ( ptr ){
a->next = ptr->next;
ptr->next = a;
}
else{
a->next = tail;
tail = a;
}
if ( a->next ) a->next->prev = a;
else head = a;
}
void RankSystem::unlink( RankStats* ptr ){
if (ptr->prev) ptr->prev->next = ptr->next;
else tail = ptr->next;
if (ptr->next) ptr->next->prev = ptr->prev;
else head = ptr->prev;
}
void RankSystem::clear(){
while( tail ){
head = tail->next;
delete tail;
tail = head;
}
}
bool RankSystem::loadCalc(const char* filename, char* error)
{
if ((MF_LoadAmxScript(&calc.amx,&calc.code,filename,error,0)!=AMX_ERR_NONE)||
(MF_AmxAllot(&calc.amx, 8 , &calc.amxAddr1, &calc.physAddr1)!=AMX_ERR_NONE)||
(MF_AmxAllot(&calc.amx, 8 , &calc.amxAddr2, &calc.physAddr2)!=AMX_ERR_NONE)||
(MF_AmxFindPublic(&calc.amx,"get_score",&calc.func)!=AMX_ERR_NONE)){
LOG_CONSOLE( PLID, "Couldn't load plugin (file \"%s\")",filename);
MF_UnloadAmxScript(&calc.amx, &calc.code);
return false;
}
return true;
}
void RankSystem::unloadCalc()
{
MF_UnloadAmxScript(&calc.amx , &calc.code);
}
RankSystem::RankStats* RankSystem::findEntryInRank(const char* unique, const char* name )
{
RankStats* a = head;
while ( a )
{
if ( strcmp( a->getUnique() ,unique ) == 0 )
return a;
a = a->prev;
}
a = new RankStats( unique ,name,this );
if ( a == 0 ) return 0;
put_after( a , 0 );
return a;
}
void RankSystem::updatePos( RankStats* rr , Stats* s )
{
rr->addStats( s );
if ( calc.code ) {
calc.physAddr1[0] = rr->kills;
calc.physAddr1[1] = rr->deaths;
calc.physAddr1[2] = rr->hs;
calc.physAddr1[3] = rr->tks;
calc.physAddr1[4] = rr->shots;
calc.physAddr1[5] = rr->hits;
calc.physAddr1[6] = rr->damage;
calc.physAddr1[7] = rr->bDefusions;
calc.physAddr1[8] = rr->bDefused;
calc.physAddr1[9] = rr->bPlants;
calc.physAddr1[10] = rr->bExplosions;
for(int i = 1; i < 8; ++i)
calc.physAddr2[i] = rr->bodyHits[i];
cell result = 0;
int err;
if ((err = MF_AmxExec(&calc.amx,&result, calc.func ,2,calc.amxAddr1,calc.amxAddr2 )) != AMX_ERR_NONE)
LOG_CONSOLE( PLID, "Run time error %d on line %ld (plugin \"%s\")", err,calc.amx.curline,LOCALINFO("csstats_score"));
rr->score = result;
}
else rr->score = rr->kills - rr->deaths;
RankStats* aa = rr->next;
while ( aa && (aa->score <= rr->score) ) { // try to nominate
rr->goUp();
aa->goDown();
aa = aa->next; // go to next rank
}
if ( aa != rr->next )
{
unlink( rr );
put_before( rr, aa );
}
else
{
aa = rr->prev;
while ( aa && (aa->score > rr->score) ) { // go down
rr->goDown();
aa->goUp();
aa = aa->prev; // go to prev rank
}
if ( aa != rr->prev ){
unlink( rr );
put_after( rr, aa );
}
}
}
void RankSystem::loadRank( const char* filename )
{
FILE *bfp = fopen( filename , "rb" );
if ( !bfp ) return;
short int i = 0;
fread(&i, 1 , sizeof(short int) , bfp);
if (i == RANK_VERSION)
{
Stats d;
char unique[64], name[64];
fread(&i , 1, sizeof(short int), bfp);
while( i )
{
fread(name , i,sizeof(char) , bfp);
fread(&i , 1, sizeof(short int), bfp);
fread(unique , i,sizeof(char) , bfp);
fread(&d.tks, 1,sizeof(int), bfp);
fread(&d.damage, 1,sizeof(int), bfp);
fread(&d.deaths, 1,sizeof(int), bfp);
fread(&d.kills, 1,sizeof(int), bfp);
fread(&d.shots, 1,sizeof(int), bfp);
fread(&d.hits, 1,sizeof(int), bfp);
fread(&d.hs, 1,sizeof(int), bfp);
fread(&d.bDefusions, 1,sizeof(int), bfp);
fread(&d.bDefused, 1,sizeof(int), bfp);
fread(&d.bPlants, 1,sizeof(int), bfp);
fread(&d.bExplosions, 1,sizeof(int), bfp);
fread(d.bodyHits, 1,sizeof(d.bodyHits), bfp);
fread(&i , 1, sizeof(short int), bfp);
RankSystem::RankStats* a = findEntryInRank( unique , name );
if ( a ) a->updatePosition( &d );
}
}
fclose(bfp);
}
void RankSystem::saveRank( const char* filename )
{
FILE *bfp = fopen(filename, "wb");
if ( !bfp ) return;
short int i = RANK_VERSION;
fwrite(&i, 1, sizeof(short int) , bfp);
RankSystem::iterator a = front();
while ( a )
{
if ( (*a).score != (1<<31) ) // score must be different than mincell
{
fwrite( &(*a).namelen , 1, sizeof(short int), bfp);
fwrite( (*a).name , (*a).namelen , sizeof(char) , bfp);
fwrite( &(*a).uniquelen , 1, sizeof(short int), bfp);
fwrite( (*a).unique , (*a).uniquelen , sizeof(char) , bfp);
fwrite( &(*a).tks, 1, sizeof(int), bfp);
fwrite( &(*a).damage, 1, sizeof(int), bfp);
fwrite( &(*a).deaths, 1, sizeof(int), bfp);
fwrite( &(*a).kills, 1, sizeof(int), bfp);
fwrite( &(*a).shots, 1, sizeof(int), bfp);
fwrite( &(*a).hits, 1, sizeof(int), bfp);
fwrite( &(*a).hs, 1, sizeof(int), bfp);
fwrite( &(*a).bDefusions, 1, sizeof(int), bfp);
fwrite( &(*a).bDefused, 1, sizeof(int), bfp);
fwrite( &(*a).bPlants, 1, sizeof(int), bfp);
fwrite( &(*a).bExplosions, 1, sizeof(int), bfp);
fwrite( (*a).bodyHits, 1, sizeof((*a).bodyHits), bfp);
}
--a;
}
i = 0;
fwrite( &i , 1, sizeof(short int), bfp); // null terminator
fclose(bfp);
}

122
dlls/csx/source/CRank.h Executable file
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#ifndef CRANK_H
#define CRANK_H
#define RANK_VERSION 11
#include "amxxmodule.h"
// *****************************************************
// class Stats
// *****************************************************
struct Stats {
int hits;
int shots;
int damage;
int hs;
int tks;
int kills;
int deaths;
int bodyHits[9]; ////////////////////
// SiDLuke start
int bPlants;
int bExplosions;
int bDefusions;
int bDefused;
// SiDLuke end :D
Stats();
void commit(Stats* a);
};
// *****************************************************
// class RankSystem
// *****************************************************
class RankSystem
{
public:
class RankStats;
friend class RankStats;
class iterator;
class RankStats : public Stats {
friend class RankSystem;
friend class iterator;
RankSystem* parent;
RankStats* next;
RankStats* prev;
char* unique;
short int uniquelen;
char* name;
short int namelen;
int score;
int id;
RankStats( const char* uu, const char* nn, RankSystem* pp );
~RankStats();
void setUnique( const char* nn );
inline void goDown() {++id;}
inline void goUp() {--id;}
inline void addStats(Stats* a) { commit( a ); }
public:
void setName( const char* nn );
inline const char* getName() const { return name ? name : ""; }
inline const char* getUnique() const { return unique ? unique : ""; }
inline int getPosition() const { return id; }
inline void updatePosition( Stats* points ) {
parent->updatePos( this , points );
}
};
private:
RankStats* head;
RankStats* tail;
int rankNum;
struct scoreCalc{
AMX amx;
void* code;
int func;
cell amxAddr1;
cell amxAddr2;
cell *physAddr1;
cell *physAddr2;
} calc;
void put_before( RankStats* a, RankStats* ptr );
void put_after( RankStats* a, RankStats* ptr );
void unlink( RankStats* ptr );
void updatePos( RankStats* r , Stats* s );
public:
RankSystem();
~RankSystem();
void saveRank( const char* filename );
void loadRank( const char* filename );
RankStats* findEntryInRank(const char* unique, const char* name );
bool loadCalc(const char* filename, char* error);
inline int getRankNum( ) const { return rankNum; }
void clear();
void unloadCalc();
class iterator {
RankStats* ptr;
public:
iterator(RankStats* a): ptr(a){}
inline iterator& operator--() { ptr = ptr->prev; return *this;}
inline iterator& operator++() { ptr = ptr->next; return *this; }
inline RankStats& operator*() { return *ptr;}
operator bool () { return (ptr != 0); }
};
inline iterator front() { return iterator(head); }
inline iterator begin() { return iterator(tail); }
};
#endif

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dlls/csx/source/Makefile Executable file
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MODNAME = csx_amxx
SRCFILES = amxxmodule.cpp CMisc.cpp CRank.cpp meta_api.cpp rank.cpp usermsg.cpp
EXTRA_LIBS_LINUX =
EXTRA_LIBS_WIN32 =
EXTRA_LIBDIRS_LINUX = -Lextra/lib_linux
EXTRA_LIBDIRS_WIN32 = -Lextra/lib_win32
EXTRA_INCLUDEDIRS = -Iextra/include -I../amx
EXTRA_FLAGS = -Dstrcmpi=strcasecmp
AMXDIR=../amx
SDKSRC=../sdk
METADIR=../metamod
OBJDIR_LINUX=obj.linux
OBJDIR_WIN32=obj.win32
SRCDIR=.
ifdef windir
OS=WIN32
else
OS=LINUX
endif
CC_LINUX=gcc
ifeq "$(OS)" "WIN32"
CC_WIN32=gcc
LD_WINDLL=dllwrap
DEFAULT=win32
CLEAN=clean_win32
else
CC_WIN32=/usr/local/cross-tools/i386-mingw32msvc/bin/gcc
LD_WINDLL=/usr/local/cross-tools/bin/i386-mingw32msvc-dllwrap
DEFAULT=linux win32
CLEAN=clean_both
endif
LIBFILE_LINUX = $(MODNAME)_i386.so
LIBFILE_WIN32 = $(MODNAME).dll
TARGET_LINUX = $(OBJDIR_LINUX)/$(LIBFILE_LINUX)
TARGET_WIN32 = $(OBJDIR_WIN32)/$(LIBFILE_WIN32)
FILES_ALL = *.cpp *.h [A-Z]* *.rc
ifeq "$(OS)" "LINUX"
ASRCFILES := $(shell ls -t $(SRCFILES))
else
ASRCFILES := $(shell dir /b)
endif
OBJ_LINUX := $(SRCFILES:%.cpp=$(OBJDIR_LINUX)/%.o)
OBJ_WIN32 := $(SRCFILES:%.cpp=$(OBJDIR_WIN32)/%.o)
CCOPT = -march=i586 -O6 -ffast-math -funroll-loops \
-fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
-malign-jumps=2 -malign-functions=2 -s -DNDEBUG
INCLUDEDIRS=-I../curl/include -I$(SRCDIR) -I$(AMXDIR) -I$(METADIR) -I$(SDKSRC)/engine -I$(SDKSRC)/common -I$(SDKSRC)/dlls -I$(SDKSRC) $(EXTRA_INCLUDEDIRS)
CFLAGS=-Wall -Wno-unknown-pragmas
ODEF = -DOPT_TYPE=\"optimized\"
CFLAGS:=$(CCOPT) $(CFLAGS) $(ODEF) $(EXTRA_FLAGS)
DO_CC_LINUX=$(CC_LINUX) $(CFLAGS) -fPIC $(INCLUDEDIRS) -o $@ -c $<
DO_CC_WIN32=$(CC_WIN32) $(CFLAGS) $(INCLUDEDIRS) -o $@ -c $<
LINK_LINUX=$(CC_LINUX) $(CFLAGS) -shared -ldl -lm $(OBJ_LINUX) $(EXTRA_LIBDIRS_LINUX) $(EXTRA_LIBS_LINUX) -o $@
LINK_WIN32=$(LD_WINDLL) -mwindows --add-stdcall-alias $(OBJ_WIN32) $(EXTRA_LIBDIRS_WIN32) $(EXTRA_LIBS_WIN32) -o $@
$(OBJDIR_LINUX)/%.o: $(SRCDIR)/%.cpp
$(DO_CC_LINUX)
$(OBJDIR_WIN32)/%.o: $(SRCDIR)/%.cpp
$(DO_CC_WIN32)
default: $(DEFAULT)
$(TARGET_LINUX): $(OBJDIR_LINUX) $(OBJ_LINUX)
$(LINK_LINUX)
$(TARGET_WIN32): $(OBJDIR_WIN32) $(OBJ_WIN32)
$(LINK_WIN32)
$(OBJDIR_LINUX):
mkdir $@
$(OBJDIR_WIN32):
mkdir $@
win32: $(TARGET_WIN32)
linux: $(TARGET_LINUX)
clean: $(CLEAN)
clean_both:
-rm -f $(OBJDIR_LINUX)/*
-rm -f $(OBJDIR_WIN32)/*
clean_win32:
del /q $(OBJDIR_WIN32)

3004
dlls/csx/source/amxxmodule.cpp Executable file

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2181
dlls/csx/source/amxxmodule.h Executable file

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6
dlls/csx/source/compile.bat Executable file
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@echo off
PATH=D:\gcc\bin;%PATH%
make
pause

368
dlls/csx/source/meta_api.cpp Executable file
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#include "amxxmodule.h"
#include "rank.h"
funEventCall modMsgsEnd[MAX_REG_MSGS];
funEventCall modMsgs[MAX_REG_MSGS];
void (*function)(void*);
void (*endfunction)(void*);
CPlayer players[33];
CPlayer* mPlayer;
int mPlayerIndex;
int mState;
RankSystem g_rank;
Grenades g_grenades;
int iFGrenade;
int iFDeath;
int iFDamage;
int iFBPlanted;
int iFBDefused;
int iFBPlanting;
int iFBDefusing;
int iFBExplode;
int g_bombAnnounce;
int g_Planter;
int g_Defuser;
bool rankBots;
int gmsgCurWeapon;
int gmsgDeathMsg;
int gmsgDamage;
int gmsgDamageEnd;
int gmsgWeaponList;
int gmsgResetHUD;
int gmsgAmmoX;
int gmsgScoreInfo;
int gmsgAmmoPickup;
int gmsgSendAudio;
int gmsgTextMsg;
int gmsgBarTime;
cvar_t init_csstats_maxsize ={"csstats_maxsize","3500", 0 , 3500.0 };
cvar_t init_csstats_reset ={"csstats_reset","0"};
cvar_t init_csstats_rank ={"csstats_rank","0"};
cvar_t *csstats_maxsize;
cvar_t *csstats_reset;
cvar_t *csstats_rank;
cvar_t* csstats_rankbots;
cvar_t* csstats_pause;
cvar_t init_csstats_rankbots ={"csstats_rankbots","1"};
cvar_t init_csstats_pause = {"csstats_pause","0"};
struct sUserMsg {
const char* name;
int* id;
funEventCall func;
bool endmsg;
} g_user_msg[] = {
{ "CurWeapon" , &gmsgCurWeapon , Client_CurWeapon, false },
{ "Damage" , &gmsgDamage,Client_Damage, false },
{ "Damage" , &gmsgDamageEnd, Client_Damage_End, true },
{ "WeaponList" , &gmsgWeaponList, Client_WeaponList, false },
{ "ResetHUD" , &gmsgResetHUD,Client_ResetHUD, true },
{ "AmmoX" , &gmsgAmmoX, Client_AmmoX , false },
{ "ScoreInfo" , &gmsgScoreInfo, Client_ScoreInfo, false },
{ "AmmoPickup" , &gmsgAmmoPickup, Client_AmmoPickup , false },
{ "SendAudio" , &gmsgSendAudio , Client_SendAudio , false },
{ "TextMsg" , &gmsgTextMsg , Client_TextMsg , false },
{ "BarTime" , &gmsgBarTime , Client_BarTime , false },
{ 0 , 0,0,false }
};
int RegUserMsg_Post(const char *pszName, int iSize)
{
for (int i = 0; g_user_msg[ i ].name; ++i )
{
if ( !*g_user_msg[i].id && strcmp( g_user_msg[ i ].name , pszName ) == 0 )
{
int id = META_RESULT_ORIG_RET( int );
*g_user_msg[ i ].id = id;
if ( g_user_msg[ i ].endmsg )
modMsgsEnd[ id ] = g_user_msg[ i ].func;
else
modMsgs[ id ] = g_user_msg[ i ].func;
//break;
}
}
RETURN_META_VALUE(MRES_IGNORED, 0);
}
const char* get_localinfo( const char* name , const char* def = 0 )
{
const char* b = LOCALINFO( (char*)name );
if (((b==0)||(*b==0)) && def )
SET_LOCALINFO((char*)name,(char*)(b = def) );
return b;
}
void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){
rankBots = (int)csstats_rankbots->value ? true:false;
for( int i = 1; i <= gpGlobals->maxClients; ++i)
GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i );
RETURN_META(MRES_IGNORED);
}
void PlayerPreThink_Post( edict_t *pEntity ) {
if ( !isModuleActive() )
return;
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
if (pPlayer->clearStats && pPlayer->clearStats < gpGlobals->time ){
if ( !ignoreBots(pEntity) ){
pPlayer->clearStats = 0.0f;
if (pPlayer->rank)
pPlayer->rank->updatePosition( &pPlayer->life );
pPlayer->restartStats(false);
}
}
RETURN_META(MRES_IGNORED);
}
void ServerDeactivate() {
int i;
for( i = 1;i<=gpGlobals->maxClients; ++i){
CPlayer *pPlayer = GET_PLAYER_POINTER_I(i);
if (pPlayer->rank) pPlayer->Disconnect();
}
if ( (g_rank.getRankNum() >= (int)csstats_maxsize->value) || ((int)csstats_reset->value == 1 ) ) {
CVAR_SET_FLOAT("csstats_reset",0.0);
g_rank.clear(); // clear before save to file
}
g_rank.saveRank( MF_BuildPathname("%s",get_localinfo("csstats")) );
// clear custom weapons info
for ( i=MAX_WEAPONS;i<MAX_WEAPONS+MAX_CWEAPONS;i++)
weaponData[i].ammoSlot = 0;
RETURN_META(MRES_IGNORED);
}
BOOL ClientConnect_Post( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] ){
GET_PLAYER_POINTER(pEntity)->Connect(pszAddress);
RETURN_META_VALUE(MRES_IGNORED, TRUE);
}
void ClientDisconnect( edict_t *pEntity ) {
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
if (pPlayer->rank) pPlayer->Disconnect();
RETURN_META(MRES_IGNORED);
}
void ClientPutInServer_Post( edict_t *pEntity ) {
GET_PLAYER_POINTER(pEntity)->PutInServer();
RETURN_META(MRES_IGNORED);
}
void ClientUserInfoChanged_Post( edict_t *pEntity, char *infobuffer ) {
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
const char* name = INFOKEY_VALUE(infobuffer,"name");
const char* oldname = STRING(pEntity->v.netname);
if ( pPlayer->rank ){
if ( strcmp(oldname,name) != 0 ) {
if ((int)csstats_rank->value == 0)
pPlayer->rank = g_rank.findEntryInRank( name, name );
else
pPlayer->rank->setName( name );
}
}
else if ( pPlayer->IsBot() ) {
pPlayer->Connect( "127.0.0.1" );
pPlayer->PutInServer();
}
RETURN_META(MRES_IGNORED);
}
void MessageBegin_Post(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) {
if (ed){
mPlayerIndex = ENTINDEX(ed);
mPlayer = GET_PLAYER_POINTER_I(mPlayerIndex);
} else {
mPlayerIndex = 0;
mPlayer = 0;
}
mState = 0;
if ( msg_type < 0 || msg_type >= MAX_REG_MSGS )
msg_type = 0;
function=modMsgs[msg_type];
endfunction=modMsgsEnd[msg_type];
RETURN_META(MRES_IGNORED);
}
void MessageEnd_Post(void) {
if (endfunction) (*endfunction)(NULL);
RETURN_META(MRES_IGNORED);
}
void WriteByte_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteChar_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteShort_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteLong_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteAngle_Post(float flValue) {
if (function) (*function)((void *)&flValue);
RETURN_META(MRES_IGNORED);
}
void WriteCoord_Post(float flValue) {
if (function) (*function)((void *)&flValue);
RETURN_META(MRES_IGNORED);
}
void WriteString_Post(const char *sz) {
if (function) (*function)((void *)sz);
RETURN_META(MRES_IGNORED);
}
void WriteEntity_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void StartFrame_Post(){
if (g_bombAnnounce){
switch (g_bombAnnounce){
case BOMB_PLANTING:
MF_ExecuteForward( iFBPlanting,g_Planter );
break;
case BOMB_PLANTED:
MF_ExecuteForward( iFBPlanted,g_Planter );
break;
case BOMB_EXPLODE:
MF_ExecuteForward( iFBExplode,g_Planter,g_Defuser );
break;
case BOMB_DEFUSING:
MF_ExecuteForward( iFBDefusing,g_Defuser );
break;
case BOMB_DEFUSED:
MF_ExecuteForward( iFBDefused,g_Defuser );
break;
}
g_bombAnnounce = 0;
}
RETURN_META(MRES_IGNORED);
}
void SetModel_Post(edict_t *e, const char *m){
if ( !isModuleActive() )
return;
if ( e->v.owner && m[7]=='w' && m[8]=='_' ){
int w_id = 0;
CPlayer *pPlayer = GET_PLAYER_POINTER(e->v.owner);
switch(m[9]){
case 'h':
w_id = CSW_HEGRENADE;
g_grenades.put(e, 2.0, 4, pPlayer);
pPlayer->saveShot(CSW_HEGRENADE);
break;
case 'f':
if (m[10]=='l') w_id = CSW_FLASHBANG;
break;
case 's':
if (m[10]=='m') w_id = CSW_SMOKEGRENADE;
break;
}
if ( w_id )
MF_ExecuteForward( iFGrenade, pPlayer->index, ENTINDEX(e) ,w_id );
}
RETURN_META(MRES_IGNORED);
}
void EmitSound_Post(edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch) {
if (sample[0]=='w'&&sample[1]=='e'&&sample[8]=='k'&&sample[9]=='n'&&sample[14]!='d'){
CPlayer*pPlayer = GET_PLAYER_POINTER(entity);
pPlayer->saveShot(pPlayer->current);
}
RETURN_META(MRES_IGNORED);
}
void TraceLine_Post(const float *v1, const float *v2, int fNoMonsters, edict_t *e, TraceResult *ptr) {
if (ptr->pHit&&(ptr->pHit->v.flags& (FL_CLIENT | FL_FAKECLIENT) )&&
e&&(e->v.flags& (FL_CLIENT | FL_FAKECLIENT) )&&ptr->iHitgroup)
GET_PLAYER_POINTER(e)->aiming = ptr->iHitgroup;
RETURN_META(MRES_IGNORED);
}
void OnMetaAttach() {
CVAR_REGISTER (&init_csstats_maxsize);
CVAR_REGISTER (&init_csstats_reset);
CVAR_REGISTER (&init_csstats_rank);
csstats_maxsize=CVAR_GET_POINTER(init_csstats_maxsize.name);
csstats_reset=CVAR_GET_POINTER(init_csstats_reset.name);
csstats_rank=CVAR_GET_POINTER(init_csstats_rank.name);
CVAR_REGISTER (&init_csstats_rankbots);
CVAR_REGISTER (&init_csstats_pause);
csstats_rankbots = CVAR_GET_POINTER(init_csstats_rankbots.name);
csstats_pause = CVAR_GET_POINTER(init_csstats_pause.name);
}
void OnAmxxAttach(){
MF_AddNatives(stats_Natives);
const char* path = get_localinfo("csstats_score");
if ( path && *path )
{
char error[128];
g_rank.loadCalc( MF_BuildPathname("%s",path) , error );
}
if ( !g_rank.begin() )
{
g_rank.loadRank( MF_BuildPathname("%s",
get_localinfo("csstats") ) );
}
}
void OnAmxxDetach() {
g_grenades.clear();
g_rank.clear();
g_rank.unloadCalc();
}
void OnPluginsLoaded(){
iFDeath = MF_RegisterForward("client_death",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
iFDamage = MF_RegisterForward("client_damage",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
iFBPlanted = MF_RegisterForward("bomb_planted",ET_IGNORE,FP_CELL,FP_DONE);
iFBDefused = MF_RegisterForward("bomb_defused",ET_IGNORE,FP_CELL,FP_DONE);
iFBPlanting = MF_RegisterForward("bomb_planting",ET_IGNORE,FP_CELL,FP_DONE);
iFBDefusing = MF_RegisterForward("bomb_defusing",ET_IGNORE,FP_CELL,FP_DONE);
iFBExplode = MF_RegisterForward("bomb_explode",ET_IGNORE,FP_CELL,FP_CELL,FP_DONE);
iFGrenade = MF_RegisterForward("grenade_throw",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
}

462
dlls/csx/source/moduleconfig.h Executable file
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// Configuration
#ifndef __MODULECONFIG_H__
#define __MODULECONFIG_H__
// Module info
#define MODULE_NAME "CSX"
#define MODULE_VERSION "0.20"
#define MODULE_AUTHOR "AMXx Dev Team"
#define MODULE_URL "http://www.amxmodx.org/"
#define MODULE_LOGTAG "CSX"
// If you want the module not to be reloaded on mapchange, remove / comment out the next line
#define MODULE_RELOAD_ON_MAPCHANGE
#ifdef __DATE__
#define MODULE_DATE __DATE__
#else // __DATE__
#define MODULE_DATE "Unknown"
#endif // __DATE__
// metamod plugin?
#define USE_METAMOD
// - AMXX Init functions
// Also consider using FN_META_*
// AMXX query
//#define FN_AMXX_QUERY OnAmxxQuery
// AMXX attach
// Do native functions init here (MF_AddNatives)
#define FN_AMXX_ATTACH OnAmxxAttach
// AMXX detach
#define FN_AMXX_DETACH OnAmxxDetach
// All plugins loaded
// Do forward functions init here (MF_RegisterForward)
#define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
/**** METAMOD ****/
// If your module doesn't use metamod, you may close the file now :)
#ifdef USE_METAMOD
// ----
// Hook Functions
// Uncomment these to be called
// You can also change the function name
// - Metamod init functions
// Also consider using FN_AMXX_*
// Meta query
//#define FN_META_QUERY OnMetaQuery
// Meta attach
#define FN_META_ATTACH OnMetaAttach
// Meta detach
//#define FN_META_DETACH OnMetaDetach
// (wd) are Will Day's notes
// - GetEntityAPI2 functions
// #define FN_GameDLLInit GameDLLInit /* pfnGameInit() */
// #define FN_DispatchSpawn DispatchSpawn /* pfnSpawn() */
// #define FN_DispatchThink DispatchThink /* pfnThink() */
// #define FN_DispatchUse DispatchUse /* pfnUse() */
// #define FN_DispatchTouch DispatchTouch /* pfnTouch() */
// #define FN_DispatchBlocked DispatchBlocked /* pfnBlocked() */
// #define FN_DispatchKeyValue DispatchKeyValue /* pfnKeyValue() */
// #define FN_DispatchSave DispatchSave /* pfnSave() */
// #define FN_DispatchRestore DispatchRestore /* pfnRestore() */
// #define FN_DispatchObjectCollsionBox DispatchObjectCollsionBox /* pfnSetAbsBox() */
// #define FN_SaveWriteFields SaveWriteFields /* pfnSaveWriteFields() */
// #define FN_SaveReadFields SaveReadFields /* pfnSaveReadFields() */
// #define FN_SaveGlobalState SaveGlobalState /* pfnSaveGlobalState() */
// #define FN_RestoreGlobalState RestoreGlobalState /* pfnRestoreGlobalState() */
// #define FN_ResetGlobalState ResetGlobalState /* pfnResetGlobalState() */
// #define FN_ClientConnect ClientConnect /* pfnClientConnect() (wd) Client has connected */
#define FN_ClientDisconnect ClientDisconnect /* pfnClientDisconnect() (wd) Player has left the game */
// #define FN_ClientKill ClientKill /* pfnClientKill() (wd) Player has typed "kill" */
// #define FN_ClientPutInServer ClientPutInServer /* pfnClientPutInServer() (wd) Client is entering the game */
// #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */
// #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */
// #define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */
#define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */
// #define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */
// #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */
// #define FN_StartFrame StartFrame /* pfnStartFrame() */
// #define FN_ParmsNewLevel ParmsNewLevel /* pfnParmsNewLevel() */
// #define FN_ParmsChangeLevel ParmsChangeLevel /* pfnParmsChangeLevel() */
// #define FN_GetGameDescription GetGameDescription /* pfnGetGameDescription() Returns string describing current .dll. E.g. "TeamFotrress 2" "Half-Life" */
// #define FN_PlayerCustomization PlayerCustomization /* pfnPlayerCustomization() Notifies .dll of new customization for player. */
// #define FN_SpectatorConnect SpectatorConnect /* pfnSpectatorConnect() Called when spectator joins server */
// #define FN_SpectatorDisconnect SpectatorDisconnect /* pfnSpectatorDisconnect() Called when spectator leaves the server */
// #define FN_SpectatorThink SpectatorThink /* pfnSpectatorThink() Called when spectator sends a command packet (usercmd_t) */
// #define FN_Sys_Error Sys_Error /* pfnSys_Error() Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint. SDK2 */
// #define FN_PM_Move PM_Move /* pfnPM_Move() (wd) SDK2 */
// #define FN_PM_Init PM_Init /* pfnPM_Init() Server version of player movement initialization; (wd) SDK2 */
// #define FN_PM_FindTextureType PM_FindTextureType /* pfnPM_FindTextureType() (wd) SDK2 */
// #define FN_SetupVisibility SetupVisibility /* pfnSetupVisibility() Set up PVS and PAS for networking for this client; (wd) SDK2 */
// #define FN_UpdateClientData UpdateClientData /* pfnUpdateClientData() Set up data sent only to specific client; (wd) SDK2 */
// #define FN_AddToFullPack AddToFullPack /* pfnAddToFullPack() (wd) SDK2 */
// #define FN_CreateBaseline CreateBaseline /* pfnCreateBaseline() Tweak entity baseline for network encoding allows setup of player baselines too.; (wd) SDK2 */
// #define FN_RegisterEncoders RegisterEncoders /* pfnRegisterEncoders() Callbacks for network encoding; (wd) SDK2 */
// #define FN_GetWeaponData GetWeaponData /* pfnGetWeaponData() (wd) SDK2 */
// #define FN_CmdStart CmdStart /* pfnCmdStart() (wd) SDK2 */
// #define FN_CmdEnd CmdEnd /* pfnCmdEnd() (wd) SDK2 */
// #define FN_ConnectionlessPacket ConnectionlessPacket /* pfnConnectionlessPacket() (wd) SDK2 */
// #define FN_GetHullBounds GetHullBounds /* pfnGetHullBounds() (wd) SDK2 */
// #define FN_CreateInstancedBaselines CreateInstancedBaselines /* pfnCreateInstancedBaselines() (wd) SDK2 */
// #define FN_InconsistentFile InconsistentFile /* pfnInconsistentFile() (wd) SDK2 */
// #define FN_AllowLagCompensation AllowLagCompensation /* pfnAllowLagCompensation() (wd) SDK2 */
// - GetEntityAPI2_Post functions
// #define FN_GameDLLInit_Post GameDLLInit_Post
// #define FN_DispatchSpawn_Post DispatchSpawn_Post
// #define FN_DispatchThink_Post DispatchThink_Post
// #define FN_DispatchUse_Post DispatchUse_Post
// #define FN_DispatchTouch_Post DispatchTouch_Post
// #define FN_DispatchBlocked_Post DispatchBlocked_Post
// #define FN_DispatchKeyValue_Post DispatchKeyValue_Post
// #define FN_DispatchSave_Post DispatchSave_Post
// #define FN_DispatchRestore_Post DispatchRestore_Post
// #define FN_DispatchObjectCollsionBox_Post DispatchObjectCollsionBox_Post
// #define FN_SaveWriteFields_Post SaveWriteFields_Post
// #define FN_SaveReadFields_Post SaveReadFields_Post
// #define FN_SaveGlobalState_Post SaveGlobalState_Post
// #define FN_RestoreGlobalState_Post RestoreGlobalState_Post
// #define FN_ResetGlobalState_Post ResetGlobalState_Post
#define FN_ClientConnect_Post ClientConnect_Post
// #define FN_ClientDisconnect_Post ClientDisconnect_Post
// #define FN_ClientKill_Post ClientKill_Post
#define FN_ClientPutInServer_Post ClientPutInServer_Post
// #define FN_ClientCommand_Post ClientCommand_Post
#define FN_ClientUserInfoChanged_Post ClientUserInfoChanged_Post
#define FN_ServerActivate_Post ServerActivate_Post
// #define FN_ServerDeactivate_Post ServerDeactivate_Post
#define FN_PlayerPreThink_Post PlayerPreThink_Post
// #define FN_PlayerPostThink_Post PlayerPostThink_Post
#define FN_StartFrame_Post StartFrame_Post
// #define FN_ParmsNewLevel_Post ParmsNewLevel_Post
// #define FN_ParmsChangeLevel_Post ParmsChangeLevel_Post
// #define FN_GetGameDescription_Post GetGameDescription_Post
// #define FN_PlayerCustomization_Post PlayerCustomization_Post
// #define FN_SpectatorConnect_Post SpectatorConnect_Post
// #define FN_SpectatorDisconnect_Post SpectatorDisconnect_Post
// #define FN_SpectatorThink_Post SpectatorThink_Post
// #define FN_Sys_Error_Post Sys_Error_Post
// #define FN_PM_Move_Post PM_Move_Post
// #define FN_PM_Init_Post PM_Init_Post
// #define FN_PM_FindTextureType_Post PM_FindTextureType_Post
// #define FN_SetupVisibility_Post SetupVisibility_Post
// #define FN_UpdateClientData_Post UpdateClientData_Post
// #define FN_AddToFullPack_Post AddToFullPack_Post
// #define FN_CreateBaseline_Post CreateBaseline_Post
// #define FN_RegisterEncoders_Post RegisterEncoders_Post
// #define FN_GetWeaponData_Post GetWeaponData_Post
// #define FN_CmdStart_Post CmdStart_Post
// #define FN_CmdEnd_Post CmdEnd_Post
// #define FN_ConnectionlessPacket_Post ConnectionlessPacket_Post
// #define FN_GetHullBounds_Post GetHullBounds_Post
// #define FN_CreateInstancedBaselines_Post CreateInstancedBaselines_Post
// #define FN_InconsistentFile_Post InconsistentFile_Post
// #define FN_AllowLagCompensation_Post AllowLagCompensation_Post
// - GetEngineAPI functions
// #define FN_PrecacheModel PrecacheModel
// #define FN_PrecacheSound PrecacheSound
// #define FN_SetModel SetModel
// #define FN_ModelIndex ModelIndex
// #define FN_ModelFrames ModelFrames
// #define FN_SetSize SetSize
// #define FN_ChangeLevel ChangeLevel
// #define FN_GetSpawnParms GetSpawnParms
// #define FN_SaveSpawnParms SaveSpawnParms
// #define FN_VecToYaw VecToYaw
// #define FN_VecToAngles VecToAngles
// #define FN_MoveToOrigin MoveToOrigin
// #define FN_ChangeYaw ChangeYaw
// #define FN_ChangePitch ChangePitch
// #define FN_FindEntityByString FindEntityByString
// #define FN_GetEntityIllum GetEntityIllum
// #define FN_FindEntityInSphere FindEntityInSphere
// #define FN_FindClientInPVS FindClientInPVS
// #define FN_EntitiesInPVS EntitiesInPVS
// #define FN_MakeVectors MakeVectors
// #define FN_AngleVectors AngleVectors
// #define FN_CreateEntity CreateEntity
// #define FN_RemoveEntity RemoveEntity
// #define FN_CreateNamedEntity CreateNamedEntity
// #define FN_MakeStatic MakeStatic
// #define FN_EntIsOnFloor EntIsOnFloor
// #define FN_DropToFloor DropToFloor
// #define FN_WalkMove WalkMove
// #define FN_SetOrigin SetOrigin
// #define FN_EmitSound EmitSound
// #define FN_EmitAmbientSound EmitAmbientSound
// #define FN_TraceLine TraceLine
// #define FN_TraceToss TraceToss
// #define FN_TraceMonsterHull TraceMonsterHull
// #define FN_TraceHull TraceHull
// #define FN_TraceModel TraceModel
// #define FN_TraceTexture TraceTexture
// #define FN_TraceSphere TraceSphere
// #define FN_GetAimVector GetAimVector
// #define FN_ServerCommand ServerCommand
// #define FN_ServerExecute ServerExecute
// #define FN_engClientCommand engClientCommand
// #define FN_ParticleEffect ParticleEffect
// #define FN_LightStyle LightStyle
// #define FN_DecalIndex DecalIndex
// #define FN_PointContents PointContents
// #define FN_MessageBegin MessageBegin
// #define FN_MessageEnd MessageEnd
// #define FN_WriteByte WriteByte
// #define FN_WriteChar WriteChar
// #define FN_WriteShort WriteShort
// #define FN_WriteLong WriteLong
// #define FN_WriteAngle WriteAngle
// #define FN_WriteCoord WriteCoord
// #define FN_WriteString WriteString
// #define FN_WriteEntity WriteEntity
// #define FN_CVarRegister CVarRegister
// #define FN_CVarGetFloat CVarGetFloat
// #define FN_CVarGetString CVarGetString
// #define FN_CVarSetFloat CVarSetFloat
// #define FN_CVarSetString CVarSetString
// #define FN_AlertMessage AlertMessage
// #define FN_EngineFprintf EngineFprintf
// #define FN_PvAllocEntPrivateData PvAllocEntPrivateData
// #define FN_PvEntPrivateData PvEntPrivateData
// #define FN_FreeEntPrivateData FreeEntPrivateData
// #define FN_SzFromIndex SzFromIndex
// #define FN_AllocString AllocString
// #define FN_GetVarsOfEnt GetVarsOfEnt
// #define FN_PEntityOfEntOffset PEntityOfEntOffset
// #define FN_EntOffsetOfPEntity EntOffsetOfPEntity
// #define FN_IndexOfEdict IndexOfEdict
// #define FN_PEntityOfEntIndex PEntityOfEntIndex
// #define FN_FindEntityByVars FindEntityByVars
// #define FN_GetModelPtr GetModelPtr
// #define FN_RegUserMsg RegUserMsg
// #define FN_AnimationAutomove AnimationAutomove
// #define FN_GetBonePosition GetBonePosition
// #define FN_FunctionFromName FunctionFromName
// #define FN_NameForFunction NameForFunction
// #define FN_ClientPrintf ClientPrintf
// #define FN_ServerPrint ServerPrint
// #define FN_Cmd_Args Cmd_Args
// #define FN_Cmd_Argv Cmd_Argv
// #define FN_Cmd_Argc Cmd_Argc
// #define FN_GetAttachment GetAttachment
// #define FN_CRC32_Init CRC32_Init
// #define FN_CRC32_ProcessBuffer CRC32_ProcessBuffer
// #define FN_CRC32_ProcessByte CRC32_ProcessByte
// #define FN_CRC32_Final CRC32_Final
// #define FN_RandomLong RandomLong
// #define FN_RandomFloat RandomFloat
// #define FN_SetView SetView
// #define FN_Time Time
// #define FN_CrosshairAngle CrosshairAngle
// #define FN_LoadFileForMe LoadFileForMe
// #define FN_FreeFile FreeFile
// #define FN_EndSection EndSection
// #define FN_CompareFileTime CompareFileTime
// #define FN_GetGameDir GetGameDir
// #define FN_Cvar_RegisterVariable Cvar_RegisterVariable
// #define FN_FadeClientVolume FadeClientVolume
// #define FN_SetClientMaxspeed SetClientMaxspeed
// #define FN_CreateFakeClient CreateFakeClient
// #define FN_RunPlayerMove RunPlayerMove
// #define FN_NumberOfEntities NumberOfEntities
// #define FN_GetInfoKeyBuffer GetInfoKeyBuffer
// #define FN_InfoKeyValue InfoKeyValue
// #define FN_SetKeyValue SetKeyValue
// #define FN_SetClientKeyValue SetClientKeyValue
// #define FN_IsMapValid IsMapValid
// #define FN_StaticDecal StaticDecal
// #define FN_PrecacheGeneric PrecacheGeneric
// #define FN_GetPlayerUserId GetPlayerUserId
// #define FN_BuildSoundMsg BuildSoundMsg
// #define FN_IsDedicatedServer IsDedicatedServer
// #define FN_CVarGetPointer CVarGetPointer
// #define FN_GetPlayerWONId GetPlayerWONId
// #define FN_Info_RemoveKey Info_RemoveKey
// #define FN_GetPhysicsKeyValue GetPhysicsKeyValue
// #define FN_SetPhysicsKeyValue SetPhysicsKeyValue
// #define FN_GetPhysicsInfoString GetPhysicsInfoString
// #define FN_PrecacheEvent PrecacheEvent
// #define FN_PlaybackEvent PlaybackEvent
// #define FN_SetFatPVS SetFatPVS
// #define FN_SetFatPAS SetFatPAS
// #define FN_CheckVisibility CheckVisibility
// #define FN_DeltaSetField DeltaSetField
// #define FN_DeltaUnsetField DeltaUnsetField
// #define FN_DeltaAddEncoder DeltaAddEncoder
// #define FN_GetCurrentPlayer GetCurrentPlayer
// #define FN_CanSkipPlayer CanSkipPlayer
// #define FN_DeltaFindField DeltaFindField
// #define FN_DeltaSetFieldByIndex DeltaSetFieldByIndex
// #define FN_DeltaUnsetFieldByIndex DeltaUnsetFieldByIndex
// #define FN_SetGroupMask SetGroupMask
// #define FN_engCreateInstancedBaseline engCreateInstancedBaseline
// #define FN_Cvar_DirectSet Cvar_DirectSet
// #define FN_ForceUnmodified ForceUnmodified
// #define FN_GetPlayerStats GetPlayerStats
// #define FN_AddServerCommand AddServerCommand
// #define FN_Voice_GetClientListening Voice_GetClientListening
// #define FN_Voice_SetClientListening Voice_SetClientListening
// #define FN_GetPlayerAuthId GetPlayerAuthId
// - GetEngineAPI_Post functions
// #define FN_PrecacheModel_Post PrecacheModel_Post
// #define FN_PrecacheSound_Post PrecacheSound_Post
#define FN_SetModel_Post SetModel_Post
// #define FN_ModelIndex_Post ModelIndex_Post
// #define FN_ModelFrames_Post ModelFrames_Post
// #define FN_SetSize_Post SetSize_Post
// #define FN_ChangeLevel_Post ChangeLevel_Post
// #define FN_GetSpawnParms_Post GetSpawnParms_Post
// #define FN_SaveSpawnParms_Post SaveSpawnParms_Post
// #define FN_VecToYaw_Post VecToYaw_Post
// #define FN_VecToAngles_Post VecToAngles_Post
// #define FN_MoveToOrigin_Post MoveToOrigin_Post
// #define FN_ChangeYaw_Post ChangeYaw_Post
// #define FN_ChangePitch_Post ChangePitch_Post
// #define FN_FindEntityByString_Post FindEntityByString_Post
// #define FN_GetEntityIllum_Post GetEntityIllum_Post
// #define FN_FindEntityInSphere_Post FindEntityInSphere_Post
// #define FN_FindClientInPVS_Post FindClientInPVS_Post
// #define FN_EntitiesInPVS_Post EntitiesInPVS_Post
// #define FN_MakeVectors_Post MakeVectors_Post
// #define FN_AngleVectors_Post AngleVectors_Post
// #define FN_CreateEntity_Post CreateEntity_Post
// #define FN_RemoveEntity_Post RemoveEntity_Post
// #define FN_CreateNamedEntity_Post CreateNamedEntity_Post
// #define FN_MakeStatic_Post MakeStatic_Post
// #define FN_EntIsOnFloor_Post EntIsOnFloor_Post
// #define FN_DropToFloor_Post DropToFloor_Post
// #define FN_WalkMove_Post WalkMove_Post
// #define FN_SetOrigin_Post SetOrigin_Post
// #define FN_EmitSound_Post EmitSound_Post
// #define FN_EmitAmbientSound_Post EmitAmbientSound_Post
#define FN_TraceLine_Post TraceLine_Post
// #define FN_TraceToss_Post TraceToss_Post
// #define FN_TraceMonsterHull_Post TraceMonsterHull_Post
// #define FN_TraceHull_Post TraceHull_Post
// #define FN_TraceModel_Post TraceModel_Post
// #define FN_TraceTexture_Post TraceTexture_Post
// #define FN_TraceSphere_Post TraceSphere_Post
// #define FN_GetAimVector_Post GetAimVector_Post
// #define FN_ServerCommand_Post ServerCommand_Post
// #define FN_ServerExecute_Post ServerExecute_Post
// #define FN_engClientCommand_Post engClientCommand_Post
// #define FN_ParticleEffect_Post ParticleEffect_Post
// #define FN_LightStyle_Post LightStyle_Post
// #define FN_DecalIndex_Post DecalIndex_Post
// #define FN_PointContents_Post PointContents_Post
#define FN_MessageBegin_Post MessageBegin_Post
#define FN_MessageEnd_Post MessageEnd_Post
#define FN_WriteByte_Post WriteByte_Post
#define FN_WriteChar_Post WriteChar_Post
#define FN_WriteShort_Post WriteShort_Post
#define FN_WriteLong_Post WriteLong_Post
#define FN_WriteAngle_Post WriteAngle_Post
#define FN_WriteCoord_Post WriteCoord_Post
#define FN_WriteString_Post WriteString_Post
#define FN_WriteEntity_Post WriteEntity_Post
// #define FN_CVarRegister_Post CVarRegister_Post
// #define FN_CVarGetFloat_Post CVarGetFloat_Post
// #define FN_CVarGetString_Post CVarGetString_Post
// #define FN_CVarSetFloat_Post CVarSetFloat_Post
// #define FN_CVarSetString_Post CVarSetString_Post
// #define FN_AlertMessage_Post AlertMessage_Post
// #define FN_EngineFprintf_Post EngineFprintf_Post
// #define FN_PvAllocEntPrivateData_Post PvAllocEntPrivateData_Post
// #define FN_PvEntPrivateData_Post PvEntPrivateData_Post
// #define FN_FreeEntPrivateData_Post FreeEntPrivateData_Post
// #define FN_SzFromIndex_Post SzFromIndex_Post
// #define FN_AllocString_Post AllocString_Post
// #define FN_GetVarsOfEnt_Post GetVarsOfEnt_Post
// #define FN_PEntityOfEntOffset_Post PEntityOfEntOffset_Post
// #define FN_EntOffsetOfPEntity_Post EntOffsetOfPEntity_Post
// #define FN_IndexOfEdict_Post IndexOfEdict_Post
// #define FN_PEntityOfEntIndex_Post PEntityOfEntIndex_Post
// #define FN_FindEntityByVars_Post FindEntityByVars_Post
// #define FN_GetModelPtr_Post GetModelPtr_Post
#define FN_RegUserMsg_Post RegUserMsg_Post
// #define FN_AnimationAutomove_Post AnimationAutomove_Post
// #define FN_GetBonePosition_Post GetBonePosition_Post
// #define FN_FunctionFromName_Post FunctionFromName_Post
// #define FN_NameForFunction_Post NameForFunction_Post
// #define FN_ClientPrintf_Post ClientPrintf_Post
// #define FN_ServerPrint_Post ServerPrint_Post
// #define FN_Cmd_Args_Post Cmd_Args_Post
// #define FN_Cmd_Argv_Post Cmd_Argv_Post
// #define FN_Cmd_Argc_Post Cmd_Argc_Post
// #define FN_GetAttachment_Post GetAttachment_Post
// #define FN_CRC32_Init_Post CRC32_Init_Post
// #define FN_CRC32_ProcessBuffer_Post CRC32_ProcessBuffer_Post
// #define FN_CRC32_ProcessByte_Post CRC32_ProcessByte_Post
// #define FN_CRC32_Final_Post CRC32_Final_Post
// #define FN_RandomLong_Post RandomLong_Post
// #define FN_RandomFloat_Post RandomFloat_Post
// #define FN_SetView_Post SetView_Post
// #define FN_Time_Post Time_Post
// #define FN_CrosshairAngle_Post CrosshairAngle_Post
// #define FN_LoadFileForMe_Post LoadFileForMe_Post
// #define FN_FreeFile_Post FreeFile_Post
// #define FN_EndSection_Post EndSection_Post
// #define FN_CompareFileTime_Post CompareFileTime_Post
// #define FN_GetGameDir_Post GetGameDir_Post
// #define FN_Cvar_RegisterVariable_Post Cvar_RegisterVariable_Post
// #define FN_FadeClientVolume_Post FadeClientVolume_Post
// #define FN_SetClientMaxspeed_Post SetClientMaxspeed_Post
// #define FN_CreateFakeClient_Post CreateFakeClient_Post
// #define FN_RunPlayerMove_Post RunPlayerMove_Post
// #define FN_NumberOfEntities_Post NumberOfEntities_Post
// #define FN_GetInfoKeyBuffer_Post GetInfoKeyBuffer_Post
// #define FN_InfoKeyValue_Post InfoKeyValue_Post
// #define FN_SetKeyValue_Post SetKeyValue_Post
// #define FN_SetClientKeyValue_Post SetClientKeyValue_Post
// #define FN_IsMapValid_Post IsMapValid_Post
// #define FN_StaticDecal_Post StaticDecal_Post
// #define FN_PrecacheGeneric_Post PrecacheGeneric_Post
// #define FN_GetPlayerUserId_Post GetPlayerUserId_Post
// #define FN_BuildSoundMsg_Post BuildSoundMsg_Post
// #define FN_IsDedicatedServer_Post IsDedicatedServer_Post
// #define FN_CVarGetPointer_Post CVarGetPointer_Post
// #define FN_GetPlayerWONId_Post GetPlayerWONId_Post
// #define FN_Info_RemoveKey_Post Info_RemoveKey_Post
// #define FN_GetPhysicsKeyValue_Post GetPhysicsKeyValue_Post
// #define FN_SetPhysicsKeyValue_Post SetPhysicsKeyValue_Post
// #define FN_GetPhysicsInfoString_Post GetPhysicsInfoString_Post
// #define FN_PrecacheEvent_Post PrecacheEvent_Post
// #define FN_PlaybackEvent_Post PlaybackEvent_Post
// #define FN_SetFatPVS_Post SetFatPVS_Post
// #define FN_SetFatPAS_Post SetFatPAS_Post
// #define FN_CheckVisibility_Post CheckVisibility_Post
// #define FN_DeltaSetField_Post DeltaSetField_Post
// #define FN_DeltaUnsetField_Post DeltaUnsetField_Post
// #define FN_DeltaAddEncoder_Post DeltaAddEncoder_Post
// #define FN_GetCurrentPlayer_Post GetCurrentPlayer_Post
// #define FN_CanSkipPlayer_Post CanSkipPlayer_Post
// #define FN_DeltaFindField_Post DeltaFindField_Post
// #define FN_DeltaSetFieldByIndex_Post DeltaSetFieldByIndex_Post
// #define FN_DeltaUnsetFieldByIndex_Post DeltaUnsetFieldByIndex_Post
// #define FN_SetGroupMask_Post SetGroupMask_Post
// #define FN_engCreateInstancedBaseline_Post engCreateInstancedBaseline_Post
// #define FN_Cvar_DirectSet_Post Cvar_DirectSet_Post
// #define FN_ForceUnmodified_Post ForceUnmodified_Post
// #define FN_GetPlayerStats_Post GetPlayerStats_Post
// #define FN_AddServerCommand_Post AddServerCommand_Post
// #define FN_Voice_GetClientListening_Post Voice_GetClientListening_Post
// #define FN_Voice_SetClientListening_Post Voice_SetClientListening_Post
// #define FN_GetPlayerAuthId_Post GetPlayerAuthId_Post
// #define FN_OnFreeEntPrivateData OnFreeEntPrivateData
// #define FN_GameShutdown GameShutdown
// #define FN_ShouldCollide ShouldCollide
// #define FN_OnFreeEntPrivateData_Post OnFreeEntPrivateData_Post
// #define FN_GameShutdown_Post GameShutdown_Post
// #define FN_ShouldCollide_Post ShouldCollide_Post
#endif // USE_METAMOD
#endif // __MODULECONFIG_H__

149
dlls/csx/source/msvc/csx.dsp Executable file
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# ADD CPP /nologo /Zp4 /MT /W3 /GX /O2 /I "..\..\metamod" /I "..\..\sdk\common" /I "..\..\sdk\engine" /I "..\..\sdk\dlls" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "csx_EXPORTS" /D "JIT" /FR /YX /FD /c
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29
dlls/csx/source/msvc/csx.dsw Executable file
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441
dlls/csx/source/rank.cpp Executable file
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#include "amxxmodule.h"
#include "rank.h"
static cell AMX_NATIVE_CALL get_user_astats(AMX *amx, cell *params) /* 6 param */
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
int attacker = params[2];
if (attacker<0||attacker>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->attackers[attacker].hits){
cell *cpStats = MF_GetAmxAddr(amx,params[3]);
cell *cpBodyHits = MF_GetAmxAddr(amx,params[4]);
CPlayer::PlayerWeapon* stats = &pPlayer->attackers[attacker];
cpStats[0] = stats->kills;
cpStats[1] = stats->deaths;
cpStats[2] = stats->hs;
cpStats[3] = stats->tks;
cpStats[4] = stats->shots;
cpStats[5] = stats->hits;
cpStats[6] = stats->damage;
for(int i = 1; i < 8; ++i)
cpBodyHits[i] = stats->bodyHits[i];
if (params[6] && attacker && stats->name )
MF_SetAmxString(amx,params[5],stats->name,params[6]);
return 1;
}
return 0;
}
static cell AMX_NATIVE_CALL get_user_vstats(AMX *amx, cell *params) /* 6 param */
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
int victim = params[2];
if (victim<0||victim>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->victims[victim].hits){
cell *cpStats = MF_GetAmxAddr(amx,params[3]);
cell *cpBodyHits = MF_GetAmxAddr(amx,params[4]);
CPlayer::PlayerWeapon* stats = &pPlayer->victims[victim];
cpStats[0] = stats->kills;
cpStats[1] = stats->deaths;
cpStats[2] = stats->hs;
cpStats[3] = stats->tks;
cpStats[4] = stats->shots;
cpStats[5] = stats->hits;
cpStats[6] = stats->damage;
for(int i = 1; i < 8; ++i)
cpBodyHits[i] = stats->bodyHits[i];
if (params[6] && victim && stats->name)
MF_SetAmxString(amx,params[5],stats->name,params[6]);
return 1;
}
return 0;
}
static cell AMX_NATIVE_CALL get_user_wrstats(AMX *amx, cell *params) /* 4 param */ // DEC-Weapon (round) stats (end)
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
int weapon = params[2];
if (weapon<0||weapon>=MAX_WEAPONS){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->weaponsRnd[weapon].shots){
cell *cpStats = MF_GetAmxAddr(amx,params[3]);
cell *cpBodyHits = MF_GetAmxAddr(amx,params[4]);
Stats* stats = &pPlayer->weaponsRnd[weapon];
cpStats[0] = stats->kills;
cpStats[1] = stats->deaths;
cpStats[2] = stats->hs;
cpStats[3] = stats->tks;
cpStats[4] = stats->shots;
cpStats[5] = stats->hits;
cpStats[6] = stats->damage;
for(int i = 1; i < 8; ++i)
cpBodyHits[i] = stats->bodyHits[i];
return 1;
}
return 0;
}
static cell AMX_NATIVE_CALL get_user_wstats(AMX *amx, cell *params) /* 4 param */
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
int weapon = params[2];
if (weapon<0||weapon>=MAX_WEAPONS){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->weapons[weapon].shots){
cell *cpStats = MF_GetAmxAddr(amx,params[3]);
cell *cpBodyHits = MF_GetAmxAddr(amx,params[4]);
CPlayer::PlayerWeapon* stats = &pPlayer->weapons[weapon];
cpStats[0] = stats->kills;
cpStats[1] = stats->deaths;
cpStats[2] = stats->hs;
cpStats[3] = stats->tks;
cpStats[4] = stats->shots;
cpStats[5] = stats->hits;
cpStats[6] = stats->damage;
for(int i = 1; i < 8; ++i)
cpBodyHits[i] = stats->bodyHits[i];
return 1;
}
return 0;
}
static cell AMX_NATIVE_CALL reset_user_wstats(AMX *amx, cell *params) /* 6 param */
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
GET_PLAYER_POINTER_I(index)->restartStats();
return 1;
}
static cell AMX_NATIVE_CALL get_user_rstats(AMX *amx, cell *params) /* 3 param */
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->rank){
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
cell *cpBodyHits = MF_GetAmxAddr(amx,params[3]);
cpStats[0] = pPlayer->life.kills;
cpStats[1] = pPlayer->life.deaths;
cpStats[2] = pPlayer->life.hs;
cpStats[3] = pPlayer->life.tks;
cpStats[4] = pPlayer->life.shots;
cpStats[5] = pPlayer->life.hits;
cpStats[6] = pPlayer->life.damage;
for(int i = 1; i < 8; ++i)
cpBodyHits[i] = pPlayer->life.bodyHits[i];
return 1;
}
return 0;
}
static cell AMX_NATIVE_CALL get_user_stats(AMX *amx, cell *params) /* 3 param */
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( pPlayer->rank ){
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
cell *cpBodyHits = MF_GetAmxAddr(amx,params[3]);
cpStats[0] = pPlayer->rank->kills;
cpStats[1] = pPlayer->rank->deaths;
cpStats[2] = pPlayer->rank->hs;
cpStats[3] = pPlayer->rank->tks;
cpStats[4] = pPlayer->rank->shots;
cpStats[5] = pPlayer->rank->hits;
cpStats[6] = pPlayer->rank->damage;
cpStats[7] = pPlayer->rank->getPosition();
for(int i = 1; i < 8; ++i)
cpBodyHits[i] = pPlayer->rank->bodyHits[i];
return pPlayer->rank->getPosition();
}
return 0;
}
static cell AMX_NATIVE_CALL get_user_stats2(AMX *amx, cell *params) /* 3 param */
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( pPlayer->rank ){
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
cpStats[0] = pPlayer->rank->bDefusions;
cpStats[1] = pPlayer->rank->bDefused;
cpStats[2] = pPlayer->rank->bPlants;
cpStats[3] = pPlayer->rank->bExplosions;
return pPlayer->rank->getPosition();
}
return 0;
}
static cell AMX_NATIVE_CALL get_stats(AMX *amx, cell *params) /* 3 param */
{
int index = params[1] + 1;
for(RankSystem::iterator a = g_rank.front(); a ;--a){
if ((*a).getPosition() == index) {
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
cell *cpBodyHits = MF_GetAmxAddr(amx,params[3]);
cpStats[0] = (*a).kills;
cpStats[1] = (*a).deaths;
cpStats[2] = (*a).hs;
cpStats[3] = (*a).tks;
cpStats[4] = (*a).shots;
cpStats[5] = (*a).hits;
cpStats[6] = (*a).damage;
cpStats[7] = (*a).getPosition();
MF_SetAmxString(amx,params[4],(*a).getName(),params[5]);
for(int i = 1; i < 8; ++i)
cpBodyHits[i] = (*a).bodyHits[i];
return --a ? index : 0;
}
}
return 0;
}
static cell AMX_NATIVE_CALL get_stats2(AMX *amx, cell *params) /* 3 param */
{
int index = params[1] + 1;
for(RankSystem::iterator a = g_rank.front(); a ;--a){
if ((*a).getPosition() == index) {
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
cpStats[0] = (*a).bDefusions;
cpStats[1] = (*a).bDefused;
cpStats[2] = (*a).bPlants;
cpStats[3] = (*a).bExplosions;
return --a ? index : 0;
}
}
return 0;
}
static cell AMX_NATIVE_CALL get_statsnum(AMX *amx, cell *params)
{
return g_rank.getRankNum();
}
static cell AMX_NATIVE_CALL register_cwpn(AMX *amx, cell *params){ // name,melee=0,logname
int i,iLen;
for ( i=MAX_WEAPONS;i<MAX_WEAPONS+MAX_CWEAPONS;i++){
if ( !weaponData[i].used ){
char* szName = MF_GetAmxString(amx, params[1], 0, &iLen);
char *szLog = MF_GetAmxString(amx, params[3], 0, &iLen);
strcpy(weaponData[i].name,szName);
strcpy(weaponData[i].logname,szLog);
weaponData[i].used = true;
weaponData[i].melee = params[2] ? true:false;
return i;
}
}
MF_PrintSrvConsole("No More Custom Weapon Slots!\n");
return 0;
}
static cell AMX_NATIVE_CALL custom_wpn_dmg(AMX *amx, cell *params){ // wid,att,vic,dmg,hp=0
int weapon = params[1];
if ( weapon < MAX_WEAPONS || weapon >= MAX_WEAPONS+MAX_CWEAPONS || !weaponData[weapon].used ){ // only for custom weapons
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
return 0;
}
int att = params[2];
if (att<1||att>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
int vic = params[3];
if (vic<1||vic>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
int dmg = params[4];
if ( dmg<1 ){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
int aim = params[5];
if ( aim < 0 || aim > 7 ){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer* pAtt = GET_PLAYER_POINTER_I(att);
CPlayer* pVic = GET_PLAYER_POINTER_I(vic);
pVic->pEdict->v.dmg_inflictor = NULL;
pAtt->saveHit( pVic , weapon , dmg, aim );
if ( !pAtt ) pAtt = pVic;
int TA = 0;
if ( (pVic->teamId == pAtt->teamId) && ( pVic != pAtt) )
TA = 1;
MF_ExecuteForward( iFDamage,pAtt->index, pVic->index, dmg, weapon, aim, TA );
if ( pVic->IsAlive() )
return 1;
pAtt->saveKill(pVic,weapon,( aim == 1 ) ? 1:0 ,TA);
MF_ExecuteForward( iFDeath,pAtt->index, pVic->index, weapon, aim, TA );
return 1;
}
static cell AMX_NATIVE_CALL custom_wpn_shot(AMX *amx, cell *params){ // player,wid
int index = params[2];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
int weapon = params[1];
if ( weapon < MAX_WEAPONS || weapon >= MAX_WEAPONS+MAX_CWEAPONS || !weaponData[weapon].used ){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
pPlayer->saveShot(weapon);
return 1;
}
static cell AMX_NATIVE_CALL get_wpnname(AMX *amx, cell *params){
int id = params[1];
if (id<1 || id>=MAX_WEAPONS+MAX_CWEAPONS ){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
return 0;
}
return MF_SetAmxString(amx,params[2],weaponData[id].name,params[3]);
}
static cell AMX_NATIVE_CALL get_wpnlogname(AMX *amx, cell *params){
int id = params[1];
if (id<1 || id>=MAX_WEAPONS+MAX_CWEAPONS ){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
return 0;
}
return MF_SetAmxString(amx,params[2],weaponData[id].logname,params[3]);
}
static cell AMX_NATIVE_CALL is_melee(AMX *amx, cell *params){
int id = params[1];
if (id<1 || id>=MAX_WEAPONS+MAX_CWEAPONS ){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
return 0;
}
if ( id == 29 )
return 1;
return weaponData[id].melee ? 1:0;
}
static cell AMX_NATIVE_CALL get_maxweapons(AMX *amx, cell *params){
return MAX_WEAPONS+MAX_CWEAPONS;
}
static cell AMX_NATIVE_CALL get_stats_size(AMX *amx, cell *params){
return 8;
}
AMX_NATIVE_INFO stats_Natives[] = {
{ "get_stats", get_stats},
{ "get_stats2", get_stats2},
{ "get_statsnum", get_statsnum},
{ "get_user_astats", get_user_astats },
{ "get_user_rstats", get_user_rstats },
{ "get_user_lstats", get_user_rstats }, // for backward compatibility
{ "get_user_stats", get_user_stats },
{ "get_user_stats2", get_user_stats2 },
{ "get_user_vstats", get_user_vstats },
{ "get_user_wrstats", get_user_wrstats}, // DEC-Weapon(Round) Stats
{ "get_user_wstats", get_user_wstats},
{ "reset_user_wstats", reset_user_wstats },
// Custom Weapon Support
{ "custom_weapon_add", register_cwpn },
{ "custom_weapon_dmg", custom_wpn_dmg },
{ "custom_weapon_shot", custom_wpn_shot },
{ "xmod_get_wpnname", get_wpnname },
{ "xmod_get_wpnlogname", get_wpnlogname },
{ "xmod_is_melee_wpn", is_melee },
{ "xmod_get_maxweapons", get_maxweapons },
{ "xmod_get_stats_size", get_stats_size },
//***************************************
{ "get_weaponname", get_wpnname },
///*******************
{ NULL, NULL }
};

105
dlls/csx/source/rank.h Executable file
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@ -0,0 +1,105 @@
#ifndef RANK_H
#define RANK_H
#include "amxxmodule.h"
#include "CMisc.h"
#include "CRank.h"
#define GET_PLAYER_POINTER(e) (&players[ENTINDEX(e)])
#define GET_PLAYER_POINTER_I(i) (&players[i])
extern AMX_NATIVE_INFO stats_Natives[];
struct weaponsVault {
char name[32];
char logname[16];
short int ammoSlot;
bool used;
bool melee;
};
extern bool rankBots;
extern cvar_t* csstats_rankbots;
extern cvar_t* csstats_pause;
extern int iFGrenade;
extern int iFDeath;
extern int iFDamage;
extern int iFBPlanted;
extern int iFBDefused;
extern int iFBPlanting;
extern int iFBDefusing;
extern int iFBExplode;
extern int g_bombAnnounce;
extern int g_Planter;
extern int g_Defuser;
#define BOMB_PLANTING 1
#define BOMB_PLANTED 2
#define BOMB_EXPLODE 3
#define BOMB_DEFUSING 4
#define BOMB_DEFUSED 5
extern weaponsVault weaponData[MAX_WEAPONS+MAX_CWEAPONS];
typedef void (*funEventCall)(void*);
extern funEventCall modMsgsEnd[MAX_REG_MSGS];
extern funEventCall modMsgs[MAX_REG_MSGS];
extern void (*function)(void*);
extern void (*endfunction)(void*);
extern cvar_t *csstats_maxsize;
extern cvar_t* csstats_rank;
extern cvar_t* csstats_reset;
extern Grenades g_grenades;
extern RankSystem g_rank;
extern CPlayer players[33];
extern CPlayer* mPlayer;
extern int mPlayerIndex;
extern int mState;
extern int gmsgCurWeapon;
extern int gmsgDamageEnd;
extern int gmsgDamage;
extern int gmsgWeaponList;
extern int gmsgResetHUD;
extern int gmsgAmmoX;
extern int gmsgScoreInfo;
extern int gmsgAmmoPickup;
extern int gmsgSendAudio;
extern int gmsgTextMsg;
extern int gmsgBarTime;
void Client_AmmoX(void*);
void Client_CurWeapon(void*);
void Client_Damage(void*);
void Client_WeaponList(void*);
void Client_AmmoPickup(void*);
void Client_Damage_End(void*);
void Client_ScoreInfo(void*);
void Client_ResetHUD(void*);
void Client_SendAudio(void*);
void Client_TextMsg(void*);
void Client_BarTime(void*);
bool ignoreBots (edict_t *pEnt, edict_t *pOther = NULL );
bool isModuleActive();
#endif // RANK_H

205
dlls/csx/source/usermsg.cpp Executable file
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@ -0,0 +1,205 @@
#include "amxxmodule.h"
#include "rank.h"
weaponsVault weaponData[MAX_WEAPONS+MAX_CWEAPONS];
int damage;
int TA;
int weapon;
int aim;
CPlayer *pAttacker;
void Client_ResetHUD(void* mValue){
if ( mPlayer && mPlayer->IsAlive() )
mPlayer->clearStats = gpGlobals->time + 0.25f;
}
void Client_WeaponList(void* mValue){
static int wpnList;
static int iSlot;
static const char* wpnName;
switch (mState++) {
case 0:
wpnName = (const char*)mValue;
break;
case 1:
iSlot = *(int*)mValue;
break;
case 7:
int iId = *(int*)mValue;
if ( (iId < 0 || iId >= MAX_WEAPONS ) || ( wpnList & (1<<iId) ) )
break;
wpnList |= (1<<iId);
weaponData[iId].ammoSlot = iSlot;
if ( strstr( wpnName,"weapon_") )
{
if ( strcmp(wpnName+7,"hegrenade") == 0 )
strcpy(weaponData[iId].name,wpnName+9);
else
strcpy(weaponData[iId].name,wpnName+7);
strcpy(weaponData[iId].logname,weaponData[iId].name);
}
}
}
void Client_Damage(void* mValue){
static int bits;
switch (mState++) {
case 1:
damage = *(int*)mValue;
break;
case 2:
bits = *(int*)mValue;
break;
case 3:
if (!mPlayer || !damage || !*(float*)mValue || bits) break;
edict_t *enemy;
enemy = mPlayer->pEdict->v.dmg_inflictor;
if ( FNullEnt( enemy ) )
break;
aim = 0;
weapon = 0;
pAttacker = NULL;
if (enemy->v.flags & (FL_CLIENT | FL_FAKECLIENT) ) {
pAttacker = GET_PLAYER_POINTER(enemy);
aim = pAttacker->aiming;
weapon = pAttacker->current;
pAttacker->saveHit( mPlayer , weapon , damage, aim);
break;
}
if( g_grenades.find(enemy , &pAttacker , &weapon ) )
pAttacker->saveHit( mPlayer , weapon , damage, aim );
else if ( strcmp("grenade",STRING(enemy->v.classname))==0 ) // ? more checks ?
weapon = CSW_C4;
}
}
void Client_Damage_End(void* mValue){
if ( !mPlayer || !damage )
return;
if ( !pAttacker ) pAttacker = mPlayer;
TA = 0;
if ( (mPlayer->teamId == pAttacker->teamId) && (mPlayer != pAttacker) )
TA = 1;
MF_ExecuteForward( iFDamage,pAttacker->index , mPlayer->index , damage, weapon, aim, TA );
if ( !mPlayer->IsAlive() ){
if ( weapon != CSW_C4 )
pAttacker->saveKill(mPlayer,weapon,( aim == 1 ) ? 1:0 ,TA);
MF_ExecuteForward( iFDeath,pAttacker->index, mPlayer->index, weapon, aim, TA );
}
}
void Client_CurWeapon(void* mValue){
static int iState;
static int iId;
switch (mState++){
case 0:
iState = *(int*)mValue;
break;
case 1:
if (!iState) break;
iId = *(int*)mValue;
break;
case 2:
if (!mPlayer || !iState ) break;
int iClip = *(int*)mValue;
if ((iClip > -1) && (iClip < mPlayer->weapons[iId].clip))
mPlayer->saveShot(iId);
mPlayer->weapons[iId].clip = iClip;
mPlayer->current = iId;
}
}
void Client_AmmoX(void* mValue){
static int iAmmo;
switch (mState++){
case 0:
iAmmo = *(int*)mValue;
break;
case 1:
if (!mPlayer ) break;
for(int i = 1; i < MAX_WEAPONS ; ++i)
if (iAmmo == weaponData[i].ammoSlot)
mPlayer->weapons[i].ammo = *(int*)mValue;
}
}
void Client_AmmoPickup(void* mValue){
static int iSlot;
switch (mState++){
case 0:
iSlot = *(int*)mValue;
break;
case 1:
if (!mPlayer ) break;
for(int i = 1; i < MAX_WEAPONS ; ++i)
if (weaponData[i].ammoSlot == iSlot)
mPlayer->weapons[i].ammo += *(int*)mValue;
}
}
void Client_ScoreInfo(void* mValue){
static int index;
switch (mState++){
case 0:
index = *(int*)mValue;
break;
case 4:
if ( index > 0 && index <= gpGlobals->maxClients )
GET_PLAYER_POINTER_I( index )->teamId = *(int*)mValue;
}
}
void Client_SendAudio(void* mValue){
static const char* szText;
if ( mState == 1 ){
szText = (const char*)mValue;
if ( !mPlayer && szText[7]=='B' ) {
if ( szText[11]=='P' && g_Planter ){
GET_PLAYER_POINTER_I(g_Planter)->saveBPlant();
g_bombAnnounce = BOMB_PLANTED;
}
else if ( szText[11]=='D' && g_Defuser ){
GET_PLAYER_POINTER_I(g_Defuser)->saveBDefused();
g_bombAnnounce = BOMB_DEFUSED;
}
}
}
mState++;
}
void Client_TextMsg(void* mValue){
static const char* szText;
if ( !mPlayer && mState==1 ){
szText = (const char*)mValue;
if ( szText[1]=='T' && szText[8]=='B' && g_Planter ){
GET_PLAYER_POINTER_I(g_Planter)->saveBExplode();
g_bombAnnounce = BOMB_EXPLODE;
}
}
mState++;
}
void Client_BarTime(void* mValue){
int iTime = *(int*)mValue;
if ( !iTime || !mPlayer->IsAlive() ) return;
if ( iTime == 3 ){
g_Planter = mPlayerIndex;
g_bombAnnounce = BOMB_PLANTING;
g_Defuser = 0;
}
else {
mPlayer->saveBDefusing();
g_Defuser = mPlayerIndex;
g_bombAnnounce = BOMB_DEFUSING;
}
}

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@ -23,7 +23,7 @@ $gccf = "gcc";
my %OPTIONS, %OPT; my %OPTIONS, %OPT;
$OPT{"debug"} = "-g -ggdb"; $OPT{"debug"} = "-g -ggdb";
$OPT{"opt"} = "-O2 -ffast-math -funroll-loops -fomit-frame-pointer -s -DNDEBUG -Wall -Wno-unknown-pragmas -DOPT_TYPE=\"optimized\""; $OPT{"opt"} = "-O2 -ffast-math -funroll-loops -fomit-frame-pointer -s -DNDEBUG -Wall -Wno-unknown-pragmas -DOPT_TYPE=\"optimized\" -fno-exceptions -fno-rtti";
$OPTIONS{"include"} = "-I$sdk -I. -I$mm -I$sdk/engine -I$sdk/common -I$sdk/pm_shared -I$sdk/dlls"; $OPTIONS{"include"} = "-I$sdk -I. -I$mm -I$sdk/engine -I$sdk/common -I$sdk/pm_shared -I$sdk/dlls";

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@ -274,9 +274,9 @@ static cell AMX_NATIVE_CALL set_user_ammo(AMX *amx, cell *params){
case DODW_KAR: case DODW_KAR:
case DODW_SCOPED_KAR: case DODW_SCOPED_KAR:
case DODW_ENFIELD: case DODW_ENFIELD:
*( (int*)pPlayer->pEdict->pvPrivateData + 56+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 54+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 281+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 283+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 313+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 315+LINUXOFFSET ) = params[3];
break; break;
//57,286,318 //57,286,318
@ -284,9 +284,9 @@ static cell AMX_NATIVE_CALL set_user_ammo(AMX *amx, cell *params){
case DODW_BAR: case DODW_BAR:
case DODW_FG42: case DODW_FG42:
case DODW_BREN: case DODW_BREN:
*( (int*)pPlayer->pEdict->pvPrivateData + 56+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 57+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 281+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 286+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 313+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 318+LINUXOFFSET ) = params[3];
break; break;
//56,281,313 //56,281,313
@ -386,7 +386,7 @@ static cell AMX_NATIVE_CALL get_user_ammo(AMX *amx, cell *params){
case DODW_KAR: case DODW_KAR:
case DODW_SCOPED_KAR: case DODW_SCOPED_KAR:
case DODW_ENFIELD: case DODW_ENFIELD:
return *( (int*)pPlayer->pEdict->pvPrivateData + 56+LINUXOFFSET ); return *( (int*)pPlayer->pEdict->pvPrivateData + 54+LINUXOFFSET );
break; break;
//55,285,317 //55,285,317

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@ -2479,6 +2479,9 @@ PFN_REGISTER_SPFORWARD_BYNAME g_fn_RegisterSPForwardByName;
PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward; PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward;
PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File; PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File;
PFN_AMX_FINDNATIVE g_fn_AmxFindNative; PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
PFN_FORMAT g_fn_Format;
// *** Exports *** // *** Exports ***
C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo) C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
@ -2523,6 +2526,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME); REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
REQFUNC("Log", g_fn_Log, PFN_LOG); REQFUNC("Log", g_fn_Log, PFN_LOG);
REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE); REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
REQFUNC("Format", g_fn_Format, PFN_FORMAT);
// Amx scripts // Amx scripts
REQFUNC("GetAmxScript", g_fn_GetAmxScript, PFN_GET_AMXSCRIPT); REQFUNC("GetAmxScript", g_fn_GetAmxScript, PFN_GET_AMXSCRIPT);
@ -2530,6 +2534,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("FindAmxScriptByName", g_fn_FindAmxScriptByName, PFN_FIND_AMXSCRIPT_BYNAME); REQFUNC("FindAmxScriptByName", g_fn_FindAmxScriptByName, PFN_FIND_AMXSCRIPT_BYNAME);
REQFUNC("LoadAmxScript", g_fn_LoadAmxScript, PFN_LOAD_AMXSCRIPT); REQFUNC("LoadAmxScript", g_fn_LoadAmxScript, PFN_LOAD_AMXSCRIPT);
REQFUNC("UnloadAmxScript", g_fn_UnloadAmxScript, PFN_UNLOAD_AMXSCRIPT); REQFUNC("UnloadAmxScript", g_fn_UnloadAmxScript, PFN_UNLOAD_AMXSCRIPT);
REQFUNC("GetAmxScriptName", g_fn_GetAmxScriptName, PFN_GET_AMXSCRIPTNAME);
// String / mem in amx scripts support // String / mem in amx scripts support
REQFUNC("SetAmxString", g_fn_SetAmxString, PFN_SET_AMXSTRING); REQFUNC("SetAmxString", g_fn_SetAmxString, PFN_SET_AMXSTRING);
@ -2576,6 +2581,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("IsPlayerHLTV", g_fn_IsPlayerHLTV, PFN_IS_PLAYER_HLTV); REQFUNC("IsPlayerHLTV", g_fn_IsPlayerHLTV, PFN_IS_PLAYER_HLTV);
REQFUNC("GetPlayerArmor", g_fn_GetPlayerArmor, PFN_GET_PLAYER_ARMOR); REQFUNC("GetPlayerArmor", g_fn_GetPlayerArmor, PFN_GET_PLAYER_ARMOR);
REQFUNC("GetPlayerHealth", g_fn_GetPlayerHealth, PFN_GET_PLAYER_HEALTH); REQFUNC("GetPlayerHealth", g_fn_GetPlayerHealth, PFN_GET_PLAYER_HEALTH);
REQFUNC("GetPlayerFlags", g_fn_GetPlayerFlags, PFN_GETPLAYERFLAGS);
REQFUNC("GetPlayerEdict", g_fn_GetPlayerEdict, PFN_GET_PLAYER_EDICT);
// Memory // Memory
REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR); REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR);
@ -2670,11 +2677,14 @@ void ValidateMacros_DontCallThis_Smiley()
MF_AmxExecv(0, 0, 0, 0, 0); MF_AmxExecv(0, 0, 0, 0, 0);
MF_AmxFindPublic(0, 0, 0); MF_AmxFindPublic(0, 0, 0);
MF_AmxAllot(0, 0, 0, 0); MF_AmxAllot(0, 0, 0, 0);
MF_LoadAmxScript(0, 0, 0, 0); MF_LoadAmxScript(0, 0, 0, 0, 0);
MF_UnloadAmxScript(0, 0); MF_UnloadAmxScript(0, 0);
MF_RegisterSPForward(0, 0, 0, 0, 0, 0); MF_RegisterSPForward(0, 0, 0, 0, 0, 0);
MF_RegisterSPForwardByName(0, 0, 0, 0, 0, 0); MF_RegisterSPForwardByName(0, 0, 0, 0, 0, 0);
MF_UnregisterSPForward(0); MF_UnregisterSPForward(0);
MF_GetPlayerFrags(0);
MF_GetPlayerEdict(0);
MF_Format("", 4, "str");
} }
#endif #endif
@ -2791,7 +2801,7 @@ void *operator new(size_t reportedSize)
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
void *operator new[](size_t reportedSize) void *operator new[](size_t reportedSize)
@ -2804,7 +2814,7 @@ void *operator new[](size_t reportedSize)
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
// Microsoft memory tracking operators // Microsoft memory tracking operators
@ -2818,7 +2828,7 @@ void *operator new(size_t reportedSize, const char *sourceFile, int sourceLine)
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
void *operator new[](size_t reportedSize, const char *sourceFile, int sourceLine) void *operator new[](size_t reportedSize, const char *sourceFile, int sourceLine)
{ {
@ -2830,7 +2840,7 @@ void *operator new[](size_t reportedSize, const char *sourceFile, int sourceLine
return ptr; return ptr;
// allocation failed // allocation failed
throw std::bad_alloc(); return NULL;
} }
void operator delete(void *reportedAddress) void operator delete(void *reportedAddress)

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@ -204,11 +204,9 @@ typedef struct tagAMX {
cell reset_stk PACKED; cell reset_stk PACKED;
cell reset_hea PACKED; cell reset_hea PACKED;
cell sysreq_d PACKED; /* relocated address/value for the SYSREQ.D opcode */ cell sysreq_d PACKED; /* relocated address/value for the SYSREQ.D opcode */
#if defined JIT
/* support variables for the JIT */ /* support variables for the JIT */
int reloc_size PACKED; /* required temporary buffer for relocations */ int reloc_size PACKED; /* required temporary buffer for relocations */
long code_size PACKED; /* estimated memory footprint of the native code */ long code_size PACKED; /* estimated memory footprint of the native code */
#endif
} AMX; } AMX;
enum { enum {
@ -1934,6 +1932,7 @@ typedef int (*PFN_IS_PLAYER_BOT) (int /*id*/);
typedef int (*PFN_IS_PLAYER_AUTHORIZED) (int /*id*/); typedef int (*PFN_IS_PLAYER_AUTHORIZED) (int /*id*/);
typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/); typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/);
typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/); typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/);
typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/); typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/);
typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/); typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/);
typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/); typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/);
@ -1945,6 +1944,12 @@ typedef int (*PFN_IS_PLAYER_CONNECTING) (int /*id*/);
typedef int (*PFN_IS_PLAYER_HLTV) (int /*id*/); typedef int (*PFN_IS_PLAYER_HLTV) (int /*id*/);
typedef int (*PFN_GET_PLAYER_ARMOR) (int /*id*/); typedef int (*PFN_GET_PLAYER_ARMOR) (int /*id*/);
typedef int (*PFN_GET_PLAYER_HEALTH) (int /*id*/); typedef int (*PFN_GET_PLAYER_HEALTH) (int /*id*/);
#ifdef USE_METAMOD
typedef edict_t * (*PFN_GET_PLAYER_EDICT) (int /*id*/);
#else
typedef void * (*PFN_GET_PLAYER_EDICT) (int /*id*/);
#endif
typedef void * (*PFN_ALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/, typedef void * (*PFN_ALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
const unsigned int /*type*/, const size_t /*size*/); const unsigned int /*type*/, const size_t /*size*/);
typedef void * (*PFN_REALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/, typedef void * (*PFN_REALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
@ -1956,7 +1961,7 @@ typedef int (*PFN_AMX_EXECV) (AMX* /*amx*/, cell* /*return val*/, int /*in
typedef int (*PFN_AMX_ALLOT) (AMX* /*amx*/, int /*length*/, cell* /*amx_addr*/, cell** /*phys_addr*/); typedef int (*PFN_AMX_ALLOT) (AMX* /*amx*/, int /*length*/, cell* /*amx_addr*/, cell** /*phys_addr*/);
typedef int (*PFN_AMX_FINDPUBLIC) (AMX* /*amx*/, char* /*func name*/, int* /*index*/); typedef int (*PFN_AMX_FINDPUBLIC) (AMX* /*amx*/, char* /*func name*/, int* /*index*/);
typedef int (*PFN_AMX_FINDNATIVE) (AMX* /*amx*/, char* /*func name*/, int* /*index*/); typedef int (*PFN_AMX_FINDNATIVE) (AMX* /*amx*/, char* /*func name*/, int* /*index*/);
typedef int (*PFN_LOAD_AMXSCRIPT) (AMX* /*amx*/, void** /*code*/, const char* /*path*/, char[64] /*error info*/); typedef int (*PFN_LOAD_AMXSCRIPT) (AMX* /*amx*/, void** /*code*/, const char* /*path*/, char[64] /*error info*/, int /* debug */);
typedef int (*PFN_UNLOAD_AMXSCRIPT) (AMX* /*amx*/,void** /*code*/); typedef int (*PFN_UNLOAD_AMXSCRIPT) (AMX* /*amx*/,void** /*code*/);
typedef cell (*PFN_REAL_TO_CELL) (REAL /*x*/); typedef cell (*PFN_REAL_TO_CELL) (REAL /*x*/);
typedef REAL (*PFN_CELL_TO_REAL) (cell /*x*/); typedef REAL (*PFN_CELL_TO_REAL) (cell /*x*/);
@ -1964,6 +1969,7 @@ typedef int (*PFN_REGISTER_SPFORWARD) (AMX * /*amx*/, int /*func*/, ... /*pa
typedef int (*PFN_REGISTER_SPFORWARD_BYNAME) (AMX * /*amx*/, const char * /*funcName*/, ... /*params*/); typedef int (*PFN_REGISTER_SPFORWARD_BYNAME) (AMX * /*amx*/, const char * /*funcName*/, ... /*params*/);
typedef void (*PFN_UNREGISTER_SPFORWARD) (int /*id*/); typedef void (*PFN_UNREGISTER_SPFORWARD) (int /*id*/);
typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/); typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/);
typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/);
extern PFN_ADD_NATIVES g_fn_AddNatives; extern PFN_ADD_NATIVES g_fn_AddNatives;
extern PFN_BUILD_PATHNAME g_fn_BuildPathname; extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
@ -2017,6 +2023,9 @@ extern PFN_REGISTER_SPFORWARD_BYNAME g_fn_RegisterSPForwardByName;
extern PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward; extern PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward;
extern PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File; extern PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File;
extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative; extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
extern PFN_FORMAT g_fn_Format;
#ifdef MAY_NEVER_BE_DEFINED #ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems // Function prototypes for intellisense and similar systems
@ -2065,6 +2074,9 @@ cell amx_ftoc (float x) { }
int MF_RegisterSPForwardByName (AMX * amx, const char *str, ...) { } int MF_RegisterSPForwardByName (AMX * amx, const char *str, ...) { }
int MF_RegisterSPForward (AMX * amx, int func, ...) { } int MF_RegisterSPForward (AMX * amx, int func, ...) { }
void MF_UnregisterSPForward (int id) { } void MF_UnregisterSPForward (int id) { }
int MF_GetPlayerFlags (int id) { }
edict_t* MF_GetPlayerEdict (int id) { }
const char * MF_Format (const char *fmt, ...) { }
#endif // MAY_NEVER_BE_DEFINED #endif // MAY_NEVER_BE_DEFINED
#define MF_AddNatives g_fn_AddNatives #define MF_AddNatives g_fn_AddNatives
@ -2119,6 +2131,9 @@ void MF_Log(const char *fmt, ...);
#define MF_RegisterSPForwardByName g_fn_RegisterSPForwardByName #define MF_RegisterSPForwardByName g_fn_RegisterSPForwardByName
#define MF_RegisterSPForward g_fn_RegisterSPForward #define MF_RegisterSPForward g_fn_RegisterSPForward
#define MF_UnregisterSPForward g_fn_UnregisterSPForward #define MF_UnregisterSPForward g_fn_UnregisterSPForward
#define MF_GetPlayerFlags g_fn_GetPlayerFlags
#define MF_GetPlayerEdict g_fn_GetPlayerEdict
#define MF_Format g_fn_Format;
/*** Memory ***/ /*** Memory ***/
void *operator new(size_t reportedSize); void *operator new(size_t reportedSize);
@ -2163,5 +2178,4 @@ void Mem_Deallocator(const char *sourceFile, const unsigned int sourceLine, cons
#define realloc(ptr,sz) Mem_Reallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_realloc,sz,ptr) #define realloc(ptr,sz) Mem_Reallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_realloc,sz,ptr)
#define free(ptr) Mem_Deallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_free,ptr) #define free(ptr) Mem_Deallocator(__FILE__,__LINE__,__FUNCTION__,m_alloc_free,ptr)
#endif // #ifndef __AMXXMODULE_H__ #endif // #ifndef __AMXXMODULE_H__

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@ -4,7 +4,7 @@
#define __MODULECONFIG_H__ #define __MODULECONFIG_H__
// Module info // Module info
#define MODULE_NAME "Day of Defeat Fun" #define MODULE_NAME "DoD Fun"
#define MODULE_VERSION "0.1" #define MODULE_VERSION "0.1"
#define MODULE_AUTHOR "AMX Mod X Dev Team" #define MODULE_AUTHOR "AMX Mod X Dev Team"
#define MODULE_URL "http://www.amxmodx.org" #define MODULE_URL "http://www.amxmodx.org"

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@ -367,6 +367,14 @@ void Forward::exec(int p1,int p2,int p3,int p4,int p5){
} }
} }
void Forward::exec(int p1,int p2,int p3){
AmxCall* a = head;
while ( a ){
MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 3,p1, p2, p3);
a = a->next;
}
}
void Forward::exec(int p1,int p2){ void Forward::exec(int p1,int p2){
AmxCall* a = head; AmxCall* a = head;
while ( a ){ while ( a ){

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@ -74,11 +74,14 @@ public:
int current; int current;
int wpnModel; int wpnModel;
int savedScore; float savedScore;
int lastScore;
int sendScore;
bool ingame; bool ingame;
bool bot; bool bot;
float clearStats; float clearStats;
float clearRound;
struct PlayerWeapon : public Stats { struct PlayerWeapon : public Stats {
char* name; char* name;
@ -178,6 +181,7 @@ public:
void put( AMX *a , int i ); void put( AMX *a , int i );
void exec(int p1,int p2,int p3,int p4,int p5,int p6); void exec(int p1,int p2,int p3,int p4,int p5,int p6);
void exec(int p1,int p2,int p3,int p4,int p5); void exec(int p1,int p2,int p3,int p4,int p5);
void exec(int p1,int p2,int p3);
void exec(int p1,int p2); void exec(int p1,int p2);
}; };
#endif #endif

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@ -147,7 +147,7 @@ void RankSystem::clear(){
bool RankSystem::loadCalc(const char* filename, char* error) bool RankSystem::loadCalc(const char* filename, char* error)
{ {
if ((MF_LoadAmxScript(&calc.amx,&calc.code,filename,error)!=AMX_ERR_NONE)|| if ((MF_LoadAmxScript(&calc.amx,&calc.code,filename,error,0)!=AMX_ERR_NONE)||
(MF_AmxAllot(&calc.amx, 8 , &calc.amxAddr1, &calc.physAddr1)!=AMX_ERR_NONE)|| (MF_AmxAllot(&calc.amx, 8 , &calc.amxAddr1, &calc.physAddr1)!=AMX_ERR_NONE)||
(MF_AmxAllot(&calc.amx, 8 , &calc.amxAddr2, &calc.physAddr2)!=AMX_ERR_NONE)|| (MF_AmxAllot(&calc.amx, 8 , &calc.amxAddr2, &calc.physAddr2)!=AMX_ERR_NONE)||
(MF_AmxFindPublic(&calc.amx,"get_score",&calc.func)!=AMX_ERR_NONE)){ (MF_AmxFindPublic(&calc.amx,"get_score",&calc.func)!=AMX_ERR_NONE)){

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@ -23,7 +23,7 @@ $gccf = "gcc";
my %OPTIONS, %OPT; my %OPTIONS, %OPT;
$OPT{"debug"} = "-g -ggdb"; $OPT{"debug"} = "-g -ggdb";
$OPT{"opt"} = "-O2 -ffast-math -funroll-loops -fomit-frame-pointer -s -DNDEBUG -Wall -Wno-unknown-pragmas -DOPT_TYPE=\"optimized\""; $OPT{"opt"} = "-O2 -ffast-math -funroll-loops -fomit-frame-pointer -s -DNDEBUG -Wall -Wno-unknown-pragmas -DOPT_TYPE=\"optimized\" -fno-exceptions -fno-rtti";
$OPTIONS{"include"} = "-I$sdk -I. -I$mm -I$sdk/engine -I$sdk/common -I$sdk/pm_shared -I$sdk/dlls"; $OPTIONS{"include"} = "-I$sdk -I. -I$mm -I$sdk/engine -I$sdk/common -I$sdk/pm_shared -I$sdk/dlls";

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