e87976bc09
Cstrike: Remove CS_OnGetItemPrice forward (reverted from commit 33a7d74b6da2ca4dcb621e9b306c386ba040571e)
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This is actually not possible to have a proper system to allow this.
This is two majors problems:
- The item price text can't be changed, whatever old and VGUI menu (it's either harcoded in config file or in client binary)
- Once you open VGUI menu, to know if user has enough money to select an item, client relies on the current HUD money value, this means, since we can't directly changed price, before opening the menu, money needs to be somehow faked and restored once closed. It's awful.
Overall it can't work properly, and at the end current forward doesn't make sense.
If an author wanted to have its own prices, the only only way would to force players to use old menu, then overwriting the whole buy menu, so you would be able to display what you want exactly.
2015-11-03 10:45:50 +01:00
ffe8b7761e
Cstrike: Move CSW_* constants from amxconst.inc to cstrike_const.inc
2015-11-03 10:45:49 +01:00
2c5cc4289e
Cstrike: Add cs_is_valid_itemid() stock
2015-11-03 10:45:49 +01:00
75853dae60
Cstrike: Add cs_find_ent_by_owner() native
2015-11-03 10:45:48 +01:00
23b0450938
Cstrike: Add cs_get_weapon_class() stock (weapon id -> class id)
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Note: this has been modified a bit later in cs_is_valid_itemid() commit.
2015-11-03 10:45:47 +01:00
600a15a57b
Cstrike: Add cs_get_weapon_info() native
2015-11-03 10:45:47 +01:00
60cdbeb219
Cstrike: Add CS_OnGetItemPrice forward to get/alter an item price on purchase
2015-11-03 10:45:46 +01:00
e6a2434887
Cstrike: Add cs_get_item_id() and cs_get_translated_item_alias() natives
2015-11-03 10:45:45 +01:00
c6628f22ee
Cstrike: Add more known constants from game
2015-11-03 10:45:44 +01:00
d3e5957215
Cstrike: Add cstrike_const.inc and move existing constants there
2015-11-03 10:45:44 +01:00
dc6f171f20
Refactor 2 - Duplicate get_member_* for each set of natives for consistency
2015-11-02 20:10:38 +01:00
02c1b20ed7
Rename get_ent_data_size/info/basetype to be more generic
2015-11-02 20:10:37 +01:00
68f99bc2d5
Add get/Set_gamerules_* natives
2015-11-02 20:10:37 +01:00
16f65663dc
Add new natives to read/write on entity's private data based off class/member name available from gamedata files
2015-09-19 20:07:48 +02:00
57a5004f4e
Fix typo
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Related to #266 . Looks like I've changed the prefix afterward at some point for some reason, but engine is retarded and with `plugin.something.cfg` it will understand extension is `something` instead of `cfg` ; and will fail to execute as it's an invalid extension (only `cfg` and `rc` are allowed).
2015-09-05 08:42:31 +02:00
224239f5a1
Merge pull request #266 from Arkshine/feature/autoexeccfg
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Introduce automatic config file for plugins and two forwards
2015-08-26 10:42:59 +02:00
5b8bbddbc1
AutoExecConfig: Adjust few things
2015-08-26 10:38:31 +02:00
f95f2032fc
Update cstrike.inc
2015-08-22 17:51:48 -03:00
1f3ba35140
AutoExecConfig: Remove config code in admin.sma
2015-08-14 16:38:28 +02:00
1f3c7cf272
AutoExecConfig: Update documentation
2015-08-14 16:38:28 +02:00
ed4faf7c11
Fix player not being internally disconnected in some situation + add client_disconnected forward
2015-08-14 00:08:50 +02:00
6d6a1c1ab0
Add a data argument in INI/SMC_ParseFile() to pass through to callbacks (bug 6228)
2015-07-29 22:23:13 +02:00
df5d935194
Add enable/disable_event() native
2015-07-20 23:06:32 +02:00
662fa61fc7
Cstrike: Fix typos and improve things
2015-07-15 16:40:07 +02:00
dcc2d91b14
Cstrike: cs_get_user_driving - Add the associated constants from HLSDK
2015-07-14 19:44:10 +02:00
86e33d0cb1
Cstrike: cs_set_user_model - Add a param to choose whether modelindex should be updated
2015-07-14 19:44:10 +02:00
1ed354890b
Cstrike: Add CSI_SHIELD for convenience and fix typos
2015-07-14 19:44:08 +02:00
939aad5cb9
Cstrike: cs_set_user_team - Add a param to choose whether TeamInfo message should be sent
2015-07-14 19:44:08 +02:00
63a0910f5b
Cstrike: cs_get/set_armoury_type - Add a param to get/set the number of weapons inside an armoury
2015-07-14 19:44:06 +02:00
81f9a23d16
Cstrike: cs_get_user_armor - Make optional armortype param
2015-07-14 19:44:06 +02:00
7842d0160b
Cstrike: cs_set_weapon_silen - Add a new value for draw_animation to follow game behavior
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- Player's model sequence will be properly played
- Disallow firing while animation is playing
2015-07-14 19:44:06 +02:00
87d740b92a
Cstrike: Add CZ support for some hostage natives
2015-07-14 19:44:05 +02:00
b82588f081
Cstrike: cs_set_user_deaths - Add a param to choose whether scoreboard should be updated
2015-07-14 19:44:04 +02:00
139a2a082c
Merge pull request #254 from Arkshine/feature/gameconfig
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Implement a game config parser and expose functionnalities to the module/plugin API
2015-07-11 13:19:09 +02:00
f38c726faf
Gameconfig: Add game configs natives
2015-07-11 13:16:45 +02:00
e98ab37806
fix memory leaks
2015-07-11 00:39:34 +03:00
846238fe99
Merge pull request #250 from Nextra/enginew
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Engine Update
2015-07-02 18:43:35 +02:00
391991bfce
https://bugs.alliedmods.net/show_bug.cgi?id=6372 bugfix
2015-06-15 18:54:29 +03:00
b364506cbc
Merge pull request #241 from luxxxoor/patch-2
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Update cmdmenu.sma
2015-05-17 20:10:22 +02:00
b77c8e253b
Update cmdmenu.sma
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Changed format with formatex where needed, removed many hardcoded contents in plugin and added semicolons.
2015-05-17 19:50:42 +03:00
679714c8be
Engine: Add error path for remove_entity() and unsafe entity ids
2015-05-11 16:15:43 +02:00
ff0ca9ba67
Engine: Remove inconsistent error path from entity_get_int()
2015-05-11 16:15:42 +02:00
ee0bcc39f1
Engine: Clarify difference between the engine module trace handle and the "real" global trace
2015-05-11 16:15:42 +02:00
3c1022af99
Engine: Add a destination parameter to trace_hull() to make it more useful
2015-05-11 16:15:42 +02:00
add4867d21
Engine: Add safe get_global_edict2() and entity_get_edict2()
2015-05-10 23:56:06 +02:00
d69fddf8b4
Engine/Core: Move precache_event() to core
2015-05-10 23:45:01 +02:00
218fb9c794
Engine: Add unregister_[touch|think|impulse]()
2015-05-10 23:40:22 +02:00
c5f6e26802
Merge pull request #239 from Nextra/inc-doc3
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Update include documentation #3 (mostly engine.inc)
2015-05-10 17:12:50 +02:00
fbcbbd8421
hlsdk_const: Add MoveToOrigin move type constants
2015-05-10 14:37:40 +02:00
00f9b62ffb
cstrike: Add create_entity() note from engine, rewording
2015-05-10 14:37:39 +02:00