Commit Graph

1882 Commits

Author SHA1 Message Date
IgnacioDM
ea7ffafd88 Add square distance functions to xs.inc 2019-01-26 09:41:45 -03:00
regener
f365c943b7 Updated Hungarian translation in miscstats.txt with latest additions (#661) 2019-01-24 21:12:32 +01:00
Adam Richard
9417ec188d Fix typo in json_parse documentation (#663)
Just a small fix on json_parse return description. I'm sure it was supposed to be `Invalid_JSON` instead of `Invalid_JSONValue`.
Thank you, guys, that's one of my favorites features.
2019-01-24 21:09:15 +01:00
Vincent Herbet
bb84a43a7b
Fix a navigation bug in Plugin Cvars menu (#637) 2018-11-02 14:16:36 +01:00
Daniele386
7f7d01fb8d Major Update to german translation (#620)
* Update miscstats.txt

#618

* Update statsx.txt

#618

* Update and rename mapchooser.txt to admincmd

* Rename admincmd to mapchooser.txt

* Update admincmd.txt

* Update common.txt

* Update multilingual.txt

* Update multilingual.txt

* Update scrollmsg.txt

* Update statscfg.txt

* Update adminchat.txt

* Update adminhelp.txt

* Update adminvote.txt

* Update cmdmenu.txt

* Update common.txt

* Update mapchooser.txt

* Update mapsmenu.txt

* Update menufront.txt

* Update miscstats.txt

* Update multilingual.txt

* Update nextmap.txt

* Update pausecfg.txt

* Update plmenu.txt

plmenu.txt adresses only the behaviour in the "Menü", not the text in the chat!

* Update restmenu.txt

* Update scrollmsg.txt

* Update stats_dod.txt

* Update statscfg.txt

* Update statsx.txt

* Update telemenu.txt

* Update timeleft.txt

* Update admincmd.txt

* Update plmenu.txt

* Update adminchat.txt

* Update admincmd.txt

* Update mapsmenu.txt

* Update miscstats.txt

added changes due to PR #611 !

* Update miscstats.txt

* Update pausecfg.txt

* Update admincmd.txt

* Update statscfg.txt
2018-10-12 21:04:14 +02:00
Vincent Herbet
87b6f274a0
CS Miscstats: Fix enemy remaining option displaying the message to the wrong team (#611) 2018-10-11 11:12:06 +02:00
Vincent Herbet
f82455dd84
Move hamdata.ini to gamedata (#597)
* Replace atoi by strtol in the config parser

* Move hamdata.ini data to gamedata files

* Reference the new files in master file

* Remove all the parsing code and use config manager to get the offsets

* Remove any hamdata.ini references
2018-09-28 16:51:54 +02:00
Vincent Herbet
8717ffe07c
Implement menu_create "ml" param to allow menu title/item to be looked up as multilingual key (#593)
* Clean up menu_create() internal code

No code changes. Just modernizing code a little and tidying up things.

* Implement menu_create() "ml" param

* Include newmenu.inc to VS project files

* Adjust documentation

* Put back the quote in the log error message.
2018-09-28 16:46:52 +02:00
OciXCrom
b4768a3d1d Add a bunch of constants to define max lengths (#566)
* Add constants for max IP and SteamID length

* Change max authid length to 64

* Fix port typo

* Add more defines

* Remove max query length
2018-09-28 16:43:41 +02:00
justgo97
49430082f5 Fixed a typo in get_user_flags description (#605)
* Fixed a typo in get_user_flags description

* Remove
2018-09-28 16:36:19 +02:00
justgo97
22fd09efea Add constants for get_user_origin() (#604) 2018-09-28 16:22:21 +02:00
PartialCloning
c3225afda1 Additions to hlsdk_const and cstrike_const (#573)
* Additions to hlsdk_const

Added values to hlsdk_const using regamedll_cs and reapi as reference.

* Update cstrike_const.inc

* Prefix constants with CS_ to avoid name collision and for consistency
2018-09-23 22:59:18 +02:00
Vincent Herbet
1f0dc33875
Fix typo in json_object_get_value_at documentation (#587) 2018-09-16 20:03:39 +02:00
OciXCrom
8f88dc5ac8 Fix admin chat displaying the wrong language (#559)
* Fix admin chat displaying the wrong language

* Switch %L to %l

* Improve loop

* %L to %l again

* Change git add . to != 0
2018-09-11 20:19:28 +02:00
Arkshine
b1b053c205 Bump version 2018-09-11 00:48:15 +02:00
HamletEagle
579a83c2a4 Fix vault.inc documentation (#550)
* Fix vault.inc documentation

* Add missing *

* Fix typos
2018-09-08 09:42:17 +02:00
HamletEagle
9a95fd9886 Add cs_get_weaponbox_item native (#548)
* Add cs_get_wpnbox_weapon native

* Rename native + fix strcmp check
2018-09-07 09:01:47 +02:00
Vincent Herbet
99ebd62653
Update Hamsandwich for Sven Coop 5.17 (#452)
* Remove dropped functions

* Update existing offsets

* Add some logic to prevent the use of removed functions.

* Add Ham_SC_AddPoints and Ham_SC_AddPointsToTeam

* Add Ham_SC_GiveAmmo

* Add Ham_SC_FVisibleFromPos

* Fix an old typos with CanPlaySentence for all mods

* Add Ham_SC_CanPlaySequence

* Add Ham_SC_PlayScriptSentence

* Add Ham_SC_StartPlayerFollowing

* Fix CanPlaySequence hamdata.ini (SC)

* Add Ham_SC_StopPlayerFollowing

* Fix handlers from previous commits

* Add Ham_SC_PreSpawn

* Add Ham_SC_PostSpawn

* Add Ham_SC_OnKeyValueUpdate

* Add Ham_SC_SetClassification

* Add Ham_SC_MyCustomPointer and Ham_SC_MyItemPointer

* Add Ham_SC_IsSneaking

* Add Ham_SC_IsAlive

* Add Ham_SC_IsBSPModel

* Add Ham_SC_ReflectGauss

* Add Ham_SC_HasTarget

* Add Ham_SC_IsInWorld

* Add Ham_SC_IsPlayer

* Add Ham_SC_IsNetClient

* Add Ham_SC_IsBreakable

* Fix Ham_SC_IsMonster, Ham_SC_IsPointEntity, Ham_SC_IsMachine and Ham_SC_CriticakRemove handlers

* Add Ham_SC_OnControls

* Fix Ham_SC_TakeHealth and Ham_SC_TakeArmor handlers

* Add Ham_SC_IsTriggered

* Add Ham_SC_RemovePlayerItem

* Fix typo

* Fix Ham_SC_IsMoving handler

* Add Ham_SC_SUB_UseTargets

* Ham_SC_IsLockedByMaster

* Add Ham_SC_FBecomeProne

* Fix Ham_SC_FVisible handler

* Add Ham_SC_FVecVisible

* Fix Ham_SC_FVisibleFromPos handler

* Fix Ham_SC_IsFacing handler

* Add Ham_SC_SetPlayerAlly

* Add Ham_SC_OnSetOriginByMap

* Add Ham_SC_IsRevivable

* Add Ham_SC_BeginRevive and Ham_SC_EndRevive

* Update offsets based on SvenCoop v5.17

* Add Ham_SC_Item_CanCollect and Ham_SC_Item_Collect

* Add Ham_SC_Item_AddToPlayer

* Add Ham_SC_Item_AddDuplicate

* Add Ham_SC_Item_AddAmmoFromItem

* Add Ham_SC_Item_GetItemInfo

* Add Ham_SC_Item_CanDeploy, Ham_SC_Item_Deploy and Ham_SC_Item_CanHolster

* Add Ham_SC_Item_UpdateClientData

* Add Ham_SC_Item_GetRespawnTime

* Add Ham_SC_Item_CanHaveDuplicates

* Add Ham_SC_Weapon_ExtractAmmoFromItem

* Add Ham_SC_Weapon_GetAmmo1Drop and Ham_SC_Weapon_GetAmmo2Drop

* Add Ham_SC_Weapon_FinishReload and Ham_SC_Weapon_ShouldReload

* Fix Ham_SC_IsMultiplayer, Ham_SC_FRunfuncs and Ham_SC_FCanRun handlers

* Add Ham_SC_Weapon_AddWeapon, _PlayEmptySound, _IsUsable, _ShouldWeaponIdle and _UseDecrement

* Add Ham_SC_Item_GetPickupSound

* Add Ham_SC_Item_InactiveItemPreFrame and Ham_SC_Item_InactiveItemPostFrame

* Add Ham_SC_Item_DetachFromPlayer

* Fix Ham_SC_Player_IsConnected handler

* Add Ham_SC_Player_EnteredObserver, Ham_SC_Player_LeftObserver and Ham_SC_Player_IsObserver

* Fix sc_postpawn typo (should be sc_postspawn)

* Add few more assert
2018-09-06 17:09:10 +02:00
Vincent Herbet
c16bd47b30
Remove GetModelCollisionBox, SetModelCollisionBox and SetModelBoundingBox natives (#536) 2018-09-03 18:49:49 +02:00
Vincent Herbet
80cf45d234
Adjust version for manual build and update VS projects (#543) 2018-09-02 20:34:40 +02:00
Vincent Herbet
8c0f97d6bb
Fix typo in fun include (#541) 2018-09-01 18:51:14 +02:00
OciXCrom
879b061bc8 Make the "body" param in get_user_aiming() optional (#532)
* Make the body param optional

* Add HIT_ constant note
2018-08-30 20:26:39 +02:00
Vincent Herbet
1a2dd9e7ea
Update Fun module (#421)
* Fun: Replace ENTINDEX with TypeConversion for consistency

* Fun: Add a class wrapping player's data

* Fun: Make TraceLine a post forward

Reason: as it is it breaks plugins hooking TraceLine because of the original game call is being superceded and other modules can't catch it. It looks like it's this way from the very start fun module has been introduced 13 years ago before. Fakemeta module comes a little later.

* Fun: Clean up code

* Fun: Toggle PlayerPreThink forward on demand

* Fun: Toggle TraceLine forward on demand

* Fun: Add HITZONE* constants for use with set/get_user_hitzone()

* Fun: Refactor a litte the player class

* Fun: Clean up a little more

* Fun: Fix typo in set_user_hitzones from previous commit
2018-08-30 19:16:19 +02:00
justgo97
76378fd5d0 Add get_playersnum_ex (#517)
* Allow get_players to get the players num only

* used empty brackets instead of zero

* Add get_playersnum_ex stock to amxmisc.inc

* Added missing empty brackets

* Remove brackets from get_players

* Fixed a typo in function description

* Change letters to flags in get_playersnum_ex description
2018-08-30 18:43:05 +02:00
OciXCrom
189f16fcc4 Add stat constants in plugins (#522)
* Add stat constants in plugins

* Add missing include in dodstats.sma

* Fix misplaced HIT_RIGHTLEG constant
2018-08-30 18:41:49 +02:00
OciXCrom
8aeefc3fca Add constants for stats functions (#509)
* Add constants for stats functions

* Changed STATS_ to STATSX_ and added 2 more defines

* Added constants for all games

* Add csstats_const.inc and add _MAX_ constats to enum

* Change bodyhits
2018-08-25 20:52:48 +02:00
OciXCrom
ac57ed5b44 Add get_user_rendering (#514)
* Add get_user_rendering

* Added & in arguments

* Changed zeroes to kRender constants

* Changed zeros to kRender constants
2018-08-25 09:18:25 +02:00
OciXCrom
6528677dcc Add @note in get_user_msgid() (#506)
* Update lang.inc

* Update lang.inc

* Update amxmodx.inc

* Improve @note phrasing
2018-08-20 19:50:43 +02:00
OciXCrom
0765dc8a0d Improve messages.inc and message_stocks.inc documentation (#510)
* Improve messages.inc and message_stocks.inc documentation

* Fix typos

* Fixed typos, added a bunch of @notes and better register_message callback function explanation

* Removed extra argument in set_msg_arg_string

* Creates => Sends
2018-08-20 19:49:47 +02:00
justgo97
05b74111d3 Allow arrayset to accept any type (#516) 2018-08-20 19:46:00 +02:00
OciXCrom
0bfc65c635 Add default values for menu_item_getinfo (#511) 2018-08-09 15:38:58 +02:00
OciXCrom
a784a34561 Fix documentation (#513) 2018-08-09 15:37:24 +02:00
OciXCrom
4ae31f6f26 nvault.inc documentation fix (#501)
* Update lang.inc

* Update lang.inc

* Update nvault.inc

* Update nvault.inc
2018-07-24 15:36:31 +02:00
Vincent Herbet
57abc4a1c5
Fix a compilation regression in LookupLangKey (introduced with #222) (#499) 2018-07-24 10:37:56 +02:00
justgo97
7062d210a7 fix hlsdk_const.inc identation (#502)
a copy past from reapi hlsdk_const.inc file
2018-07-24 10:37:19 +02:00
KliPPy
98ab26671c Add MPROP_SHOWPAGE (#473) 2018-07-18 17:10:37 +02:00
Arkshine
fba3d706fc Normalize EOL of few files changed in #489 2018-07-18 14:39:53 +02:00
regener
afbb3b88d7 Further Hungarian translation update (#494)
* Hungarian language update

The important parts have been updated* and the missing parts added according to my best knowledge.

*admincmd.txr was UTF8 instead of UTF8 without BOM, I'm not sure it was a mistake or not.

* Further Hungarian translation update

Further grammar and typo fixes in Hungarian translation.

SERVER_PROC - Unused in admincmd.sma and .txt too.
2018-07-12 14:40:48 +02:00
Cleverson
a87eb50441 Fix missing register_event() reference on event_enable/disable descriptions (#491)
Lack register_event() on enable_event and disable_event descriptions
2018-07-12 00:09:23 +02:00
OciXCrom
cec42bdcae API documentation fix for some .inc files (#489)
* Fixed param information

* Removed whitespace that prevented the API to generate client_disconnected information

* Fixed documentation.

* Update lang.inc

* Documentation fix

(g/s)et_user_hitzones() functions weren't generating properly in the API due to a whitespace in front of the comment blocks. @return for give item() was missing.

* Whitespace prevented API documentation from generating

* Update lang.inc
2018-07-10 14:42:45 +02:00
regener
fc337d12a4 Hungarian language update (#474)
The important parts have been updated* and the missing parts added according to my best knowledge.

*admincmd.txr was UTF8 instead of UTF8 without BOM, I'm not sure it was a mistake or not.
2018-07-10 12:10:25 +02:00
OciXCrom
528fec1a29 Macedonian & Bulgarian translation fix (#477)
* Macedonian & Bulgarian translations fix

* Macedonian & Bulgarian translations fix
2018-07-10 12:02:47 +02:00
voed
339a27579d Improved mprop description (#478) 2018-07-10 11:59:53 +02:00
IgnacioFDM
66e3fa6db2 Fix typo (#488) 2018-07-10 11:57:37 +02:00
KliPPy
7b3646a012 Update include files documentation (#360)
* Update include files documentation

* Fix inconcistencies with spaces/tabs, some changes

* Update fun, nvault, vector

* Update sqlx.inc
2017-12-09 00:22:43 +01:00
KliPPy
5632420827 Add wrappers for natives with string flags (#389)
* Add wrappers for natives with string flags

* Add default/none constants, update docs
2017-12-08 00:06:37 +01:00
Vincent Herbet
779a4d9e59 Fix #395 backward compatibility issue by adding SetParamEntity2 native (#463) 2017-10-05 11:46:05 +02:00
Karol Szuster
361a6cc9e0 Introduce a JSON module (#379)
* Add JSON module

* Merge upstream changes

Fix memory leaks

* Add json include to PackageScript

* Merge upstream changes

Fix memory leaks and increase max nesting

* Fix documentation

* Use AutoPtr in managing JSON handles

* Merge upstream changes

Order of items in an array is preserved after removing an item.

* Merge upstream

* Fix crash

* Add VS projects files and fix mixed tab/spaces

* Remove erroring on "json_free"

* Add comments to "json.inc" file

* Remove overloaded operators

* Use of "override" keyword where needed

* Fix parameter's name
2017-09-30 20:23:12 +02:00
KliPPy
38008a8e03 Fix amx_plugins throwing errors (#456) 2017-09-01 15:18:23 +02:00
Vincent Herbet
8e7eb94e50 Overhaul Restrict Weapons plugin - part 1 (#347)
* Restmenu: Use CS_OnBuyAttempt forward to detect any buy attempt - part 1

- Removed any useless code which won't be needed anymore with forward. A lot!

* Restmenu: Use CS_OnBuyAttempt forward to detect any buy attempt - part 2

- Added the actual forward
- Because of forward passing a CSI_* constant, it's needed to refactor how is saved a blocked item. Not fully implemented everywhere because menu is going to be refactored later as well.

* Restmenu: Replace findAliasId() by cs_get_item_id()

* Restmenu: Use cvar pointers

* Restmenu: Refactor menu - part 1

Purpose:
  - Convert old menus to new menus.
  - Instead of having one menu with several pages, having one main menu (item types) and sub-menus (items list). More readable, more easy to naviguate and no pagination.
  - Move hardcoded strings to ML

* Restmenu: Refactor menu - part 2

Purpose:
  - Convert old menus to new menus.
  - Instead of having one menu with several pages, having one main menu (item types) and sub-menus (items list). More readable, more easy to naviguate and no pagination.
  - Move hardcoded strings to ML
  - Minor visual improvements

* Restmenu: Refactor podbot stuff

- Factorized code
- Used a more direct way to set restrictions

* Restmenu: Refactor load/save config file

- Used new file natives
- Moved harcoded message header to ML
- QoL: saved restricted items will be grouped per type
- Cleaned up few things

* Restmenu: Refactor amx_restrict command

- Minor improvements on how are retrieved/handled arguments from command.
- Same as menu, it displays first classes list, then it lists associated items. No more pagination.
- Minor visual changes.

* Restmenu: Remove unused stuffs

* Restmenu: Move more harcoded messages to ML

* Restmenu: Move MAPSETTINGS define to cvar

- Don't forget me in changelog
- There is room for improvements but for now keep the same behavior

* Restmenu: Add some consistency, no code change

- Renamed some variables
- Changed functions order
- Removed extra spaces
- Fixed leading tabs

* Restmenu: Use inline formatting at various places

* Restmenu: Make command descriptions multilingual for player

* Restmenu: Refresh opened menus if the command is used to save/load/set.

Also, I've removed the renaming of "exit" item because it was misleading as it returns MENU_EXIT when it's named with "back" and handling the action wiht that doesn't make much sense.

* Restmenu: Adjust minor things (consistency, readability, safety)

* Restmenu: Show the current category when items are listed through the command

* Restmenu: Display admin activity on loading/saving

+ load: reset blocked items only if file has been loaded
+ load: ignored if no arguments
+ save: added a silly fix because of the cvars
2017-08-05 10:45:29 +02:00