Commit Graph

449 Commits

Author SHA1 Message Date
Johnny Bergström
850557df5a Updated get_user_hitzones 2004-11-02 16:51:42 +00:00
Johnny Bergström
ee8e30417c Confirmed all offsets for all platforms. (fixed backpack ammo offsets for players which was off, and also fixed offsets for 32 bit linux concerning weapons and the cs_?et_weapon_* natives should now work) 2004-10-29 14:44:48 +00:00
Johnny Bergström
8f18856e91 Fixed SetView (by always hooking Spawn and precaching the needed dummy model rpgrocket.mdl) 2004-10-27 19:06:43 +00:00
David Anderson
ddfba00791 Fixed 2004-10-25 23:08:06 +00:00
David Anderson
4e0bfe161e fixing SAWCE'S error 2004-10-25 17:06:24 +00:00
Lukasz Wlasinksi
3d1162ecd9 client_ forwards will now work with kill command 2004-10-25 11:05:59 +00:00
Steve Dudenhoeffer
3414cd7ce7 fixed pev bug.. 2004-10-24 21:03:12 +00:00
Johnny Bergström
66386cca59 Fixed entity_set_byte 2004-10-24 15:41:25 +00:00
David Anderson
4edd77faee Crash bug fix from Damaged Soul 2004-10-24 01:11:41 +00:00
Steve Dudenhoeffer
89eda75b1f Touch it and die, bail. 2004-10-20 14:24:54 +00:00
Steve Dudenhoeffer
f14808e009 Updated SDK
Fixed client_built forward...
2004-10-20 14:24:03 +00:00
Lukasz Wlasinksi
ee3404fea0 removed "is_alive" check from ResetHUD function 2004-10-16 22:22:54 +00:00
Steve Dudenhoeffer
14c3930b3d Damnit, bail 2004-10-16 14:26:11 +00:00
Johnny Bergström
3efa25a5fb Fixed entity_set_edict 2004-10-14 08:15:41 +00:00
Johnny Bergström
c29a7d34e5 Renamed cs_get_weapon_type -> cs_get_weapon_id 2004-10-14 06:09:01 +00:00
Lukasz Wlasinksi
ea70c77dd8 enabled emitsound_post function (knife shot fix, Damaged Soul ) 2004-10-07 08:58:01 +00:00
David Anderson
92eda7c214 *** empty log message *** 2004-10-06 18:43:26 +00:00
Felix Geyer
fec17424fb updated to October 2004-10-05 20:16:50 +00:00
David Anderson
74dca8b6ef Fixed some bugs 2004-10-05 08:51:57 +00:00
David Anderson
2a187988f6 fixed project 2004-10-05 08:35:05 +00:00
David Anderson
d1ee9ee9ba *** empty log message *** 2004-10-05 08:33:31 +00:00
David Anderson
380f560fa4 Finalized (not tested!) 2004-10-05 08:32:23 +00:00
David Anderson
8a57648b87 AMD64 support 2004-10-05 08:13:55 +00:00
David Anderson
80b8591295 Fixed a few bugs, added makefile 2004-10-05 08:04:13 +00:00
David Anderson
ef8ad4a894 *** empty log message *** 2004-10-05 07:18:09 +00:00
David Anderson
41b6f6bd4a Initial import (untested!) 2004-10-05 07:17:49 +00:00
David Anderson
9e8f380121 changed is_valid_ent 2004-10-05 00:45:15 +00:00
David Anderson
77aa0f4f8e Fixed bad error checking routine 2004-10-04 20:32:26 +00:00
David Anderson
7963eb1cde added ms.net projs 2004-10-04 12:39:03 +00:00
David Anderson
02d8b2c523 Added makefile 2004-10-04 08:15:06 +00:00
David Anderson
227fb0411e Moved to other dirs 2004-10-04 08:11:28 +00:00
David Anderson
5e52c45968 New SDK + debugging engine 2004-10-04 08:00:32 +00:00
David Anderson
18b75cb07c Updated a bunch of SDKs and moved the rest to the new debugging system. 2004-10-04 06:14:30 +00:00
David Anderson
4e1c5a3e02 *** empty log message *** 2004-10-04 05:51:48 +00:00
David Anderson
5db290890f Fixed debugging stuff 2004-10-04 05:51:27 +00:00
David Anderson
bb12f71137 made worldspawn a valid ent 2004-10-03 23:21:54 +00:00
David Anderson
0a3911231b made worldspawn a valid ent 2004-10-03 22:49:29 +00:00
David Anderson
846ef95c58 Added debugging engine 2004-10-03 22:33:55 +00:00
David Anderson
601bb30b7e Added debugging engine 2004-10-03 21:54:27 +00:00
David Anderson
9728b79c33 Fixed configuration error 2004-10-03 21:44:48 +00:00
David Anderson
90baf98057 Added debugging engine 2004-10-03 21:43:03 +00:00
David Anderson
8ad6437dd8 Added debugging engine 2004-10-03 21:33:09 +00:00
David Anderson
02bf904467 Added debugging support 2004-10-03 21:10:10 +00:00
David Anderson
62e4bbcfe9 Added new debug mode to fun module, also cleaned up error checking code 2004-10-03 20:19:47 +00:00
David Anderson
fc15ac1f41 Added debugging engine 2004-10-03 20:00:23 +00:00
David Anderson
f3cfd31668 Added AlertMessage to fakemeta 2004-10-03 07:04:08 +00:00
Lukasz Wlasinksi
d5646ae238 update .. 2004-09-29 17:43:25 +00:00
Johnny Bergström
df43d897df Fioxed call_think:
if (!is_ent_valid(iEnt)) {
		EngineError(amx, "Invalid Entity %d", iEnt);
		return 0;
	}

was

	if (is_ent_valid(iEnt)) {
		EngineError(amx, "Invalid Entity %d", iEnt);
		return 0;
	}
2004-09-29 06:17:44 +00:00
Steve Dudenhoeffer
3b90cca5bd Fixed user_slap for NS 2004-09-28 02:44:26 +00:00
Steve Dudenhoeffer
b7c9cfeea4 Changed touch paramters on give item 2004-09-27 21:52:41 +00:00