* Lack register_event() on event_enable/disable
Lack register_event() on enable_event and disable_event descriptions
* It shoud be m_iJoiningState not m_iJointState
It shoud be m_iJoiningState not m_iJointState
* Menu buttons stayed english in Plugin's cvar/command menus
That worked, but if there is any better solution to get it working feel free to edit :D
* Changed language parsing to %L
Just a small fix on json_parse return description. I'm sure it was supposed to be `Invalid_JSON` instead of `Invalid_JSONValue`.
Thank you, guys, that's one of my favorites features.
* Replace atoi by strtol in the config parser
* Move hamdata.ini data to gamedata files
* Reference the new files in master file
* Remove all the parsing code and use config manager to get the offsets
* Remove any hamdata.ini references
* Clean up menu_create() internal code
No code changes. Just modernizing code a little and tidying up things.
* Implement menu_create() "ml" param
* Include newmenu.inc to VS project files
* Adjust documentation
* Put back the quote in the log error message.
* Additions to hlsdk_const
Added values to hlsdk_const using regamedll_cs and reapi as reference.
* Update cstrike_const.inc
* Prefix constants with CS_ to avoid name collision and for consistency
* Fun: Replace ENTINDEX with TypeConversion for consistency
* Fun: Add a class wrapping player's data
* Fun: Make TraceLine a post forward
Reason: as it is it breaks plugins hooking TraceLine because of the original game call is being superceded and other modules can't catch it. It looks like it's this way from the very start fun module has been introduced 13 years ago before. Fakemeta module comes a little later.
* Fun: Clean up code
* Fun: Toggle PlayerPreThink forward on demand
* Fun: Toggle TraceLine forward on demand
* Fun: Add HITZONE* constants for use with set/get_user_hitzone()
* Fun: Refactor a litte the player class
* Fun: Clean up a little more
* Fun: Fix typo in set_user_hitzones from previous commit
* Allow get_players to get the players num only
* used empty brackets instead of zero
* Add get_playersnum_ex stock to amxmisc.inc
* Added missing empty brackets
* Remove brackets from get_players
* Fixed a typo in function description
* Change letters to flags in get_playersnum_ex description
* Add constants for stats functions
* Changed STATS_ to STATSX_ and added 2 more defines
* Added constants for all games
* Add csstats_const.inc and add _MAX_ constats to enum
* Change bodyhits
* Improve messages.inc and message_stocks.inc documentation
* Fix typos
* Fixed typos, added a bunch of @notes and better register_message callback function explanation
* Removed extra argument in set_msg_arg_string
* Creates => Sends
* Hungarian language update
The important parts have been updated* and the missing parts added according to my best knowledge.
*admincmd.txr was UTF8 instead of UTF8 without BOM, I'm not sure it was a mistake or not.
* Further Hungarian translation update
Further grammar and typo fixes in Hungarian translation.
SERVER_PROC - Unused in admincmd.sma and .txt too.
* Fixed param information
* Removed whitespace that prevented the API to generate client_disconnected information
* Fixed documentation.
* Update lang.inc
* Documentation fix
(g/s)et_user_hitzones() functions weren't generating properly in the API due to a whitespace in front of the comment blocks. @return for give item() was missing.
* Whitespace prevented API documentation from generating
* Update lang.inc
The important parts have been updated* and the missing parts added according to my best knowledge.
*admincmd.txr was UTF8 instead of UTF8 without BOM, I'm not sure it was a mistake or not.