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amxmodx-0.
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amxmodx-1.
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@ -244,7 +244,11 @@ cell CSPForward::execute(cell *params, ForwardPreparedArray *preparedArrays)
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||||
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// exec
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cell retVal;
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amx_Execv(m_Amx, &retVal, m_Func, m_NumParams, realParams);
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int err = amx_Execv(m_Amx, &retVal, m_Func, m_NumParams, realParams);
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// log runtime error, if any
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if (err != AMX_ERR_NONE)
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LogError(m_Amx, err, "");
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// cleanup strings & arrays
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for (i = 0; i < m_NumParams; ++i)
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@ -494,6 +498,7 @@ cell executeForwards(int id, ...)
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REAL tmp = (REAL)va_arg(argptr, double); // floats get converted to doubles
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params[i] = *(cell*)&tmp;
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}
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else
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params[i] = (cell)va_arg(argptr, cell);
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}
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va_end(argptr);
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@ -502,10 +507,20 @@ cell executeForwards(int id, ...)
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cell CForwardMngr::prepareArray(void *ptr, unsigned int size, ForwardArrayElemType type, bool copyBack)
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{
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if (m_TmpArraysNum >= FORWARD_MAX_PARAMS)
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{
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#ifdef MEMORY_TEST
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m_validateAllAllocUnits();
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#endif // MEMORY_TEST
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AMXXLOG_Log("[AMXX] Forwards with more than 32 parameters are not supported (tried to prepare array # %d).", m_TmpArraysNum + 1);
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m_TmpArraysNum = 0;
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return -1;
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}
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m_TmpArrays[m_TmpArraysNum].ptr = ptr;
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m_TmpArrays[m_TmpArraysNum].size = size;
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m_TmpArrays[m_TmpArraysNum].type = type;
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m_TmpArrays[m_TmpArraysNum].copyBack = copyBack;
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return m_TmpArraysNum++;
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}
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|
@ -46,7 +46,7 @@
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#ifndef FORWARD_H
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#define FORWARD_H
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const int FORWARD_MAX_PARAMS = 16;
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const int FORWARD_MAX_PARAMS = 32;
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enum ForwardExecType
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{
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@ -498,7 +498,7 @@ int CLangMngr::GetKeyEntry(String &key)
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}
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#define CHECK_PTR(ptr, start, bufsize) if ((ptr) - (start) >= (bufsize)) { \
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AMXXLOG_Log("[AMXX] Buffer overflow in formatting (line %d, \"%s\")", amx->curline, g_plugins.findPluginFast(amx)->getName()); \
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LogError(amx, AMX_ERR_STACKERR, "Buffer overflow in string formatting"); \
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outbuf[0] = 0; \
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len = 0; \
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return outbuf; }
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@ -509,7 +509,7 @@ int CLangMngr::GetKeyEntry(String &key)
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{ \
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strcpy(outbuf, ""); \
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len = 0; \
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AMXXLOG_Log("[AMXX] Plugin did not format a string correctly (parameter %d (total %d), line %d, \"%s\")", parm, paramCount, amx->curline, g_plugins.findPluginFast(amx)->getName()); \
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LogError(amx, AMX_ERR_PARAMS, "String formatted incorrectly - parameter %d (total %d)", parm, paramCount); \
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return outbuf; \
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}
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@ -536,7 +536,7 @@ char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len)
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// Handle player ids (1-32) and server language
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if (*pAmxLangName == LANG_PLAYER) // LANG_PLAYER
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{
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if ((int)CVAR_GET_FLOAT("amx_client_languages"))
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if ((int)CVAR_GET_FLOAT("amx_client_languages") == 0)
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{
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cpLangName = g_vault.get("server_language");
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} else {
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@ -545,7 +545,7 @@ char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len)
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} else if (*pAmxLangName == LANG_SERVER) { // LANG_SERVER
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cpLangName = g_vault.get("server_language");
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} else if (*pAmxLangName >= 1 && *pAmxLangName <= 32) { // Direct Client Id
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if ((int)CVAR_GET_FLOAT("amx_client_languages"))
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if ((int)CVAR_GET_FLOAT("amx_client_languages") == 0)
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{
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cpLangName = g_vault.get("server_language");
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} else {
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@ -584,9 +584,17 @@ char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len)
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if (*def == '%')
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{
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++def;
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if (*def == '%' || *def == 0)
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{
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*outptr++ = '%';
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++def;
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}
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else
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{
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static char format[32];
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format[0] = '%';
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char *ptr = format+1;
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while (ptr-format<sizeof(format) && !isalpha(*ptr++ = *def++))
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/*nothing*/;
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ZEROTERM(format);
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@ -634,6 +642,7 @@ char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len)
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}
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outptr += strlen(outptr);
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}
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}
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else if (*def == '^')
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{
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++def;
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@ -957,7 +966,7 @@ int CLangMngr::MergeDefinitionFile(const char *file)
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return 0;
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}
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MD5 md5;
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md5.update(fp);
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md5.update(fp); // closes for us
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md5.finalize();
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char md5buffer[33];
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md5.hex_digest(md5buffer);
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|
@ -153,9 +153,11 @@ void LogEventsMngr::executeLogEvents()
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{
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int err;
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bool valid;
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for(CLogEvent* a = logevents[ logArgc ]; a ; a = a->next){
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for(CLogEvent* a = logevents[ logArgc ]; a ; a = a->next)
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{
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valid = true;
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for( CLogEvent::LogCond* b = a->filters; b ; b = b->next){
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for( CLogEvent::LogCond* b = a->filters; b ; b = b->next)
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{
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valid = false;
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for( CLogEvent::LogCondEle* c = b->list; c ; c = c->next) {
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if ( c->cmp->compareCondition( logArgs[b->argnum] ) == 0 ){
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@ -163,27 +165,15 @@ void LogEventsMngr::executeLogEvents()
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break;
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}
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}
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if (!valid) break;
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if (!valid)
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break;
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}
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#ifdef ENABLEEXEPTIONS
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try
|
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if (valid)
|
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{
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#endif
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if (valid){
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if ((err = amx_Exec(a->plugin->getAMX(), NULL , a->func , 0)) != AMX_ERR_NONE)
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LogError(a->plugin->getAMX(), err, "");
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}
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#ifdef ENABLEEXEPTIONS
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}
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catch( ... )
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{
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AMXXLOG_Log( "[AMXX] fatal error at log forward function execution");
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}
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#endif
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}
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}
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|
Binary file not shown.
@ -428,6 +428,7 @@ int AMXAPI amx_Callback(AMX *amx, cell index, cell *result, cell *params)
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AMX_HEADER *hdr;
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AMX_FUNCSTUB *func;
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AMX_NATIVE f;
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int i =0;
|
||||
|
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assert(amx!=NULL);
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hdr=(AMX_HEADER *)amx->base;
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@ -437,6 +438,7 @@ int AMXAPI amx_Callback(AMX *amx, cell index, cell *result, cell *params)
|
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assert(index>=0 && index<(cell)NUMENTRIES(hdr,natives,libraries));
|
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func=GETENTRY(hdr,natives,index);
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f=(AMX_NATIVE)func->address;
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amx->userdata[2] = (char *)GETENTRYNAME(hdr, func);
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assert(f!=NULL);
|
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|
||||
/* now that we have found the function, patch the program so that any
|
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@ -606,6 +608,7 @@ static int amx_BrowseRelocate(AMX *amx)
|
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} else {
|
||||
amx->userdata[0] = 0;
|
||||
amx->userdata[1] = 0;
|
||||
amx->userdata[2] = 0;
|
||||
}
|
||||
|
||||
#if defined __GNUC__ || defined ASM32 || defined JIT && !defined __64BIT__
|
||||
@ -1111,12 +1114,18 @@ int AMXAPI amx_Init(AMX *amx,void *program)
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||||
#if defined __BORLANDC__ || defined __WATCOMC__
|
||||
#pragma argsused
|
||||
#endif
|
||||
int memoryFullAccess( void* addr, int len ) { return 1; }
|
||||
int memoryFullAccess( void* addr, int len )
|
||||
{
|
||||
return mprotect(addr, len, PROT_READ|PROT_WRITE|PROT_EXEC);
|
||||
}
|
||||
|
||||
#if defined __BORLANDC__ || defined __WATCOMC__
|
||||
#pragma argsused
|
||||
#endif
|
||||
int memorySetAccess( void* addr, int len, int access ) { return 1; }
|
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int memorySetAccess( void* addr, int len, int access )
|
||||
{
|
||||
return mprotect(addr, len, PROT_READ|PROT_EXEC);
|
||||
}
|
||||
|
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#endif /* #if defined __WIN32 __ */
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@ -1125,8 +1134,13 @@ int AMXAPI amx_InitJIT(AMX *amx, void *reloc_table, void *native_code)
|
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int mac, res;
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AMX_HEADER *hdr;
|
||||
|
||||
mac = memoryFullAccess( (void*)asm_runJIT, 20000 );
|
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if ( ! mac )
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#ifdef __linux__
|
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mac = memoryFullAccess( (void *)((int)((void*)asm_runJIT)-(int)((void*)asm_runJIT)%sysconf(_SC_PAGESIZE)), 20000 );
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if ( mac )
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#else
|
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mac = memoryFullAccess((void *)asm_runJIT, 20000);
|
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if ( !mac )
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||||
#endif
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||||
return AMX_ERR_INIT_JIT;
|
||||
|
||||
/* copy the prefix */
|
||||
@ -3405,7 +3419,6 @@ int AMXAPI amx_Exec(AMX *amx, cell *retval, int index, int numparams, ...)
|
||||
if (alt==0)
|
||||
ABORT(amx,AMX_ERR_DIVIDE);
|
||||
/* divide must always round down; this is a bit
|
||||
* involved to do in a machine-independent way.
|
||||
*/
|
||||
offs=(pri % alt + alt) % alt; /* true modulus */
|
||||
pri=(pri - offs) / alt; /* division result */
|
||||
|
@ -46,14 +46,15 @@
|
||||
typedef long int int32_t;
|
||||
typedef unsigned long int uint32_t;
|
||||
#endif
|
||||
#if defined __WIN32__ || defined _WIN32 || defined WIN32
|
||||
typedef __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#define HAVE_I64
|
||||
#elif defined __GNUC__
|
||||
// evilspy's fix for mingw
|
||||
#if defined __GNUC__
|
||||
typedef long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
#define HAVE_I64
|
||||
#elif defined __WIN32__ || defined _WIN32 || defined WIN32
|
||||
typedef __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#define HAVE_I64
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
@ -1,11 +0,0 @@
|
||||
; /usr/local/cross-tools/bin/i386-mingw32msvc-dlltool --base-file /tmp/cc4kB6s0.base --output-exp amx_mm.exp --dllname amx_mm.dll --output-def amx_mm.def --add-stdcall-alias --exclude-symbol=DllMainCRTStartup@12 --def /tmp/ccyI7I7K.def
|
||||
EXPORTS
|
||||
GetEngineFunctions @ 1 ;
|
||||
GetEngineFunctions_Post @ 2 ;
|
||||
GetEntityAPI2 @ 3 ;
|
||||
GetEntityAPI2_Post @ 4 ;
|
||||
GiveFnptrsToDll = GiveFnptrsToDll@8 @ 5 ;
|
||||
GiveFnptrsToDll@8 @ 6 ;
|
||||
Meta_Attach @ 7 ;
|
||||
Meta_Detach @ 8 ;
|
||||
Meta_Query @ 9 ;
|
@ -351,6 +351,15 @@ static cell AMX_NATIVE_CALL is_linux_server(AMX *amx, cell *params)
|
||||
#endif
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL is_amd64_server(AMX *amx, cell *params)
|
||||
{
|
||||
#if SMALL_CELL_SIZE==64
|
||||
return 1;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL is_jit_enabled(AMX *amx, cell *params) // PM: Useless ;P
|
||||
{
|
||||
#ifdef JIT
|
||||
@ -1196,6 +1205,14 @@ static cell AMX_NATIVE_CALL message_begin(AMX *amx, cell *params) /* 4 param */
|
||||
int numparam = *params/sizeof(cell);
|
||||
float vecOrigin[3];
|
||||
cell *cpOrigin;
|
||||
|
||||
if (params[2] < 1 || ((params[2] > 63) // maximal number of engine messages
|
||||
&& !GET_USER_MSG_NAME(PLID, params[2], NULL)))
|
||||
{
|
||||
AMXXLOG_Log("[AMXX] Plugin called message_begin with an invalid message id (%d).", params[2]);
|
||||
amx_RaiseError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
switch (params[1]){
|
||||
case MSG_BROADCAST:
|
||||
case MSG_ALL:
|
||||
@ -1203,6 +1220,7 @@ static cell AMX_NATIVE_CALL message_begin(AMX *amx, cell *params) /* 4 param */
|
||||
MESSAGE_BEGIN( params[1], params[2],NULL );
|
||||
break;
|
||||
case MSG_PVS: case MSG_PAS:
|
||||
case MSG_PVS_R: case MSG_PAS_R:
|
||||
if (numparam < 3) {
|
||||
amx_RaiseError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
@ -1213,12 +1231,13 @@ static cell AMX_NATIVE_CALL message_begin(AMX *amx, cell *params) /* 4 param */
|
||||
vecOrigin[2] = *(cpOrigin+2);
|
||||
MESSAGE_BEGIN( params[1], params[2] , vecOrigin );
|
||||
break;
|
||||
case MSG_ONE_UNRELIABLE:
|
||||
case MSG_ONE:
|
||||
if (numparam < 4) {
|
||||
amx_RaiseError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
MESSAGE_BEGIN( MSG_ONE, params[2], NULL, INDEXENT(params[4]) );
|
||||
MESSAGE_BEGIN( params[1], params[2], NULL, INDEXENT(params[4]) );
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1434,10 +1453,10 @@ static cell AMX_NATIVE_CALL read_data(AMX *amx, cell *params) /* 3 param */
|
||||
case 3:
|
||||
return set_amxstring(amx,params[2], g_events.getArgString( params[1] ),*get_amxaddr(amx,params[3]));
|
||||
default:
|
||||
cell *fCell = get_amxaddr(amx,params[2]);
|
||||
REAL pFloat = amx_ctof(fCell);
|
||||
pFloat = g_events.getArgFloat( params[1] );
|
||||
return (int)(pFloat);
|
||||
cell *fCell = get_amxaddr(amx, params[2]);
|
||||
float fparam = g_events.getArgFloat(params[1]);
|
||||
fCell[0] = amx_ftoc(fparam);
|
||||
return (int)fparam;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1667,6 +1686,16 @@ static cell AMX_NATIVE_CALL get_user_msgid(AMX *amx, cell *params) /* 1 param */
|
||||
return GET_USER_MSG_ID(PLID, sptemp , NULL );
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL get_user_msgname(AMX *amx, cell *params) /* get_user_msgname(msg, str[], len) = 3 params */
|
||||
{
|
||||
const char* STRING = GET_USER_MSG_NAME(PLID, params[1], NULL);
|
||||
if (STRING)
|
||||
return set_amxstring(amx, params[2], STRING, params[3]);
|
||||
|
||||
// Comes here if GET_USER_MSG_NAME failed (ie, invalid msg id)
|
||||
return 0;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL set_task(AMX *amx, cell *params) /* 2 param */
|
||||
{
|
||||
|
||||
@ -1740,7 +1769,11 @@ static cell AMX_NATIVE_CALL register_cvar(AMX *amx, cell *params) /* 3 param */
|
||||
g_cvars.put( cvar );
|
||||
|
||||
if ( CVAR_GET_POINTER(temp) == 0 )
|
||||
CVAR_REGISTER( cvar->getCvar() );
|
||||
{
|
||||
static cvar_t cvar_reg_helper;
|
||||
cvar_reg_helper = *(cvar->getCvar());
|
||||
CVAR_REGISTER( &cvar_reg_helper );
|
||||
}
|
||||
|
||||
CVAR_SET_STRING( temp ,get_amxstring(amx,params[2],1,i));
|
||||
return 1;
|
||||
@ -2408,6 +2441,49 @@ static cell AMX_NATIVE_CALL callfunc_begin(AMX *amx, cell *params)
|
||||
return 1; // success: 1
|
||||
}
|
||||
|
||||
// native callfunc_begin_i(funcId, pluginId = -1)
|
||||
static cell AMX_NATIVE_CALL callfunc_begin_i(AMX *amx, cell *params)
|
||||
{
|
||||
CPluginMngr::CPlugin *plugin;
|
||||
if (params[2] < 0)
|
||||
plugin = g_plugins.findPluginFast(amx);
|
||||
else
|
||||
plugin = g_plugins.findPlugin(params[2]);
|
||||
|
||||
if (!plugin)
|
||||
return -1;
|
||||
|
||||
if (!plugin->isExecutable(params[1]))
|
||||
return -2;
|
||||
|
||||
g_CallFunc_Plugin = plugin;
|
||||
g_CallFunc_Func = params[1];
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// native get_func_id(funcName[], pluginId = -1)
|
||||
static cell AMX_NATIVE_CALL get_func_id(AMX *amx, cell *params)
|
||||
{
|
||||
CPluginMngr::CPlugin *plugin;
|
||||
if (params[2] < 0)
|
||||
plugin = g_plugins.findPluginFast(amx);
|
||||
else
|
||||
plugin = g_plugins.findPlugin(params[2]);
|
||||
|
||||
if (!plugin)
|
||||
return -1;
|
||||
|
||||
int len;
|
||||
const char *funcName = get_amxstring(amx, params[1], 0, len);
|
||||
|
||||
int index;
|
||||
if (amx_FindPublic(plugin->getAMX(), funcName, &index) != AMX_ERR_NONE)
|
||||
index = -1;
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
// native callfunc_end();
|
||||
static cell AMX_NATIVE_CALL callfunc_end(AMX *amx, cell *params)
|
||||
{
|
||||
@ -2666,6 +2742,47 @@ cell AMX_NATIVE_CALL require_module(AMX *amx, cell *params)
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL lang_phrase(AMX *amx, cell *params)
|
||||
{
|
||||
int len = 0;
|
||||
int iLang = params[1];
|
||||
|
||||
const char *cpLangName=NULL;
|
||||
// Handle player ids (1-32) and server language
|
||||
if (iLang == LANG_SERVER) { // LANG_SERVER
|
||||
cpLangName = g_vault.get("server_language");
|
||||
} else if (iLang >= 1 && iLang <= 32) { // Direct Client Id
|
||||
if ((int)CVAR_GET_FLOAT("amx_client_languages") == 0)
|
||||
{
|
||||
cpLangName = g_vault.get("server_language");
|
||||
} else {
|
||||
cpLangName = ENTITY_KEYVALUE(GET_PLAYER_POINTER_I(iLang)->pEdict, "lang");
|
||||
}
|
||||
}
|
||||
if (!cpLangName || strlen(cpLangName) < 1)
|
||||
cpLangName = "en";
|
||||
|
||||
const char *str = get_amxstring(amx, params[2], 0, len);
|
||||
|
||||
const char *dat = g_langMngr.GetDef(cpLangName, str);
|
||||
|
||||
set_amxstring(amx, params[3], dat?dat:"ML_LNOTFOUND", params[4]);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL amx_mkdir(AMX *amx, cell *params)
|
||||
{
|
||||
int len = 0;
|
||||
char *path = get_amxstring(amx, params[1], 0, len);
|
||||
|
||||
#ifdef __linux__
|
||||
return mkdir(path, 0700);
|
||||
#else
|
||||
return mkdir(path);
|
||||
#endif
|
||||
}
|
||||
|
||||
AMX_NATIVE_INFO amxmod_Natives[] = {
|
||||
{ "client_cmd", client_cmd },
|
||||
{ "client_print", client_print },
|
||||
@ -2716,6 +2833,7 @@ AMX_NATIVE_INFO amxmod_Natives[] = {
|
||||
{ "get_user_ip", get_user_ip },
|
||||
{ "get_user_menu", get_user_menu},
|
||||
{ "get_user_msgid", get_user_msgid},
|
||||
{ "get_user_msgname", get_user_msgname},
|
||||
{ "get_user_name", get_user_name },
|
||||
{ "get_user_origin", get_user_origin},
|
||||
{ "get_user_ping", get_user_ping },
|
||||
@ -2731,6 +2849,7 @@ AMX_NATIVE_INFO amxmod_Natives[] = {
|
||||
{ "get_xvar_num", get_xvar_num },
|
||||
{ "is_dedicated_server",is_dedicated_server },
|
||||
{ "is_linux_server", is_linux_server },
|
||||
{ "is_amd64_server", is_amd64_server },
|
||||
{ "is_jit_enabled", is_jit_enabled },
|
||||
{ "is_user_authorized", is_user_authorized },
|
||||
{ "is_map_valid", is_map_valid },
|
||||
@ -2800,7 +2919,9 @@ AMX_NATIVE_INFO amxmod_Natives[] = {
|
||||
{ "get_modulesnum", get_modulesnum },
|
||||
{ "get_module", get_module },
|
||||
{ "log_amx", log_amx },
|
||||
{ "get_func_id", get_func_id },
|
||||
{ "callfunc_begin", callfunc_begin },
|
||||
{ "callfunc_begin_i", callfunc_begin_i },
|
||||
{ "callfunc_end", callfunc_end },
|
||||
{ "callfunc_push_int", callfunc_push_byval },
|
||||
{ "callfunc_push_str", callfunc_push_str },
|
||||
@ -2824,5 +2945,7 @@ AMX_NATIVE_INFO amxmod_Natives[] = {
|
||||
{ "md5", amx_md5 },
|
||||
{ "md5_file", amx_md5_file },
|
||||
{ "plugin_flags", plugin_flags},
|
||||
{ "lang_phrase", lang_phrase},
|
||||
{ "mkdir", amx_mkdir},
|
||||
{ NULL, NULL }
|
||||
};
|
||||
|
@ -33,9 +33,15 @@
|
||||
#define AMXMODX_H
|
||||
|
||||
|
||||
#ifdef __linux__
|
||||
#include <unistd.h>
|
||||
#include <stdlib.h>
|
||||
#endif
|
||||
#include <ctype.h> //tolower, etc
|
||||
#include "string.h"
|
||||
#include <extdll.h>
|
||||
#include <meta_api.h>
|
||||
#include "mm_pextensions.h" // metamod-p extensions
|
||||
|
||||
#ifdef MEMORY_TEST
|
||||
#include "mmgr/mmgr.h"
|
||||
@ -62,7 +68,7 @@
|
||||
#include "amxxlog.h"
|
||||
|
||||
#define AMXXLOG_Log g_log.Log
|
||||
#define AMX_VERSION "0.2"
|
||||
#define AMX_VERSION "1.01"
|
||||
|
||||
extern AMX_NATIVE_INFO core_Natives[];
|
||||
extern AMX_NATIVE_INFO time_Natives[];
|
||||
@ -130,6 +136,7 @@ struct fakecmd_t {
|
||||
bool fake;
|
||||
};
|
||||
|
||||
extern pextension_funcs_t *gpMetaPExtFuncs;
|
||||
extern CLog g_log;
|
||||
extern CPluginMngr g_plugins;
|
||||
extern CTaskMngr g_tasksMngr;
|
||||
|
@ -64,7 +64,7 @@ void CLog::CloseFile()
|
||||
if (fp)
|
||||
{
|
||||
fclose(fp);
|
||||
fopen(m_LogFile.c_str(), "a+");
|
||||
fp = fopen(m_LogFile.c_str(), "a+");
|
||||
|
||||
// get time
|
||||
time_t td;
|
||||
@ -106,8 +106,11 @@ void CLog::CreateNewFile()
|
||||
ALERT(at_logged, "[AMXX] Unexpected fatal logging error. AMXX Logging disabled.\n");
|
||||
SET_LOCALINFO("amxx_logging", "0");
|
||||
}
|
||||
else
|
||||
{
|
||||
fprintf(fp, "AMX Mod X log file started (file \"%s/L%02d%02d%03d.log\") (version \"%s\")\n", g_log_dir.c_str(), curTime->tm_mon + 1, curTime->tm_mday, i, AMX_VERSION);
|
||||
fclose(fp);
|
||||
}
|
||||
}
|
||||
|
||||
void CLog::UseFile(const String &fileName)
|
||||
|
@ -2344,8 +2344,24 @@ CFakeMeta::CFakeMetaPlugin::~CFakeMetaPlugin()
|
||||
}
|
||||
}
|
||||
|
||||
// ghost_of_evilspy's "could not find memloc for cvar" fix
|
||||
void FakeMeta_New_CVarRegister(cvar_t *pCVar)
|
||||
{
|
||||
static cvar_t tmpvar;
|
||||
tmpvar = *pCVar;
|
||||
CVAR_REGISTER(&tmpvar);
|
||||
}
|
||||
|
||||
int CFakeMeta::CFakeMetaPlugin::Query(mutil_funcs_t *pMetaUtilFuncs)
|
||||
{
|
||||
//using metamod p-extensions?
|
||||
if(gpMetaPExtFuncs)
|
||||
{
|
||||
//load plugins in meta_attach
|
||||
m_Status = PL_OPENED;
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Load the library
|
||||
// We don't have to DLCLOSE here.
|
||||
m_Handle = DLOPEN(build_pathname("%s", m_Path.c_str()));
|
||||
@ -2390,7 +2406,13 @@ int CFakeMeta::CFakeMetaPlugin::Query(mutil_funcs_t *pMetaUtilFuncs)
|
||||
m_Status = PL_BADFILE;
|
||||
return 0;
|
||||
}
|
||||
giveEngFuncsFn(&g_engfuncs, gpGlobals);
|
||||
|
||||
// ghost_of_evilspy's "Could not find memloc for cvar" fix
|
||||
static enginefuncs_t fakemeta_engfuncs;
|
||||
memcpy(&fakemeta_engfuncs, &g_engfuncs, sizeof(enginefuncs_t));
|
||||
// Override cvar register to our own function
|
||||
fakemeta_engfuncs.pfnCVarRegister = FakeMeta_New_CVarRegister;
|
||||
giveEngFuncsFn(&fakemeta_engfuncs, gpGlobals);
|
||||
|
||||
if (queryFn(META_INTERFACE_VERSION, &m_Info, pMetaUtilFuncs) != 1)
|
||||
{
|
||||
@ -2405,6 +2427,18 @@ int CFakeMeta::CFakeMetaPlugin::Query(mutil_funcs_t *pMetaUtilFuncs)
|
||||
|
||||
int CFakeMeta::CFakeMetaPlugin::Attach(PLUG_LOADTIME now, meta_globals_t *pMGlobals, gamedll_funcs_t *pGameDllFuncs)
|
||||
{
|
||||
// evilspy's patch:
|
||||
//using metamod p-extensions?
|
||||
if(gpMetaPExtFuncs) {
|
||||
if(PEXT_LOAD_PLUGIN_BY_NAME(PLID, m_Path.c_str(), now, (void**)&m_Handle) || !m_Handle) {
|
||||
m_Status = PL_FAILED;
|
||||
return 0;
|
||||
}
|
||||
|
||||
m_Status = PL_RUNNING;
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (!m_Handle)
|
||||
return 0;
|
||||
META_ATTACH_FN attachFn = (META_ATTACH_FN)DLSYM(m_Handle, "Meta_Attach");
|
||||
@ -2429,6 +2463,19 @@ int CFakeMeta::CFakeMetaPlugin::Detach(PLUG_LOADTIME now, PL_UNLOAD_REASON reaso
|
||||
{
|
||||
if (!m_Handle)
|
||||
return 0;
|
||||
|
||||
// evilspy's patch:
|
||||
//using metamod p-extensions?
|
||||
if (gpMetaPExtFuncs) {
|
||||
if(PEXT_UNLOAD_PLUGIN_BY_HANDLE(PLID, (void*)m_Handle, now, reason)) {
|
||||
m_Status = PL_FAILED;
|
||||
return 0;
|
||||
}
|
||||
m_Status = PL_OPENED;
|
||||
m_Handle = NULL;
|
||||
return 1;
|
||||
}
|
||||
|
||||
META_DETACH_FN detachFn = (META_DETACH_FN)DLSYM(m_Handle, "Meta_Detach");
|
||||
if (!detachFn)
|
||||
{
|
||||
@ -2519,6 +2566,11 @@ void CFakeMeta::ReleasePlugins()
|
||||
|
||||
bool CFakeMeta::AddCorePlugin()
|
||||
{
|
||||
// evilspy:
|
||||
// not needed when using metamod p-extensions
|
||||
if(gpMetaPExtFuncs)
|
||||
return true;
|
||||
|
||||
// Check whether there already is a core plugin
|
||||
if (m_Plugins.begin() && strcmp((*m_Plugins.begin()).GetPath(), "[AMXX Core]") == 0)
|
||||
return true;
|
||||
@ -2582,6 +2634,14 @@ int CFakeMeta::GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable /*from metamod*/, int
|
||||
*interfaceVersion = INTERFACE_VERSION;
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
// evilspy:
|
||||
//using metamod p-extensions?
|
||||
if(gpMetaPExtFuncs) {
|
||||
memcpy( pFunctionTable, pAMXXFunctionTable, sizeof( DLL_FUNCTIONS ) );
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
memcpy( pFunctionTable, &g_DllFunctionTable, sizeof( DLL_FUNCTIONS ) );
|
||||
|
||||
// Make sure there is a core plugin
|
||||
@ -2611,6 +2671,14 @@ int CFakeMeta::GetEntityAPI2_Post(DLL_FUNCTIONS *pFunctionTable /*from metamod*/
|
||||
*interfaceVersion = INTERFACE_VERSION;
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
// evilspy
|
||||
//using metamod p-extensions?
|
||||
if(gpMetaPExtFuncs) {
|
||||
memcpy( pFunctionTable, pAMXXFunctionTable, sizeof( DLL_FUNCTIONS ) );
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
memcpy( pFunctionTable, &g_DllFunctionTable_Post, sizeof( DLL_FUNCTIONS ) );
|
||||
|
||||
// Make sure there is a core plugin
|
||||
@ -2640,6 +2708,14 @@ int CFakeMeta::GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *inter
|
||||
*interfaceVersion = ENGINE_INTERFACE_VERSION;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// evilspy:
|
||||
//using metamod p-extensions?
|
||||
if(gpMetaPExtFuncs) {
|
||||
memcpy( pengfuncsFromEngine, pAMXXFunctionTable, sizeof( enginefuncs_t ) );
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
memcpy( pengfuncsFromEngine, &g_EngineFunctionTable, sizeof( enginefuncs_t ) );
|
||||
|
||||
// Make sure there is a core plugin
|
||||
@ -2668,6 +2744,14 @@ int CFakeMeta::GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int *
|
||||
*interfaceVersion = ENGINE_INTERFACE_VERSION;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// evilspy:
|
||||
//using metamod p-extensions?
|
||||
if(gpMetaPExtFuncs) {
|
||||
memcpy( pengfuncsFromEngine, pAMXXFunctionTable, sizeof( enginefuncs_t ) );
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
memcpy( pengfuncsFromEngine, &g_EngineFunctionTable_Post, sizeof( enginefuncs_t ) );
|
||||
|
||||
// Make sure there is a core plugin
|
||||
@ -2703,6 +2787,14 @@ int CFakeMeta::GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable, int *int
|
||||
*interfaceVersion = NEW_DLL_FUNCTIONS_VERSION;
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
// evilspy:
|
||||
//using metamod p-extensions?
|
||||
if(gpMetaPExtFuncs) {
|
||||
memcpy( pNewFunctionTable, pAMXXFunctionTable, sizeof( NEW_DLL_FUNCTIONS ) );
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
memcpy( pNewFunctionTable, &g_NewDllFunctionTable, sizeof( NEW_DLL_FUNCTIONS ) );
|
||||
|
||||
// Make sure there is a core plugin
|
||||
@ -2738,6 +2830,14 @@ int CFakeMeta::GetNewDLLFunctions_Post(NEW_DLL_FUNCTIONS *pNewFunctionTable, int
|
||||
*interfaceVersion = NEW_DLL_FUNCTIONS_VERSION;
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
// evilspy:
|
||||
//using metamod p-extensions?
|
||||
if(gpMetaPExtFuncs) {
|
||||
memcpy( pNewFunctionTable, pAMXXFunctionTable, sizeof( NEW_DLL_FUNCTIONS ) );
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
memcpy( pNewFunctionTable, &g_NewDllFunctionTable_Post, sizeof( NEW_DLL_FUNCTIONS ) );
|
||||
|
||||
// Make sure there is a core plugin
|
||||
|
@ -57,6 +57,23 @@
|
||||
|
||||
CVector<FILE *> FileList;
|
||||
|
||||
class AutoFilePtr
|
||||
{
|
||||
FILE *m_FP;
|
||||
public:
|
||||
AutoFilePtr(FILE *fp) : m_FP(fp)
|
||||
{ }
|
||||
~AutoFilePtr()
|
||||
{
|
||||
if (m_FP)
|
||||
fclose(m_FP);
|
||||
}
|
||||
operator FILE* ()
|
||||
{
|
||||
return m_FP;
|
||||
}
|
||||
};
|
||||
|
||||
static cell AMX_NATIVE_CALL read_dir(AMX *amx, cell *params)
|
||||
{
|
||||
#ifdef __GNUC__
|
||||
@ -168,7 +185,7 @@ static cell AMX_NATIVE_CALL write_file(AMX *amx, cell *params) /* 3 param */
|
||||
|
||||
// adding a new line in a middle of already existing file
|
||||
FILE* pTemp;
|
||||
char buffor[1024];
|
||||
char buffor[2048];
|
||||
|
||||
if ( (pTemp = tmpfile()) == NULL ){
|
||||
amx_RaiseError(amx,AMX_ERR_NATIVE);
|
||||
@ -177,11 +194,11 @@ static cell AMX_NATIVE_CALL write_file(AMX *amx, cell *params) /* 3 param */
|
||||
|
||||
for(i=0;;++i){
|
||||
if ( i == iLine ){
|
||||
fgets(buffor,1023,pFile);
|
||||
fgets(buffor,2047,pFile);
|
||||
fputs( sText , pTemp );
|
||||
fputc( '\n', pTemp );
|
||||
}
|
||||
else if ( fgets(buffor,1023,pFile) ){
|
||||
else if ( fgets(buffor,2047,pFile) ){
|
||||
fputs(buffor , pTemp );
|
||||
}
|
||||
else if ( i < iLine ) {
|
||||
@ -199,7 +216,7 @@ static cell AMX_NATIVE_CALL write_file(AMX *amx, cell *params) /* 3 param */
|
||||
return 0;
|
||||
}
|
||||
|
||||
while(fgets(buffor,1023,pTemp))
|
||||
while(fgets(buffor,2047,pTemp))
|
||||
fputs(buffor,pFile );
|
||||
|
||||
fclose(pTemp);
|
||||
@ -230,17 +247,20 @@ static cell AMX_NATIVE_CALL file_size(AMX *amx, cell *params) /* 1 param */
|
||||
{
|
||||
int iLen;
|
||||
char* sFile = get_amxstring(amx,params[1],0,iLen);
|
||||
FILE* fp = fopen(build_pathname("%s",sFile),"r");
|
||||
if ( fp != NULL) {
|
||||
if ( params[0] < 2 || params[2] == 0 ){
|
||||
AutoFilePtr fp(fopen(build_pathname("%s",sFile),"r"));
|
||||
if ( fp != NULL)
|
||||
{
|
||||
if ( params[0] < 2 || params[2] == 0 )
|
||||
{
|
||||
fseek(fp,0,SEEK_END);
|
||||
int size = ftell(fp);
|
||||
fclose(fp);
|
||||
return size;
|
||||
}
|
||||
else if ( params[2] == 1 ){
|
||||
else if ( params[2] == 1 )
|
||||
{
|
||||
int a = 0,lines = 0;
|
||||
while( a != EOF ){
|
||||
while( a != EOF )
|
||||
{
|
||||
++lines;
|
||||
while ( (a = fgetc(fp)) != '\n' && a != EOF )
|
||||
;
|
||||
@ -454,7 +474,7 @@ static cell AMX_NATIVE_CALL amx_filesize(AMX *amx, cell *params)
|
||||
int len;
|
||||
char *file = build_pathname("%s", format_amxstring(amx, params, 1, len));
|
||||
long size;
|
||||
FILE *fp = fopen(file, "rb");
|
||||
AutoFilePtr fp(fopen(file, "rb"));
|
||||
if (fp) {
|
||||
fseek(fp, 0, SEEK_END);
|
||||
size = ftell(fp);
|
||||
|
@ -50,6 +50,7 @@ gamedll_funcs_t *gpGamedllFuncs;
|
||||
mutil_funcs_t *gpMetaUtilFuncs;
|
||||
enginefuncs_t g_engfuncs;
|
||||
globalvars_t *gpGlobals;
|
||||
pextension_funcs_t *gpMetaPExtFuncs;
|
||||
|
||||
funEventCall modMsgsEnd[MAX_REG_MSGS];
|
||||
funEventCall modMsgs[MAX_REG_MSGS];
|
||||
@ -281,7 +282,7 @@ int C_Spawn( edict_t *pent ) {
|
||||
FF_ClientPutInServer = registerForward("client_putinserver", ET_IGNORE, FP_CELL, FP_DONE);
|
||||
FF_PluginCfg = registerForward("plugin_cfg", ET_IGNORE, FP_DONE);
|
||||
FF_PluginPrecache = registerForward("plugin_precache", ET_IGNORE, FP_DONE);
|
||||
FF_PluginLog = registerForward("plugin_log", ET_IGNORE, FP_DONE);
|
||||
FF_PluginLog = registerForward("plugin_log", ET_STOP, FP_DONE);
|
||||
FF_PluginEnd = registerForward("plugin_end", ET_IGNORE, FP_DONE);
|
||||
FF_InconsistentFile = registerForward("inconsistent_file", ET_STOP, FP_CELL, FP_STRING, FP_STRINGEX, FP_DONE);
|
||||
FF_ClientAuthorized = registerForward("client_authorized", ET_IGNORE, FP_CELL, FP_DONE);
|
||||
@ -300,7 +301,6 @@ int C_Spawn( edict_t *pent ) {
|
||||
(*a).getMin(),(*a).getMax(),(*a).getFilename());
|
||||
}
|
||||
|
||||
|
||||
RETURN_META_VALUE(MRES_IGNORED, 0);
|
||||
}
|
||||
|
||||
@ -423,10 +423,11 @@ void C_ServerDeactivate() {
|
||||
|
||||
for(int i = 1; i <= gpGlobals->maxClients; ++i){
|
||||
CPlayer *pPlayer = GET_PLAYER_POINTER_I(i);
|
||||
if (pPlayer->ingame){
|
||||
|
||||
if (pPlayer->initialized)
|
||||
executeForwards(FF_ClientDisconnect, pPlayer->index);
|
||||
|
||||
if (pPlayer->ingame){
|
||||
|
||||
pPlayer->Disconnect();
|
||||
--g_players_num;
|
||||
}
|
||||
@ -547,8 +548,10 @@ BOOL C_ClientConnect_Post( edict_t *pEntity, const char *pszName, const char *ps
|
||||
|
||||
void C_ClientDisconnect( edict_t *pEntity ) {
|
||||
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
|
||||
if (pPlayer->ingame) {
|
||||
if (pPlayer->initialized)
|
||||
executeForwards(FF_ClientDisconnect, pPlayer->index);
|
||||
|
||||
if (pPlayer->ingame) {
|
||||
--g_players_num;
|
||||
}
|
||||
pPlayer->Disconnect();
|
||||
@ -603,6 +606,35 @@ void C_ClientCommand( edict_t *pEntity ) {
|
||||
META_RES result = MRES_IGNORED;
|
||||
cell ret = 0;
|
||||
int err;
|
||||
const char* cmd = CMD_ARGV(0);
|
||||
const char* arg = CMD_ARGV(1);
|
||||
|
||||
// Handle "amxx" if not on listenserver
|
||||
if (IS_DEDICATED_SERVER())
|
||||
{
|
||||
if (cmd && stricmp(cmd, "amxx")==0)
|
||||
{
|
||||
// Print version
|
||||
static char buf[1024];
|
||||
sprintf(buf, "%s %s\n", Plugin_info.name, Plugin_info.version);
|
||||
CLIENT_PRINT(pEntity, print_console, buf);
|
||||
sprintf(buf, "Authors: %s (%s)\n", "Felix \"SniperBeamer\" Geyer, David \"BAILOPAN\" Anderson, Pavol \"PM OnoTo\" Marko, Jonny \"Got His Gun\" Bergstrom, and Lukasz \"SidLuke\" Wlasinski.", Plugin_info.url);
|
||||
CLIENT_PRINT(pEntity, print_console, buf);
|
||||
sprintf(buf, "Compiled: %s\n", __DATE__ ", " __TIME__);
|
||||
CLIENT_PRINT(pEntity, print_console, buf);
|
||||
#ifdef JIT
|
||||
sprintf(buf, "Core mode: JIT\n");
|
||||
#else
|
||||
#ifdef ASM32
|
||||
sprintf(buf, "Core mode: ASM\n");
|
||||
#else
|
||||
sprintf(buf, "Core mode: Normal\n");
|
||||
#endif
|
||||
#endif
|
||||
CLIENT_PRINT(pEntity, print_console, buf);
|
||||
RETURN_META(MRES_SUPERCEDE);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef ENABLEEXEPTIONS
|
||||
try
|
||||
@ -619,10 +651,7 @@ void C_ClientCommand( edict_t *pEntity ) {
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/* check for command and if needed also for first argument and call proper function */
|
||||
const char* cmd = CMD_ARGV(0);
|
||||
const char* arg = CMD_ARGV(1);
|
||||
|
||||
#ifdef ENABLEEXEPTIONS
|
||||
try{
|
||||
@ -985,7 +1014,9 @@ void C_AlertMessage_Post(ALERT_TYPE atype, char *szFmt, ...)
|
||||
g_logevents.parseLogString( );
|
||||
if (g_logevents.logEventsExist())
|
||||
g_logevents.executeLogEvents( );
|
||||
executeForwards(FF_PluginLog);
|
||||
cell retVal = executeForwards(FF_PluginLog);
|
||||
if (retVal)
|
||||
RETURN_META(MRES_HANDLED);
|
||||
}
|
||||
|
||||
RETURN_META(MRES_IGNORED);
|
||||
@ -1012,10 +1043,24 @@ C_DLLEXPORT int Meta_Query(char *ifvers, plugin_info_t **pPlugInfo, mutil_funcs_
|
||||
else
|
||||
LOG_ERROR(PLID, "unexpected version comparison; metavers=%s, mmajor=%d, mminor=%d; plugvers=%s, pmajor=%d, pminor=%d", ifvers, mmajor, mminor, META_INTERFACE_VERSION, pmajor, pminor);
|
||||
}
|
||||
|
||||
// We can set this to null here because Meta_PExtGiveFnptrs is called after this
|
||||
gpMetaPExtFuncs = NULL;
|
||||
|
||||
// :NOTE: Don't call modules query here (g_FakeMeta.Meta_Query), because we don't know modules yet. Do it in Meta_Attach
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
// evilspy's patch for mm-p ext support
|
||||
// this is called right after Meta_Query
|
||||
C_DLLEXPORT int Meta_PExtGiveFnptrs(int interfaceVersion, pextension_funcs_t *pMetaPExtFuncs) {
|
||||
if(interfaceVersion<META_PEXT_VERSION) {
|
||||
return(META_PEXT_VERSION);
|
||||
}
|
||||
gpMetaPExtFuncs = pMetaPExtFuncs;
|
||||
return(META_PEXT_VERSION);
|
||||
}
|
||||
|
||||
static META_FUNCTIONS gMetaFunctionTable;
|
||||
C_DLLEXPORT int Meta_Attach(PLUG_LOADTIME now, META_FUNCTIONS *pFunctionTable, meta_globals_t *pMGlobals, gamedll_funcs_t *pGamedllFuncs) {
|
||||
if(now > Plugin_info.loadable) {
|
||||
@ -1048,7 +1093,7 @@ C_DLLEXPORT int Meta_Attach(PLUG_LOADTIME now, META_FUNCTIONS *pFunctionTable, m
|
||||
g_mod_name.assign(a);
|
||||
|
||||
// ###### Print short GPL
|
||||
print_srvconsole( "\n AMX Mod X version %s Copyright (c) 2004 AMX Mod X Development Team \n"
|
||||
print_srvconsole( "\n AMX Mod X version %s Copyright (c) 2004-2005 AMX Mod X Development Team \n"
|
||||
" AMX Mod X comes with ABSOLUTELY NO WARRANTY; for details type `amxx gpl'.\n", AMX_VERSION);
|
||||
print_srvconsole( " This is free software and you are welcome to redistribute it under \n"
|
||||
" certain conditions; type 'amxx gpl' for details.\n \n");
|
||||
|
116
amxmodx/mm_pextensions.h
Executable file
116
amxmodx/mm_pextensions.h
Executable file
@ -0,0 +1,116 @@
|
||||
/*
|
||||
* Copyright (c) 2004 Jussi Kivilinna
|
||||
*
|
||||
* This file is part of "Metamod All-Mod-Support"-patch for Metamod.
|
||||
*
|
||||
* Metamod is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* Metamod is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with Metamod; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MM_PEXTENSIONS_H
|
||||
#define MM_PEXTENSIONS_H
|
||||
|
||||
#include "plinfo.h" // plid_t
|
||||
#include "meta_api.h" // PLUG_LOADTIME
|
||||
/*
|
||||
|
||||
How to use:
|
||||
1. Add new export function 'Meta_PExtGiveFnptrs' to your plugin file.
|
||||
'Meta_PExtGiveFnptrs' will be called right after 'Meta_Query' call.
|
||||
2. Meta_PExtGiveFnptrs is called with interface version 'META_PEXT_VERSION'
|
||||
and pointer to extension function table.
|
||||
3. Meta_PExtGiveFnptrs should return plugin's interface version.
|
||||
4. !NOTE! Metamod will not stop loading plugin even if plugin returns
|
||||
interface version greater than current. Plugin should disable itself in
|
||||
this kind of situation.
|
||||
|
||||
Example:
|
||||
#include "mm_pextensions.h"
|
||||
|
||||
pextension_funcs_t *gpMetaPExtFuncs;
|
||||
|
||||
int Meta_PExtGiveFnptrs(int interfaceVersion, pextension_funcs_t *pMetaPExtFuncs) {
|
||||
if(interfaceVersion < META_PEXT_VERSION) {
|
||||
LOG_DEVELOPER(PLID, "Error! Metamod is too old, please update!");
|
||||
gpMetaPExtFuncs = NULL;
|
||||
|
||||
return(META_PEXT_VERSION);
|
||||
}
|
||||
|
||||
gpMetaPExtFuncs = pMetaPExtFuncs;
|
||||
|
||||
return(META_PEXT_VERSION);
|
||||
}
|
||||
|
||||
Callback functions:
|
||||
- int PEXT_LOAD_PLUGIN_BY_NAME(PLID, const char *cmdline, PLUG_LOADTIME now, void **plugin_handle);
|
||||
Parses 'cmdline' as metamod would parse 'meta load <cmdline>' and loads found
|
||||
plugin. If 'plugin_handle' is set, metamod writes module handle of loaded
|
||||
plugin at it.
|
||||
Returns zero on success.
|
||||
For error codes see 'META_ERRNO' in 'types_meta.h'.
|
||||
|
||||
- int PEXT_UNLOAD_PLUGIN_BY_NAME(PLID, const char *cmdline, PLUG_LOADTIME now, PL_UNLOAD_REASON reason);
|
||||
Parses 'cmdline' as metamod would parse 'meta unload <cmdline>' and
|
||||
unloads found plugin.
|
||||
Returns zero on success.
|
||||
For error codes see 'META_ERRNO' in 'types_meta.h'.
|
||||
|
||||
- int PEXT_UNLOAD_PLUGIN_BY_HANDLE(PLID, void *plugin_handle, PLUG_LOADTIME now, PL_UNLOAD_REASON reason);
|
||||
Unloads plugin with 'plugin_handle'.
|
||||
Returns zero on success.
|
||||
For error codes see 'META_ERRNO' in 'types_meta.h'.
|
||||
|
||||
!NOTE! Plugin cannot unload itself!
|
||||
*/
|
||||
|
||||
// Interface version
|
||||
// 1: first version. Used in p13
|
||||
// 2: Complete remake (p14):
|
||||
// pfnLoadMetaPluginByName
|
||||
// pfnUnloadMetaPluginByName
|
||||
// pfnUnloadMetaPluginByHandle
|
||||
// v2 is locked now. Don't modify old functions. If you add new functions, increase META_PEXT_VERSION.
|
||||
#define META_PEXT_VERSION 2
|
||||
|
||||
// Meta PExtension Function table type.
|
||||
typedef struct pextension_funcs_s {
|
||||
int (*pfnLoadMetaPluginByName)(plid_t plid, const char *cmdline, PLUG_LOADTIME now, void **plugin_handle);
|
||||
int (*pfnUnloadMetaPluginByName)(plid_t plid, const char *cmdline, PLUG_LOADTIME now, PL_UNLOAD_REASON reason);
|
||||
int (*pfnUnloadMetaPluginByHandle)(plid_t plid, void *plugin_handle, PLUG_LOADTIME now, PL_UNLOAD_REASON reason);
|
||||
} pextension_funcs_t;
|
||||
|
||||
// Convenience macros for MetaPExtension functions.
|
||||
#define PEXT_LOAD_PLUGIN_BY_NAME (*gpMetaPExtFuncs->pfnLoadMetaPluginByName)
|
||||
#define PEXT_UNLOAD_PLUGIN_BY_NAME (*gpMetaPExtFuncs->pfnUnloadMetaPluginByName)
|
||||
#define PEXT_UNLOAD_PLUGIN_BY_HANDLE (*gpMetaPExtFuncs->pfnUnloadMetaPluginByHandle)
|
||||
|
||||
// Give plugin extension function table.
|
||||
C_DLLEXPORT int Meta_PExtGiveFnptrs(int interfaceVersion,
|
||||
pextension_funcs_t *pMetaPExtFuncs);
|
||||
typedef int (*META_GIVE_PEXT_FUNCTIONS_FN) (int interfaceVersion,
|
||||
pextension_funcs_t *pMetaPExtFuncs);
|
||||
|
||||
#endif /* MM_PEXTENSIONS_H */
|
@ -29,6 +29,11 @@
|
||||
* version.
|
||||
*/
|
||||
|
||||
#ifdef __linux__
|
||||
#include <malloc.h>
|
||||
#include <stdlib.h>
|
||||
#include <sys/mman.h>
|
||||
#endif
|
||||
#include "amxmodx.h"
|
||||
#include "osdep.h" // sleep, etc
|
||||
#include "CFile.h"
|
||||
@ -174,10 +179,16 @@ int load_amxscript(AMX *amx, void **program, const char *filename, char error[64
|
||||
return (amx->error = AMX_ERR_INIT);
|
||||
}
|
||||
|
||||
if (amx_InitJIT(amx, rt, np) == AMX_ERR_NONE)
|
||||
if ( (err = amx_InitJIT(amx, rt, np)) == AMX_ERR_NONE )
|
||||
{
|
||||
//amx->base = (unsigned char FAR *)realloc( np, amx->code_size );
|
||||
#ifndef __linux__
|
||||
amx->base = new unsigned char[ amx->code_size ];
|
||||
#else
|
||||
//posix_memalign((void **)&(amx->base), sysconf(_SC_PAGESIZE), amx->code_size);
|
||||
amx->base = (unsigned char *)memalign(sysconf(_SC_PAGESIZE), amx->code_size);
|
||||
mprotect((void *)amx->base, amx->code_size, PROT_READ|PROT_WRITE|PROT_EXEC);
|
||||
#endif
|
||||
if ( amx->base )
|
||||
memcpy( amx->base , np , amx->code_size );
|
||||
delete[] np;
|
||||
@ -193,7 +204,7 @@ int load_amxscript(AMX *amx, void **program, const char *filename, char error[64
|
||||
{
|
||||
delete[] np;
|
||||
delete[] rt;
|
||||
strcpy(error,"Failed to initialize plugin");
|
||||
sprintf(error, "Failed to initialize plugin (%d)", err);
|
||||
return (amx->error = AMX_ERR_INIT_JIT);
|
||||
}
|
||||
|
||||
@ -616,7 +627,11 @@ int loadModules(const char* filename)
|
||||
|
||||
CModule* cc = new CModule( path.c_str() );
|
||||
|
||||
if ( cc == 0 ) return loaded;
|
||||
if ( cc == 0 )
|
||||
{
|
||||
fclose(fp);
|
||||
return loaded;
|
||||
}
|
||||
|
||||
cc->queryModule();
|
||||
|
||||
@ -1161,10 +1176,16 @@ void GenericError(AMX *amx, int err, int line, char buf[], const char *file)
|
||||
if (geterr == NULL)
|
||||
{
|
||||
sprintf(buf, "Run time error %d on line %d (%s \"%s\").", err, line, (file?"file":"plugin"), (file?file:g_plugins.findPluginFast(amx)->getName()));
|
||||
} else {
|
||||
if (err == AMX_ERR_NATIVE && amx->userdata[2])
|
||||
{
|
||||
geterr = (char *)(amx->userdata[2]);
|
||||
sprintf(buf, "Native error in \"%s\" on line %d (%s \"%s\").", geterr, line, (file?"file":"plugin"), (file?file:g_plugins.findPluginFast(amx)->getName()));
|
||||
} else {
|
||||
sprintf(buf, "Run time error %d (%s) on line %d (%s \"%s\").", err, geterr, line, (file?"file":"plugin"), (file?file:g_plugins.findPluginFast(amx)->getName()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//by BAILOPAN
|
||||
@ -1185,8 +1206,21 @@ void LogError(AMX *amx, int err, const char *fmt, ...)
|
||||
|
||||
if (!dbg || !(dbg->tail))
|
||||
{
|
||||
if (dbg && amx->curfile < dbg->numFiles && amx->curfile >= 0)
|
||||
{
|
||||
GenericError(amx, err, amx->curline, buf, dbg->files[amx->curfile]);
|
||||
} else {
|
||||
GenericError(amx, err, amx->curline, buf, NULL);
|
||||
AMXXLOG_Log("[AMXX] %s %s", buf, vbuf);
|
||||
}
|
||||
AMXXLOG_Log("[AMXX] %s", buf);
|
||||
if (*vbuf)
|
||||
{
|
||||
AMXXLOG_Log("%s", vbuf);
|
||||
}
|
||||
if (!dbg)
|
||||
{
|
||||
AMXXLOG_Log("[AMXX] To enable debug mode, add \" debug\" after the plugin name in plugins.ini (without quotes).");
|
||||
}
|
||||
} else {
|
||||
AMX_TRACE *t = dbg->tail;
|
||||
AMX_DEBUGCALL tracer = (AMX_DEBUGCALL)(amx->userdata[1]);
|
||||
@ -1194,19 +1228,20 @@ void LogError(AMX *amx, int err, const char *fmt, ...)
|
||||
cell line = amx->curline;
|
||||
cell file = amx->curfile;
|
||||
int i = 0;
|
||||
if (file >= dbg->numFiles || file < 0)
|
||||
{
|
||||
GenericError(amx, err, line, buf, NULL);
|
||||
} else {
|
||||
GenericError(amx, err, line, buf, dbg->files[file]);
|
||||
}
|
||||
AMXXLOG_Log("[AMXX] %s", buf);
|
||||
if (*vbuf)
|
||||
{
|
||||
AMXXLOG_Log("[AMXX] %s", vbuf);
|
||||
AMXXLOG_Log("%s", vbuf);
|
||||
}
|
||||
AMXXLOG_Log("[AMXX] Debug Trace =>");
|
||||
//log the error right away
|
||||
if (file >= dbg->numFiles || file < 0)
|
||||
{
|
||||
AMXXLOG_Log("[AMXX] [%d] Line %d, File \"%s\"", i++, line, g_plugins.findPluginFast(amx)->getName());
|
||||
} else {
|
||||
AMXXLOG_Log("[AMXX] [%d] Line %d, File \"%s\"", i++, line, dbg->files[file]);
|
||||
}
|
||||
while (t != NULL)
|
||||
{
|
||||
line = t->line;
|
||||
|
@ -316,7 +316,7 @@
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/MACHINE:I386"
|
||||
AdditionalDependencies="odbc32.lib odbccp32.lib ..\jit\jits.lib ..\zlib\zlib.lib"
|
||||
AdditionalDependencies="..\jit\jits.obj ..\zlib\zlib.lib"
|
||||
OutputFile="jitdebug/amxmodx_mm.dll"
|
||||
Version="0.1"
|
||||
LinkIncremental="1"
|
||||
@ -780,6 +780,9 @@
|
||||
<File
|
||||
RelativePath="..\modules.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\resource.h">
|
||||
</File>
|
||||
<Filter
|
||||
Name="mmgr"
|
||||
Filter="">
|
||||
|
@ -45,6 +45,16 @@
|
||||
enginefuncs_t g_engfuncs;
|
||||
globalvars_t *gpGlobals;
|
||||
|
||||
|
||||
|
||||
DLL_FUNCTIONS *g_pFunctionTable;
|
||||
DLL_FUNCTIONS *g_pFunctionTable_Post;
|
||||
enginefuncs_t *g_pengfuncsTable;
|
||||
enginefuncs_t *g_pengfuncsTable_Post;
|
||||
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable;
|
||||
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post;
|
||||
|
||||
|
||||
// GetEntityAPI2 functions
|
||||
static DLL_FUNCTIONS g_EntityAPI_Table =
|
||||
{
|
||||
@ -2114,6 +2124,7 @@ C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersi
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS));
|
||||
g_pFunctionTable=pFunctionTable;
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
@ -2131,7 +2142,7 @@ C_DLLEXPORT int GetEntityAPI2_Post(DLL_FUNCTIONS *pFunctionTable, int *interface
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) );
|
||||
|
||||
g_pFunctionTable_Post=pFunctionTable;
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
@ -2154,6 +2165,7 @@ C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *inte
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t));
|
||||
g_pengfuncsTable=pengfuncsFromEngine;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -2171,6 +2183,7 @@ C_DLLEXPORT int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t));
|
||||
g_pengfuncsTable_Post=pengfuncsFromEngine;
|
||||
return TRUE;
|
||||
|
||||
}
|
||||
@ -2195,6 +2208,7 @@ C_DLLEXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable,
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS));
|
||||
g_pNewFunctionsTable=pNewFunctionTable;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -2212,6 +2226,7 @@ C_DLLEXPORT int GetNewDLLFunctions_Post( NEW_DLL_FUNCTIONS *pNewFunctionTable, i
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS));
|
||||
g_pNewFunctionsTable_Post=pNewFunctionTable;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -2439,7 +2454,7 @@ PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
|
||||
PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
|
||||
PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
|
||||
PFN_LOG g_fn_Log;
|
||||
PFN_LOG_ERROR g_fn_LogError;
|
||||
PFN_LOG_ERROR g_fn_LogErrorFunc;
|
||||
PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
|
||||
PFN_REGISTER_FORWARD g_fn_RegisterForward;
|
||||
PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
|
||||
@ -2529,7 +2544,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE);
|
||||
REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
|
||||
REQFUNC("Log", g_fn_Log, PFN_LOG);
|
||||
REQFUNC("LogError", g_fn_LogError, PFN_LOG_ERROR);
|
||||
REQFUNC("LogError", g_fn_LogErrorFunc, PFN_LOG_ERROR);
|
||||
REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
|
||||
REQFUNC("Format", g_fn_Format, PFN_FORMAT);
|
||||
|
||||
@ -2633,7 +2648,19 @@ void MF_Log(const char *fmt, ...)
|
||||
vsprintf(msg, fmt, arglst);
|
||||
va_end(arglst);
|
||||
|
||||
g_fn_Log("[%s] %s", MODULE_NAME, msg);
|
||||
g_fn_Log("[%s] %s", MODULE_LOGTAG, msg);
|
||||
}
|
||||
|
||||
void MF_LogError(AMX *amx, int err, const char *fmt, ...)
|
||||
{
|
||||
// :TODO: Overflow possible here
|
||||
char msg[3072];
|
||||
va_list arglst;
|
||||
va_start(arglst, fmt);
|
||||
vsprintf(msg, fmt, arglst);
|
||||
va_end(arglst);
|
||||
|
||||
g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_LOGTAG, msg);
|
||||
}
|
||||
|
||||
|
||||
|
@ -55,7 +55,7 @@ struct amxx_module_info_s
|
||||
// The next section is copied from the amx.h file
|
||||
// Copyright (c) ITB CompuPhase, 1997-2004
|
||||
|
||||
#if defined __LCC__ || defined __DMC__ || defined __linux__
|
||||
#if defined __LCC__ || defined __DMC__ || defined __linux__ || defined __GNUC__
|
||||
#include <stdint.h>
|
||||
#elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L
|
||||
/* The ISO C99 defines the int16_t and int_32t types. If the compiler got
|
||||
@ -929,7 +929,7 @@ void FN_EngineFprintf(FILE *pfile, char *szFmt, ...);
|
||||
#endif // FN_EngineFprintf
|
||||
|
||||
#ifdef FN_PvAllocEntPrivateData
|
||||
void *FN_PvAllocEntPrivateData(edict_t *pEdict, long cb);
|
||||
void *FN_PvAllocEntPrivateData(edict_t *pEdict, int32 cb);
|
||||
#endif // FN_PvAllocEntPrivateData
|
||||
|
||||
#ifdef FN_PvEntPrivateData
|
||||
@ -1990,7 +1990,7 @@ extern PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
|
||||
extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
|
||||
extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
|
||||
extern PFN_LOG g_fn_Log;
|
||||
extern PFN_LOG_ERROR g_fn_LogError;
|
||||
extern PFN_LOG_ERROR g_fn_LogErrorFunc;
|
||||
extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
|
||||
extern PFN_REGISTER_FORWARD g_fn_RegisterForward;
|
||||
extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
|
||||
@ -2106,7 +2106,7 @@ const char * MF_Format (const char *fmt, ...) { }
|
||||
#define MF_GetAmxStringLen g_fn_GetAmxStringLen
|
||||
#define MF_CopyAmxMemory g_fn_CopyAmxMemory
|
||||
void MF_Log(const char *fmt, ...);
|
||||
#define MF_LogError g_fn_LogError
|
||||
void MF_LogError(AMX *amx, int err, const char *fmt, ...);
|
||||
#define MF_RaiseAmxError g_fn_RaiseAmxError
|
||||
#define MF_RegisterForward g_fn_RegisterForward
|
||||
#define MF_ExecuteForward g_fn_ExecuteForward
|
||||
|
@ -148,8 +148,8 @@ void amx_command(){
|
||||
{
|
||||
|
||||
print_srvconsole( "%s %s\n", Plugin_info.name, Plugin_info.version);
|
||||
print_srvconsole( "author: %s (%s)\n", Plugin_info.author, Plugin_info.url);
|
||||
print_srvconsole( "compiled: %s\n", __DATE__ ", " __TIME__);
|
||||
print_srvconsole( "Authors: %s (%s)\n", "Felix \"SniperBeamer\" Geyer, David \"BAILOPAN\" Anderson, Pavol \"PM OnoTo\" Marko, Jonny \"Got His Gun\" Bergstrom, and Lukasz \"SidLuke\" Wlasinski.", Plugin_info.url);
|
||||
print_srvconsole( "Compiled: %s\n", __DATE__ ", " __TIME__);
|
||||
#ifdef JIT
|
||||
print_srvconsole( "Core mode: JIT\n");
|
||||
#else
|
||||
|
@ -527,7 +527,7 @@ static cell AMX_NATIVE_CALL strbreak(AMX *amx, cell *params) /* 5 param */
|
||||
} else if (string[i] == '"' && quote_flag) {
|
||||
quote_flag = false;
|
||||
}
|
||||
if ((string[i] == ' ') && !quote_flag && !done_flag) {
|
||||
if (isspace(string[i]) && !quote_flag && !done_flag) {
|
||||
done_flag = true;
|
||||
i++;
|
||||
}
|
||||
|
@ -1,8 +1,34 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
//
|
||||
#include "resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#include "winres.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (U.S.) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Version
|
||||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 0,2,0,0
|
||||
PRODUCTVERSION 0,2,0,0
|
||||
FILEVERSION 1,0,1,0
|
||||
PRODUCTVERSION 1,0,1,0
|
||||
FILEFLAGSMASK 0x17L
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS 0x1L
|
||||
@ -17,14 +43,14 @@ BEGIN
|
||||
BEGIN
|
||||
BLOCK "000004b0"
|
||||
BEGIN
|
||||
VALUE "Comments", "AMX Mod X\0"
|
||||
VALUE "FileDescription", "AMX Mod X\0"
|
||||
VALUE "FileVersion", "0.20\0"
|
||||
VALUE "InternalName", "amxmodx\0"
|
||||
VALUE "LegalCopyright", "Copyright (c) 2004, AMX Mod X Dev Team\0"
|
||||
VALUE "OriginalFilename", "amxx_mm.dll\0"
|
||||
VALUE "ProductName", "AMX Mod X\0"
|
||||
VALUE "ProductVersion", "0.20\0"
|
||||
VALUE "Comments", "AMX Mod X"
|
||||
VALUE "FileDescription", "AMX Mod X"
|
||||
VALUE "FileVersion", "1.01"
|
||||
VALUE "InternalName", "amxmodx"
|
||||
VALUE "LegalCopyright", "Copyright (c) 2004-2005, AMX Mod X Dev Team"
|
||||
VALUE "OriginalFilename", "amxmodx_mm.dll"
|
||||
VALUE "ProductName", "AMX Mod X"
|
||||
VALUE "ProductVersion", "1.01"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
@ -32,3 +58,45 @@ BEGIN
|
||||
VALUE "Translation", 0x0, 1200
|
||||
END
|
||||
END
|
||||
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE
|
||||
BEGIN
|
||||
"#include ""winres.h""\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
#endif // English (U.S.) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxx/configs/clcmds.ini
|
||||
; Default File location: $moddir/addons/amxmodx/configs/clcmds.ini
|
||||
; To use with Players Menu plugin
|
||||
|
||||
; NOTE: By default in all settings the access level is set to "u".
|
||||
@ -14,4 +14,4 @@
|
||||
"Kick player" "amx_kick #%userid%" "b" "u"
|
||||
"Slay player" "amx_slay #%userid%" "bd" "u"
|
||||
"Slap with 1 dmg." "amx_slap #%userid% 1" "bd" "u"
|
||||
"Ban for 5 minutes" "amx_ban #%userid% id 5" "b" "u"
|
||||
"Ban for 5 minutes" "amx_ban #%userid% 5" "b" "u"
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxx/configs/cmds.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/cmds.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; NOTE: By default in all settings the access level is set to "u".
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxx/configs/configs.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/configs.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; NOTE: By default in all settings the access level is set to "u".
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxx/configs/cmds.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/cmds.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; NOTE: By default in all settings the access level is set to "u".
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxx/configs/cvars.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/cvars.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; Cvars Menu:
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Maps configuration file
|
||||
; File location: $moddir/addons/amxx/configs/maps.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/maps.ini
|
||||
; To use with Maps Menu plugin
|
||||
|
||||
; Add in your mod's maps here
|
||||
|
@ -7,18 +7,21 @@
|
||||
; ------------------------------
|
||||
fun_amxx_i386.so
|
||||
fun_amxx.dll
|
||||
fun_amxx_amd64.so
|
||||
|
||||
; ----------------------------------------------------
|
||||
; Engine - provides engine functions core to Half-Life
|
||||
; ----------------------------------------------------
|
||||
;engine_amxx_i386.so
|
||||
;engine_amxx.dll
|
||||
;engine_amxx_amd64.so
|
||||
|
||||
; ----------------------------------------------------------
|
||||
; Fakemeta - provides a massive interface into the HL engine
|
||||
; ----------------------------------------------------------
|
||||
;fakemeta_amxx_i386.so
|
||||
;fakemeta_amxx.dll
|
||||
;fakemeta_amxx_amd64.so
|
||||
|
||||
; -------------------------------------------
|
||||
; Database Access - only enable one of these
|
||||
@ -26,38 +29,55 @@ fun_amxx.dll
|
||||
; MySQL
|
||||
;mysql_amxx_i386.so
|
||||
;mysql_amxx.dll
|
||||
;mysql_amxx_amd64.so
|
||||
; PostgreSQL
|
||||
;pgsql_amxx_i386.so
|
||||
;pgsql_amxx.dll
|
||||
; Microsoft SQL
|
||||
;mssql_amxx.dll
|
||||
; SQLite
|
||||
;sqlite_amxx.dll
|
||||
;sqlite_amxx_i386.so
|
||||
;sqlite_amxx_amd64.so
|
||||
|
||||
; ---------------------------------------------
|
||||
; GeoIP - determines the country of ip adresses
|
||||
; ---------------------------------------------
|
||||
;geoip_amxx_i386.so
|
||||
;geoip_amxx.dll
|
||||
;geoip_amxx_amd64.so
|
||||
|
||||
; ------------------------------------
|
||||
; Array - advanced arrays in scripting
|
||||
; ------------------------------------
|
||||
;array_amxx_i386.so
|
||||
;array_amxx.dll
|
||||
;array_amxx_amd64.so
|
||||
|
||||
; --------------------------------
|
||||
; Sockets - network socket support
|
||||
; --------------------------------
|
||||
;sockets_amxx_i386.so
|
||||
;sockets_amxx.dll
|
||||
;sockets_amxx_amd64.so
|
||||
|
||||
; --------------------------
|
||||
; Regular Expression support
|
||||
; --------------------------
|
||||
;regex_amxx_i386.so
|
||||
;regex_amxx.dll
|
||||
;regex_amxx_amd64.so
|
||||
|
||||
; ----------------------------------------------------------
|
||||
; Counter-Strike - adds functions specific to Counter-Strike
|
||||
; ----------------------------------------------------------
|
||||
;cstrike_amxx_i386.so
|
||||
;cstrike_amxx.dll
|
||||
cstrike_amxx_i386.so
|
||||
cstrike_amxx.dll
|
||||
cstrike_amxx_amd64.so
|
||||
|
||||
; ------------------------------------------------
|
||||
; CS Stats - adds functionality for CS statistical
|
||||
; ------------------------------------------------
|
||||
;csstats_amxx_i386.so
|
||||
;csstats_amxx.dll
|
||||
; -----------------------------------------------------
|
||||
; CSX - adds functionality for CS statistics and events
|
||||
; -----------------------------------------------------
|
||||
csx_amxx_i386.so
|
||||
csx_amxx.dll
|
||||
csx_amxx_amd64.so
|
||||
|
@ -35,9 +35,9 @@ statscfg.amxx ; allows to manage stats plugins via menu and commands
|
||||
|
||||
; Counter-Strike
|
||||
;restmenu.amxx ; restrict weapons menu
|
||||
;statsx.amxx ; stats on death or round end (CSStats Module required!)
|
||||
;statsx.amxx ; stats on death or round end (CSX Module required!)
|
||||
;miscstats.amxx ; bunch of events announcement for Counter-Strike
|
||||
;stats_logging.amxx ; weapons stats logging (CSStats Module required!)
|
||||
;stats_logging.amxx ; weapons stats logging (CSX Module required!)
|
||||
|
||||
|
||||
; Custom - Add 3rd party plugins here
|
||||
|
19
configs/custommenuitems.cfg
Executable file
19
configs/custommenuitems.cfg
Executable file
@ -0,0 +1,19 @@
|
||||
// Here you can add menu items from any plugin to Menus Front-End plugin, aka "amxmodmenu".
|
||||
// You can also add menu items to the normal non-admin client menu "amx_menu".
|
||||
//
|
||||
// Adding to "amxmodmenu":
|
||||
// Usage: "amx_addmenuitem <menu text> <menu command> <access flags> <plugin name>"
|
||||
//
|
||||
// Adding to "amx_menu":
|
||||
// Usage: "amx_addclientmenuitem <menu text> <menu command> <access flags> <plugin name>"
|
||||
//
|
||||
// <menu text>: This is the text displayed in the menu itself for this item.
|
||||
// <menu command>: This is the client command used to access the menu.
|
||||
// <access flags>: Specify what access flags admins must have to use this menu item. (Check users.ini for access flags.)
|
||||
// <plugin name>: This must be the _exact_ (though case insensitive) name of the plugin which holds the menu command. (Use "amxx plugins" in server console, plugin names are listed in Name column.)
|
||||
//
|
||||
// Example: (be sure to use quotes around parameters with spaces!)
|
||||
//
|
||||
// amx_addmenuitem "Weapon Arena" "weaponarena_menu" "hu" "Weapon Arena"
|
||||
// amx_addclientmenuitem "Warcraft 3" "war3menu" "" "Warcraft 3 XP"
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxx/configs/cvars.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/cvars.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; Cvars Menu:
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxx/configs/cvars.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/cvars.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; Cvars Menu:
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Maps configuration file
|
||||
; File location: $moddir/addons/amxx/configs/maps.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/maps.ini
|
||||
; To use with Maps Menu plugin
|
||||
|
||||
; Add in your mod's maps here
|
||||
|
@ -7,18 +7,21 @@
|
||||
; ------------------------------
|
||||
fun_amxx_i386.so
|
||||
fun_amxx.dll
|
||||
fun_amxx_amd64.so
|
||||
|
||||
; ----------------------------------------------------
|
||||
; Engine - provides engine functions core to Half-Life
|
||||
; ----------------------------------------------------
|
||||
;engine_amxx_i386.so
|
||||
;engine_amxx.dll
|
||||
;engine_amxx_amd64.so
|
||||
|
||||
; ----------------------------------------------------------
|
||||
; Fakemeta - provides a massive interface into the HL engine
|
||||
; ----------------------------------------------------------
|
||||
;fakemeta_amxx_i386.so
|
||||
;fakemeta_amxx.dll
|
||||
;fakemeta_amxx_amd64.so
|
||||
|
||||
; -------------------------------------------
|
||||
; Database Access - only enable one of these
|
||||
@ -26,38 +29,55 @@ fun_amxx.dll
|
||||
; MySQL
|
||||
;mysql_amxx_i386.so
|
||||
;mysql_amxx.dll
|
||||
;mysql_amxx_amd64.so
|
||||
; PostgreSQL
|
||||
;pgsql_amxx_i386.so
|
||||
;pgsql_amxx.dll
|
||||
; Microsoft SQL
|
||||
;mssql_amxx.dll
|
||||
; SQLite
|
||||
;sqlite_amxx.dll
|
||||
;sqlite_amxx_i386.so
|
||||
;sqlite_amxx_amd64.so
|
||||
|
||||
; ---------------------------------------------
|
||||
; GeoIP - determines the country of ip adresses
|
||||
; ---------------------------------------------
|
||||
;geoip_amxx_i386.so
|
||||
;geoip_amxx.dll
|
||||
;geoip_amxx_amd64.so
|
||||
|
||||
; ------------------------------------
|
||||
; Array - advanced arrays in scripting
|
||||
; ------------------------------------
|
||||
;array_amxx_i386.so
|
||||
;array_amxx.dll
|
||||
;array_amxx_amd64.so
|
||||
|
||||
; --------------------------------
|
||||
; Sockets - network socket support
|
||||
; --------------------------------
|
||||
;sockets_amxx_i386.so
|
||||
;sockets_amxx.dll
|
||||
;sockets_amxx_amd64.so
|
||||
|
||||
; --------------------------
|
||||
; Regular Expression support
|
||||
; --------------------------
|
||||
;regex_amxx_i386.so
|
||||
;regex_amxx.dll
|
||||
;regex_amxx_amd64.so
|
||||
|
||||
; --------------------------------------------------
|
||||
; Day of Defeat Fun - adds functions specific to DoD
|
||||
; --------------------------------------------------
|
||||
;dodfun_amxx_i386.so
|
||||
;dodfun_amxx.dll
|
||||
dodfun_amxx_i386.so
|
||||
dodfun_amxx.dll
|
||||
dodfun_amxx_amd64.so
|
||||
|
||||
; -------------------------------------------------------
|
||||
; Day of Defeat X - adds stats and addition DoD functions
|
||||
; -------------------------------------------------------
|
||||
;dodx_amxx_i386.so
|
||||
;dodx_amxx.dll
|
||||
dodx_amxx_i386.so
|
||||
dodx_amxx.dll
|
||||
dodx_amxx_amd64.so
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Maps configuration file
|
||||
; File location: $moddir/addons/amxx/configs/maps.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/maps.ini
|
||||
; To use with Maps Menu plugin
|
||||
|
||||
; Add in your mod's maps here
|
||||
|
@ -7,18 +7,21 @@
|
||||
; ------------------------------
|
||||
fun_amxx_i386.so
|
||||
fun_amxx.dll
|
||||
fun_amxx_amd64.so
|
||||
|
||||
; ----------------------------------------------------
|
||||
; Engine - provides engine functions core to Half-Life
|
||||
; ----------------------------------------------------
|
||||
;engine_amxx_i386.so
|
||||
;engine_amxx.dll
|
||||
;engine_amxx_amd64.so
|
||||
|
||||
; ----------------------------------------------------------
|
||||
; Fakemeta - provides a massive interface into the HL engine
|
||||
; ----------------------------------------------------------
|
||||
;fakemeta_amxx_i386.so
|
||||
;fakemeta_amxx.dll
|
||||
;fakemeta_amxx_amd64.so
|
||||
|
||||
; -------------------------------------------
|
||||
; Database Access - only enable one of these
|
||||
@ -26,26 +29,41 @@ fun_amxx.dll
|
||||
; MySQL
|
||||
;mysql_amxx_i386.so
|
||||
;mysql_amxx.dll
|
||||
;mysql_amxx_amd64.so
|
||||
; PostgreSQL
|
||||
;pgsql_amxx_i386.so
|
||||
;pgsql_amxx.dll
|
||||
; Microsoft SQL
|
||||
;mssql_amxx.dll
|
||||
; SQLite
|
||||
;sqlite_amxx.dll
|
||||
;sqlite_amxx_i386.so
|
||||
;sqlite_amxx_amd64.so
|
||||
|
||||
; ---------------------------------------------
|
||||
; GeoIP - determines the country of ip adresses
|
||||
; ---------------------------------------------
|
||||
;geoip_amxx_i386.so
|
||||
;geoip_amxx.dll
|
||||
;geoip_amxx_amd64.so
|
||||
|
||||
; ------------------------------------
|
||||
; Array - advanced arrays in scripting
|
||||
; ------------------------------------
|
||||
;array_amxx_i386.so
|
||||
;array_amxx.dll
|
||||
;array_amxx_amd64.so
|
||||
|
||||
; --------------------------------
|
||||
; Sockets - network socket support
|
||||
; --------------------------------
|
||||
;sockets_amxx_i386.so
|
||||
;sockets_amxx.dll
|
||||
;sockets_amxx_amd64.so
|
||||
|
||||
; --------------------------
|
||||
; Regular Expression support
|
||||
; --------------------------
|
||||
;regex_amxx_i386.so
|
||||
;regex_amxx.dll
|
||||
;regex_amxx_amd64.so
|
@ -1,5 +1,5 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxx/configs/clcmds.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/clcmds.ini
|
||||
; To use with Players Menu plugin
|
||||
|
||||
; NOTE: By default in all settings the access level is set to "u".
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxx/configs/cmds.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/cmds.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; NOTE: By default in all settings the access level is set to "u".
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxx/configs/cvars.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/cvars.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; Cvars Menu:
|
||||
|
@ -1,26 +1,29 @@
|
||||
; Maps configuration file
|
||||
; File location: $moddir/addons/amxx/configs/maps.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/maps.ini
|
||||
; To use with Maps Menu plugin
|
||||
|
||||
; Add in your mod's maps here
|
||||
|
||||
co_angst
|
||||
ns_caged
|
||||
ns_hera
|
||||
ns_metal
|
||||
ns_caged
|
||||
co_sava
|
||||
co_angst
|
||||
ns_hera
|
||||
ns_lost
|
||||
ns_nothing
|
||||
co_niveus
|
||||
co_faceoff
|
||||
ns_mineshaft
|
||||
co_daimos
|
||||
ns_bast
|
||||
ns_origin
|
||||
co_kestrel
|
||||
ns_tanith
|
||||
ns_nancy
|
||||
ns_veil
|
||||
co_core
|
||||
co_ulysses
|
||||
ns_eclipse
|
||||
co_pulse
|
||||
ns_ayumi
|
||||
ns_agora
|
||||
co_ulysses
|
||||
ns_altair
|
||||
ns_eon
|
||||
|
@ -5,20 +5,23 @@
|
||||
; ------------------------------
|
||||
; Fun - provides extra functions
|
||||
; ------------------------------
|
||||
;fun_amxx_i386.so
|
||||
;fun_amxx.dll
|
||||
fun_amxx_i386.so
|
||||
fun_amxx.dll
|
||||
fun_amxx_amd64.so
|
||||
|
||||
; ----------------------------------------------------
|
||||
; Engine - provides engine functions core to Half-Life
|
||||
; ----------------------------------------------------
|
||||
;engine_amxx_i386.so
|
||||
;engine_amxx.dll
|
||||
;engine_amxx_amd64.so
|
||||
|
||||
; ----------------------------------------------------------
|
||||
; Fakemeta - provides a massive interface into the HL engine
|
||||
; ----------------------------------------------------------
|
||||
;fakemeta_amxx_i386.so
|
||||
;fakemeta_amxx.dll
|
||||
;fakemeta_amxx_amd64.so
|
||||
|
||||
; -------------------------------------------
|
||||
; Database Access - only enable one of these
|
||||
@ -26,32 +29,47 @@
|
||||
; MySQL
|
||||
;mysql_amxx_i386.so
|
||||
;mysql_amxx.dll
|
||||
;mysql_amxx_amd64.so
|
||||
; PostgreSQL
|
||||
;pgsql_amxx_i386.so
|
||||
;pgsql_amxx.dll
|
||||
; Microsoft SQL
|
||||
;mssql_amxx.dll
|
||||
; SQLite
|
||||
;sqlite_amxx.dll
|
||||
;sqlite_amxx_i386.so
|
||||
;sqlite_amxx_amd64.so
|
||||
|
||||
; ---------------------------------------------
|
||||
; GeoIP - determines the country of ip adresses
|
||||
; ---------------------------------------------
|
||||
;geoip_amxx_i386.so
|
||||
;geoip_amxx.dll
|
||||
|
||||
;geoip_amxx_amd64.so
|
||||
; ------------------------------------
|
||||
; Array - advanced arrays in scripting
|
||||
; ------------------------------------
|
||||
;array_amxx_i386.so
|
||||
;array_amxx.dll
|
||||
;array_amxx_amd64.so
|
||||
|
||||
; --------------------------------
|
||||
; Sockets - network socket support
|
||||
; --------------------------------
|
||||
;sockets_amxx_i386.so
|
||||
;sockets_amxx.dll
|
||||
;sockets_amxx_amd64.so
|
||||
|
||||
; --------------------------
|
||||
; Regular Expression support
|
||||
; --------------------------
|
||||
;regex_amxx_i386.so
|
||||
;regex_amxx.dll
|
||||
;regex_amxx_amd64.so
|
||||
|
||||
; -----------------
|
||||
; Natural Selection
|
||||
; -----------------
|
||||
ns_amxx_i386.so
|
||||
ns_amxx.dll
|
||||
ns_amxx_amd64.so
|
||||
|
@ -35,6 +35,6 @@ pausecfg.amxx ; allows to pause and unpause some plugins
|
||||
; NS Specific plugins
|
||||
idlekicker.amxx ; kicks idle players
|
||||
nscommands.amxx ; extra commands for Natural-Selection
|
||||
unstuck.amxx ; Allows players to free themselves if they get stuck in the map (req engine & ns modules)
|
||||
;unstuck.amxx ; Free stuck players (engine & ns modules required!)
|
||||
|
||||
; Custom - Add 3rd party plugins here
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxx/configs/speech.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/speech.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; NOTE: By default in all settings the access level is set to "u".
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Users configuration file
|
||||
; File location: $moddir/addons/amxx/configs/users.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/users.ini
|
||||
|
||||
; Line starting with ; is a comment
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxx/configs/speech.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/speech.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; NOTE: By default in all settings the access level is set to "u".
|
||||
|
@ -1,5 +1,5 @@
|
||||
// SQL configuration file
|
||||
// File location: $moddir/addons/amxx/configs/sql.cfg
|
||||
// File location: $moddir/addons/amxmodx/configs/sql.cfg
|
||||
|
||||
// *NOTE* Linux users may encounter problems if they specify "localhost" instead of "127.0.0.1"
|
||||
// We recommend using your server IP address instead of its name
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxx/configs/cvars.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/cvars.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; Cvars Menu:
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Maps configuration file
|
||||
; File location: $moddir/addons/amxx/configs/maps.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/maps.ini
|
||||
; To use with Maps Menu plugin
|
||||
|
||||
; Add in your mod's maps here
|
||||
|
@ -7,18 +7,21 @@
|
||||
; ------------------------------
|
||||
fun_amxx_i386.so
|
||||
fun_amxx.dll
|
||||
fun_amxx_amd64.so
|
||||
|
||||
; ----------------------------------------------------
|
||||
; Engine - provides engine functions core to Half-Life
|
||||
; ----------------------------------------------------
|
||||
;engine_amxx_i386.so
|
||||
;engine_amxx.dll
|
||||
;engine_amxx_amd64.so
|
||||
|
||||
; ----------------------------------------------------------
|
||||
; Fakemeta - provides a massive interface into the HL engine
|
||||
; ----------------------------------------------------------
|
||||
;fakemeta_amxx_i386.so
|
||||
;fakemeta_amxx.dll
|
||||
;fakemeta_amxx_amd64.so
|
||||
|
||||
; -------------------------------------------
|
||||
; Database Access - only enable one of these
|
||||
@ -26,32 +29,48 @@ fun_amxx.dll
|
||||
; MySQL
|
||||
;mysql_amxx_i386.so
|
||||
;mysql_amxx.dll
|
||||
;mysql_amxx_amd64.so
|
||||
; PostgreSQL
|
||||
;pgsql_amxx_i386.so
|
||||
;pgsql_amxx.dll
|
||||
; Microsoft SQL
|
||||
;mssql_amxx.dll
|
||||
; SQLite
|
||||
;sqlite_amxx.dll
|
||||
;sqlite_amxx_i386.so
|
||||
;sqlite_amxx_amd64.so
|
||||
|
||||
; ---------------------------------------------
|
||||
; GeoIP - determines the country of ip adresses
|
||||
; ---------------------------------------------
|
||||
;geoip_amxx_i386.so
|
||||
;geoip_amxx.dll
|
||||
;geoip_amxx_amd64.so
|
||||
|
||||
; ------------------------------------
|
||||
; Array - advanced arrays in scripting
|
||||
; ------------------------------------
|
||||
;array_amxx_i386.so
|
||||
;array_amxx.dll
|
||||
;array_amxx_amd64.so
|
||||
|
||||
; --------------------------------
|
||||
; Sockets - network socket support
|
||||
; --------------------------------
|
||||
;sockets_amxx_i386.so
|
||||
;sockets_amxx.dll
|
||||
;sockets_amxx_amd64.so
|
||||
|
||||
; --------------------------
|
||||
; Regular Expression support
|
||||
; --------------------------
|
||||
;regex_amxx_i386.so
|
||||
;regex_amxx.dll
|
||||
;regex_amxx_amd64.so
|
||||
|
||||
; ------------------------------------------------------------------
|
||||
; Team Fortress Classic X - adds functions and stats specific to TFC
|
||||
; ------------------------------------------------------------------
|
||||
;tfcx_amxx_i386.so
|
||||
;tfcx_amxx.dll
|
||||
tfcx_amxx_i386.so
|
||||
tfcx_amxx.dll
|
||||
tfx_amxx_amd64.so
|
@ -3,7 +3,7 @@ amxx_logdir addons/amxmodx/logs
|
||||
amxx_configsdir addons/amxmodx/configs
|
||||
amxx_datadir addons/amxmodx/data
|
||||
amxx_modules addons/amxmodx/configs/modules.ini
|
||||
mxx_plugins addons/amxmodx/configs/plugins.ini
|
||||
amxx_plugins addons/amxmodx/configs/plugins.ini
|
||||
amxx_pluginsdir addons/amxmodx/plugins
|
||||
amxx_modulesdir addons/amxmodx/modules
|
||||
amxx_vault addons/amxmodx/data/vault.ini
|
||||
|
@ -1,5 +1,5 @@
|
||||
; Maps configuration file
|
||||
; File location: $moddir/addons/amxx/configs/maps.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/maps.ini
|
||||
; To use with Maps Menu plugin
|
||||
|
||||
; Add in your mod's maps here
|
||||
|
@ -7,18 +7,21 @@
|
||||
; ------------------------------
|
||||
fun_amxx_i386.so
|
||||
fun_amxx.dll
|
||||
fun_amxx_amd64.so
|
||||
|
||||
; ----------------------------------------------------
|
||||
; Engine - provides engine functions core to Half-Life
|
||||
; ----------------------------------------------------
|
||||
;engine_amxx_i386.so
|
||||
;engine_amxx.dll
|
||||
;engine_amxx_amd64.so
|
||||
|
||||
; ----------------------------------------------------------
|
||||
; Fakemeta - provides a massive interface into the HL engine
|
||||
; ----------------------------------------------------------
|
||||
;fakemeta_amxx_i386.so
|
||||
;fakemeta_amxx.dll
|
||||
;fakemeta_amxx_amd64.so
|
||||
|
||||
; -------------------------------------------
|
||||
; Database Access - only enable one of these
|
||||
@ -26,32 +29,48 @@ fun_amxx.dll
|
||||
; MySQL
|
||||
;mysql_amxx_i386.so
|
||||
;mysql_amxx.dll
|
||||
;mysql_amxx_amd64.so
|
||||
; PostgreSQL
|
||||
;pgsql_amxx_i386.so
|
||||
;pgsql_amxx.dll
|
||||
; Microsoft SQL
|
||||
;mssql_amxx.dll
|
||||
; SQLite
|
||||
;sqlite_amxx.dll
|
||||
;sqlite_amxx_i386.so
|
||||
;sqlite_amxx_amd64.so
|
||||
|
||||
; ---------------------------------------------
|
||||
; GeoIP - determines the country of ip adresses
|
||||
; ---------------------------------------------
|
||||
;geoip_amxx_i386.so
|
||||
;geoip_amxx.dll
|
||||
;geoip_amxx_amd64.so
|
||||
|
||||
; ------------------------------------
|
||||
; Array - advanced arrays in scripting
|
||||
; ------------------------------------
|
||||
;array_amxx_i386.so
|
||||
;array_amxx.dll
|
||||
;array_amxx_amd64.so
|
||||
|
||||
; --------------------------------
|
||||
; Sockets - network socket support
|
||||
; --------------------------------
|
||||
;sockets_amxx_i386.so
|
||||
;sockets_amxx.dll
|
||||
;sockets_amxx_amd64.so
|
||||
|
||||
; --------------------------
|
||||
; Regular Expression support
|
||||
; --------------------------
|
||||
;regex_amxx_i386.so
|
||||
;regex_amxx.dll
|
||||
;regex_amxx_amd64.so
|
||||
|
||||
; -----------------------------------------------------------
|
||||
; The Specialists X - adds functions and stats specific to TS
|
||||
; -----------------------------------------------------------
|
||||
;tsx_amxx_i386.so
|
||||
;tsx_amxx.dll
|
||||
tsx_amxx_i386.so
|
||||
tsx_amxx.dll
|
||||
tsx_amxx_amd64.so
|
@ -1,5 +1,5 @@
|
||||
; Users configuration file
|
||||
; File location: $moddir/addons/amxx/configs/users.ini
|
||||
; File location: $moddir/addons/amxmodx/configs/users.ini
|
||||
|
||||
; Line starting with ; is a comment
|
||||
|
||||
|
@ -45,6 +45,16 @@
|
||||
enginefuncs_t g_engfuncs;
|
||||
globalvars_t *gpGlobals;
|
||||
|
||||
|
||||
|
||||
DLL_FUNCTIONS *g_pFunctionTable;
|
||||
DLL_FUNCTIONS *g_pFunctionTable_Post;
|
||||
enginefuncs_t *g_pengfuncsTable;
|
||||
enginefuncs_t *g_pengfuncsTable_Post;
|
||||
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable;
|
||||
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post;
|
||||
|
||||
|
||||
// GetEntityAPI2 functions
|
||||
static DLL_FUNCTIONS g_EntityAPI_Table =
|
||||
{
|
||||
@ -2114,6 +2124,7 @@ C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersi
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS));
|
||||
g_pFunctionTable=pFunctionTable;
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
@ -2131,7 +2142,7 @@ C_DLLEXPORT int GetEntityAPI2_Post(DLL_FUNCTIONS *pFunctionTable, int *interface
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) );
|
||||
|
||||
g_pFunctionTable_Post=pFunctionTable;
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
@ -2154,6 +2165,7 @@ C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *inte
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t));
|
||||
g_pengfuncsTable=pengfuncsFromEngine;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -2171,6 +2183,7 @@ C_DLLEXPORT int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t));
|
||||
g_pengfuncsTable_Post=pengfuncsFromEngine;
|
||||
return TRUE;
|
||||
|
||||
}
|
||||
@ -2195,6 +2208,7 @@ C_DLLEXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable,
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS));
|
||||
g_pNewFunctionsTable=pNewFunctionTable;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -2212,6 +2226,7 @@ C_DLLEXPORT int GetNewDLLFunctions_Post( NEW_DLL_FUNCTIONS *pNewFunctionTable, i
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS));
|
||||
g_pNewFunctionsTable_Post=pNewFunctionTable;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -2439,11 +2454,14 @@ PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
|
||||
PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
|
||||
PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
|
||||
PFN_LOG g_fn_Log;
|
||||
PFN_LOG_ERROR g_fn_LogErrorFunc;
|
||||
PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
|
||||
PFN_REGISTER_FORWARD g_fn_RegisterForward;
|
||||
PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
|
||||
PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
|
||||
PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
|
||||
PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
|
||||
PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
|
||||
PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
|
||||
PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
|
||||
PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
|
||||
@ -2453,6 +2471,7 @@ PFN_IS_PLAYER_AUTHORIZED g_fn_IsPlayerAuthorized;
|
||||
PFN_GET_PLAYER_TIME g_fn_GetPlayerTime;
|
||||
PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime;
|
||||
PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon;
|
||||
PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
|
||||
PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID;
|
||||
PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths;
|
||||
PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu;
|
||||
@ -2525,6 +2544,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE);
|
||||
REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
|
||||
REQFUNC("Log", g_fn_Log, PFN_LOG);
|
||||
REQFUNC("LogError", g_fn_LogErrorFunc, PFN_LOG_ERROR);
|
||||
REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
|
||||
REQFUNC("Format", g_fn_Format, PFN_FORMAT);
|
||||
|
||||
@ -2560,7 +2580,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD);
|
||||
REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY);
|
||||
REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY);
|
||||
|
||||
REQFUNC("PrepareCellArrayA", g_fn_PrepareCellArrayA, PFN_PREPARE_CELLARRAY_A);
|
||||
REQFUNC("PrepareCharArrayA", g_fn_PrepareCharArrayA, PFN_PREPARE_CHARARRAY_A);
|
||||
// Player
|
||||
REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID);
|
||||
REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME);
|
||||
@ -2572,6 +2593,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME);
|
||||
REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON);
|
||||
REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID);
|
||||
REQFUNC("GetPlayerTeam",g_fn_GetPlayerTeam, PFN_GET_PLAYER_TEAM);
|
||||
REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS);
|
||||
REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU);
|
||||
REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS);
|
||||
@ -2626,7 +2648,19 @@ void MF_Log(const char *fmt, ...)
|
||||
vsprintf(msg, fmt, arglst);
|
||||
va_end(arglst);
|
||||
|
||||
g_fn_Log("[%s] %s", MODULE_NAME, msg);
|
||||
g_fn_Log("[%s] %s", MODULE_LOGTAG, msg);
|
||||
}
|
||||
|
||||
void MF_LogError(AMX *amx, int err, const char *fmt, ...)
|
||||
{
|
||||
// :TODO: Overflow possible here
|
||||
char msg[3072];
|
||||
va_list arglst;
|
||||
va_start(arglst, fmt);
|
||||
vsprintf(msg, fmt, arglst);
|
||||
va_end(arglst);
|
||||
|
||||
g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_LOGTAG, msg);
|
||||
}
|
||||
|
||||
|
||||
@ -2649,11 +2683,14 @@ void ValidateMacros_DontCallThis_Smiley()
|
||||
MF_GetAmxStringLen(NULL);
|
||||
MF_CopyAmxMemory(NULL, NULL, 0);
|
||||
MF_Log("str", "str", 0);
|
||||
MF_LogError(NULL, 0, NULL);
|
||||
MF_RaiseAmxError(NULL, 0);
|
||||
MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0);
|
||||
MF_ExecuteForward(0, 0, 0);
|
||||
MF_PrepareCellArray(NULL, 0);
|
||||
MF_PrepareCharArray(NULL, 0);
|
||||
MF_PrepareCellArrayA(NULL, 0, true);
|
||||
MF_PrepareCharArrayA(NULL, 0, true);
|
||||
MF_IsPlayerValid(0);
|
||||
MF_GetPlayerName(0);
|
||||
MF_GetPlayerIP(0);
|
||||
@ -2664,6 +2701,7 @@ void ValidateMacros_DontCallThis_Smiley()
|
||||
MF_GetPlayerPlayTime(0);
|
||||
MF_GetPlayerCurweapon(0);
|
||||
MF_GetPlayerTeamID(0);
|
||||
MF_GetPlayerTeam(0);
|
||||
MF_GetPlayerDeaths(0);
|
||||
MF_GetPlayerMenu(0);
|
||||
MF_GetPlayerKeys(0);
|
||||
|
@ -55,7 +55,7 @@ struct amxx_module_info_s
|
||||
// The next section is copied from the amx.h file
|
||||
// Copyright (c) ITB CompuPhase, 1997-2004
|
||||
|
||||
#if defined __LCC__ || defined __DMC__ || defined __linux__
|
||||
#if defined __LCC__ || defined __DMC__ || defined __linux__ || defined __GNUC__
|
||||
#include <stdint.h>
|
||||
#elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L
|
||||
/* The ISO C99 defines the int16_t and int_32t types. If the compiler got
|
||||
@ -929,7 +929,7 @@ void FN_EngineFprintf(FILE *pfile, char *szFmt, ...);
|
||||
#endif // FN_EngineFprintf
|
||||
|
||||
#ifdef FN_PvAllocEntPrivateData
|
||||
void *FN_PvAllocEntPrivateData(edict_t *pEdict, long cb);
|
||||
void *FN_PvAllocEntPrivateData(edict_t *pEdict, int32 cb);
|
||||
#endif // FN_PvAllocEntPrivateData
|
||||
|
||||
#ifdef FN_PvEntPrivateData
|
||||
@ -1919,11 +1919,14 @@ typedef int (*PFN_GET_AMXSTRINGLEN) (const cell *ptr);
|
||||
typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/);
|
||||
typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/);
|
||||
typedef void (*PFN_LOG) (const char * /*fmt*/, ...);
|
||||
typedef void (*PFN_LOG_ERROR) (AMX * /*amx*/, int /*err*/, const char * /*fmt*/, ...);
|
||||
typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/);
|
||||
typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/);
|
||||
typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/);
|
||||
typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/);
|
||||
typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/);
|
||||
typedef cell (*PFN_PREPARE_CELLARRAY_A) (cell * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
|
||||
typedef cell (*PFN_PREPARE_CHARARRAY_A) (char * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
|
||||
typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/);
|
||||
typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/);
|
||||
typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/);
|
||||
@ -1934,6 +1937,7 @@ typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/);
|
||||
typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/);
|
||||
typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
|
||||
typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/);
|
||||
typedef const char * (*PFN_GET_PLAYER_TEAM) (int /*id*/);
|
||||
typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/);
|
||||
typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/);
|
||||
typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/);
|
||||
@ -1986,11 +1990,14 @@ extern PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
|
||||
extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
|
||||
extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
|
||||
extern PFN_LOG g_fn_Log;
|
||||
extern PFN_LOG_ERROR g_fn_LogErrorFunc;
|
||||
extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
|
||||
extern PFN_REGISTER_FORWARD g_fn_RegisterForward;
|
||||
extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
|
||||
extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
|
||||
extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
|
||||
extern PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
|
||||
extern PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
|
||||
extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
|
||||
extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
|
||||
extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
|
||||
@ -2026,6 +2033,7 @@ extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
|
||||
extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
|
||||
extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
|
||||
extern PFN_FORMAT g_fn_Format;
|
||||
extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
|
||||
|
||||
#ifdef MAY_NEVER_BE_DEFINED
|
||||
// Function prototypes for intellisense and similar systems
|
||||
@ -2045,11 +2053,14 @@ int MF_GetAmxStringLen (const cell *ptr) { }
|
||||
char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { }
|
||||
void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { }
|
||||
void MF_Log (const char * fmt, ...) { }
|
||||
void MF_LogError (AMX * amx, int err, const char *fmt, ...) { }
|
||||
int MF_RaiseAmxError (AMX * amx, int error) { }
|
||||
int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { }
|
||||
int MF_ExecuteForward (int id, ...) { }
|
||||
cell MF_PrepareCellArray (cell * ptr, unsigned int size) { }
|
||||
cell MF_PrepareCharArray (char * ptr, unsigned int size) { }
|
||||
cell MF_PrepareCellArrayA (cell * ptr, unsigned int size, bool copyBack) { }
|
||||
cell MF_PrepareCharArrayA (char * ptr, unsigned int size, bool copyBack) { }
|
||||
int MF_IsPlayerValid (int id) { }
|
||||
const char * MF_GetPlayerName (int id) { }
|
||||
const char * MF_GetPlayerIP (int id) { }
|
||||
@ -2059,6 +2070,7 @@ int MF_IsPlayerAuthorized (int id) { }
|
||||
float MF_GetPlayerTime (int id) { }
|
||||
float MF_GetPlayerPlayTime (int id) { }
|
||||
int MF_GetPlayerCurweapon (int id) { }
|
||||
const char * MF_GetPlayerTeam (int id) { }
|
||||
int MF_GetPlayerTeamID (int id) { }
|
||||
int MF_GetPlayerDeaths (int id) { }
|
||||
int MF_GetPlayerMenu (int id) { }
|
||||
@ -2094,11 +2106,14 @@ const char * MF_Format (const char *fmt, ...) { }
|
||||
#define MF_GetAmxStringLen g_fn_GetAmxStringLen
|
||||
#define MF_CopyAmxMemory g_fn_CopyAmxMemory
|
||||
void MF_Log(const char *fmt, ...);
|
||||
void MF_LogError(AMX *amx, int err, const char *fmt, ...);
|
||||
#define MF_RaiseAmxError g_fn_RaiseAmxError
|
||||
#define MF_RegisterForward g_fn_RegisterForward
|
||||
#define MF_ExecuteForward g_fn_ExecuteForward
|
||||
#define MF_PrepareCellArray g_fn_PrepareCellArray
|
||||
#define MF_PrepareCharArray g_fn_PrepareCharArray
|
||||
#define MF_PrepareCellArrayA g_fn_PrepareCellArrayA
|
||||
#define MF_PrepareCharArrayA g_fn_PrepareCharArrayA
|
||||
#define MF_IsPlayerValid g_fn_IsPlayerValid
|
||||
#define MF_GetPlayerName g_fn_GetPlayerName
|
||||
#define MF_GetPlayerIP g_fn_GetPlayerIP
|
||||
@ -2108,6 +2123,7 @@ void MF_Log(const char *fmt, ...);
|
||||
#define MF_GetPlayerTime g_fn_GetPlayerTime
|
||||
#define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime
|
||||
#define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon
|
||||
#define MF_GetPlayerTeam g_fn_GetPlayerTeam
|
||||
#define MF_GetPlayerTeamID g_fn_GetPlayerTeamID
|
||||
#define MF_GetPlayerDeaths g_fn_GetPlayerDeaths
|
||||
#define MF_GetPlayerMenu g_fn_GetPlayerMenu
|
||||
@ -2133,7 +2149,7 @@ void MF_Log(const char *fmt, ...);
|
||||
#define MF_UnregisterSPForward g_fn_UnregisterSPForward
|
||||
#define MF_GetPlayerFlags g_fn_GetPlayerFlags
|
||||
#define MF_GetPlayerEdict g_fn_GetPlayerEdict
|
||||
#define MF_Format g_fn_Format;
|
||||
#define MF_Format g_fn_Format
|
||||
|
||||
/*** Memory ***/
|
||||
void *operator new(size_t reportedSize);
|
||||
|
@ -13,7 +13,6 @@ CCstrikePlayer::CCstrikePlayer()
|
||||
{
|
||||
modelled = false;
|
||||
inspectModel = false;
|
||||
online = false;
|
||||
}
|
||||
|
||||
bool CCstrikePlayer::GetModelled()
|
||||
@ -48,20 +47,3 @@ void CCstrikePlayer::SetInspectModel(bool inspectModelIn)
|
||||
{
|
||||
inspectModel = inspectModelIn;
|
||||
}
|
||||
|
||||
bool CCstrikePlayer::GetOnline()
|
||||
{
|
||||
return online;
|
||||
}
|
||||
|
||||
void CCstrikePlayer::SetOnline(bool onlineIn)
|
||||
{
|
||||
online = onlineIn;
|
||||
}
|
||||
|
||||
void CCstrikePlayer::Initialize()
|
||||
{
|
||||
SetModelled(false);
|
||||
SetInspectModel(false);
|
||||
SetOnline(false);
|
||||
}
|
@ -10,8 +10,6 @@ class CCstrikePlayer
|
||||
public:
|
||||
CCstrikePlayer();
|
||||
|
||||
void Initialize();
|
||||
|
||||
bool GetModelled();
|
||||
bool SetModelled(bool modelledIn);
|
||||
const char* GetModel();
|
||||
@ -20,13 +18,10 @@ public:
|
||||
bool GetInspectModel();
|
||||
void SetInspectModel(bool inspectModelIn);
|
||||
|
||||
bool GetOnline();
|
||||
void SetOnline(bool onlineIn);
|
||||
|
||||
private:
|
||||
bool inspectModel;
|
||||
bool modelled;
|
||||
bool online;
|
||||
char model[32];
|
||||
};
|
||||
|
||||
|
@ -45,6 +45,16 @@
|
||||
enginefuncs_t g_engfuncs;
|
||||
globalvars_t *gpGlobals;
|
||||
|
||||
|
||||
|
||||
DLL_FUNCTIONS *g_pFunctionTable;
|
||||
DLL_FUNCTIONS *g_pFunctionTable_Post;
|
||||
enginefuncs_t *g_pengfuncsTable;
|
||||
enginefuncs_t *g_pengfuncsTable_Post;
|
||||
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable;
|
||||
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post;
|
||||
|
||||
|
||||
// GetEntityAPI2 functions
|
||||
static DLL_FUNCTIONS g_EntityAPI_Table =
|
||||
{
|
||||
@ -2114,6 +2124,7 @@ C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersi
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS));
|
||||
g_pFunctionTable=pFunctionTable;
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
@ -2131,7 +2142,7 @@ C_DLLEXPORT int GetEntityAPI2_Post(DLL_FUNCTIONS *pFunctionTable, int *interface
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) );
|
||||
|
||||
g_pFunctionTable_Post=pFunctionTable;
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
@ -2154,6 +2165,7 @@ C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *inte
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t));
|
||||
g_pengfuncsTable=pengfuncsFromEngine;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -2171,6 +2183,7 @@ C_DLLEXPORT int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t));
|
||||
g_pengfuncsTable_Post=pengfuncsFromEngine;
|
||||
return TRUE;
|
||||
|
||||
}
|
||||
@ -2195,6 +2208,7 @@ C_DLLEXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable,
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS));
|
||||
g_pNewFunctionsTable=pNewFunctionTable;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -2212,6 +2226,7 @@ C_DLLEXPORT int GetNewDLLFunctions_Post( NEW_DLL_FUNCTIONS *pNewFunctionTable, i
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS));
|
||||
g_pNewFunctionsTable_Post=pNewFunctionTable;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -2439,11 +2454,14 @@ PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
|
||||
PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
|
||||
PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
|
||||
PFN_LOG g_fn_Log;
|
||||
PFN_LOG_ERROR g_fn_LogErrorFunc;
|
||||
PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
|
||||
PFN_REGISTER_FORWARD g_fn_RegisterForward;
|
||||
PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
|
||||
PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
|
||||
PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
|
||||
PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
|
||||
PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
|
||||
PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
|
||||
PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
|
||||
PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
|
||||
@ -2453,6 +2471,7 @@ PFN_IS_PLAYER_AUTHORIZED g_fn_IsPlayerAuthorized;
|
||||
PFN_GET_PLAYER_TIME g_fn_GetPlayerTime;
|
||||
PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime;
|
||||
PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon;
|
||||
PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
|
||||
PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID;
|
||||
PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths;
|
||||
PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu;
|
||||
@ -2525,6 +2544,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE);
|
||||
REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
|
||||
REQFUNC("Log", g_fn_Log, PFN_LOG);
|
||||
REQFUNC("LogError", g_fn_LogErrorFunc, PFN_LOG_ERROR);
|
||||
REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
|
||||
REQFUNC("Format", g_fn_Format, PFN_FORMAT);
|
||||
|
||||
@ -2560,7 +2580,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD);
|
||||
REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY);
|
||||
REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY);
|
||||
|
||||
REQFUNC("PrepareCellArrayA", g_fn_PrepareCellArrayA, PFN_PREPARE_CELLARRAY_A);
|
||||
REQFUNC("PrepareCharArrayA", g_fn_PrepareCharArrayA, PFN_PREPARE_CHARARRAY_A);
|
||||
// Player
|
||||
REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID);
|
||||
REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME);
|
||||
@ -2572,6 +2593,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME);
|
||||
REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON);
|
||||
REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID);
|
||||
REQFUNC("GetPlayerTeam",g_fn_GetPlayerTeam, PFN_GET_PLAYER_TEAM);
|
||||
REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS);
|
||||
REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU);
|
||||
REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS);
|
||||
@ -2626,7 +2648,19 @@ void MF_Log(const char *fmt, ...)
|
||||
vsprintf(msg, fmt, arglst);
|
||||
va_end(arglst);
|
||||
|
||||
g_fn_Log("[%s] %s", MODULE_NAME, msg);
|
||||
g_fn_Log("[%s] %s", MODULE_LOGTAG, msg);
|
||||
}
|
||||
|
||||
void MF_LogError(AMX *amx, int err, const char *fmt, ...)
|
||||
{
|
||||
// :TODO: Overflow possible here
|
||||
char msg[3072];
|
||||
va_list arglst;
|
||||
va_start(arglst, fmt);
|
||||
vsprintf(msg, fmt, arglst);
|
||||
va_end(arglst);
|
||||
|
||||
g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_LOGTAG, msg);
|
||||
}
|
||||
|
||||
|
||||
@ -2649,11 +2683,14 @@ void ValidateMacros_DontCallThis_Smiley()
|
||||
MF_GetAmxStringLen(NULL);
|
||||
MF_CopyAmxMemory(NULL, NULL, 0);
|
||||
MF_Log("str", "str", 0);
|
||||
MF_LogError(NULL, 0, NULL);
|
||||
MF_RaiseAmxError(NULL, 0);
|
||||
MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0);
|
||||
MF_ExecuteForward(0, 0, 0);
|
||||
MF_PrepareCellArray(NULL, 0);
|
||||
MF_PrepareCharArray(NULL, 0);
|
||||
MF_PrepareCellArrayA(NULL, 0, true);
|
||||
MF_PrepareCharArrayA(NULL, 0, true);
|
||||
MF_IsPlayerValid(0);
|
||||
MF_GetPlayerName(0);
|
||||
MF_GetPlayerIP(0);
|
||||
@ -2664,6 +2701,7 @@ void ValidateMacros_DontCallThis_Smiley()
|
||||
MF_GetPlayerPlayTime(0);
|
||||
MF_GetPlayerCurweapon(0);
|
||||
MF_GetPlayerTeamID(0);
|
||||
MF_GetPlayerTeam(0);
|
||||
MF_GetPlayerDeaths(0);
|
||||
MF_GetPlayerMenu(0);
|
||||
MF_GetPlayerKeys(0);
|
||||
|
@ -55,7 +55,7 @@ struct amxx_module_info_s
|
||||
// The next section is copied from the amx.h file
|
||||
// Copyright (c) ITB CompuPhase, 1997-2004
|
||||
|
||||
#if defined __LCC__ || defined __DMC__ || defined __linux__
|
||||
#if defined __LCC__ || defined __DMC__ || defined __linux__ || defined __GNUC__
|
||||
#include <stdint.h>
|
||||
#elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L
|
||||
/* The ISO C99 defines the int16_t and int_32t types. If the compiler got
|
||||
@ -929,7 +929,7 @@ void FN_EngineFprintf(FILE *pfile, char *szFmt, ...);
|
||||
#endif // FN_EngineFprintf
|
||||
|
||||
#ifdef FN_PvAllocEntPrivateData
|
||||
void *FN_PvAllocEntPrivateData(edict_t *pEdict, long cb);
|
||||
void *FN_PvAllocEntPrivateData(edict_t *pEdict, int32 cb);
|
||||
#endif // FN_PvAllocEntPrivateData
|
||||
|
||||
#ifdef FN_PvEntPrivateData
|
||||
@ -1919,11 +1919,14 @@ typedef int (*PFN_GET_AMXSTRINGLEN) (const cell *ptr);
|
||||
typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/);
|
||||
typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/);
|
||||
typedef void (*PFN_LOG) (const char * /*fmt*/, ...);
|
||||
typedef void (*PFN_LOG_ERROR) (AMX * /*amx*/, int /*err*/, const char * /*fmt*/, ...);
|
||||
typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/);
|
||||
typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/);
|
||||
typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/);
|
||||
typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/);
|
||||
typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/);
|
||||
typedef cell (*PFN_PREPARE_CELLARRAY_A) (cell * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
|
||||
typedef cell (*PFN_PREPARE_CHARARRAY_A) (char * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
|
||||
typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/);
|
||||
typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/);
|
||||
typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/);
|
||||
@ -1934,6 +1937,7 @@ typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/);
|
||||
typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/);
|
||||
typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
|
||||
typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/);
|
||||
typedef const char * (*PFN_GET_PLAYER_TEAM) (int /*id*/);
|
||||
typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/);
|
||||
typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/);
|
||||
typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/);
|
||||
@ -1986,11 +1990,14 @@ extern PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
|
||||
extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
|
||||
extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
|
||||
extern PFN_LOG g_fn_Log;
|
||||
extern PFN_LOG_ERROR g_fn_LogErrorFunc;
|
||||
extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
|
||||
extern PFN_REGISTER_FORWARD g_fn_RegisterForward;
|
||||
extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
|
||||
extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
|
||||
extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
|
||||
extern PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
|
||||
extern PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
|
||||
extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
|
||||
extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
|
||||
extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
|
||||
@ -2026,6 +2033,7 @@ extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
|
||||
extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
|
||||
extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
|
||||
extern PFN_FORMAT g_fn_Format;
|
||||
extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
|
||||
|
||||
#ifdef MAY_NEVER_BE_DEFINED
|
||||
// Function prototypes for intellisense and similar systems
|
||||
@ -2045,11 +2053,14 @@ int MF_GetAmxStringLen (const cell *ptr) { }
|
||||
char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { }
|
||||
void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { }
|
||||
void MF_Log (const char * fmt, ...) { }
|
||||
void MF_LogError (AMX * amx, int err, const char *fmt, ...) { }
|
||||
int MF_RaiseAmxError (AMX * amx, int error) { }
|
||||
int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { }
|
||||
int MF_ExecuteForward (int id, ...) { }
|
||||
cell MF_PrepareCellArray (cell * ptr, unsigned int size) { }
|
||||
cell MF_PrepareCharArray (char * ptr, unsigned int size) { }
|
||||
cell MF_PrepareCellArrayA (cell * ptr, unsigned int size, bool copyBack) { }
|
||||
cell MF_PrepareCharArrayA (char * ptr, unsigned int size, bool copyBack) { }
|
||||
int MF_IsPlayerValid (int id) { }
|
||||
const char * MF_GetPlayerName (int id) { }
|
||||
const char * MF_GetPlayerIP (int id) { }
|
||||
@ -2059,6 +2070,7 @@ int MF_IsPlayerAuthorized (int id) { }
|
||||
float MF_GetPlayerTime (int id) { }
|
||||
float MF_GetPlayerPlayTime (int id) { }
|
||||
int MF_GetPlayerCurweapon (int id) { }
|
||||
const char * MF_GetPlayerTeam (int id) { }
|
||||
int MF_GetPlayerTeamID (int id) { }
|
||||
int MF_GetPlayerDeaths (int id) { }
|
||||
int MF_GetPlayerMenu (int id) { }
|
||||
@ -2094,11 +2106,14 @@ const char * MF_Format (const char *fmt, ...) { }
|
||||
#define MF_GetAmxStringLen g_fn_GetAmxStringLen
|
||||
#define MF_CopyAmxMemory g_fn_CopyAmxMemory
|
||||
void MF_Log(const char *fmt, ...);
|
||||
void MF_LogError(AMX *amx, int err, const char *fmt, ...);
|
||||
#define MF_RaiseAmxError g_fn_RaiseAmxError
|
||||
#define MF_RegisterForward g_fn_RegisterForward
|
||||
#define MF_ExecuteForward g_fn_ExecuteForward
|
||||
#define MF_PrepareCellArray g_fn_PrepareCellArray
|
||||
#define MF_PrepareCharArray g_fn_PrepareCharArray
|
||||
#define MF_PrepareCellArrayA g_fn_PrepareCellArrayA
|
||||
#define MF_PrepareCharArrayA g_fn_PrepareCharArrayA
|
||||
#define MF_IsPlayerValid g_fn_IsPlayerValid
|
||||
#define MF_GetPlayerName g_fn_GetPlayerName
|
||||
#define MF_GetPlayerIP g_fn_GetPlayerIP
|
||||
@ -2108,6 +2123,7 @@ void MF_Log(const char *fmt, ...);
|
||||
#define MF_GetPlayerTime g_fn_GetPlayerTime
|
||||
#define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime
|
||||
#define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon
|
||||
#define MF_GetPlayerTeam g_fn_GetPlayerTeam
|
||||
#define MF_GetPlayerTeamID g_fn_GetPlayerTeamID
|
||||
#define MF_GetPlayerDeaths g_fn_GetPlayerDeaths
|
||||
#define MF_GetPlayerMenu g_fn_GetPlayerMenu
|
||||
@ -2133,7 +2149,7 @@ void MF_Log(const char *fmt, ...);
|
||||
#define MF_UnregisterSPForward g_fn_UnregisterSPForward
|
||||
#define MF_GetPlayerFlags g_fn_GetPlayerFlags
|
||||
#define MF_GetPlayerEdict g_fn_GetPlayerEdict
|
||||
#define MF_Format g_fn_Format;
|
||||
#define MF_Format g_fn_Format
|
||||
|
||||
/*** Memory ***/
|
||||
void *operator new(size_t reportedSize);
|
||||
|
@ -37,11 +37,7 @@
|
||||
|
||||
bool UTIL_IsPlayer(AMX* amx, edict_t* pPlayer) {
|
||||
bool player = false;
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (strcmp(STRING(pPlayer->v.classname), "player") == 0)
|
||||
player = true;
|
||||
|
||||
@ -74,20 +70,10 @@ static cell AMX_NATIVE_CALL cs_set_user_money(AMX *amx, cell *params) // cs_set_
|
||||
// params[3] = flash money?
|
||||
|
||||
// Check index
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
// Give money
|
||||
*((int *)pPlayer->pvPrivateData + OFFSET_CSMONEY) = params[2];
|
||||
@ -107,20 +93,10 @@ static cell AMX_NATIVE_CALL cs_get_user_money(AMX *amx, cell *params) // cs_get_
|
||||
// params[1] = user
|
||||
|
||||
// Check index
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
// Return money
|
||||
return *((int *)pPlayer->pvPrivateData + OFFSET_CSMONEY);
|
||||
@ -132,20 +108,10 @@ static cell AMX_NATIVE_CALL cs_get_user_deaths(AMX *amx, cell *params) // cs_get
|
||||
// params[1] = user
|
||||
|
||||
// Check index
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
return *((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS);
|
||||
}
|
||||
@ -157,20 +123,10 @@ static cell AMX_NATIVE_CALL cs_set_user_deaths(AMX *amx, cell *params) // cs_set
|
||||
// params[2] = new deaths
|
||||
|
||||
// Check index
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
// Set deaths
|
||||
*((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS) = params[2];
|
||||
@ -193,24 +149,14 @@ static cell AMX_NATIVE_CALL cs_get_hostage_id(AMX *amx, cell *params) // cs_get_
|
||||
// params[1] = hostage entity index
|
||||
|
||||
// Valid entity should be within range
|
||||
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities)
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_ENTITY(params[1]);
|
||||
|
||||
// Make into class pointer
|
||||
edict_t *pEdict = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pEdict)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pEdict = GETEDICT(params[1]);
|
||||
|
||||
// Make sure this is a hostage.
|
||||
if (strcmp(STRING(pEdict->v.classname), "hostage_entity") != 0) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Entity %d (\"%s\") is not a hostage", params[1], STRING(pEdict->v.classname));
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -224,21 +170,11 @@ static cell AMX_NATIVE_CALL cs_get_weapon_silenced(AMX *amx, cell *params) // cs
|
||||
// params[1] = weapon index
|
||||
|
||||
// Valid entity should be within range
|
||||
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities)
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_NONPLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pWeapon = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pWeapon)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE);
|
||||
int *silencemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
|
||||
switch (weapontype) {
|
||||
@ -254,6 +190,20 @@ static cell AMX_NATIVE_CALL cs_get_weapon_silenced(AMX *amx, cell *params) // cs
|
||||
return 0;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL cs_get_weapon_id(AMX *amx, cell *params) // cs_get_weapon_id(index); = 1 param
|
||||
{
|
||||
// Get weapon type. Corresponds to CSW_*
|
||||
// params[1] = weapon index
|
||||
|
||||
// Valid entity should be within range
|
||||
CHECK_NONPLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pWeapon = INDEXENT(params[1]);
|
||||
|
||||
return *((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE);
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL cs_set_weapon_silenced(AMX *amx, cell *params) // cs_set_weapon_silenced(index, silence = 1); = 2 params
|
||||
{
|
||||
// Silence/unsilence gun. Does only work on M4A1 and USP.
|
||||
@ -261,21 +211,11 @@ static cell AMX_NATIVE_CALL cs_set_weapon_silenced(AMX *amx, cell *params) // cs
|
||||
// params[2] = 1, and we silence the gun, 0 and we unsilence gun.
|
||||
|
||||
// Valid entity should be within range
|
||||
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities)
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_NONPLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pWeapon = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pWeapon)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE);
|
||||
int *silencemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
|
||||
|
||||
@ -325,21 +265,11 @@ static cell AMX_NATIVE_CALL cs_get_weapon_burstmode(AMX *amx, cell *params) // c
|
||||
// params[1] = weapon index
|
||||
|
||||
// Valid entity should be within range
|
||||
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities)
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_NONPLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pWeapon = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pWeapon)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE);
|
||||
int* firemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
|
||||
switch (weapontype) {
|
||||
@ -362,21 +292,11 @@ static cell AMX_NATIVE_CALL cs_set_weapon_burstmode(AMX *amx, cell *params) // c
|
||||
// params[2] = 1, and we set burstmode, 0 and we unset it.
|
||||
|
||||
// Valid entity should be within range
|
||||
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities)
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_NONPLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pWeapon = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pWeapon)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE);
|
||||
|
||||
int* firemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
|
||||
@ -426,26 +346,61 @@ static cell AMX_NATIVE_CALL cs_set_weapon_burstmode(AMX *amx, cell *params) // c
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL cs_get_user_armor(AMX *amx, cell *params) // cs_get_user_armor(index, CsArmorType:&armortype); = 2 params
|
||||
{
|
||||
// Return how much armor and set reference of what type...
|
||||
// params[1] = user index
|
||||
// params[2] = byref, set armor type here (no armor/vest/vest+helmet)
|
||||
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
cell *armorTypeByRef = MF_GetAmxAddr(amx, params[2]);
|
||||
*armorTypeByRef = *((int *)pPlayer->pvPrivateData + OFFSET_ARMORTYPE);
|
||||
|
||||
return pPlayer->v.armorvalue;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL cs_set_user_armor(AMX *amx, cell *params) // cs_set_user_armor(index, armorvalue, CsArmorType:armortype); = 3 params
|
||||
{
|
||||
// Set armor and set what type and send a message to client...
|
||||
// params[1] = user index
|
||||
// params[2] = armor value
|
||||
// params[3] = armor type (no armor/vest/vest+helmet)
|
||||
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
// Set armor value
|
||||
pPlayer->v.armorvalue = params[2];
|
||||
|
||||
// Set armor type
|
||||
*((int *)pPlayer->pvPrivateData + OFFSET_ARMORTYPE) = params[3];
|
||||
|
||||
if (params[3] == CS_ARMOR_KEVLAR || params[3] == CS_ARMOR_ASSAULTSUIT) {
|
||||
// And send appropriate message
|
||||
MESSAGE_BEGIN(params[1], GET_USER_MSG_ID(PLID, "ItemPickup", NULL), NULL, pPlayer);
|
||||
WRITE_STRING(params[3] == CS_ARMOR_KEVLAR ? "item_kevlar" : "item_assaultsuit");
|
||||
MESSAGE_END();
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL cs_get_user_vip(AMX *amx, cell *params) // cs_get_user_vip(index); = 1 param
|
||||
{
|
||||
// Is user vip?
|
||||
// params[1] = user index
|
||||
|
||||
// Valid entity should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
if ( *((int *)pPlayer->pvPrivateData + OFFSET_VIP) & PLAYER_IS_VIP )
|
||||
return 1;
|
||||
@ -460,20 +415,10 @@ static cell AMX_NATIVE_CALL cs_set_user_vip(AMX *amx, cell *params) // cs_set_us
|
||||
// params[2] = if 1, activate vip, else deactivate vip.
|
||||
|
||||
// Valid entity should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
if (params[2] == 1) {
|
||||
// Set to "be" vip.
|
||||
@ -522,20 +467,10 @@ static cell AMX_NATIVE_CALL cs_get_user_team(AMX *amx, cell *params) // cs_get_u
|
||||
// params[1] = user index
|
||||
|
||||
// Valid entity should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
return *((int *)pPlayer->pvPrivateData + OFFSET_TEAM);
|
||||
}
|
||||
@ -548,20 +483,10 @@ static cell AMX_NATIVE_CALL cs_set_user_team(AMX *amx, cell *params) // cs_set_u
|
||||
// params[3] = model = 0
|
||||
|
||||
// Valid entity should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
int model = params[3];
|
||||
|
||||
@ -589,7 +514,8 @@ static cell AMX_NATIVE_CALL cs_set_user_team(AMX *amx, cell *params) // cs_set_u
|
||||
strcpy(teaminfo, "SPECTATOR");
|
||||
break;
|
||||
default:
|
||||
sprintf(teaminfo, "TEAM_%d", params[2]);
|
||||
int team_nr = (int)params[2];
|
||||
sprintf(teaminfo, "TEAM_%i", team_nr);
|
||||
}
|
||||
MESSAGE_BEGIN(MSG_ALL, GET_USER_MSG_ID(PLID, "TeamInfo", NULL));
|
||||
WRITE_BYTE(params[1]);
|
||||
@ -605,20 +531,10 @@ static cell AMX_NATIVE_CALL cs_get_user_inside_buyzone(AMX *amx, cell *params) /
|
||||
// params[1] = user index
|
||||
|
||||
// Valid entity should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
return (int)*((int *)pPlayer->pvPrivateData + OFFSET_BUYZONE); // This offset is 0 when outside, 1 when inside.
|
||||
}
|
||||
@ -629,20 +545,10 @@ static cell AMX_NATIVE_CALL cs_get_user_plant(AMX *amx, cell *params) // cs_get_
|
||||
// params[1] = user index
|
||||
|
||||
// Valid entity should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT) & CAN_PLANT_BOMB)
|
||||
return 1;
|
||||
@ -658,20 +564,10 @@ static cell AMX_NATIVE_CALL cs_set_user_plant(AMX *amx, cell *params) // cs_set_
|
||||
// params[3] = show bomb icon?
|
||||
|
||||
// Valid entity should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
int* plantskill = ((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT);
|
||||
|
||||
@ -714,20 +610,10 @@ static cell AMX_NATIVE_CALL cs_get_user_defusekit(AMX *amx, cell *params) // cs_
|
||||
// params[1] = user index
|
||||
|
||||
// Valid entity should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT) & HAS_DEFUSE_KIT)
|
||||
return 1;
|
||||
@ -747,20 +633,10 @@ static cell AMX_NATIVE_CALL cs_set_user_defusekit(AMX *amx, cell *params) // cs_
|
||||
// params[7] = flash = 0
|
||||
|
||||
// Valid entity should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
int* defusekit = ((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT);
|
||||
|
||||
@ -822,20 +698,10 @@ static cell AMX_NATIVE_CALL cs_get_user_backpackammo(AMX *amx, cell *params) //
|
||||
// params[2] = weapon, as in CSW_*
|
||||
|
||||
// Valid entity should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
int offset;
|
||||
|
||||
@ -897,7 +763,7 @@ static cell AMX_NATIVE_CALL cs_get_user_backpackammo(AMX *amx, cell *params) //
|
||||
offset = OFFSET_C4_AMMO;
|
||||
break;
|
||||
default:
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", params[2]);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -914,20 +780,10 @@ static cell AMX_NATIVE_CALL cs_set_user_backpackammo(AMX *amx, cell *params) //
|
||||
// params[3] = new amount
|
||||
|
||||
// Valid entity should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
int offset;
|
||||
|
||||
@ -989,7 +845,7 @@ static cell AMX_NATIVE_CALL cs_set_user_backpackammo(AMX *amx, cell *params) //
|
||||
offset = OFFSET_C4_AMMO;
|
||||
break;
|
||||
default:
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", params[2]);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -1004,20 +860,10 @@ static cell AMX_NATIVE_CALL cs_get_user_nvg(AMX *amx, cell *params) // cs_get_us
|
||||
// params[1] = user index
|
||||
|
||||
// Valid entity should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_NVGOGGLES) & HAS_NVGOGGLES)
|
||||
return 1;
|
||||
@ -1032,20 +878,10 @@ static cell AMX_NATIVE_CALL cs_set_user_nvg(AMX *amx, cell *params) // cs_set_us
|
||||
// params[2] = 1 = give, 0 = remove
|
||||
|
||||
// Valid entity should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
int* defusekit = ((int *)pPlayer->pvPrivateData + OFFSET_NVGOGGLES);
|
||||
|
||||
@ -1073,20 +909,9 @@ static cell AMX_NATIVE_CALL cs_get_user_model(AMX *amx, cell *params) // cs_get_
|
||||
// params[3] = max length to set
|
||||
|
||||
// Valid player index should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
CHECK_PLAYER(params[1]);
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
return MF_SetAmxString(amx, params[2], GETCLIENTKEYVALUE(GETINFOKEYBUFFER(pPlayer), "model"), params[3]);
|
||||
}
|
||||
@ -1098,23 +923,13 @@ static cell AMX_NATIVE_CALL cs_set_user_model(AMX *amx, cell *params) // cs_set_
|
||||
// params[2] = model
|
||||
|
||||
// Valid player index should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t* pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t* pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
if (params[2] == -1) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid model %d", params[2]);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -1137,20 +952,10 @@ static cell AMX_NATIVE_CALL cs_reset_user_model(AMX *amx, cell *params) // cs_re
|
||||
// params[1] = user index
|
||||
|
||||
// Valid player index should be within range
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t* pPlayer = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pPlayer)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t* pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
g_players[params[1]].SetModelled(false);
|
||||
|
||||
@ -1165,24 +970,14 @@ static cell AMX_NATIVE_CALL cs_get_hostage_follow(AMX *amx, cell *params) // cs_
|
||||
// params[1] = hostage index
|
||||
|
||||
// Valid index should be within range
|
||||
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities)
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_NONPLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t* pHostage = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pHostage)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Make sure this is a hostage.
|
||||
if (strcmp(STRING(pHostage->v.classname), "hostage_entity") != 0) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Entity %d (\"%s\") is not a hostage", params[1], STRING(pHostage->v.classname));
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -1198,7 +993,7 @@ static cell AMX_NATIVE_CALL cs_get_hostage_follow(AMX *amx, cell *params) // cs_
|
||||
edict_t* pEntity = (edict_t*)following;
|
||||
|
||||
if (FNullEnt(pEntity)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Unknown error finding hostage parameter");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -1212,24 +1007,14 @@ static cell AMX_NATIVE_CALL cs_set_hostage_follow(AMX *amx, cell *params) // cs_
|
||||
// params[2] = index to follow, if -1 then set hostage to not follow anything
|
||||
|
||||
// Valid index should be within range
|
||||
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities)
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_NONPLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t* pHostage = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pHostage)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Make sure this is a hostage.
|
||||
if (strcmp(STRING(pHostage->v.classname), "hostage_entity") != 0) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Entity %d (\"%s\") is not a hostage", params[1], STRING(pHostage->v.classname));
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -1245,20 +1030,10 @@ static cell AMX_NATIVE_CALL cs_set_hostage_follow(AMX *amx, cell *params) // cs_
|
||||
}
|
||||
|
||||
// Valid index should be within range
|
||||
if (params[2] < 1 || params[2] > gpGlobals->maxEntities)
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_ENTITY(params[2]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t* pEntity = INDEXENT(params[2]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pEntity)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
edict_t* pEntity = GETEDICT(params[2]);
|
||||
|
||||
#if !defined __amd64__
|
||||
*((int *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW) = (int)pEntity;
|
||||
@ -1274,21 +1049,11 @@ static cell AMX_NATIVE_CALL cs_get_weapon_ammo(AMX *amx, cell *params) // cs_get
|
||||
// params[1] = weapon index
|
||||
|
||||
// Valid entity should be within range
|
||||
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities)
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_NONPLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pWeapon = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pWeapon)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return *((int *)pWeapon->pvPrivateData + OFFSET_CLIPAMMO);
|
||||
}
|
||||
|
||||
@ -1299,21 +1064,11 @@ static cell AMX_NATIVE_CALL cs_set_weapon_ammo(AMX *amx, cell *params) // cs_set
|
||||
// params[2] = newammo
|
||||
|
||||
// Valid entity should be within range
|
||||
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities)
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_NONPLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pWeapon = INDEXENT(params[1]);
|
||||
|
||||
// Check entity validity
|
||||
if (FNullEnt(pWeapon)) {
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
*((int *)pWeapon->pvPrivateData + OFFSET_CLIPAMMO) = params[2];
|
||||
|
||||
return 1;
|
||||
@ -1325,14 +1080,10 @@ static cell AMX_NATIVE_CALL cs_get_user_hasprimary(AMX *amx, cell *params) // cs
|
||||
// params[1] = user index
|
||||
|
||||
// Check player
|
||||
if (!MF_IsPlayerIngame(params[1]))
|
||||
{
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = INDEXENT(params[1]);
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
return *((int *)pPlayer->pvPrivateData + OFFSET_PRIMARYWEAPON);
|
||||
}
|
||||
@ -1351,6 +1102,104 @@ static cell AMX_NATIVE_CALL cs_set_no_knives(AMX *amx, cell *params) // cs_set_n
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Damaged Soul
|
||||
static cell AMX_NATIVE_CALL cs_get_user_tked(AMX *amx, cell *params) // cs_get_user_tked(index); = 1 param
|
||||
{
|
||||
// Return 1 if user has committed a team killing)
|
||||
// params[1] = user index
|
||||
|
||||
// Check player
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
return *((int *)pPlayer->pvPrivateData + OFFSET_TK);
|
||||
}
|
||||
|
||||
// Damaged Soul
|
||||
static cell AMX_NATIVE_CALL cs_set_user_tked(AMX *amx, cell *params) // cs_set_user_tked(index, tk = 1, subtract = 1); = 2 arguments
|
||||
{
|
||||
// Sets whether or not player has committed a TK.
|
||||
// params[1] = user
|
||||
// params[2] = 1: player has TKed, 0: player hasn't TKed
|
||||
// params[3] = number of frags to subtract
|
||||
|
||||
// Check index
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
if (params[2]) {
|
||||
*((int *)pPlayer->pvPrivateData + OFFSET_TK) = 1;
|
||||
} else {
|
||||
*((int *)pPlayer->pvPrivateData + OFFSET_TK) = 0;
|
||||
}
|
||||
|
||||
if (params[3]) {
|
||||
pPlayer->v.frags = pPlayer->v.frags - params[3];
|
||||
|
||||
MESSAGE_BEGIN(MSG_ALL, GET_USER_MSG_ID(PLID, "ScoreInfo", NULL));
|
||||
WRITE_BYTE(params[1]); // user index
|
||||
WRITE_SHORT((int)pPlayer->v.frags); // frags
|
||||
WRITE_SHORT(*((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS)); // deaths
|
||||
WRITE_SHORT(0); // ?
|
||||
WRITE_SHORT(*((int *)pPlayer->pvPrivateData + OFFSET_TEAM)); // team
|
||||
MESSAGE_END();
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL cs_get_user_driving(AMX *amx, cell *params) // cs_get_user_driving(index); = 1 param
|
||||
{
|
||||
// Returns different values depending on if user is driving a value - and if so at what speed.
|
||||
// 0: no driving
|
||||
// 1: driving, but standing still
|
||||
// 2-4: different positive speeds
|
||||
// 5: negative speed (backing)
|
||||
// params[1] = user index
|
||||
|
||||
// Check player
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
// If player driving, return 1, if not, return 0
|
||||
return *((int *)pPlayer->pvPrivateData + OFFSET_ISDRIVING);
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL cs_get_user_stationary(AMX *amx, cell *params) // cs_get_user_stationary(index); = 1 param
|
||||
{
|
||||
// Returns 1 if client is using a stationary guns (maybe also other stuff)
|
||||
|
||||
// Check player
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
// If player driving, return 1, if not, return 0
|
||||
#if !defined __amd64__
|
||||
return *((int *)pPlayer->pvPrivateData + OFFSET_STATIONARY);
|
||||
#else
|
||||
// The 32 bit server return 0 and 1 by itself from this offset, but the amd64 server has 2 and 3 respectively
|
||||
// Doing a simple checking of these defined constants here, and mapping to 0 and 1, to keep our plugin authors sane.
|
||||
// If an unexpected value is encountered, this will be logged.
|
||||
if (AMD64_STATIONARY_NO == *((int *)pPlayer->pvPrivateData + OFFSET_STATIONARY))
|
||||
return 0;
|
||||
else if (AMD64_STATIONARY_YES == *((int *)pPlayer->pvPrivateData + OFFSET_STATIONARY))
|
||||
return 1;
|
||||
else {
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Unexpected value at offset. Please report this to development team @ www.amxmodx.org!");
|
||||
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
AMX_NATIVE_INFO cstrike_Exports[] = {
|
||||
{"cs_set_user_money", cs_set_user_money},
|
||||
{"cs_get_user_money", cs_get_user_money},
|
||||
@ -1384,6 +1233,13 @@ AMX_NATIVE_INFO cstrike_Exports[] = {
|
||||
{"cs_get_user_hasprim", cs_get_user_hasprimary},
|
||||
{"cs_get_no_knives", cs_get_no_knives},
|
||||
{"cs_set_no_knives", cs_set_no_knives},
|
||||
{"cs_get_weapon_id", cs_get_weapon_id},
|
||||
{"cs_get_user_tked", cs_get_user_tked},
|
||||
{"cs_set_user_tked", cs_set_user_tked},
|
||||
{"cs_get_user_driving", cs_get_user_driving},
|
||||
{"cs_get_user_stationary", cs_get_user_stationary},
|
||||
{"cs_get_user_armor", cs_get_user_armor},
|
||||
{"cs_set_user_armor", cs_set_user_armor},
|
||||
//------------------- <-- max 19 characters!
|
||||
{NULL, NULL}
|
||||
};
|
||||
@ -1452,6 +1308,23 @@ void PlayerPostThink(edict_t* pPlayer) {
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL cs_user_has_shield(AMX *amx, cell *params)
|
||||
{
|
||||
//Return 1 if user has a shield.
|
||||
//params[1] = user id
|
||||
|
||||
//Check player
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Make into edict pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
|
||||
if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_SHIELD) & HAS_SHIELD)
|
||||
return 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void OnAmxxAttach()
|
||||
{
|
||||
MF_AddNatives(cstrike_Exports);
|
||||
|
@ -46,45 +46,65 @@
|
||||
|
||||
#if defined __linux__
|
||||
#define EXTRAOFFSET 5 // offsets 5 higher in Linux builds
|
||||
#define EXTRAOFFSET_WEAPONS 4 // weapon offsets are obviously only 4 steps higher on Linux!
|
||||
#else
|
||||
#define EXTRAOFFSET 0 // no change in Windows builds
|
||||
#define EXTRAOFFSET_WEAPONS 0
|
||||
#endif // defined __linux__
|
||||
/*
|
||||
Offset history:
|
||||
041029:
|
||||
Confirmed (pretty much) ALL offsets for 32 bit Windows, 32 bit Linux and amd64 (yes that's all of them).
|
||||
Found out that weapon offsets are only +4 higher on Linux.
|
||||
Also backpack ammo offsets were all obviously 5 steps too high since unknown time...
|
||||
|
||||
*/
|
||||
|
||||
#define HAS_SHIELD (1<<24) //16777216
|
||||
|
||||
// "player" entities
|
||||
#if !defined __amd64__
|
||||
// 32 bit offsets here
|
||||
#define OFFSET_ARMORTYPE 112 + EXTRAOFFSET
|
||||
#define OFFSET_TEAM 114 + EXTRAOFFSET
|
||||
#define OFFSET_CSMONEY 115 + EXTRAOFFSET
|
||||
#define OFFSET_PRIMARYWEAPON 116 + EXTRAOFFSET
|
||||
#define OFFSET_INTERNALMODEL 126 + EXTRAOFFSET
|
||||
#define OFFSET_NVGOGGLES 129 + EXTRAOFFSET
|
||||
#define OFFSET_DEFUSE_PLANT 193 + EXTRAOFFSET
|
||||
#define OFFSET_VIP 215 + EXTRAOFFSET
|
||||
#define OFFSET_BUYZONE 241 + EXTRAOFFSET
|
||||
#define OFFSET_VIP 209 + EXTRAOFFSET
|
||||
#define OFFSET_TK 216 + EXTRAOFFSET // 040926
|
||||
#define OFFSET_BUYZONE 235 + EXTRAOFFSET
|
||||
#define OFFSET_ISDRIVING 350 + EXTRAOFFSET // 040926
|
||||
#define OFFSET_STATIONARY 362 + EXTRAOFFSET // 040927 (363 works also!)
|
||||
|
||||
#define OFFSET_AWM_AMMO 382 + EXTRAOFFSET
|
||||
#define OFFSET_SCOUT_AMMO 383 + EXTRAOFFSET
|
||||
#define OFFSET_PARA_AMMO 384 + EXTRAOFFSET
|
||||
#define OFFSET_FAMAS_AMMO 385 + EXTRAOFFSET
|
||||
#define OFFSET_M3_AMMO 386 + EXTRAOFFSET
|
||||
#define OFFSET_USP_AMMO 387 + EXTRAOFFSET
|
||||
#define OFFSET_FIVESEVEN_AMMO 388 + EXTRAOFFSET
|
||||
#define OFFSET_DEAGLE_AMMO 389 + EXTRAOFFSET
|
||||
#define OFFSET_P228_AMMO 390 + EXTRAOFFSET
|
||||
#define OFFSET_GLOCK_AMMO 391 + EXTRAOFFSET
|
||||
#define OFFSET_FLASH_AMMO 392 + EXTRAOFFSET
|
||||
#define OFFSET_HE_AMMO 393 + EXTRAOFFSET
|
||||
#define OFFSET_SMOKE_AMMO 394 + EXTRAOFFSET
|
||||
#define OFFSET_C4_AMMO 395 + EXTRAOFFSET
|
||||
#define OFFSET_AWM_AMMO 377 + EXTRAOFFSET // 041029: All of these *_AMMO:s were changed -5
|
||||
#define OFFSET_SCOUT_AMMO 378 + EXTRAOFFSET
|
||||
#define OFFSET_PARA_AMMO 379 + EXTRAOFFSET
|
||||
#define OFFSET_FAMAS_AMMO 380 + EXTRAOFFSET
|
||||
#define OFFSET_M3_AMMO 381 + EXTRAOFFSET
|
||||
#define OFFSET_USP_AMMO 382 + EXTRAOFFSET
|
||||
#define OFFSET_FIVESEVEN_AMMO 383 + EXTRAOFFSET
|
||||
#define OFFSET_DEAGLE_AMMO 384 + EXTRAOFFSET
|
||||
#define OFFSET_P228_AMMO 385 + EXTRAOFFSET
|
||||
#define OFFSET_GLOCK_AMMO 386 + EXTRAOFFSET
|
||||
#define OFFSET_FLASH_AMMO 387 + EXTRAOFFSET
|
||||
#define OFFSET_HE_AMMO 388 + EXTRAOFFSET
|
||||
#define OFFSET_SMOKE_AMMO 389 + EXTRAOFFSET
|
||||
#define OFFSET_C4_AMMO 390 + EXTRAOFFSET
|
||||
|
||||
#define OFFSET_CSDEATHS 449 + EXTRAOFFSET
|
||||
#define OFFSET_CSDEATHS 444 + EXTRAOFFSET // 040926
|
||||
#define OFFSET_SHIELD 510 + EXTRAOFFSET
|
||||
// "weapon_*" entities
|
||||
#define OFFSET_WEAPONTYPE 43 + EXTRAOFFSET
|
||||
#define OFFSET_CLIPAMMO 51 + EXTRAOFFSET
|
||||
#define OFFSET_SILENCER_FIREMODE 74 + EXTRAOFFSET
|
||||
#define OFFSET_WEAPONTYPE 43 + EXTRAOFFSET_WEAPONS
|
||||
#define OFFSET_CLIPAMMO 51 + EXTRAOFFSET_WEAPONS
|
||||
#define OFFSET_SILENCER_FIREMODE 74 + EXTRAOFFSET_WEAPONS
|
||||
// "hostage_entity" entities
|
||||
#define OFFSET_HOSTAGEFOLLOW 86 + EXTRAOFFSET
|
||||
#define OFFSET_HOSTAGEID 487 + EXTRAOFFSET
|
||||
#else
|
||||
// Amd64 offsets here
|
||||
#define OFFSET_ARMORTYPE 137 + EXTRAOFFSET
|
||||
#define OFFSET_TEAM 139 + EXTRAOFFSET // +25
|
||||
#define OFFSET_CSMONEY 140 + EXTRAOFFSET // +25
|
||||
#define OFFSET_PRIMARYWEAPON 141 + EXTRAOFFSET // +25
|
||||
@ -92,7 +112,10 @@
|
||||
#define OFFSET_NVGOGGLES 155 + EXTRAOFFSET // +26
|
||||
#define OFFSET_DEFUSE_PLANT 219 + EXTRAOFFSET // +26
|
||||
#define OFFSET_VIP 242 + EXTRAOFFSET // +27
|
||||
#define OFFSET_TK 249 + EXTRAOFFSET // +33 040927
|
||||
#define OFFSET_BUYZONE 268 + EXTRAOFFSET // +27
|
||||
#define OFFSET_ISDRIVING 386 + EXTRAOFFSET // 040927
|
||||
#define OFFSET_STATIONARY 400 + EXTRAOFFSET // 040927 (401 works also)
|
||||
|
||||
#define OFFSET_AWM_AMMO 426 + EXTRAOFFSET // +44
|
||||
#define OFFSET_SCOUT_AMMO 427 + EXTRAOFFSET // +44
|
||||
@ -109,13 +132,14 @@
|
||||
#define OFFSET_SMOKE_AMMO 438 + EXTRAOFFSET // +44
|
||||
#define OFFSET_C4_AMMO 439 + EXTRAOFFSET // +44
|
||||
|
||||
#define OFFSET_CSDEATHS 493 + EXTRAOFFSET // +44
|
||||
#define OFFSET_CSDEATHS 493 + EXTRAOFFSET // +49
|
||||
#define OFFSET_SHIELD 559 + EXTRAOFFSET
|
||||
// "weapon_*" entities
|
||||
#define OFFSET_WEAPONTYPE 57 + EXTRAOFFSET // +14
|
||||
#define OFFSET_CLIPAMMO 65 + EXTRAOFFSET // +14
|
||||
#define OFFSET_SILENCER_FIREMODE 88 + EXTRAOFFSET // +14
|
||||
// "hostage_entity" entities
|
||||
#define OFFSET_HOSTAGEFOLLOW 51 + EXTRAOFFSET // +21, long=51, int=107! (must use the long* offset becuase pointers on amd64 are stored the size of longs, 8 bytes, instead of the usual int 4 bytes.)
|
||||
#define OFFSET_HOSTAGEFOLLOW 51 + EXTRAOFFSET // +21, long=51, int=107! (must use the long* offset because pointers on amd64 are stored the size of longs, 8 bytes, instead of the usual int 4 bytes.)
|
||||
#define OFFSET_HOSTAGEID 516 + EXTRAOFFSET // +29
|
||||
#endif
|
||||
|
||||
@ -184,6 +208,13 @@
|
||||
#define SCOREATTRIB_BOMB 2 // t only
|
||||
#define SCOREATTRIB_VIP 4 // ct only
|
||||
|
||||
#define AMD64_STATIONARY_NO 2
|
||||
#define AMD64_STATIONARY_YES 3
|
||||
|
||||
#define CS_ARMOR_NONE 0
|
||||
#define CS_ARMOR_KEVLAR 1
|
||||
#define CS_ARMOR_ASSAULTSUIT 2
|
||||
|
||||
enum CS_Internal_Models {
|
||||
CS_DONTCHANGE = 0,
|
||||
CS_CT_URBAN = 1,
|
||||
@ -202,3 +233,46 @@ CCstrikePlayer g_players[33];
|
||||
bool g_precachedknife = false;
|
||||
bool g_noknives = false;
|
||||
// Globals above
|
||||
|
||||
#define CHECK_ENTITY(x) \
|
||||
if (x < 0 || x > gpGlobals->maxEntities) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Entity out of range (%d)", x); \
|
||||
return 0; \
|
||||
} else { \
|
||||
if (x <= gpGlobals->maxClients) { \
|
||||
if (!MF_IsPlayerIngame(x)) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d (not in-game)", x); \
|
||||
return 0; \
|
||||
} \
|
||||
} else { \
|
||||
if (x != 0 && FNullEnt(INDEXENT(x))) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid entity %d", x); \
|
||||
return 0; \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
#define CHECK_PLAYER(x) \
|
||||
if (x < 1 || x > gpGlobals->maxClients) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Player out of range (%d)", x); \
|
||||
return 0; \
|
||||
} else { \
|
||||
if (!MF_IsPlayerIngame(x) || FNullEnt(MF_GetPlayerEdict(x))) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d", x); \
|
||||
return 0; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define CHECK_NONPLAYER(x) \
|
||||
if (x < 1 || x <= gpGlobals->maxClients || x > gpGlobals->maxEntities) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Non-player entity %d out of range", x); \
|
||||
return 0; \
|
||||
} else { \
|
||||
if (FNullEnt(INDEXENT(x))) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid non-player entity %d", x); \
|
||||
return 0; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define GETEDICT(n) \
|
||||
((n >= 1 && n <= gpGlobals->maxClients) ? MF_GetPlayerEdict(n) : INDEXENT(n))
|
@ -118,6 +118,8 @@
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Release/cstrike.tlb"
|
||||
HeaderFileName=""/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
@ -212,6 +214,9 @@
|
||||
RelativePath=".\moduleconfig.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath="..\plugins\include\cstrike.inc">
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
|
@ -4,8 +4,8 @@
|
||||
#define __MODULECONFIG_H__
|
||||
|
||||
// Module info
|
||||
#define MODULE_NAME "Counter-Strike"
|
||||
#define MODULE_VERSION "0.20"
|
||||
#define MODULE_NAME "CStrike"
|
||||
#define MODULE_VERSION "1.01"
|
||||
#define MODULE_AUTHOR "AMX Mod X Dev Team"
|
||||
#define MODULE_URL "http://www.amxmodx.org"
|
||||
#define MODULE_LOGTAG "CSTRIKE"
|
||||
|
@ -1,61 +0,0 @@
|
||||
|
||||
#if defined _csstats_included
|
||||
#endinput
|
||||
#endif
|
||||
#define _csstats_included
|
||||
|
||||
/* Gets stats from given weapon index. If wpnindex is 0
|
||||
* then the stats are from all weapons. If weapon has not been used function
|
||||
* returns 0 in other case 1. Fields in stats are:
|
||||
* 0 - kills
|
||||
* 1 - deaths
|
||||
* 2 - headshots
|
||||
* 3 - teamkilling
|
||||
* 4 - shots
|
||||
* 5 - hits
|
||||
* 6 - damage
|
||||
|
||||
* For body hits fields see amxconst.inc. */
|
||||
native get_user_wstats(index,wpnindex,stats[8],bodyhits[8]);
|
||||
|
||||
/* Gets round stats from given weapon index.*/
|
||||
native get_user_wrstats(index,wpnindex,stats[8],bodyhits[8]);
|
||||
|
||||
/* Gets overall stats which are stored in file on server
|
||||
* and updated on every respawn or user disconnect.
|
||||
* Function returns the position in stats by diff. kills to deaths. */
|
||||
native get_user_stats(index,stats[8],bodyhits[8]);
|
||||
|
||||
/* Gets round stats of player. */
|
||||
native get_user_rstats(index,stats[8],bodyhits[8]);
|
||||
|
||||
/* Gets stats with which user have killed/hurt his victim. If victim is 0
|
||||
* then stats are from all victims. If victim has not been hurt, function
|
||||
* returns 0 in other case 1. User stats are reset on his respawn. */
|
||||
native get_user_vstats(index,victim,stats[8],bodyhits[8],wpnname[]="",len=0);
|
||||
|
||||
/* Gets stats with which user have been killed/hurt. If killer is 0
|
||||
* then stats are from all attacks. If killer has not hurt user, function
|
||||
* returns 0 in other case 1. User stats are reset on his respawn. */
|
||||
native get_user_astats(index,wpnindex,stats[8],bodyhits[8],wpnname[]="",len=0);
|
||||
|
||||
/* Resets life, weapon, victims and attackers user stats. */
|
||||
native reset_user_wstats(index);
|
||||
|
||||
/* Gets overall stats which stored in stats.dat file in amx folder
|
||||
* and updated on every mapchange or user disconnect.
|
||||
* Function returns next index of stats entry or 0 if no more exists. */
|
||||
native get_stats(index,stats[8],bodyhits[8],name[],len);
|
||||
|
||||
/* Returns number of all entries in stats. */
|
||||
native get_statsnum();
|
||||
|
||||
/*
|
||||
* new stats:
|
||||
* 0 - total defusions
|
||||
* 1 - bomb defused
|
||||
* 2 - bomb plants
|
||||
* 3 - bomb explosions
|
||||
*/
|
||||
native get_user_stats2(index,stats[4]);
|
||||
native get_stats2(index,stats[4]);
|
@ -1,515 +0,0 @@
|
||||
/* AMX Mod X
|
||||
* Misc. Stats Plugin
|
||||
*
|
||||
* by the AMX Mod X Development Team
|
||||
* originally developed by OLO
|
||||
*
|
||||
* This file is part of AMX Mod X.
|
||||
*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*/
|
||||
|
||||
#include <amxmodx>
|
||||
|
||||
public MultiKill
|
||||
public MultiKillSound
|
||||
public BombPlanting
|
||||
public BombDefusing
|
||||
public BombPlanted
|
||||
public BombDefused
|
||||
public BombFailed
|
||||
public BombPickUp
|
||||
public BombDrop
|
||||
public BombCountVoice
|
||||
public BombCountDef
|
||||
public BombReached
|
||||
public ItalyBonusKill
|
||||
public EnemyRemaining
|
||||
public LastMan
|
||||
public KnifeKill
|
||||
public KnifeKillSound
|
||||
public GrenadeKill
|
||||
public GrenadeSuicide
|
||||
public HeadShotKill
|
||||
public HeadShotKillSound
|
||||
public RoundCounterSound
|
||||
public RoundCounter
|
||||
public KillingStreak
|
||||
public KillingStreakSound
|
||||
public DoubleKill
|
||||
public DoubleKillSound
|
||||
public PlayerName
|
||||
public FirstBloodSound
|
||||
|
||||
new g_streakKills[33][2]
|
||||
new g_multiKills[33][2]
|
||||
new g_C4Timer
|
||||
new g_Defusing
|
||||
new g_Planter
|
||||
new Float:g_LastOmg
|
||||
new g_LastAnnounce
|
||||
new g_roundCount
|
||||
new Float:g_doubleKill
|
||||
new g_doubleKillId
|
||||
new g_friend[33]
|
||||
new g_firstBlood
|
||||
|
||||
new g_MultiKillMsg[7][] = {
|
||||
"Multi-Kill! %s^n%L %d kills (%d hs)",
|
||||
"Ultra-Kill!!! %s^n%L %d kills (%d hs)",
|
||||
"%s IS ON A KILLING SPREE!!!^n%L %d kills (%d hs)",
|
||||
"RAMPAGE!!! %s^n%L %d kills (%d hs)" ,
|
||||
"%s IS UNSTOPPABLE!!!^n%L %d kills (%d hs)",
|
||||
"%s IS A MONSTER!^n%L %d kills (%d hs)",
|
||||
"%s IS GODLIKE!!!!^n%L %d kills (%d hs)"
|
||||
}
|
||||
new g_Sounds[7][] = {
|
||||
"multikill",
|
||||
"ultrakill",
|
||||
"killingspree",
|
||||
"rampage",
|
||||
"unstoppable",
|
||||
"monsterkill",
|
||||
"godlike"
|
||||
}
|
||||
new g_KillingMsg[7][] = {
|
||||
"%s: Multi-Kill!",
|
||||
"%s: Ultra-Kill!!!",
|
||||
"%s IS ON A KILLING SPREE!!!",
|
||||
"%s: RAMPAGE!!!",
|
||||
"%s IS UNSTOPPABLE!!!",
|
||||
"%s IS A MONSTER!",
|
||||
"%s IS GODLIKE!!!"
|
||||
}
|
||||
new g_KinfeMsg[4][] = {
|
||||
"KNIFE_MSG_1",
|
||||
"KNIFE_MSG_2",
|
||||
"KNIFE_MSG_3",
|
||||
"KNIFE_MSG_4"
|
||||
}
|
||||
new g_LastMessages[4][] = {
|
||||
"LAST_MSG_1",
|
||||
"LAST_MSG_2",
|
||||
"LAST_MSG_3",
|
||||
"LAST_MSG_4"
|
||||
}
|
||||
new g_HeMessages[4][] = {
|
||||
"HE_MSG_1",
|
||||
"HE_MSG_2",
|
||||
"HE_MSG_3",
|
||||
"HE_MSG_4"
|
||||
}
|
||||
new g_SHeMessages[4][] = {
|
||||
"SHE_MSG_1",
|
||||
"SHE_MSG_2",
|
||||
"SHE_MSG_3",
|
||||
"SHE_MSG_4"
|
||||
}
|
||||
new g_HeadShots[7][] = {
|
||||
"HS_MSG_1",
|
||||
"HS_MSG_2",
|
||||
"HS_MSG_3",
|
||||
"HS_MSG_4",
|
||||
"HS_MSG_5",
|
||||
"HS_MSG_6",
|
||||
"HS_MSG_7"
|
||||
}
|
||||
|
||||
new g_teamsNames[4][] = {
|
||||
"TERRORIST",
|
||||
"CT",
|
||||
"TERRORISTS",
|
||||
"CTS"
|
||||
}
|
||||
|
||||
public plugin_init() {
|
||||
register_plugin("CS Misc. Stats",AMXX_VERSION_STR,"AMXX Dev Team")
|
||||
register_dictionary("miscstats.txt")
|
||||
register_event("TextMsg","eRestart","a","2&#Game_C","2&#Game_w")
|
||||
register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin","2&%!MRAD_ctwin","2&%!MRAD_rounddraw")
|
||||
register_event("RoundTime", "eNewRound", "bc")
|
||||
register_event("StatusValue","setTeam","be","1=1")
|
||||
register_event("StatusValue","showStatus","be","1=2","2!0")
|
||||
register_event("StatusValue","hideStatus","be","1=1","2=0")
|
||||
new mapname[32]
|
||||
get_mapname(mapname,31)
|
||||
if (equali(mapname,"de_",3)||equali(mapname,"csde_",5)) {
|
||||
register_event("StatusIcon", "eGotBomb", "be", "1=1", "1=2", "2=c4")
|
||||
register_event("TextMsg", "eBombPickUp", "bc", "2&#Got_bomb")
|
||||
register_event("TextMsg", "eBombDrop", "bc", "2&#Game_bomb_d")
|
||||
}
|
||||
else if ( equali( mapname , "cs_italy" ) ) {
|
||||
register_event( "23" , "chickenKill", "a" , "1=108" , /*"12=106",*/ "15=4" )
|
||||
register_event( "23" , "radioKill", "a" , "1=108" , /*"12=294",*/ "15=2" )
|
||||
}
|
||||
}
|
||||
|
||||
public plugin_cfg() {
|
||||
new g_addStast[] = "amx_statscfg add ^"%s^" %s"
|
||||
server_cmd(g_addStast,"MultiKill","MultiKill")
|
||||
server_cmd(g_addStast,"MultiKillSound","MultiKillSound")
|
||||
server_cmd(g_addStast,"Bomb Planting","BombPlanting")
|
||||
server_cmd(g_addStast,"Bomb Defusing","BombDefusing")
|
||||
server_cmd(g_addStast,"Bomb Planted","BombPlanted")
|
||||
server_cmd(g_addStast,"Bomb Defuse Succ.","BombDefused")
|
||||
server_cmd(g_addStast,"Bomb Def. Failure","BombFailed")
|
||||
server_cmd(g_addStast,"Bomb PickUp","BombPickUp")
|
||||
server_cmd(g_addStast,"Bomb Drop","BombDrop")
|
||||
server_cmd(g_addStast,"Bomb Count Down","BombCountVoice")
|
||||
server_cmd(g_addStast,"Bomb Count Down (def)","BombCountDef")
|
||||
server_cmd(g_addStast,"Bomb Site Reached","BombReached")
|
||||
server_cmd(g_addStast,"Italy Bonus Kill","ItalyBonusKill")
|
||||
server_cmd(g_addStast,"Last Man","LastMan")
|
||||
server_cmd(g_addStast,"Knife Kill","KnifeKill")
|
||||
server_cmd(g_addStast,"Knife Kill Sound","KnifeKillSound")
|
||||
server_cmd(g_addStast,"Grenade Kill","GrenadeKill")
|
||||
server_cmd(g_addStast,"Grenade Suicide","GrenadeSuicide")
|
||||
server_cmd(g_addStast,"HeadShot Kill","HeadShotKill")
|
||||
server_cmd(g_addStast,"HeadShot Kill Sound","HeadShotKillSound")
|
||||
server_cmd(g_addStast,"Round Counter","RoundCounter")
|
||||
server_cmd(g_addStast,"Round Counter Sound","RoundCounterSound")
|
||||
server_cmd(g_addStast,"Killing Streak","KillingStreak")
|
||||
server_cmd(g_addStast,"Killing Streak Sound","KillingStreakSound")
|
||||
server_cmd(g_addStast,"Enemy Remaining","EnemyRemaining")
|
||||
server_cmd(g_addStast,"Double Kill","DoubleKill")
|
||||
server_cmd(g_addStast,"Double Kill Sound","DoubleKillSound")
|
||||
server_cmd(g_addStast,"Player Name","PlayerName")
|
||||
server_cmd(g_addStast,"First Blood Sound","FirstBloodSound")
|
||||
}
|
||||
|
||||
public client_putinserver(id)
|
||||
g_multiKills[id] = g_streakKills[ id ] = { 0 , 0 }
|
||||
|
||||
public client_death(killer,victim,wpnindex,hitplace,TK) {
|
||||
|
||||
new headshot = ( hitplace == HIT_HEAD ) ? 1:0
|
||||
|
||||
if ( g_firstBlood ) {
|
||||
g_firstBlood = 0
|
||||
if ( FirstBloodSound ) client_cmd(0,"spk misc/firstblood")
|
||||
}
|
||||
if ( (KillingStreak || KillingStreakSound) && !TK ) {
|
||||
g_streakKills[ killer ][ 0 ]++
|
||||
g_streakKills[ killer ][ 1 ] = 0
|
||||
g_streakKills[ victim ][ 1 ]++
|
||||
g_streakKills[ victim ][ 0 ] = 0
|
||||
new a = g_streakKills[ killer ][ 0 ] - 3
|
||||
if ( (a > -1) && !( a % 2 ) ) {
|
||||
new name[32]
|
||||
get_user_name( killer , name , 31 )
|
||||
if ( (a >>= 1) > 6 ) a = 6
|
||||
if ( KillingStreak ){
|
||||
set_hudmessage(0, 100, 255, 0.05, 0.55, 2, 0.02, 6.0, 0.01, 0.1, 3)
|
||||
show_hudmessage(0,g_KillingMsg[ a ], name )
|
||||
}
|
||||
if ( KillingStreakSound ) client_cmd( 0, "spk misc/%s", g_Sounds[ a ] )
|
||||
}
|
||||
}
|
||||
if ( MultiKill || MultiKillSound ) {
|
||||
if (killer && !TK ) {
|
||||
g_multiKills[killer][0]++
|
||||
g_multiKills[killer][1] += headshot
|
||||
new param[2]
|
||||
param[0] = killer
|
||||
param[1] = g_multiKills[killer][0]
|
||||
set_task( 4.0 + float( param[1] ) ,"checkKills",0,param,2)
|
||||
}
|
||||
}
|
||||
if ( EnemyRemaining ) {
|
||||
new ppl[32], pplnum
|
||||
new team = get_user_team( victim ) - 1
|
||||
get_players(ppl,pplnum,"e", g_teamsNames[1 - team] )
|
||||
if (pplnum) {
|
||||
new eppl[32], epplnum
|
||||
get_players(eppl,epplnum,"ae",g_teamsNames[team])
|
||||
if (epplnum) {
|
||||
new message[128],team_name[32]
|
||||
set_hudmessage(255,255,255,0.02,0.85,2, 0.05, 0.1, 0.02, 3.0, 3)
|
||||
for(new a=0; a<pplnum; ++a){
|
||||
format(team_name,31,"%L",ppl[a],(epplnum==1)?g_teamsNames[team]:g_teamsNames[team+2])
|
||||
format(message,127,"%L",ppl[a],"REMAINING",epplnum,team_name)
|
||||
show_hudmessage(ppl[a],message)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if ( LastMan ) {
|
||||
new cts[32], ts[32], ctsnum, tsnum
|
||||
get_players(cts,ctsnum,"ae", g_teamsNames[1] )
|
||||
get_players(ts,tsnum,"ae", g_teamsNames[0] )
|
||||
if ( ctsnum == 1 && tsnum == 1 ) {
|
||||
new ctname[32], tname[32]
|
||||
get_user_name(cts[0],ctname,31)
|
||||
get_user_name(ts[0],tname,31)
|
||||
set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
|
||||
show_hudmessage(0,"%s vs. %s",ctname,tname)
|
||||
client_cmd(0,"spk misc/maytheforce")
|
||||
}
|
||||
else if ( !g_LastAnnounce ) {
|
||||
new oposite = 0, team = 0
|
||||
if ( ctsnum == 1 && tsnum > 1 ) {
|
||||
g_LastAnnounce = cts[0]
|
||||
oposite = tsnum
|
||||
team = 0
|
||||
}
|
||||
else if ( tsnum == 1 && ctsnum > 1 ) {
|
||||
g_LastAnnounce = ts[0]
|
||||
oposite = ctsnum
|
||||
team = 1
|
||||
}
|
||||
if (g_LastAnnounce) {
|
||||
new name[32]
|
||||
get_user_name(g_LastAnnounce,name,31)
|
||||
set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
|
||||
show_hudmessage(0,"%s (%d HP) vs. %d %s%s: %L",name,
|
||||
get_user_health(g_LastAnnounce),oposite,
|
||||
g_teamsNames[team],(oposite==1)?"":"S",LANG_PLAYER,g_LastMessages[ random_num(0,3) ] )
|
||||
client_cmd(g_LastAnnounce,"spk misc/oneandonly")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( wpnindex == 29 && ( KnifeKill || KnifeKillSound ) ) {
|
||||
if ( KnifeKill ) {
|
||||
new killer_name[32],victim_name[32]
|
||||
get_user_name(killer,killer_name,31)
|
||||
get_user_name(victim,victim_name,31)
|
||||
set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, 1)
|
||||
show_hudmessage(0,"%L",LANG_PLAYER,g_KinfeMsg[ random_num(0,3) ],killer_name,victim_name)
|
||||
}
|
||||
if ( KnifeKillSound ) client_cmd(0,"spk misc/humiliation")
|
||||
}
|
||||
|
||||
if ( wpnindex == 4 && (GrenadeKill || GrenadeSuicide) ) {
|
||||
new killer_name[32],victim_name[32]
|
||||
get_user_name(killer,killer_name,32)
|
||||
get_user_name(victim,victim_name,32)
|
||||
set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, 1)
|
||||
if ( killer != victim ) {
|
||||
if ( GrenadeKill ) show_hudmessage(0,"%L",LANG_PLAYER,g_HeMessages[ random_num(0,3)],killer_name,victim_name)
|
||||
}
|
||||
else if ( GrenadeSuicide ) show_hudmessage(0,"%L",LANG_PLAYER,g_SHeMessages[ random_num(0,3) ],victim_name)
|
||||
}
|
||||
if ( headshot && (HeadShotKill || HeadShotKillSound) ) {
|
||||
if ( HeadShotKill ) {
|
||||
new killer_name[32], victim_name[32], weapon_name[32], message[128], players[32], pnum
|
||||
get_weaponname(wpnindex,weapon_name,31)
|
||||
get_user_name(killer,killer_name,31)
|
||||
get_user_name(victim,victim_name,31)
|
||||
|
||||
get_players(players,pnum,"c")
|
||||
for (new i=0;i<pnum;i++) {
|
||||
format( message, 127, "%L",players[i],g_HeadShots[ random_num(0,6) ] )
|
||||
replace( message, 127 , "$vn", victim_name )
|
||||
replace( message, 127 , "$wn", weapon_name )
|
||||
replace( message, 127 , "$kn", killer_name )
|
||||
set_hudmessage(100, 100, 255, -1.0, 0.29, 0, 6.0, 6.0, 0.5, 0.15, 1)
|
||||
show_hudmessage(players[i],message )
|
||||
}
|
||||
}
|
||||
if ( HeadShotKillSound ) {
|
||||
client_cmd(killer,"spk misc/headshot")
|
||||
client_cmd(victim,"spk misc/headshot")
|
||||
}
|
||||
}
|
||||
if ( DoubleKill || DoubleKillSound ) {
|
||||
new Float:nowtime = get_gametime()
|
||||
if ( g_doubleKill == nowtime && g_doubleKillId == killer ) {
|
||||
if ( DoubleKill ) {
|
||||
new name[32]
|
||||
get_user_name( killer , name , 31 )
|
||||
set_hudmessage(255, 0, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
|
||||
show_hudmessage(0,"%L",LANG_PLAYER,"DOUBLE_KILL",name )
|
||||
}
|
||||
if ( DoubleKillSound ) client_cmd(0,"spk misc/doublekill")
|
||||
}
|
||||
g_doubleKill = nowtime
|
||||
g_doubleKillId = killer
|
||||
}
|
||||
}
|
||||
|
||||
public hideStatus(id) {
|
||||
if ( PlayerName ) {
|
||||
set_hudmessage(0,0,0,0.0,0.0,0, 0.0, 0.01, 0.0, 0.0, 4)
|
||||
show_hudmessage(id,"")
|
||||
}
|
||||
}
|
||||
|
||||
public setTeam(id)
|
||||
g_friend[id] = read_data(2)
|
||||
|
||||
public showStatus(id) {
|
||||
if ( PlayerName ) {
|
||||
new name[32],pid = read_data(2)
|
||||
get_user_name(pid,name,31)
|
||||
new color1 = 0,color2 = 0
|
||||
if ( get_user_team(pid)==1 )
|
||||
color1 = 255
|
||||
else
|
||||
color2 = 255
|
||||
if (g_friend[id]==1) { // friend
|
||||
new clip, ammo, wpnid = get_user_weapon(pid,clip,ammo)
|
||||
new wpnname[32]
|
||||
get_weaponname(wpnid,wpnname,31)
|
||||
set_hudmessage(color1,50,color2,-1.0,0.60,1, 0.01, 3.0, 0.01, 0.01, 4)
|
||||
show_hudmessage(id,"%s -- %d HP / %d AP / %s",name,
|
||||
get_user_health(pid),get_user_armor(pid),wpnname[7])
|
||||
}
|
||||
else {
|
||||
set_hudmessage(color1,50,color2,-1.0,0.60,1, 0.01, 3.0, 0.01, 0.01, 4)
|
||||
show_hudmessage(id,name)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public eNewRound()
|
||||
if ( read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0) ) {
|
||||
g_firstBlood = 1
|
||||
g_C4Timer = 0
|
||||
++g_roundCount
|
||||
if ( RoundCounter ) {
|
||||
set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
|
||||
show_hudmessage(0, "%L", LANG_PLAYER, "PREPARE_FIGHT", g_roundCount )
|
||||
}
|
||||
if ( RoundCounterSound ) client_cmd( 0 , "spk misc/prepare" )
|
||||
if ( KillingStreak ) {
|
||||
new appl[32],ppl, i
|
||||
get_players(appl,ppl, "ac" )
|
||||
for (new a = 0; a < ppl; ++a) {
|
||||
i = appl[ a ]
|
||||
if ( g_streakKills[ i ][ 0 ] >= 2 )
|
||||
client_print( i , print_chat , "* %L", i, "KILLED_ROW", g_streakKills[ i ][ 0 ] )
|
||||
else if ( g_streakKills[ i ][ 1 ] >= 2 )
|
||||
client_print( i , print_chat , "* %L", i, "DIED_ROUNDS", g_streakKills[ i ][ 1 ] )
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public eRestart() {
|
||||
eEndRound()
|
||||
g_roundCount = 0
|
||||
g_firstBlood = 1
|
||||
}
|
||||
|
||||
public eEndRound() {
|
||||
g_C4Timer = -2
|
||||
g_LastOmg = 0.0
|
||||
remove_task(8038)
|
||||
g_LastAnnounce = 0
|
||||
}
|
||||
|
||||
public checkKills(param[]) {
|
||||
new id = param[0]
|
||||
new a = param[1]
|
||||
if (a == g_multiKills[id][0]) {
|
||||
a -= 3
|
||||
if ( a > -1 ) {
|
||||
if ( MultiKill ) {
|
||||
new name[32]
|
||||
get_user_name(id,name,31)
|
||||
set_hudmessage(255, 0, 100, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2)
|
||||
if ( a > 6 ) a = 6
|
||||
show_hudmessage(0,g_MultiKillMsg[a],name,LANG_PLAYER,"WITH",g_multiKills[id][0],g_multiKills[id][1])
|
||||
}
|
||||
if ( MultiKillSound ) client_cmd(0,"spk misc/%s",g_Sounds[a])
|
||||
}
|
||||
g_multiKills[id] = { 0,0 }
|
||||
}
|
||||
}
|
||||
|
||||
public chickenKill()
|
||||
if ( ItalyBonusKill ) announceEvent( 0 , "KILLED_CHICKEN" )
|
||||
|
||||
public radioKill() {
|
||||
if ( ItalyBonusKill ) announceEvent( 0 , "BLEW_RADIO" )
|
||||
}
|
||||
|
||||
announceEvent( id, message[] ) {
|
||||
new name[32]
|
||||
get_user_name(id, name , 31)
|
||||
set_hudmessage(255, 100, 50, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
|
||||
show_hudmessage(0,"%L",LANG_PLAYER,message,name)
|
||||
}
|
||||
|
||||
public eBombPickUp(id)
|
||||
if (BombPickUp) announceEvent(id , "PICKED_BOMB")
|
||||
|
||||
public eBombDrop()
|
||||
if (BombDrop) announceEvent(g_Planter , "DROPPED_BOMB")
|
||||
|
||||
public eGotBomb(id) {
|
||||
g_Planter = id
|
||||
if ( BombReached && read_data(1)==2 && g_LastOmg<get_gametime()) {
|
||||
g_LastOmg = get_gametime() + 15.0
|
||||
announceEvent(g_Planter, "REACHED_TARGET" )
|
||||
}
|
||||
}
|
||||
|
||||
public bombTimer() {
|
||||
if (--g_C4Timer > 0) {
|
||||
if (BombCountVoice) {
|
||||
if (g_C4Timer == 30 || g_C4Timer == 20) {
|
||||
new temp[48]
|
||||
num_to_word(g_C4Timer,temp,47)
|
||||
client_cmd(0,"spk ^"vox/%s seconds until explosion^"",temp)
|
||||
}
|
||||
else if (g_C4Timer < 11) {
|
||||
new temp[48]
|
||||
num_to_word(g_C4Timer,temp,47)
|
||||
client_cmd(0,"spk ^"vox/%s^"",temp)
|
||||
}
|
||||
}
|
||||
if (BombCountDef && g_Defusing) client_print(g_Defusing,print_center,"%d",g_C4Timer)
|
||||
}
|
||||
else remove_task(8038)
|
||||
}
|
||||
|
||||
public bomb_planted(planter){
|
||||
g_Defusing = 0
|
||||
if (BombPlanted) announceEvent(planter, "SET_UP_BOMB" )
|
||||
g_C4Timer = get_cvar_num("mp_c4timer")
|
||||
set_task(1.0,"bombTimer",8038,"",0,"b")
|
||||
|
||||
}
|
||||
|
||||
public bomb_planting(planter)
|
||||
if (BombPlanting) announceEvent(planter, "PLANT_BOMB" )
|
||||
|
||||
public bomb_defusing(defuser){
|
||||
if (BombDefusing) announceEvent(defuser, "DEFUSING_BOMB" )
|
||||
g_Defusing = defuser
|
||||
}
|
||||
|
||||
public bomb_defused(defuser)
|
||||
if (BombDefused) announceEvent(defuser, "DEFUSED_BOMB" )
|
||||
|
||||
public bomb_explode(planter,defuser)
|
||||
if (BombFailed && defuser) announceEvent(defuser , "FAILED_DEFU" )
|
||||
|
||||
public plugin_modules()
|
||||
{
|
||||
require_module("csx")
|
||||
}
|
@ -1,44 +0,0 @@
|
||||
[en]
|
||||
WITH = with
|
||||
KNIFE_MSG_1 = %s sliced and diced %s
|
||||
KNIFE_MSG_2 = %s pulled out knife and gutted %s
|
||||
KNIFE_MSG_3 = %s sneaks carefully behind and knifed %s
|
||||
KNIFE_MSG_4 = %s knived %s
|
||||
LAST_MSG_1 = Now all depend on you!
|
||||
LAST_MSG_2 = I hope you still have a healthpack.
|
||||
LAST_MSG_3 = All your teammates were killed. Good luck!
|
||||
LAST_MSG_4 = Now you are alone. Have fun!
|
||||
HE_MSG_1 = %s sends a little gift to %s
|
||||
HE_MSG_2 = %s throws a small present to %s
|
||||
HE_MSG_3 = %s made a precision throw to %s
|
||||
HE_MSG_4 = %s got a big explosion for %s
|
||||
SHE_MSG_1 = %s detonated himself with a grenade
|
||||
SHE_MSG_2 = %s trys the effect of an HE Grenade
|
||||
SHE_MSG_3 = %s swallows grenades whole!
|
||||
SHE_MSG_4 = %s explodes!
|
||||
HS_MSG_1 = $kn killed $vn with a well^nplaced shot to the head!
|
||||
HS_MSG_2 = $kn removed $vn's^nhead with the $wn
|
||||
HS_MSG_3 = $kn turned $vn's head^ninto pudding with the $wn
|
||||
HS_MSG_4 = $vn got pwned by $kn
|
||||
HS_MSG_5 = $vn's head has been^nturned into red jello
|
||||
HS_MSG_6 = $kn has superb aim with the $wn,^nas $vn well knows.
|
||||
HS_MSG_7 = $vn's head stayed in $kn's^ncrosshairs a bit too long...
|
||||
DOUBLE_KILL = Wow! %s made a double kill!!!
|
||||
PREPARE_FIGHT = Prepare to FIGHT!^nRound %d
|
||||
KILLED_ROW = You've killed %d in a row so far
|
||||
DIED_ROUNDS = Careful! You've died %d rounds in a row now...
|
||||
KILLED_CHICKEN = Somebody killed a chicken!!!
|
||||
BLEW_RADIO = Somebody blew up the radio!!!
|
||||
REACHED_TARGET = Omg! %s reached the target!
|
||||
PLANT_BOMB = %s is planting the bomb!
|
||||
DEFUSING_BOMB = %s is defusing the bomb...
|
||||
SET_UP_BOMB = %s set us up the bomb!!!
|
||||
DEFUSED_BOMB = %s defused the bomb!
|
||||
FAILED_DEFU = %s failed to defuse the bomb...
|
||||
PICKED_BOMB = %s picked up the bomb...
|
||||
DROPPED_BOMB = %s dropped the bomb!!!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERRORIST
|
||||
TERRORISTS = TERRORISTS
|
||||
REMAINING = %d %s Remaining...
|
File diff suppressed because it is too large
Load Diff
@ -25,7 +25,7 @@ bool Grenades::find( edict_t* enemy, CPlayer** p, int* type )
|
||||
bool found = false;
|
||||
Obj* a = head;
|
||||
while ( a ){
|
||||
if ( a->time > gpGlobals->time ) {
|
||||
if ( a->time > gpGlobals->time && !found ) {
|
||||
if ( a->grenade == enemy ) {
|
||||
found = true;
|
||||
*p = a->player;
|
||||
@ -297,3 +297,4 @@ bool isModuleActive(){
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
178
dlls/csx/source/Makefile.pl
Executable file
178
dlls/csx/source/Makefile.pl
Executable file
@ -0,0 +1,178 @@
|
||||
#!/usr/bin/perl
|
||||
#(C)2004 AMX Mod X Development Team
|
||||
# by David "BAILOPAN" Anderson
|
||||
|
||||
# output will occur in bin.x.proc
|
||||
# where x is debug or opt and proc is ix86 or amd64
|
||||
# You must use this script from the project src dir
|
||||
|
||||
#options =
|
||||
# debug - enable gdb debugging
|
||||
# amd64 - compile for AMD64
|
||||
# proc=ix86 - assumed not amd64
|
||||
# clean - clean the specifications above
|
||||
|
||||
$PROJECT = "csx_amxx";
|
||||
$sdk = "../../../hlsdk/SourceCode";
|
||||
$mm = "../../../metamod/metamod";
|
||||
$gccf = "gcc";
|
||||
|
||||
@CPP_SOURCE_FILES = ("amxxmodule.cpp", "CMisc.cpp", "usermsg.cpp", "meta_api.cpp", "rank.cpp", "CRank.cpp");
|
||||
|
||||
@C_SOURCE_FILES = ();
|
||||
my %OPTIONS, %OPT;
|
||||
|
||||
$OPT{"debug"} = "-g -ggdb";
|
||||
$OPT{"opt"} = "-O2 -ffast-math -funroll-loops -fomit-frame-pointer -s -DNDEBUG -Wall -Wno-unknown-pragmas -DOPT_TYPE=\"optimized\" -fno-exceptions -fno-rtti";
|
||||
|
||||
$OPTIONS{"include"} = "-I$sdk -I. -I$mm -I$sdk/engine -I$sdk/common -I$sdk/pm_shared -I$sdk/dlls";
|
||||
|
||||
while ($cmd = shift)
|
||||
{
|
||||
if ($cmd =~ /amd64/) {
|
||||
$OPTIONS{"amd64"} = 1;
|
||||
} elsif ($cmd =~ /debug/) {
|
||||
$OPTIONS{"debug"} = 1;
|
||||
} elsif ($cmd =~ /proc=i(\d)86/) {
|
||||
$proc = $1;
|
||||
if ($OPTIONS{"amd64"})
|
||||
{
|
||||
die "You cannot compile for i".$proc."86 and AMD64.\n";
|
||||
} else {
|
||||
$OPTIONS{"proc"} = "i".$proc."86";
|
||||
}
|
||||
} elsif ($cmd =~ /clean/) {
|
||||
$OPTIONS{"clean"} = 1;
|
||||
}
|
||||
}
|
||||
|
||||
$gcc = `$gccf --version`;
|
||||
if ($gcc =~ /2\.9/)
|
||||
{
|
||||
$OPT{"opt"} .= " -malign-loops=2 -malign-jumps=2 -malign-functions=2";
|
||||
} else {
|
||||
$OPT{"opt"} .= " -falign-loops=2 -falign-jumps=2 -falign-functions=2";
|
||||
}
|
||||
|
||||
if ($OPTIONS{"debug"})
|
||||
{
|
||||
$cflags = $OPT{"debug"};
|
||||
} else {
|
||||
if (!$OPTIONS{"amd64"})
|
||||
{
|
||||
$proc = $OPTIONS{"proc"};
|
||||
if (!$proc)
|
||||
{
|
||||
$proc = 3;
|
||||
}
|
||||
$cflags = "-march=i".$proc."86 ".$OPT{"opt"};
|
||||
} else {
|
||||
$cflags = $OPT{"opt"};
|
||||
}
|
||||
}
|
||||
|
||||
if ($OPTIONS{"amd64"})
|
||||
{
|
||||
$cflags .= " -m64 -DHAVE_I64 -DSMALL_CELL_SIZE=64 $cflags";
|
||||
}
|
||||
|
||||
if ($OPTIONS{"debug"})
|
||||
{
|
||||
$outdir = "bin.debug";
|
||||
} else {
|
||||
$outdir = "bin.opt";
|
||||
}
|
||||
|
||||
if ($OPTIONS{"amd64"})
|
||||
{
|
||||
$outdir .= ".amd64";
|
||||
$bin = $PROJECT."_amd64.so";
|
||||
} else {
|
||||
$proc = $OPTIONS{"proc"};
|
||||
if ($proc)
|
||||
{
|
||||
$outdir .= ".i".$proc."86";
|
||||
$bin = $PROJECT."_i".$proc."86.so";
|
||||
} else {
|
||||
$outdir .= ".i386";
|
||||
$bin = $PROJECT."_i386.so";
|
||||
}
|
||||
}
|
||||
|
||||
unlink("$outdir/$bin");
|
||||
if ($OPTIONS{"clean"})
|
||||
{
|
||||
`rm $outdir/*.o`;
|
||||
die("Project cleaned.\n");
|
||||
}
|
||||
|
||||
#create the dirs
|
||||
#build link list
|
||||
my @LINK;
|
||||
for ($i=0; $i<=$#CPP_SOURCE_FILES; $i++)
|
||||
{
|
||||
$file = $CPP_SOURCE_FILES[$i];
|
||||
$file =~ s/\.cpp/\.o/;
|
||||
push(@LINK, $outdir."/".$file);
|
||||
}
|
||||
for ($i=0; $i<=$#C_SOURCE_FILES; $i++)
|
||||
{
|
||||
$file = $C_SOURCE_FILES[$i];
|
||||
$file =~ s/\.c/\.o/;
|
||||
push(@LINK, $outdir."/".$file);
|
||||
}
|
||||
|
||||
if (!(-d $outdir))
|
||||
{
|
||||
mkdir($outdir);
|
||||
}
|
||||
|
||||
$inc = $OPTIONS{"include"};
|
||||
|
||||
for ($i=0; $i<=$#CPP_SOURCE_FILES; $i++)
|
||||
{
|
||||
$file = $CPP_SOURCE_FILES[$i];
|
||||
$ofile = $file;
|
||||
$ofile =~ s/\.cpp/\.o/;
|
||||
$ofile = "$outdir/$ofile";
|
||||
$gcc = "$gccf $cflags -Dstrcmpi=strcasecmp -fPIC $inc -c $file -o $ofile";
|
||||
if (-e $ofile)
|
||||
{
|
||||
$file_time = (stat($file))[9];
|
||||
$ofile_time = (stat($ofile))[9];
|
||||
if ($file_time > $ofile_time)
|
||||
{
|
||||
print "$gcc\n";
|
||||
`$gcc`;
|
||||
}
|
||||
} else {
|
||||
print "$gcc\n";
|
||||
`$gcc`;
|
||||
}
|
||||
}
|
||||
|
||||
for ($i=0; $i<=$#CPP_SOURCE_FILES; $i++)
|
||||
{
|
||||
$file = $C_SOURCE_FILES[$i];
|
||||
$ofile = $file;
|
||||
$ofile =~ s/\.c/\.o/;
|
||||
$ofile = "$outdir/$ofile";
|
||||
$gcc = "cc $cflags -Dstrcmpi=strcasecmp -fPIC $inc -c $file -o $ofile";
|
||||
if (-e $ofile)
|
||||
{
|
||||
$file_time = (stat($file))[9];
|
||||
$ofile_time = (stat($ofile))[9];
|
||||
if ($file_time > $ofile_time)
|
||||
{
|
||||
print "$gcc\n";
|
||||
`$gcc`;
|
||||
}
|
||||
} else {
|
||||
print "$gcc\n";
|
||||
`$gcc`;
|
||||
}
|
||||
}
|
||||
|
||||
$gcc = "$gccf $cflags -shared -ldl -lm @LINK -o $outdir/$bin";
|
||||
print "$gcc\n";
|
||||
`$gcc`;
|
345
dlls/csx/source/WinCSX/CRank.cpp
Executable file
345
dlls/csx/source/WinCSX/CRank.cpp
Executable file
@ -0,0 +1,345 @@
|
||||
#include "stdafx.h"
|
||||
|
||||
//#include "amxxmodule.h"
|
||||
#include "CRank.h"
|
||||
#include <stdio.h>
|
||||
//#include "rank.h"
|
||||
|
||||
// *****************************************************
|
||||
// class Stats
|
||||
// *****************************************************
|
||||
Stats::Stats(){
|
||||
hits = shots = damage = hs = tks = kills = deaths = bDefusions = bDefused = bPlants = bExplosions = 0;
|
||||
memset( bodyHits , 0 ,sizeof( bodyHits ) );
|
||||
}
|
||||
void Stats::commit(Stats* a){
|
||||
hits += a->hits;
|
||||
shots += a->shots;
|
||||
damage += a->damage;
|
||||
hs += a->hs;
|
||||
tks += a->tks;
|
||||
kills += a->kills;
|
||||
deaths += a->deaths;
|
||||
|
||||
bDefusions += a->bDefusions;
|
||||
bDefused += a->bDefused;
|
||||
bPlants += a->bPlants;
|
||||
bExplosions += a->bExplosions;
|
||||
|
||||
for(int i = 1; i < 8; ++i)
|
||||
bodyHits[i] += a->bodyHits[i];
|
||||
}
|
||||
|
||||
|
||||
// *****************************************************
|
||||
// class RankSystem
|
||||
// *****************************************************
|
||||
RankSystem::RankStats::RankStats( const char* uu, const char* nn, RankSystem* pp ) {
|
||||
name = 0;
|
||||
namelen = 0;
|
||||
unique = 0;
|
||||
uniquelen = 0;
|
||||
score = 0;
|
||||
parent = pp;
|
||||
id = ++parent->rankNum;
|
||||
next = prev = 0;
|
||||
setName( nn );
|
||||
setUnique( uu );
|
||||
}
|
||||
|
||||
RankSystem::RankStats::~RankStats() {
|
||||
delete[] name;
|
||||
delete[] unique;
|
||||
--parent->rankNum;
|
||||
}
|
||||
|
||||
void RankSystem::RankStats::setName( const char* nn ) {
|
||||
delete[] name;
|
||||
namelen = strlen(nn) + 1;
|
||||
name = new char[namelen];
|
||||
if ( name )
|
||||
strcpy( name , nn );
|
||||
else
|
||||
namelen = 0;
|
||||
}
|
||||
|
||||
void RankSystem::RankStats::setUnique( const char* nn ) {
|
||||
delete[] unique;
|
||||
uniquelen = strlen(nn) + 1;
|
||||
unique = new char[uniquelen];
|
||||
if ( unique )
|
||||
strcpy( unique , nn );
|
||||
else
|
||||
uniquelen = 0;
|
||||
}
|
||||
|
||||
RankSystem::RankSystem() {
|
||||
head = 0;
|
||||
tail = 0;
|
||||
rankNum = 0;
|
||||
calc.code = 0;
|
||||
}
|
||||
|
||||
RankSystem::~RankSystem() {
|
||||
clear();
|
||||
}
|
||||
|
||||
void RankSystem::put_before( RankStats* a, RankStats* ptr ){
|
||||
a->next = ptr;
|
||||
if ( ptr ){
|
||||
a->prev = ptr->prev;
|
||||
ptr->prev = a;
|
||||
}
|
||||
else{
|
||||
a->prev = head;
|
||||
head = a;
|
||||
}
|
||||
if ( a->prev ) a->prev->next = a;
|
||||
else tail = a;
|
||||
}
|
||||
|
||||
void RankSystem::put_after( RankStats* a, RankStats* ptr ) {
|
||||
a->prev = ptr;
|
||||
if ( ptr ){
|
||||
a->next = ptr->next;
|
||||
ptr->next = a;
|
||||
}
|
||||
else{
|
||||
a->next = tail;
|
||||
tail = a;
|
||||
}
|
||||
if ( a->next ) a->next->prev = a;
|
||||
else head = a;
|
||||
}
|
||||
|
||||
void RankSystem::unlink( RankStats* ptr ){
|
||||
if (ptr->prev) ptr->prev->next = ptr->next;
|
||||
else tail = ptr->next;
|
||||
if (ptr->next) ptr->next->prev = ptr->prev;
|
||||
else head = ptr->prev;
|
||||
}
|
||||
|
||||
void RankSystem::clear(){
|
||||
while( tail ){
|
||||
head = tail->next;
|
||||
delete tail;
|
||||
tail = head;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
bool RankSystem::loadCalc(const char* filename, char* error)
|
||||
{
|
||||
if ((MF_LoadAmxScript(&calc.amx,&calc.code,filename,error,0)!=AMX_ERR_NONE)||
|
||||
(MF_AmxAllot(&calc.amx, 8 , &calc.amxAddr1, &calc.physAddr1)!=AMX_ERR_NONE)||
|
||||
(MF_AmxAllot(&calc.amx, 8 , &calc.amxAddr2, &calc.physAddr2)!=AMX_ERR_NONE)||
|
||||
(MF_AmxFindPublic(&calc.amx,"get_score",&calc.func)!=AMX_ERR_NONE)){
|
||||
//LOG_CONSOLE( PLID, "Couldn't load plugin (file \"%s\")",filename);
|
||||
MF_UnloadAmxScript(&calc.amx, &calc.code);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void RankSystem::unloadCalc()
|
||||
{
|
||||
MF_UnloadAmxScript(&calc.amx , &calc.code);
|
||||
}
|
||||
*/
|
||||
RankSystem::RankStats* RankSystem::findEntryInRank(const char* unique, const char* name )
|
||||
{
|
||||
RankStats* a = head;
|
||||
|
||||
while ( a )
|
||||
{
|
||||
if ( strcmp( a->getUnique(), unique ) == 0 )
|
||||
return a;
|
||||
|
||||
a = a->prev;
|
||||
}
|
||||
|
||||
a = new RankStats( unique ,name,this );
|
||||
if ( a == 0 ) return 0;
|
||||
put_after( a , 0 );
|
||||
return a;
|
||||
}
|
||||
|
||||
RankSystem::RankStats* RankSystem::findEntryInRankByUnique(const char* unique)
|
||||
{
|
||||
RankStats* a = head;
|
||||
|
||||
while ( a )
|
||||
{
|
||||
if ( strcmp( a->getUnique(), unique ) == 0 )
|
||||
return a;
|
||||
|
||||
a = a->prev;
|
||||
}
|
||||
|
||||
return NULL; // none found
|
||||
}
|
||||
RankSystem::RankStats* RankSystem::findEntryInRankByPos(int position)
|
||||
{
|
||||
RankStats* a = head;
|
||||
|
||||
while ( a )
|
||||
{
|
||||
if (a->getPosition() == position)
|
||||
return a;
|
||||
|
||||
a = a->prev;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int RankSystem::updatePos( RankStats* rr , Stats* s )
|
||||
{
|
||||
RankStats* rrFirst = rr;
|
||||
if (s != NULL)
|
||||
rr->addStats( s );
|
||||
if ( calc.code ) {
|
||||
calc.physAddr1[0] = rr->kills;
|
||||
calc.physAddr1[1] = rr->deaths;
|
||||
calc.physAddr1[2] = rr->hs;
|
||||
calc.physAddr1[3] = rr->tks;
|
||||
calc.physAddr1[4] = rr->shots;
|
||||
calc.physAddr1[5] = rr->hits;
|
||||
calc.physAddr1[6] = rr->damage;
|
||||
|
||||
calc.physAddr1[7] = rr->bDefusions;
|
||||
calc.physAddr1[8] = rr->bDefused;
|
||||
calc.physAddr1[9] = rr->bPlants;
|
||||
calc.physAddr1[10] = rr->bExplosions;
|
||||
|
||||
for(int i = 1; i < 8; ++i)
|
||||
calc.physAddr2[i] = rr->bodyHits[i];
|
||||
cell result = 0;
|
||||
//int err;
|
||||
//if ((err = MF_AmxExec(&calc.amx,&result, calc.func ,2,calc.amxAddr1,calc.amxAddr2 )) != AMX_ERR_NONE)
|
||||
//LOG_CONSOLE( PLID, "Run time error %d on line %ld (plugin \"%s\")", err,calc.amx.curline,LOCALINFO("csstats_score"));
|
||||
rr->score = result;
|
||||
}
|
||||
else rr->score = rr->kills - rr->deaths;
|
||||
|
||||
|
||||
RankStats* aa = rr->next;
|
||||
while ( aa && (aa->score <= rr->score) ) { // try to nominate
|
||||
rr->goUp();
|
||||
aa->goDown();
|
||||
aa = aa->next; // go to next rank
|
||||
}
|
||||
if ( aa != rr->next )
|
||||
{
|
||||
unlink( rr );
|
||||
put_before( rr, aa );
|
||||
}
|
||||
else
|
||||
{
|
||||
aa = rr->prev;
|
||||
while ( aa && (aa->score > rr->score) ) { // go down
|
||||
rr->goDown();
|
||||
aa->goUp();
|
||||
aa = aa->prev; // go to prev rank
|
||||
}
|
||||
if ( aa != rr->prev ){
|
||||
unlink( rr );
|
||||
put_after( rr, aa );
|
||||
}
|
||||
}
|
||||
return rrFirst->getPosition();
|
||||
}
|
||||
|
||||
bool RankSystem::loadRank( const char* filename )
|
||||
{
|
||||
FILE *bfp = fopen( filename , "rb" );
|
||||
|
||||
if ( !bfp ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
short int i = 0;
|
||||
fread(&i, 1 , sizeof(short int) , bfp);
|
||||
|
||||
if (i == RANK_VERSION)
|
||||
{
|
||||
Stats d;
|
||||
char unique[64], name[64];
|
||||
fread(&i , 1, sizeof(short int), bfp);
|
||||
|
||||
while( i )
|
||||
{
|
||||
fread(name , i,sizeof(char) , bfp);
|
||||
fread(&i , 1, sizeof(short int), bfp);
|
||||
fread(unique , i,sizeof(char) , bfp);
|
||||
fread(&d.tks, 1,sizeof(int), bfp);
|
||||
fread(&d.damage, 1,sizeof(int), bfp);
|
||||
fread(&d.deaths, 1,sizeof(int), bfp);
|
||||
fread(&d.kills, 1,sizeof(int), bfp);
|
||||
fread(&d.shots, 1,sizeof(int), bfp);
|
||||
fread(&d.hits, 1,sizeof(int), bfp);
|
||||
fread(&d.hs, 1,sizeof(int), bfp);
|
||||
|
||||
fread(&d.bDefusions, 1,sizeof(int), bfp);
|
||||
fread(&d.bDefused, 1,sizeof(int), bfp);
|
||||
fread(&d.bPlants, 1,sizeof(int), bfp);
|
||||
fread(&d.bExplosions, 1,sizeof(int), bfp);
|
||||
|
||||
fread(d.bodyHits, 1,sizeof(d.bodyHits), bfp);
|
||||
fread(&i , 1, sizeof(short int), bfp);
|
||||
|
||||
RankSystem::RankStats* a = findEntryInRank( unique , name );
|
||||
|
||||
if ( a ) a->updatePosition( &d );
|
||||
}
|
||||
}
|
||||
fclose(bfp);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RankSystem::saveRank( const char* filename )
|
||||
{
|
||||
FILE *bfp = fopen(filename, "wb");
|
||||
|
||||
if ( !bfp ) return;
|
||||
|
||||
short int i = RANK_VERSION;
|
||||
|
||||
fwrite(&i, 1, sizeof(short int) , bfp);
|
||||
|
||||
RankSystem::iterator a = front();
|
||||
|
||||
while ( a )
|
||||
{
|
||||
if ( (*a).score != (1<<31) ) // score must be different than mincell
|
||||
{
|
||||
fwrite( &(*a).namelen , 1, sizeof(short int), bfp);
|
||||
fwrite( (*a).name , (*a).namelen , sizeof(char) , bfp);
|
||||
fwrite( &(*a).uniquelen , 1, sizeof(short int), bfp);
|
||||
fwrite( (*a).unique , (*a).uniquelen , sizeof(char) , bfp);
|
||||
fwrite( &(*a).tks, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).damage, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).deaths, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).kills, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).shots, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).hits, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).hs, 1, sizeof(int), bfp);
|
||||
|
||||
fwrite( &(*a).bDefusions, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).bDefused, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).bPlants, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).bExplosions, 1, sizeof(int), bfp);
|
||||
|
||||
fwrite( (*a).bodyHits, 1, sizeof((*a).bodyHits), bfp);
|
||||
}
|
||||
|
||||
--a;
|
||||
}
|
||||
|
||||
i = 0;
|
||||
fwrite( &i , 1, sizeof(short int), bfp); // null terminator
|
||||
|
||||
fclose(bfp);
|
||||
}
|
128
dlls/csx/source/WinCSX/CRank.h
Executable file
128
dlls/csx/source/WinCSX/CRank.h
Executable file
@ -0,0 +1,128 @@
|
||||
|
||||
|
||||
#ifndef CRANK_H
|
||||
#define CRANK_H
|
||||
|
||||
#define RANK_VERSION 11
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "amxxmodule.h"
|
||||
|
||||
// *****************************************************
|
||||
// class Stats
|
||||
// *****************************************************
|
||||
|
||||
struct Stats {
|
||||
int hits;
|
||||
int shots;
|
||||
int damage;
|
||||
int hs;
|
||||
int tks;
|
||||
int kills;
|
||||
int deaths;
|
||||
int bodyHits[9]; ////////////////////
|
||||
|
||||
// SiDLuke start
|
||||
int bPlants;
|
||||
int bExplosions;
|
||||
int bDefusions;
|
||||
int bDefused;
|
||||
// SiDLuke end :D
|
||||
|
||||
Stats();
|
||||
void commit(Stats* a);
|
||||
};
|
||||
|
||||
// *****************************************************
|
||||
// class RankSystem
|
||||
// *****************************************************
|
||||
|
||||
class RankSystem
|
||||
{
|
||||
public:
|
||||
class RankStats;
|
||||
friend class RankStats;
|
||||
class iterator;
|
||||
|
||||
class RankStats : public Stats {
|
||||
friend class RankSystem;
|
||||
friend class iterator;
|
||||
RankSystem* parent;
|
||||
RankStats* next;
|
||||
RankStats* prev;
|
||||
char* unique;
|
||||
short int uniquelen;
|
||||
char* name;
|
||||
short int namelen;
|
||||
int score;
|
||||
int id;
|
||||
RankStats( const char* uu, const char* nn, RankSystem* pp );
|
||||
~RankStats();
|
||||
void setUnique( const char* nn );
|
||||
inline void goDown() {++id;}
|
||||
inline void goUp() {--id;}
|
||||
inline void addStats(Stats* a) { commit( a ); }
|
||||
public:
|
||||
void setName( const char* nn );
|
||||
inline const char* getName() const { return name ? name : ""; }
|
||||
inline const char* getUnique() const { return unique ? unique : ""; }
|
||||
inline int getPosition() const { return id; }
|
||||
inline int updatePosition( Stats* points ) {
|
||||
return parent->updatePos( this , points );
|
||||
}
|
||||
inline void MarkToDelete() {
|
||||
this->score = (1<<31);
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
RankStats* head;
|
||||
RankStats* tail;
|
||||
int rankNum;
|
||||
|
||||
struct scoreCalc{
|
||||
AMX amx;
|
||||
void* code;
|
||||
int func;
|
||||
cell amxAddr1;
|
||||
cell amxAddr2;
|
||||
cell *physAddr1;
|
||||
cell *physAddr2;
|
||||
} calc;
|
||||
|
||||
void put_before( RankStats* a, RankStats* ptr );
|
||||
void put_after( RankStats* a, RankStats* ptr );
|
||||
void unlink( RankStats* ptr );
|
||||
int updatePos( RankStats* r , Stats* s );
|
||||
|
||||
public:
|
||||
|
||||
RankSystem();
|
||||
~RankSystem();
|
||||
|
||||
void saveRank( const char* filename );
|
||||
bool loadRank( const char* filename );
|
||||
RankStats* findEntryInRank(const char* unique, const char* name );
|
||||
RankStats* findEntryInRankByUnique(const char* unique);
|
||||
RankStats* findEntryInRankByPos(int position);
|
||||
//bool loadCalc(const char* filename, char* error);
|
||||
inline int getRankNum( ) const { return rankNum; }
|
||||
void clear();
|
||||
//void unloadCalc();
|
||||
|
||||
class iterator {
|
||||
RankStats* ptr;
|
||||
public:
|
||||
iterator(RankStats* a): ptr(a){}
|
||||
inline iterator& operator--() { ptr = ptr->prev; return *this;}
|
||||
inline iterator& operator++() { ptr = ptr->next; return *this; }
|
||||
inline RankStats& operator*() { return *ptr;}
|
||||
operator bool () { return (ptr != 0); }
|
||||
};
|
||||
|
||||
inline iterator front() { return iterator(head); }
|
||||
inline iterator begin() { return iterator(tail); }
|
||||
};
|
||||
|
||||
|
||||
#endif
|
53
dlls/csx/source/WinCSX/ReadMe.txt
Executable file
53
dlls/csx/source/WinCSX/ReadMe.txt
Executable file
@ -0,0 +1,53 @@
|
||||
========================================================================
|
||||
WIN32 APPLICATION : WinCSX Project Overview
|
||||
========================================================================
|
||||
|
||||
AppWizard has created this WinCSX application for you.
|
||||
This file contains a summary of what you will find in each of the files that
|
||||
make up your WinCSX application.
|
||||
|
||||
|
||||
WinCSX.vcproj
|
||||
This is the main project file for VC++ projects generated using an Application Wizard.
|
||||
It contains information about the version of Visual C++ that generated the file, and
|
||||
information about the platforms, configurations, and project features selected with the
|
||||
Application Wizard.
|
||||
|
||||
WinCSX.cpp
|
||||
This is the main application source file.
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
AppWizard has created the following resources:
|
||||
|
||||
WinCSX.rc
|
||||
This is a listing of all of the Microsoft Windows resources that the
|
||||
program uses. It includes the icons, bitmaps, and cursors that are stored
|
||||
in the RES subdirectory. This file can be directly edited in Microsoft
|
||||
Visual C++.
|
||||
|
||||
Resource.h
|
||||
This is the standard header file, which defines new resource IDs.
|
||||
Microsoft Visual C++ reads and updates this file.
|
||||
WinCSX.ico
|
||||
This is an icon file, which is used as the application's icon (32x32).
|
||||
This icon is included by the main resource file WinCSX.rc.
|
||||
|
||||
small.ico
|
||||
This is an icon file, which contains a smaller version (16x16)
|
||||
of the application's icon. This icon is included by the main resource
|
||||
file WinCSX.rc.
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
Other standard files:
|
||||
|
||||
StdAfx.h, StdAfx.cpp
|
||||
These files are used to build a precompiled header (PCH) file
|
||||
named WinCSX.pch and a precompiled types file named StdAfx.obj.
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
Other notes:
|
||||
|
||||
AppWizard uses "TODO:" comments to indicate parts of the source code you
|
||||
should add to or customize.
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
52
dlls/csx/source/WinCSX/Resource.h
Executable file
52
dlls/csx/source/WinCSX/Resource.h
Executable file
@ -0,0 +1,52 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by WinCSX.rc
|
||||
//
|
||||
#define IDC_MYICON 2
|
||||
#define IDD_WINCSX_DIALOG 102
|
||||
#define IDS_APP_TITLE 103
|
||||
#define IDD_WINCSXBOX 103
|
||||
#define IDM_ABOUT 104
|
||||
#define IDM_EXIT 105
|
||||
#define IDI_WINCSX 107
|
||||
#define IDI_SMALL 108
|
||||
#define IDC_WINCSX 109
|
||||
#define IDR_MAINFRAME 128
|
||||
#define IDD_ABOUTBOX 129
|
||||
#define IDC_LIST 1010
|
||||
#define IDC_BUTTON_ABOUT 1029
|
||||
#define IDC_ABOUT 1029
|
||||
#define IDC_BUTTON_SAVECHANGES 1030
|
||||
#define IDC_BUTTON_CLEARSTATS 1031
|
||||
#define IDC_BUTTON_DELETE 1032
|
||||
#define IDC_EDIT_NAME 1100
|
||||
#define IDC_EDIT_POSITION 1101
|
||||
#define IDC_EDIT_AUTHID 1102
|
||||
#define IDC_EDIT_DAMAGE 1103
|
||||
#define IDC_EDIT_FRAGS 1104
|
||||
#define IDC_EDIT_DEATHS 1105
|
||||
#define IDC_EDIT_TKS 1106
|
||||
#define IDC_EDIT_SHOTS 1107
|
||||
#define IDC_EDIT_HITS 1108
|
||||
#define IDC_EDIT_HS 1109
|
||||
#define IDC_EDIT_PLANTS 1110
|
||||
#define IDC_EDIT_EXPLOSIONS 1111
|
||||
#define IDC_EDIT_DEFUSIONS 1112
|
||||
#define IDC_EDIT_DEFUSED 1113
|
||||
#define IDC_AUTHOR 1114
|
||||
#define ID_HELP_DIALOG 32771
|
||||
#define IDM_FILE_DIALOG 32773
|
||||
#define IDM_WINCSX 32774
|
||||
#define IDC_STATIC -1
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NO_MFC 1
|
||||
#define _APS_NEXT_RESOURCE_VALUE 131
|
||||
#define _APS_NEXT_COMMAND_VALUE 32775
|
||||
#define _APS_NEXT_CONTROL_VALUE 1033
|
||||
#define _APS_NEXT_SYMED_VALUE 110
|
||||
#endif
|
||||
#endif
|
460
dlls/csx/source/WinCSX/WinCSX.cpp
Executable file
460
dlls/csx/source/WinCSX/WinCSX.cpp
Executable file
@ -0,0 +1,460 @@
|
||||
// WinCSX.cpp : Defines the entry point for the application.
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "WinCSX.h"
|
||||
#include <stdio.h>
|
||||
|
||||
int APIENTRY _tWinMain(HINSTANCE hInstance,
|
||||
HINSTANCE hPrevInstance,
|
||||
LPTSTR lpCmdLine,
|
||||
int nCmdShow)
|
||||
{
|
||||
// TODO: Place code here.
|
||||
MSG msg;
|
||||
HACCEL hAccelTable;
|
||||
|
||||
// Initialize global strings
|
||||
LoadString(hInstance, IDS_APP_TITLE, g_szTitle, MAX_LOADSTRING);
|
||||
|
||||
LoadString(hInstance, IDC_WINCSX, g_szWindowClass, MAX_LOADSTRING);
|
||||
MyRegisterClass(hInstance);
|
||||
|
||||
// Perform application initialization:
|
||||
if (!InitInstance (hInstance, nCmdShow))
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_WINCSX);
|
||||
|
||||
// Show the dialog box now.
|
||||
DialogBox(hInst, (LPCTSTR)IDD_WINCSXBOX, g_hWnd, (DLGPROC)WinCSXBox);
|
||||
|
||||
// Main message loop:
|
||||
while (GetMessage(&msg, NULL, 0, 0))
|
||||
{
|
||||
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
|
||||
{
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
|
||||
return (int) msg.wParam;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// FUNCTION: MyRegisterClass()
|
||||
//
|
||||
// PURPOSE: Registers the window class.
|
||||
//
|
||||
// COMMENTS:
|
||||
//
|
||||
// This function and its usage are only necessary if you want this code
|
||||
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
|
||||
// function that was added to Windows 95. It is important to call this function
|
||||
// so that the application will get 'well formed' small icons associated
|
||||
// with it.
|
||||
//
|
||||
ATOM MyRegisterClass(HINSTANCE hInstance)
|
||||
{
|
||||
WNDCLASSEX wcex;
|
||||
|
||||
wcex.cbSize = sizeof(WNDCLASSEX);
|
||||
|
||||
wcex.style = 0; // CS_HREDRAW | CS_VREDRAW;
|
||||
wcex.lpfnWndProc = (WNDPROC)WndProc;
|
||||
wcex.cbClsExtra = 0;
|
||||
wcex.cbWndExtra = 0;
|
||||
wcex.hInstance = hInstance;
|
||||
wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_WINCSX);
|
||||
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
|
||||
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
|
||||
wcex.lpszMenuName = (LPCTSTR)IDC_WINCSX;
|
||||
wcex.lpszClassName = g_szWindowClass;
|
||||
wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);
|
||||
|
||||
return RegisterClassEx(&wcex);
|
||||
}
|
||||
|
||||
//
|
||||
// FUNCTION: InitInstance(HANDLE, int)
|
||||
//
|
||||
// PURPOSE: Saves instance handle and creates main window
|
||||
//
|
||||
// COMMENTS:
|
||||
//
|
||||
// In this function, we save the instance handle in a global variable and
|
||||
// create and display the main program window.
|
||||
//
|
||||
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
|
||||
{
|
||||
hInst = hInstance; // Store instance handle in our global variable
|
||||
|
||||
g_hWnd = CreateWindow(g_szWindowClass, g_szTitle, WS_DLGFRAME, CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, hInstance, NULL); // WS_OVERLAPPED WS_MINIMIZE
|
||||
|
||||
if (!g_hWnd)
|
||||
{
|
||||
MessageBox(g_hWnd, "Failed to create main window!", "A caption", MB_OK);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
ShowWindow(g_hWnd, SW_SHOWMINNOACTIVE); // nCmdShow SW_SHOWNORMAL were rubbish. SW_SHOWMINNOACTIVE looks ok.
|
||||
UpdateWindow(g_hWnd);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool LoadRankFromFile(HWND hDlg) {
|
||||
if ( !g_rank.begin() )
|
||||
{
|
||||
if (!g_rank.loadRank(STATS_FILENAME)) {
|
||||
MessageBox(hDlg, "File load failed! Make sure you have csstats.dat in the same directory as this executable. Exiting...", "Where IS that file of yours?", MB_OK);
|
||||
PostQuitMessage(0);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//
|
||||
// FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
|
||||
//
|
||||
// PURPOSE: Processes messages for the main window.
|
||||
//
|
||||
// WM_COMMAND - process the application menu
|
||||
// WM_PAINT - Paint the main window
|
||||
// WM_DESTROY - post a quit message and return
|
||||
//
|
||||
//
|
||||
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
//int wmId, wmEvent;
|
||||
PAINTSTRUCT ps;
|
||||
HDC hdc;
|
||||
|
||||
switch (message)
|
||||
{
|
||||
case WM_PAINT:
|
||||
hdc = BeginPaint(hWnd, &ps);
|
||||
// TODO: Add any drawing code here...
|
||||
EndPaint(hWnd, &ps);
|
||||
break;
|
||||
case WM_DESTROY:
|
||||
PostQuitMessage(0);
|
||||
break;
|
||||
default:
|
||||
return DefWindowProc(hWnd, message, wParam, lParam);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void UpdateListBox(HWND hDlg) {
|
||||
HWND listbox = GetDlgItem(hDlg, IDC_LIST);
|
||||
|
||||
// Clear first if there's anything in here already
|
||||
SendMessage(listbox, LB_RESETCONTENT, NULL, NULL);
|
||||
|
||||
if (g_rank.front() == NULL) {
|
||||
MessageBox(hDlg, "The stats file is empty", "Emptiness...", MB_OK);
|
||||
return;
|
||||
}
|
||||
// This part copies the occurring authids into the lefthand listbox.
|
||||
int index = 10, len = 0;
|
||||
char tempbuffer[1024];
|
||||
|
||||
for (RankSystem::iterator b = g_rank.front(); b; --b) {
|
||||
//if ((*b).getPosition() < 1) // umm... naaah!
|
||||
//continue;
|
||||
|
||||
_snprintf(tempbuffer, 1023, "%s", (*b).getName());
|
||||
|
||||
SendMessage( // returns LRESULT in lResult
|
||||
listbox, // handle to destination control
|
||||
LB_ADDSTRING, // message ID
|
||||
0, // = (WPARAM) () wParam;
|
||||
(LPARAM) tempbuffer // = (LPARAM) () lParam;
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
LRESULT InitWinCSXBox(HWND hDlg) {
|
||||
// Load the stats
|
||||
if (!LoadRankFromFile(hDlg))
|
||||
return TRUE;
|
||||
|
||||
UpdateListBox(hDlg);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void ClearStatsfields(HWND hDlg) {
|
||||
SetDlgItemText(hDlg, IDC_EDIT_POSITION, "");
|
||||
SetDlgItemText(hDlg, IDC_EDIT_NAME, "");
|
||||
SetDlgItemText(hDlg, IDC_EDIT_AUTHID, "");
|
||||
SetDlgItemText(hDlg, IDC_EDIT_FRAGS, "");
|
||||
SetDlgItemText(hDlg, IDC_EDIT_DEATHS, "");
|
||||
SetDlgItemText(hDlg, IDC_EDIT_HS, "");
|
||||
SetDlgItemText(hDlg, IDC_EDIT_TKS, "");
|
||||
SetDlgItemText(hDlg, IDC_EDIT_SHOTS, "");
|
||||
SetDlgItemText(hDlg, IDC_EDIT_HITS, "");
|
||||
SetDlgItemText(hDlg, IDC_EDIT_DAMAGE, "");
|
||||
SetDlgItemText(hDlg, IDC_EDIT_PLANTS, "");
|
||||
SetDlgItemText(hDlg, IDC_EDIT_EXPLOSIONS, "");
|
||||
SetDlgItemText(hDlg, IDC_EDIT_DEFUSIONS, "");
|
||||
SetDlgItemText(hDlg, IDC_EDIT_DEFUSED, "");
|
||||
}
|
||||
|
||||
void ListboxItemSelected(HWND hDlg) {
|
||||
HWND hwndList = GetDlgItem(hDlg, IDC_LIST); // Get the handle of the listbox
|
||||
LRESULT nItem = SendMessage(hwndList, LB_GETCURSEL, 0, 0); // Get the item # that's selected. First item is prolly 0...
|
||||
if (nItem == LB_ERR) {
|
||||
// Error, reset the form items...
|
||||
//MessageBox(hDlg, "Error: Couldn't find the selected record in the listbox!", "Oh fiddlesticks!", MB_OK);
|
||||
ClearStatsfields(hDlg);
|
||||
return;
|
||||
}
|
||||
// Retrieve complete stats record of this position. Position in listbox should be same as rank in our records!
|
||||
RankSystem::RankStats* stats = g_rank.findEntryInRankByPos((int)nItem + 1);
|
||||
if (stats == NULL) {
|
||||
char msg[] = "Error: Couldn't find the record by position! (nItem = %d)";
|
||||
sprintf(msg, msg, nItem);
|
||||
MessageBox(hDlg, msg, "Oh fiddlesticks!", MB_OK);
|
||||
ClearStatsfields(hDlg);
|
||||
return;
|
||||
}
|
||||
// Copy data into form
|
||||
SetDlgItemInt(hDlg, IDC_EDIT_POSITION, stats->getPosition(), 0);
|
||||
SetDlgItemText(hDlg, IDC_EDIT_NAME, stats->getName());
|
||||
SetDlgItemText(hDlg, IDC_EDIT_AUTHID, stats->getUnique());
|
||||
SetDlgItemInt(hDlg, IDC_EDIT_FRAGS, stats->kills, 0);
|
||||
SetDlgItemInt(hDlg, IDC_EDIT_DEATHS, stats->deaths, 0);
|
||||
SetDlgItemInt(hDlg, IDC_EDIT_HS, stats->hs, 0);
|
||||
SetDlgItemInt(hDlg, IDC_EDIT_TKS, stats->tks, 0);
|
||||
SetDlgItemInt(hDlg, IDC_EDIT_SHOTS, stats->shots, 0);
|
||||
SetDlgItemInt(hDlg, IDC_EDIT_HITS, stats->hits, 0);
|
||||
SetDlgItemInt(hDlg, IDC_EDIT_DAMAGE, stats->damage, 0);
|
||||
SetDlgItemInt(hDlg, IDC_EDIT_PLANTS, stats->bPlants, 0);
|
||||
SetDlgItemInt(hDlg, IDC_EDIT_EXPLOSIONS, stats->bExplosions, 0);
|
||||
SetDlgItemInt(hDlg, IDC_EDIT_DEFUSIONS, stats->bDefusions, 0);
|
||||
SetDlgItemInt(hDlg, IDC_EDIT_DEFUSED, stats->bDefused, 0);
|
||||
}
|
||||
|
||||
void SaveChanges(HWND hDlg) {
|
||||
BOOL success;
|
||||
int position = GetDlgItemInt(hDlg, IDC_EDIT_POSITION, &success, false);
|
||||
if (!success)
|
||||
goto BadEnd;
|
||||
|
||||
char authid[32]; // "primary key"
|
||||
GetDlgItemText(hDlg, IDC_EDIT_AUTHID, authid, sizeof(authid));
|
||||
RankSystem::RankStats* entry = g_rank.findEntryInRankByUnique(authid);
|
||||
if (!entry) {
|
||||
char buffer[256];
|
||||
sprintf(buffer, "Authid %s not found!", authid);
|
||||
MessageBox(hDlg, buffer, "Update failed", MB_OK);
|
||||
return;
|
||||
}
|
||||
|
||||
char name[32];
|
||||
GetDlgItemText(hDlg, IDC_EDIT_NAME, name, sizeof(name));
|
||||
int frags = GetDlgItemInt(hDlg, IDC_EDIT_FRAGS, &success, false);
|
||||
if (!success)
|
||||
goto BadEnd;
|
||||
int deaths = GetDlgItemInt(hDlg, IDC_EDIT_DEATHS, &success, false);
|
||||
if (!success)
|
||||
goto BadEnd;
|
||||
int hs = GetDlgItemInt(hDlg, IDC_EDIT_HS, &success, false);
|
||||
if (!success)
|
||||
goto BadEnd;
|
||||
int tks = GetDlgItemInt(hDlg, IDC_EDIT_TKS, &success, false);
|
||||
if (!success)
|
||||
goto BadEnd;
|
||||
int shots = GetDlgItemInt(hDlg, IDC_EDIT_SHOTS, &success, false);
|
||||
if (!success)
|
||||
goto BadEnd;
|
||||
int hits = GetDlgItemInt(hDlg, IDC_EDIT_HITS, &success, false);
|
||||
if (!success)
|
||||
goto BadEnd;
|
||||
int damage = GetDlgItemInt(hDlg, IDC_EDIT_DAMAGE, &success, false);
|
||||
if (!success)
|
||||
goto BadEnd;
|
||||
int plants = GetDlgItemInt(hDlg, IDC_EDIT_PLANTS, &success, false);
|
||||
if (!success)
|
||||
goto BadEnd;
|
||||
int explosions = GetDlgItemInt(hDlg, IDC_EDIT_EXPLOSIONS, &success, false);
|
||||
if (!success)
|
||||
goto BadEnd;
|
||||
int defusions = GetDlgItemInt(hDlg, IDC_EDIT_DEFUSIONS, &success, false);
|
||||
if (!success)
|
||||
goto BadEnd;
|
||||
int defused = GetDlgItemInt(hDlg, IDC_EDIT_DEFUSED, &success, false);
|
||||
if (!success)
|
||||
goto BadEnd;
|
||||
|
||||
// Update stats in memory
|
||||
entry->setName(name);
|
||||
entry->kills = frags;
|
||||
entry->deaths = deaths;
|
||||
entry->hs = hs;
|
||||
entry->tks = tks;
|
||||
entry->shots = shots;
|
||||
entry->hits = hits;
|
||||
entry->damage = damage;
|
||||
entry->bPlants = plants;
|
||||
entry->bExplosions = explosions;
|
||||
entry->bDefusions = defusions;
|
||||
entry->bDefused = defused;
|
||||
|
||||
int newPosition = entry->updatePosition(NULL); // Updates rank (prolly just calculates "frags - deaths" and moves up/down in rank)
|
||||
|
||||
g_rank.saveRank(STATS_FILENAME); // Save changes to file
|
||||
|
||||
// Now update our listbox
|
||||
UpdateListBox(hDlg);
|
||||
|
||||
char buffer[256];
|
||||
_snprintf(buffer, 255, "New rank of %s: %d", name, newPosition);
|
||||
MessageBox(hDlg, buffer, "Update succeeded", MB_OK);
|
||||
|
||||
// In the listbox, we need to reselect the item we just updated. Use the new name.
|
||||
HWND listbox = GetDlgItem(hDlg, IDC_LIST);
|
||||
if (SendMessage(listbox, LB_SELECTSTRING, newPosition - 1, (LPARAM)name) == LB_ERR)
|
||||
MessageBox(hDlg, "Error selecting item!", "Oh fiddlesticks!", MB_OK);
|
||||
else {
|
||||
// Update
|
||||
ListboxItemSelected(hDlg);
|
||||
}
|
||||
|
||||
return;
|
||||
|
||||
BadEnd:
|
||||
MessageBox(hDlg, "Update failed", "Oh fiddlesticks!", MB_OK);
|
||||
}
|
||||
|
||||
void ClearStats(HWND hDlg) {
|
||||
if (MessageBox(hDlg, "Are you sure? If you continue the whole csstats.dat will be wiped out!", "Omg!", MB_OKCANCEL | MB_DEFBUTTON2 | MB_ICONWARNING) != IDOK)
|
||||
return;
|
||||
g_rank.clear();
|
||||
g_rank.saveRank(STATS_FILENAME);
|
||||
|
||||
// Now update our listbox
|
||||
UpdateListBox(hDlg);
|
||||
|
||||
// Update
|
||||
ListboxItemSelected(hDlg);
|
||||
}
|
||||
|
||||
void DeleteRecord(HWND hDlg) {
|
||||
if (MessageBox(hDlg, "Are you sure?", "Omg!", MB_OKCANCEL | MB_DEFBUTTON2 | MB_ICONWARNING) != IDOK)
|
||||
return;
|
||||
|
||||
BOOL success;
|
||||
int position = GetDlgItemInt(hDlg, IDC_EDIT_POSITION, &success, false);
|
||||
if (!success)
|
||||
goto BadEnd;
|
||||
|
||||
char authid[32]; // "primary key"
|
||||
GetDlgItemText(hDlg, IDC_EDIT_AUTHID, authid, sizeof(authid));
|
||||
RankSystem::RankStats* entry = g_rank.findEntryInRankByUnique(authid);
|
||||
if (!entry) {
|
||||
char buffer[256];
|
||||
sprintf(buffer, "Authid %s not found!", authid);
|
||||
MessageBox(hDlg, buffer, "Update failed", MB_OK);
|
||||
return;
|
||||
}
|
||||
|
||||
// Mark this record to delete it.
|
||||
entry->MarkToDelete();
|
||||
|
||||
// Save ranks from memory to disk.
|
||||
g_rank.saveRank(STATS_FILENAME); // Save changes to file
|
||||
|
||||
// Clear memory.
|
||||
g_rank.clear();
|
||||
|
||||
// Reload from disk into memory.
|
||||
LoadRankFromFile(hDlg);
|
||||
|
||||
// Update list box.
|
||||
UpdateListBox(hDlg);
|
||||
|
||||
MessageBox(hDlg, "Deleted record", "Delete succeeded", MB_OK);
|
||||
|
||||
return;
|
||||
|
||||
BadEnd:
|
||||
MessageBox(hDlg, "Delete failed", "Oh fiddlesticks!", MB_OK);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Message handler for WinCSXBox.
|
||||
LRESULT CALLBACK WinCSXBox(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (message)
|
||||
{
|
||||
case WM_INITDIALOG:
|
||||
return InitWinCSXBox(hDlg); // load all data from file and fill the listbox with the shit
|
||||
|
||||
case WM_COMMAND:
|
||||
switch (LOWORD(wParam))
|
||||
{
|
||||
case IDOK:
|
||||
case IDCANCEL:
|
||||
EndDialog(hDlg, LOWORD(wParam));
|
||||
PostQuitMessage(0);
|
||||
|
||||
return TRUE;
|
||||
case IDC_LIST:
|
||||
switch (HIWORD(wParam))
|
||||
{
|
||||
case LBN_SELCHANGE:
|
||||
// Omg omg, a line in linebox was selected.
|
||||
ListboxItemSelected(hDlg);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case IDC_ABOUT:
|
||||
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hDlg, (DLGPROC)AboutBox);
|
||||
break;
|
||||
case IDC_BUTTON_SAVECHANGES:
|
||||
SaveChanges(hDlg);
|
||||
break;
|
||||
case IDC_BUTTON_CLEARSTATS:
|
||||
ClearStats(hDlg);
|
||||
break;
|
||||
case IDC_BUTTON_DELETE:
|
||||
DeleteRecord(hDlg);
|
||||
//DialogBox(hInst, (LPCTSTR)IDD_DELETEBOX, hDlg, (DLGPROC)DeleteBox);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// Message handler for AboutBox.
|
||||
LRESULT CALLBACK AboutBox(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (message)
|
||||
{
|
||||
case WM_COMMAND:
|
||||
switch (LOWORD(wParam))
|
||||
{
|
||||
case IDOK:
|
||||
case IDCANCEL:
|
||||
EndDialog(hDlg, LOWORD(wParam));
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
25
dlls/csx/source/WinCSX/WinCSX.h
Executable file
25
dlls/csx/source/WinCSX/WinCSX.h
Executable file
@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#include "resource.h"
|
||||
#include "CRank.h"
|
||||
|
||||
// Constants
|
||||
#define MAX_LOADSTRING 100
|
||||
#define VERSION "0.2"
|
||||
#define STATS_FILENAME "csstats.dat"
|
||||
|
||||
// Global Variables:
|
||||
HINSTANCE hInst; // current instance
|
||||
TCHAR g_szTitle[MAX_LOADSTRING]; // The title bar text
|
||||
TCHAR g_szWindowClass[MAX_LOADSTRING]; // the main window class name
|
||||
RankSystem g_rank;
|
||||
HWND g_hWnd;
|
||||
|
||||
// Forward declarations of functions included in this code module:
|
||||
ATOM MyRegisterClass(HINSTANCE hInstance);
|
||||
BOOL InitInstance(HINSTANCE, int);
|
||||
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
|
||||
LRESULT CALLBACK WinCSXBox(HWND, UINT, WPARAM, LPARAM);
|
||||
LRESULT CALLBACK AboutBox(HWND, UINT, WPARAM, LPARAM);
|
||||
bool LoadRankFromFile(HWND hDlg);
|
||||
|
BIN
dlls/csx/source/WinCSX/WinCSX.ico
Executable file
BIN
dlls/csx/source/WinCSX/WinCSX.ico
Executable file
Binary file not shown.
After Width: | Height: | Size: 22 KiB |
216
dlls/csx/source/WinCSX/WinCSX.rc
Executable file
216
dlls/csx/source/WinCSX/WinCSX.rc
Executable file
@ -0,0 +1,216 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
//
|
||||
#include "resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#define APSTUDIO_HIDDEN_SYMBOLS
|
||||
#include "windows.h"
|
||||
#undef APSTUDIO_HIDDEN_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Swedish resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_SVE)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_SWEDISH, SUBLANG_DEFAULT
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Icon
|
||||
//
|
||||
|
||||
// Icon with lowest ID value placed first to ensure application icon
|
||||
// remains consistent on all systems.
|
||||
IDI_WINCSX ICON "WinCSX.ico"
|
||||
IDI_SMALL ICON "small.ico"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Menu
|
||||
//
|
||||
|
||||
IDC_WINCSX MENU
|
||||
BEGIN
|
||||
POPUP "&File"
|
||||
BEGIN
|
||||
MENUITEM "WinCSX", IDM_WINCSX
|
||||
MENUITEM "E&xit", IDM_EXIT
|
||||
END
|
||||
END
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Accelerator
|
||||
//
|
||||
|
||||
IDC_WINCSX ACCELERATORS
|
||||
BEGIN
|
||||
"?", IDM_ABOUT, ASCII, ALT
|
||||
"/", IDM_ABOUT, ASCII, ALT
|
||||
END
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Dialog
|
||||
//
|
||||
|
||||
IDD_WINCSXBOX DIALOGEX 22, 17, 253, 204
|
||||
STYLE DS_ABSALIGN | DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION |
|
||||
WS_SYSMENU
|
||||
CAPTION "WinCSX"
|
||||
FONT 8, "System", 0, 0, 0x0
|
||||
BEGIN
|
||||
DEFPUSHBUTTON "Close",IDOK,206,168,39,27,WS_GROUP
|
||||
LISTBOX IDC_LIST,4,5,94,190,LBS_HASSTRINGS |
|
||||
LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP
|
||||
EDITTEXT IDC_EDIT_NAME,109,18,87,12,ES_AUTOHSCROLL
|
||||
EDITTEXT IDC_EDIT_POSITION,206,18,39,12,ES_AUTOHSCROLL
|
||||
EDITTEXT IDC_EDIT_AUTHID,109,48,87,12,ES_AUTOHSCROLL |
|
||||
ES_READONLY
|
||||
EDITTEXT IDC_EDIT_DAMAGE,206,48,39,12,ES_AUTOHSCROLL
|
||||
EDITTEXT IDC_EDIT_FRAGS,109,78,40,12,ES_AUTOHSCROLL
|
||||
EDITTEXT IDC_EDIT_DEATHS,157,78,40,12,ES_AUTOHSCROLL
|
||||
EDITTEXT IDC_EDIT_TKS,206,78,39,12,ES_AUTOHSCROLL
|
||||
EDITTEXT IDC_EDIT_SHOTS,109,108,40,12,ES_AUTOHSCROLL
|
||||
EDITTEXT IDC_EDIT_HITS,157,108,40,12,ES_AUTOHSCROLL
|
||||
EDITTEXT IDC_EDIT_HS,206,108,39,12,ES_AUTOHSCROLL
|
||||
EDITTEXT IDC_EDIT_PLANTS,109,138,40,12,ES_AUTOHSCROLL
|
||||
EDITTEXT IDC_EDIT_EXPLOSIONS,157,137,40,12,ES_AUTOHSCROLL
|
||||
EDITTEXT IDC_EDIT_DEFUSIONS,206,137,39,12,ES_AUTOHSCROLL
|
||||
EDITTEXT IDC_EDIT_DEFUSED,109,168,40,12,ES_AUTOHSCROLL
|
||||
LTEXT "Name (last used)",IDC_STATIC,109,5,56,8
|
||||
LTEXT "Damage",IDC_STATIC,206,35,28,8
|
||||
LTEXT "Frags",IDC_STATIC,109,65,20,8
|
||||
LTEXT "Headshots",IDC_STATIC,206,95,36,8
|
||||
LTEXT "Team kills",IDC_STATIC,206,65,35,8
|
||||
LTEXT "Hits",IDC_STATIC,157,95,14,8
|
||||
LTEXT "Shots",IDC_STATIC,109,95,20,8
|
||||
LTEXT "Deaths",IDC_STATIC,157,65,24,8
|
||||
LTEXT "Authid",IDC_STATIC,109,35,21,8
|
||||
LTEXT "Position",IDC_STATIC,206,5,28,8
|
||||
LTEXT "Plants",IDC_STATIC,109,125,22,8
|
||||
LTEXT "Explosions",IDC_STATIC,157,125,38,8
|
||||
LTEXT "Defused",IDC_STATIC,109,155,28,8
|
||||
LTEXT "Defusions",IDC_STATIC,206,125,34,8
|
||||
PUSHBUTTON "About",IDC_ABOUT,109,185,40,10
|
||||
PUSHBUTTON "Save",IDC_BUTTON_SAVECHANGES,157,155,39,8
|
||||
PUSHBUTTON "Clear stats",IDC_BUTTON_CLEARSTATS,157,168,39,27
|
||||
PUSHBUTTON "Delete",IDC_BUTTON_DELETE,206,155,39,8
|
||||
END
|
||||
|
||||
IDD_ABOUTBOX DIALOGEX 0, 0, 186, 95
|
||||
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION |
|
||||
WS_SYSMENU
|
||||
CAPTION "About"
|
||||
FONT 8, "MS Shell Dlg", 400, 0, 0x1
|
||||
BEGIN
|
||||
DEFPUSHBUTTON "OK",IDOK,109,68,50,14
|
||||
LTEXT "WinCSX 0.3",IDC_STATIC,18,20,66,8
|
||||
LTEXT "By JGHG",IDC_STATIC,18,28,66,8
|
||||
LTEXT "2005",IDC_STATIC,18,36,66,8
|
||||
LTEXT "http://www.amxmodx.org/",IDC_STATIC,18,44,88,8
|
||||
END
|
||||
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE
|
||||
BEGIN
|
||||
"#define APSTUDIO_HIDDEN_SYMBOLS\r\n"
|
||||
"#include ""windows.h""\r\n"
|
||||
"#undef APSTUDIO_HIDDEN_SYMBOLS\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// DESIGNINFO
|
||||
//
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
GUIDELINES DESIGNINFO
|
||||
BEGIN
|
||||
IDD_WINCSXBOX, DIALOG
|
||||
BEGIN
|
||||
LEFTMARGIN, 4
|
||||
RIGHTMARGIN, 248
|
||||
VERTGUIDE, 98
|
||||
VERTGUIDE, 109
|
||||
VERTGUIDE, 157
|
||||
VERTGUIDE, 196
|
||||
VERTGUIDE, 206
|
||||
VERTGUIDE, 245
|
||||
TOPMARGIN, 5
|
||||
BOTTOMMARGIN, 195
|
||||
HORZGUIDE, 18
|
||||
HORZGUIDE, 35
|
||||
HORZGUIDE, 48
|
||||
HORZGUIDE, 65
|
||||
HORZGUIDE, 78
|
||||
HORZGUIDE, 95
|
||||
HORZGUIDE, 108
|
||||
HORZGUIDE, 125
|
||||
HORZGUIDE, 137
|
||||
HORZGUIDE, 155
|
||||
HORZGUIDE, 163
|
||||
HORZGUIDE, 168
|
||||
END
|
||||
END
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// String Table
|
||||
//
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_APP_TITLE "WinCSX"
|
||||
IDC_WINCSX "WINCSX"
|
||||
END
|
||||
|
||||
#endif // Swedish resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
187
dlls/csx/source/WinCSX/WinCSX.vcproj
Executable file
187
dlls/csx/source/WinCSX/WinCSX.vcproj
Executable file
@ -0,0 +1,187 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="WinCSX"
|
||||
ProjectGUID="{39A1E5DD-81A1-441D-B99A-E50A01DB05D7}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="Debug"
|
||||
IntermediateDirectory="Debug"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="5"
|
||||
UsePrecompiledHeader="3"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="4"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/WinCSX.exe"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/WinCSX.pdb"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="Release"
|
||||
IntermediateDirectory="Release"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
||||
RuntimeLibrary="4"
|
||||
UsePrecompiledHeader="3"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/WinCSX.exe"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="TRUE"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
|
||||
<File
|
||||
RelativePath=".\stdafx.cpp">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\WinCSX.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
|
||||
<File
|
||||
RelativePath=".\Resource.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\stdafx.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\WinCSX.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
|
||||
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
|
||||
<File
|
||||
RelativePath=".\small.ico">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\WinCSX.ico">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\WinCSX.rc">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Dependencies"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\amxxmodule.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\amxxmodule.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CRank.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CRank.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\moduleconfig.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath=".\ReadMe.txt">
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
3049
dlls/csx/source/WinCSX/amxxmodule.cpp
Executable file
3049
dlls/csx/source/WinCSX/amxxmodule.cpp
Executable file
File diff suppressed because it is too large
Load Diff
2197
dlls/csx/source/WinCSX/amxxmodule.h
Executable file
2197
dlls/csx/source/WinCSX/amxxmodule.h
Executable file
File diff suppressed because it is too large
Load Diff
462
dlls/csx/source/WinCSX/moduleconfig.h
Executable file
462
dlls/csx/source/WinCSX/moduleconfig.h
Executable file
@ -0,0 +1,462 @@
|
||||
// Configuration
|
||||
|
||||
#ifndef __MODULECONFIG_H__
|
||||
#define __MODULECONFIG_H__
|
||||
|
||||
// Module info
|
||||
#define MODULE_NAME "CSX"
|
||||
#define MODULE_VERSION "1.00"
|
||||
#define MODULE_AUTHOR "AMX Mod X Dev Team"
|
||||
#define MODULE_URL "http://www.amxmodx.org/"
|
||||
#define MODULE_LOGTAG "CSX"
|
||||
// If you want the module not to be reloaded on mapchange, remove / comment out the next line
|
||||
#define MODULE_RELOAD_ON_MAPCHANGE
|
||||
|
||||
#ifdef __DATE__
|
||||
#define MODULE_DATE __DATE__
|
||||
#else // __DATE__
|
||||
#define MODULE_DATE "Unknown"
|
||||
#endif // __DATE__
|
||||
|
||||
// metamod plugin?
|
||||
//#define USE_METAMOD
|
||||
|
||||
// - AMXX Init functions
|
||||
// Also consider using FN_META_*
|
||||
// AMXX query
|
||||
//#define FN_AMXX_QUERY OnAmxxQuery
|
||||
// AMXX attach
|
||||
// Do native functions init here (MF_AddNatives)
|
||||
//#define FN_AMXX_ATTACH OnAmxxAttach
|
||||
// AMXX detach
|
||||
//#define FN_AMXX_DETACH OnAmxxDetach
|
||||
// All plugins loaded
|
||||
// Do forward functions init here (MF_RegisterForward)
|
||||
//#define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
|
||||
|
||||
/**** METAMOD ****/
|
||||
// If your module doesn't use metamod, you may close the file now :)
|
||||
#ifdef USE_METAMOD
|
||||
// ----
|
||||
// Hook Functions
|
||||
// Uncomment these to be called
|
||||
// You can also change the function name
|
||||
|
||||
// - Metamod init functions
|
||||
// Also consider using FN_AMXX_*
|
||||
// Meta query
|
||||
//#define FN_META_QUERY OnMetaQuery
|
||||
// Meta attach
|
||||
//#define FN_META_ATTACH OnMetaAttach
|
||||
// Meta detach
|
||||
//#define FN_META_DETACH OnMetaDetach
|
||||
|
||||
// (wd) are Will Day's notes
|
||||
// - GetEntityAPI2 functions
|
||||
// #define FN_GameDLLInit GameDLLInit /* pfnGameInit() */
|
||||
// #define FN_DispatchSpawn DispatchSpawn /* pfnSpawn() */
|
||||
// #define FN_DispatchThink DispatchThink /* pfnThink() */
|
||||
// #define FN_DispatchUse DispatchUse /* pfnUse() */
|
||||
// #define FN_DispatchTouch DispatchTouch /* pfnTouch() */
|
||||
// #define FN_DispatchBlocked DispatchBlocked /* pfnBlocked() */
|
||||
// #define FN_DispatchKeyValue DispatchKeyValue /* pfnKeyValue() */
|
||||
// #define FN_DispatchSave DispatchSave /* pfnSave() */
|
||||
// #define FN_DispatchRestore DispatchRestore /* pfnRestore() */
|
||||
// #define FN_DispatchObjectCollsionBox DispatchObjectCollsionBox /* pfnSetAbsBox() */
|
||||
// #define FN_SaveWriteFields SaveWriteFields /* pfnSaveWriteFields() */
|
||||
// #define FN_SaveReadFields SaveReadFields /* pfnSaveReadFields() */
|
||||
// #define FN_SaveGlobalState SaveGlobalState /* pfnSaveGlobalState() */
|
||||
// #define FN_RestoreGlobalState RestoreGlobalState /* pfnRestoreGlobalState() */
|
||||
// #define FN_ResetGlobalState ResetGlobalState /* pfnResetGlobalState() */
|
||||
// #define FN_ClientConnect ClientConnect /* pfnClientConnect() (wd) Client has connected */
|
||||
//#define FN_ClientDisconnect ClientDisconnect /* pfnClientDisconnect() (wd) Player has left the game */
|
||||
//#define FN_ClientKill ClientKill /* pfnClientKill() (wd) Player has typed "kill" */
|
||||
// #define FN_ClientPutInServer ClientPutInServer /* pfnClientPutInServer() (wd) Client is entering the game */
|
||||
// #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */
|
||||
// #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */
|
||||
// #define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */
|
||||
//#define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */
|
||||
// #define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */
|
||||
// #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */
|
||||
// #define FN_StartFrame StartFrame /* pfnStartFrame() */
|
||||
// #define FN_ParmsNewLevel ParmsNewLevel /* pfnParmsNewLevel() */
|
||||
// #define FN_ParmsChangeLevel ParmsChangeLevel /* pfnParmsChangeLevel() */
|
||||
// #define FN_GetGameDescription GetGameDescription /* pfnGetGameDescription() Returns string describing current .dll. E.g. "TeamFotrress 2" "Half-Life" */
|
||||
// #define FN_PlayerCustomization PlayerCustomization /* pfnPlayerCustomization() Notifies .dll of new customization for player. */
|
||||
// #define FN_SpectatorConnect SpectatorConnect /* pfnSpectatorConnect() Called when spectator joins server */
|
||||
// #define FN_SpectatorDisconnect SpectatorDisconnect /* pfnSpectatorDisconnect() Called when spectator leaves the server */
|
||||
// #define FN_SpectatorThink SpectatorThink /* pfnSpectatorThink() Called when spectator sends a command packet (usercmd_t) */
|
||||
// #define FN_Sys_Error Sys_Error /* pfnSys_Error() Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint. SDK2 */
|
||||
// #define FN_PM_Move PM_Move /* pfnPM_Move() (wd) SDK2 */
|
||||
// #define FN_PM_Init PM_Init /* pfnPM_Init() Server version of player movement initialization; (wd) SDK2 */
|
||||
// #define FN_PM_FindTextureType PM_FindTextureType /* pfnPM_FindTextureType() (wd) SDK2 */
|
||||
// #define FN_SetupVisibility SetupVisibility /* pfnSetupVisibility() Set up PVS and PAS for networking for this client; (wd) SDK2 */
|
||||
// #define FN_UpdateClientData UpdateClientData /* pfnUpdateClientData() Set up data sent only to specific client; (wd) SDK2 */
|
||||
// #define FN_AddToFullPack AddToFullPack /* pfnAddToFullPack() (wd) SDK2 */
|
||||
// #define FN_CreateBaseline CreateBaseline /* pfnCreateBaseline() Tweak entity baseline for network encoding allows setup of player baselines too.; (wd) SDK2 */
|
||||
// #define FN_RegisterEncoders RegisterEncoders /* pfnRegisterEncoders() Callbacks for network encoding; (wd) SDK2 */
|
||||
// #define FN_GetWeaponData GetWeaponData /* pfnGetWeaponData() (wd) SDK2 */
|
||||
// #define FN_CmdStart CmdStart /* pfnCmdStart() (wd) SDK2 */
|
||||
// #define FN_CmdEnd CmdEnd /* pfnCmdEnd() (wd) SDK2 */
|
||||
// #define FN_ConnectionlessPacket ConnectionlessPacket /* pfnConnectionlessPacket() (wd) SDK2 */
|
||||
// #define FN_GetHullBounds GetHullBounds /* pfnGetHullBounds() (wd) SDK2 */
|
||||
// #define FN_CreateInstancedBaselines CreateInstancedBaselines /* pfnCreateInstancedBaselines() (wd) SDK2 */
|
||||
// #define FN_InconsistentFile InconsistentFile /* pfnInconsistentFile() (wd) SDK2 */
|
||||
// #define FN_AllowLagCompensation AllowLagCompensation /* pfnAllowLagCompensation() (wd) SDK2 */
|
||||
|
||||
// - GetEntityAPI2_Post functions
|
||||
// #define FN_GameDLLInit_Post GameDLLInit_Post
|
||||
// #define FN_DispatchSpawn_Post DispatchSpawn_Post
|
||||
// #define FN_DispatchThink_Post DispatchThink_Post
|
||||
// #define FN_DispatchUse_Post DispatchUse_Post
|
||||
// #define FN_DispatchTouch_Post DispatchTouch_Post
|
||||
// #define FN_DispatchBlocked_Post DispatchBlocked_Post
|
||||
// #define FN_DispatchKeyValue_Post DispatchKeyValue_Post
|
||||
// #define FN_DispatchSave_Post DispatchSave_Post
|
||||
// #define FN_DispatchRestore_Post DispatchRestore_Post
|
||||
// #define FN_DispatchObjectCollsionBox_Post DispatchObjectCollsionBox_Post
|
||||
// #define FN_SaveWriteFields_Post SaveWriteFields_Post
|
||||
// #define FN_SaveReadFields_Post SaveReadFields_Post
|
||||
// #define FN_SaveGlobalState_Post SaveGlobalState_Post
|
||||
// #define FN_RestoreGlobalState_Post RestoreGlobalState_Post
|
||||
// #define FN_ResetGlobalState_Post ResetGlobalState_Post
|
||||
//#define FN_ClientConnect_Post ClientConnect_Post
|
||||
// #define FN_ClientDisconnect_Post ClientDisconnect_Post
|
||||
// #define FN_ClientKill_Post ClientKill_Post
|
||||
//#define FN_ClientPutInServer_Post ClientPutInServer_Post
|
||||
// #define FN_ClientCommand_Post ClientCommand_Post
|
||||
//#define FN_ClientUserInfoChanged_Post ClientUserInfoChanged_Post
|
||||
//#define FN_ServerActivate_Post ServerActivate_Post
|
||||
// #define FN_ServerDeactivate_Post ServerDeactivate_Post
|
||||
//#define FN_PlayerPreThink_Post PlayerPreThink_Post
|
||||
// #define FN_PlayerPostThink_Post PlayerPostThink_Post
|
||||
//#define FN_StartFrame_Post StartFrame_Post
|
||||
// #define FN_ParmsNewLevel_Post ParmsNewLevel_Post
|
||||
// #define FN_ParmsChangeLevel_Post ParmsChangeLevel_Post
|
||||
// #define FN_GetGameDescription_Post GetGameDescription_Post
|
||||
// #define FN_PlayerCustomization_Post PlayerCustomization_Post
|
||||
// #define FN_SpectatorConnect_Post SpectatorConnect_Post
|
||||
// #define FN_SpectatorDisconnect_Post SpectatorDisconnect_Post
|
||||
// #define FN_SpectatorThink_Post SpectatorThink_Post
|
||||
// #define FN_Sys_Error_Post Sys_Error_Post
|
||||
// #define FN_PM_Move_Post PM_Move_Post
|
||||
// #define FN_PM_Init_Post PM_Init_Post
|
||||
// #define FN_PM_FindTextureType_Post PM_FindTextureType_Post
|
||||
// #define FN_SetupVisibility_Post SetupVisibility_Post
|
||||
// #define FN_UpdateClientData_Post UpdateClientData_Post
|
||||
// #define FN_AddToFullPack_Post AddToFullPack_Post
|
||||
// #define FN_CreateBaseline_Post CreateBaseline_Post
|
||||
// #define FN_RegisterEncoders_Post RegisterEncoders_Post
|
||||
// #define FN_GetWeaponData_Post GetWeaponData_Post
|
||||
// #define FN_CmdStart_Post CmdStart_Post
|
||||
// #define FN_CmdEnd_Post CmdEnd_Post
|
||||
// #define FN_ConnectionlessPacket_Post ConnectionlessPacket_Post
|
||||
// #define FN_GetHullBounds_Post GetHullBounds_Post
|
||||
// #define FN_CreateInstancedBaselines_Post CreateInstancedBaselines_Post
|
||||
// #define FN_InconsistentFile_Post InconsistentFile_Post
|
||||
// #define FN_AllowLagCompensation_Post AllowLagCompensation_Post
|
||||
|
||||
// - GetEngineAPI functions
|
||||
// #define FN_PrecacheModel PrecacheModel
|
||||
// #define FN_PrecacheSound PrecacheSound
|
||||
// #define FN_SetModel SetModel
|
||||
// #define FN_ModelIndex ModelIndex
|
||||
// #define FN_ModelFrames ModelFrames
|
||||
// #define FN_SetSize SetSize
|
||||
// #define FN_ChangeLevel ChangeLevel
|
||||
// #define FN_GetSpawnParms GetSpawnParms
|
||||
// #define FN_SaveSpawnParms SaveSpawnParms
|
||||
// #define FN_VecToYaw VecToYaw
|
||||
// #define FN_VecToAngles VecToAngles
|
||||
// #define FN_MoveToOrigin MoveToOrigin
|
||||
// #define FN_ChangeYaw ChangeYaw
|
||||
// #define FN_ChangePitch ChangePitch
|
||||
// #define FN_FindEntityByString FindEntityByString
|
||||
// #define FN_GetEntityIllum GetEntityIllum
|
||||
// #define FN_FindEntityInSphere FindEntityInSphere
|
||||
// #define FN_FindClientInPVS FindClientInPVS
|
||||
// #define FN_EntitiesInPVS EntitiesInPVS
|
||||
// #define FN_MakeVectors MakeVectors
|
||||
// #define FN_AngleVectors AngleVectors
|
||||
// #define FN_CreateEntity CreateEntity
|
||||
// #define FN_RemoveEntity RemoveEntity
|
||||
// #define FN_CreateNamedEntity CreateNamedEntity
|
||||
// #define FN_MakeStatic MakeStatic
|
||||
// #define FN_EntIsOnFloor EntIsOnFloor
|
||||
// #define FN_DropToFloor DropToFloor
|
||||
// #define FN_WalkMove WalkMove
|
||||
// #define FN_SetOrigin SetOrigin
|
||||
// #define FN_EmitSound EmitSound
|
||||
// #define FN_EmitAmbientSound EmitAmbientSound
|
||||
// #define FN_TraceLine TraceLine
|
||||
// #define FN_TraceToss TraceToss
|
||||
// #define FN_TraceMonsterHull TraceMonsterHull
|
||||
// #define FN_TraceHull TraceHull
|
||||
// #define FN_TraceModel TraceModel
|
||||
// #define FN_TraceTexture TraceTexture
|
||||
// #define FN_TraceSphere TraceSphere
|
||||
// #define FN_GetAimVector GetAimVector
|
||||
// #define FN_ServerCommand ServerCommand
|
||||
// #define FN_ServerExecute ServerExecute
|
||||
// #define FN_engClientCommand engClientCommand
|
||||
// #define FN_ParticleEffect ParticleEffect
|
||||
// #define FN_LightStyle LightStyle
|
||||
// #define FN_DecalIndex DecalIndex
|
||||
// #define FN_PointContents PointContents
|
||||
// #define FN_MessageBegin MessageBegin
|
||||
// #define FN_MessageEnd MessageEnd
|
||||
// #define FN_WriteByte WriteByte
|
||||
// #define FN_WriteChar WriteChar
|
||||
// #define FN_WriteShort WriteShort
|
||||
// #define FN_WriteLong WriteLong
|
||||
// #define FN_WriteAngle WriteAngle
|
||||
// #define FN_WriteCoord WriteCoord
|
||||
// #define FN_WriteString WriteString
|
||||
// #define FN_WriteEntity WriteEntity
|
||||
// #define FN_CVarRegister CVarRegister
|
||||
// #define FN_CVarGetFloat CVarGetFloat
|
||||
// #define FN_CVarGetString CVarGetString
|
||||
// #define FN_CVarSetFloat CVarSetFloat
|
||||
// #define FN_CVarSetString CVarSetString
|
||||
// #define FN_AlertMessage AlertMessage
|
||||
// #define FN_EngineFprintf EngineFprintf
|
||||
// #define FN_PvAllocEntPrivateData PvAllocEntPrivateData
|
||||
// #define FN_PvEntPrivateData PvEntPrivateData
|
||||
// #define FN_FreeEntPrivateData FreeEntPrivateData
|
||||
// #define FN_SzFromIndex SzFromIndex
|
||||
// #define FN_AllocString AllocString
|
||||
// #define FN_GetVarsOfEnt GetVarsOfEnt
|
||||
// #define FN_PEntityOfEntOffset PEntityOfEntOffset
|
||||
// #define FN_EntOffsetOfPEntity EntOffsetOfPEntity
|
||||
// #define FN_IndexOfEdict IndexOfEdict
|
||||
// #define FN_PEntityOfEntIndex PEntityOfEntIndex
|
||||
// #define FN_FindEntityByVars FindEntityByVars
|
||||
// #define FN_GetModelPtr GetModelPtr
|
||||
// #define FN_RegUserMsg RegUserMsg
|
||||
// #define FN_AnimationAutomove AnimationAutomove
|
||||
// #define FN_GetBonePosition GetBonePosition
|
||||
// #define FN_FunctionFromName FunctionFromName
|
||||
// #define FN_NameForFunction NameForFunction
|
||||
// #define FN_ClientPrintf ClientPrintf
|
||||
// #define FN_ServerPrint ServerPrint
|
||||
// #define FN_Cmd_Args Cmd_Args
|
||||
// #define FN_Cmd_Argv Cmd_Argv
|
||||
// #define FN_Cmd_Argc Cmd_Argc
|
||||
// #define FN_GetAttachment GetAttachment
|
||||
// #define FN_CRC32_Init CRC32_Init
|
||||
// #define FN_CRC32_ProcessBuffer CRC32_ProcessBuffer
|
||||
// #define FN_CRC32_ProcessByte CRC32_ProcessByte
|
||||
// #define FN_CRC32_Final CRC32_Final
|
||||
// #define FN_RandomLong RandomLong
|
||||
// #define FN_RandomFloat RandomFloat
|
||||
// #define FN_SetView SetView
|
||||
// #define FN_Time Time
|
||||
// #define FN_CrosshairAngle CrosshairAngle
|
||||
// #define FN_LoadFileForMe LoadFileForMe
|
||||
// #define FN_FreeFile FreeFile
|
||||
// #define FN_EndSection EndSection
|
||||
// #define FN_CompareFileTime CompareFileTime
|
||||
// #define FN_GetGameDir GetGameDir
|
||||
// #define FN_Cvar_RegisterVariable Cvar_RegisterVariable
|
||||
// #define FN_FadeClientVolume FadeClientVolume
|
||||
// #define FN_SetClientMaxspeed SetClientMaxspeed
|
||||
// #define FN_CreateFakeClient CreateFakeClient
|
||||
// #define FN_RunPlayerMove RunPlayerMove
|
||||
// #define FN_NumberOfEntities NumberOfEntities
|
||||
// #define FN_GetInfoKeyBuffer GetInfoKeyBuffer
|
||||
// #define FN_InfoKeyValue InfoKeyValue
|
||||
// #define FN_SetKeyValue SetKeyValue
|
||||
// #define FN_SetClientKeyValue SetClientKeyValue
|
||||
// #define FN_IsMapValid IsMapValid
|
||||
// #define FN_StaticDecal StaticDecal
|
||||
// #define FN_PrecacheGeneric PrecacheGeneric
|
||||
// #define FN_GetPlayerUserId GetPlayerUserId
|
||||
// #define FN_BuildSoundMsg BuildSoundMsg
|
||||
// #define FN_IsDedicatedServer IsDedicatedServer
|
||||
// #define FN_CVarGetPointer CVarGetPointer
|
||||
// #define FN_GetPlayerWONId GetPlayerWONId
|
||||
// #define FN_Info_RemoveKey Info_RemoveKey
|
||||
// #define FN_GetPhysicsKeyValue GetPhysicsKeyValue
|
||||
// #define FN_SetPhysicsKeyValue SetPhysicsKeyValue
|
||||
// #define FN_GetPhysicsInfoString GetPhysicsInfoString
|
||||
// #define FN_PrecacheEvent PrecacheEvent
|
||||
// #define FN_PlaybackEvent PlaybackEvent
|
||||
// #define FN_SetFatPVS SetFatPVS
|
||||
// #define FN_SetFatPAS SetFatPAS
|
||||
// #define FN_CheckVisibility CheckVisibility
|
||||
// #define FN_DeltaSetField DeltaSetField
|
||||
// #define FN_DeltaUnsetField DeltaUnsetField
|
||||
// #define FN_DeltaAddEncoder DeltaAddEncoder
|
||||
// #define FN_GetCurrentPlayer GetCurrentPlayer
|
||||
// #define FN_CanSkipPlayer CanSkipPlayer
|
||||
// #define FN_DeltaFindField DeltaFindField
|
||||
// #define FN_DeltaSetFieldByIndex DeltaSetFieldByIndex
|
||||
// #define FN_DeltaUnsetFieldByIndex DeltaUnsetFieldByIndex
|
||||
// #define FN_SetGroupMask SetGroupMask
|
||||
// #define FN_engCreateInstancedBaseline engCreateInstancedBaseline
|
||||
// #define FN_Cvar_DirectSet Cvar_DirectSet
|
||||
// #define FN_ForceUnmodified ForceUnmodified
|
||||
// #define FN_GetPlayerStats GetPlayerStats
|
||||
// #define FN_AddServerCommand AddServerCommand
|
||||
// #define FN_Voice_GetClientListening Voice_GetClientListening
|
||||
// #define FN_Voice_SetClientListening Voice_SetClientListening
|
||||
// #define FN_GetPlayerAuthId GetPlayerAuthId
|
||||
|
||||
// - GetEngineAPI_Post functions
|
||||
// #define FN_PrecacheModel_Post PrecacheModel_Post
|
||||
// #define FN_PrecacheSound_Post PrecacheSound_Post
|
||||
//#define FN_SetModel_Post SetModel_Post
|
||||
// #define FN_ModelIndex_Post ModelIndex_Post
|
||||
// #define FN_ModelFrames_Post ModelFrames_Post
|
||||
// #define FN_SetSize_Post SetSize_Post
|
||||
// #define FN_ChangeLevel_Post ChangeLevel_Post
|
||||
// #define FN_GetSpawnParms_Post GetSpawnParms_Post
|
||||
// #define FN_SaveSpawnParms_Post SaveSpawnParms_Post
|
||||
// #define FN_VecToYaw_Post VecToYaw_Post
|
||||
// #define FN_VecToAngles_Post VecToAngles_Post
|
||||
// #define FN_MoveToOrigin_Post MoveToOrigin_Post
|
||||
// #define FN_ChangeYaw_Post ChangeYaw_Post
|
||||
// #define FN_ChangePitch_Post ChangePitch_Post
|
||||
// #define FN_FindEntityByString_Post FindEntityByString_Post
|
||||
// #define FN_GetEntityIllum_Post GetEntityIllum_Post
|
||||
// #define FN_FindEntityInSphere_Post FindEntityInSphere_Post
|
||||
// #define FN_FindClientInPVS_Post FindClientInPVS_Post
|
||||
// #define FN_EntitiesInPVS_Post EntitiesInPVS_Post
|
||||
// #define FN_MakeVectors_Post MakeVectors_Post
|
||||
// #define FN_AngleVectors_Post AngleVectors_Post
|
||||
// #define FN_CreateEntity_Post CreateEntity_Post
|
||||
// #define FN_RemoveEntity_Post RemoveEntity_Post
|
||||
// #define FN_CreateNamedEntity_Post CreateNamedEntity_Post
|
||||
// #define FN_MakeStatic_Post MakeStatic_Post
|
||||
// #define FN_EntIsOnFloor_Post EntIsOnFloor_Post
|
||||
// #define FN_DropToFloor_Post DropToFloor_Post
|
||||
// #define FN_WalkMove_Post WalkMove_Post
|
||||
// #define FN_SetOrigin_Post SetOrigin_Post
|
||||
//#define FN_EmitSound_Post EmitSound_Post
|
||||
// #define FN_EmitAmbientSound_Post EmitAmbientSound_Post
|
||||
//#define FN_TraceLine_Post TraceLine_Post
|
||||
// #define FN_TraceToss_Post TraceToss_Post
|
||||
// #define FN_TraceMonsterHull_Post TraceMonsterHull_Post
|
||||
// #define FN_TraceHull_Post TraceHull_Post
|
||||
// #define FN_TraceModel_Post TraceModel_Post
|
||||
// #define FN_TraceTexture_Post TraceTexture_Post
|
||||
// #define FN_TraceSphere_Post TraceSphere_Post
|
||||
// #define FN_GetAimVector_Post GetAimVector_Post
|
||||
// #define FN_ServerCommand_Post ServerCommand_Post
|
||||
// #define FN_ServerExecute_Post ServerExecute_Post
|
||||
// #define FN_engClientCommand_Post engClientCommand_Post
|
||||
// #define FN_ParticleEffect_Post ParticleEffect_Post
|
||||
// #define FN_LightStyle_Post LightStyle_Post
|
||||
// #define FN_DecalIndex_Post DecalIndex_Post
|
||||
// #define FN_PointContents_Post PointContents_Post
|
||||
//#define FN_MessageBegin_Post MessageBegin_Post
|
||||
//#define FN_MessageEnd_Post MessageEnd_Post
|
||||
//#define FN_WriteByte_Post WriteByte_Post
|
||||
//#define FN_WriteChar_Post WriteChar_Post
|
||||
//#define FN_WriteShort_Post WriteShort_Post
|
||||
//#define FN_WriteLong_Post WriteLong_Post
|
||||
//#define FN_WriteAngle_Post WriteAngle_Post
|
||||
//#define FN_WriteCoord_Post WriteCoord_Post
|
||||
//#define FN_WriteString_Post WriteString_Post
|
||||
//#define FN_WriteEntity_Post WriteEntity_Post
|
||||
// #define FN_CVarRegister_Post CVarRegister_Post
|
||||
// #define FN_CVarGetFloat_Post CVarGetFloat_Post
|
||||
// #define FN_CVarGetString_Post CVarGetString_Post
|
||||
// #define FN_CVarSetFloat_Post CVarSetFloat_Post
|
||||
// #define FN_CVarSetString_Post CVarSetString_Post
|
||||
// #define FN_AlertMessage_Post AlertMessage_Post
|
||||
// #define FN_EngineFprintf_Post EngineFprintf_Post
|
||||
// #define FN_PvAllocEntPrivateData_Post PvAllocEntPrivateData_Post
|
||||
// #define FN_PvEntPrivateData_Post PvEntPrivateData_Post
|
||||
// #define FN_FreeEntPrivateData_Post FreeEntPrivateData_Post
|
||||
// #define FN_SzFromIndex_Post SzFromIndex_Post
|
||||
// #define FN_AllocString_Post AllocString_Post
|
||||
// #define FN_GetVarsOfEnt_Post GetVarsOfEnt_Post
|
||||
// #define FN_PEntityOfEntOffset_Post PEntityOfEntOffset_Post
|
||||
// #define FN_EntOffsetOfPEntity_Post EntOffsetOfPEntity_Post
|
||||
// #define FN_IndexOfEdict_Post IndexOfEdict_Post
|
||||
// #define FN_PEntityOfEntIndex_Post PEntityOfEntIndex_Post
|
||||
// #define FN_FindEntityByVars_Post FindEntityByVars_Post
|
||||
// #define FN_GetModelPtr_Post GetModelPtr_Post
|
||||
//#define FN_RegUserMsg_Post RegUserMsg_Post
|
||||
// #define FN_AnimationAutomove_Post AnimationAutomove_Post
|
||||
// #define FN_GetBonePosition_Post GetBonePosition_Post
|
||||
// #define FN_FunctionFromName_Post FunctionFromName_Post
|
||||
// #define FN_NameForFunction_Post NameForFunction_Post
|
||||
// #define FN_ClientPrintf_Post ClientPrintf_Post
|
||||
// #define FN_ServerPrint_Post ServerPrint_Post
|
||||
// #define FN_Cmd_Args_Post Cmd_Args_Post
|
||||
// #define FN_Cmd_Argv_Post Cmd_Argv_Post
|
||||
// #define FN_Cmd_Argc_Post Cmd_Argc_Post
|
||||
// #define FN_GetAttachment_Post GetAttachment_Post
|
||||
// #define FN_CRC32_Init_Post CRC32_Init_Post
|
||||
// #define FN_CRC32_ProcessBuffer_Post CRC32_ProcessBuffer_Post
|
||||
// #define FN_CRC32_ProcessByte_Post CRC32_ProcessByte_Post
|
||||
// #define FN_CRC32_Final_Post CRC32_Final_Post
|
||||
// #define FN_RandomLong_Post RandomLong_Post
|
||||
// #define FN_RandomFloat_Post RandomFloat_Post
|
||||
// #define FN_SetView_Post SetView_Post
|
||||
// #define FN_Time_Post Time_Post
|
||||
// #define FN_CrosshairAngle_Post CrosshairAngle_Post
|
||||
// #define FN_LoadFileForMe_Post LoadFileForMe_Post
|
||||
// #define FN_FreeFile_Post FreeFile_Post
|
||||
// #define FN_EndSection_Post EndSection_Post
|
||||
// #define FN_CompareFileTime_Post CompareFileTime_Post
|
||||
// #define FN_GetGameDir_Post GetGameDir_Post
|
||||
// #define FN_Cvar_RegisterVariable_Post Cvar_RegisterVariable_Post
|
||||
// #define FN_FadeClientVolume_Post FadeClientVolume_Post
|
||||
// #define FN_SetClientMaxspeed_Post SetClientMaxspeed_Post
|
||||
// #define FN_CreateFakeClient_Post CreateFakeClient_Post
|
||||
// #define FN_RunPlayerMove_Post RunPlayerMove_Post
|
||||
// #define FN_NumberOfEntities_Post NumberOfEntities_Post
|
||||
// #define FN_GetInfoKeyBuffer_Post GetInfoKeyBuffer_Post
|
||||
// #define FN_InfoKeyValue_Post InfoKeyValue_Post
|
||||
// #define FN_SetKeyValue_Post SetKeyValue_Post
|
||||
// #define FN_SetClientKeyValue_Post SetClientKeyValue_Post
|
||||
// #define FN_IsMapValid_Post IsMapValid_Post
|
||||
// #define FN_StaticDecal_Post StaticDecal_Post
|
||||
// #define FN_PrecacheGeneric_Post PrecacheGeneric_Post
|
||||
// #define FN_GetPlayerUserId_Post GetPlayerUserId_Post
|
||||
// #define FN_BuildSoundMsg_Post BuildSoundMsg_Post
|
||||
// #define FN_IsDedicatedServer_Post IsDedicatedServer_Post
|
||||
// #define FN_CVarGetPointer_Post CVarGetPointer_Post
|
||||
// #define FN_GetPlayerWONId_Post GetPlayerWONId_Post
|
||||
// #define FN_Info_RemoveKey_Post Info_RemoveKey_Post
|
||||
// #define FN_GetPhysicsKeyValue_Post GetPhysicsKeyValue_Post
|
||||
// #define FN_SetPhysicsKeyValue_Post SetPhysicsKeyValue_Post
|
||||
// #define FN_GetPhysicsInfoString_Post GetPhysicsInfoString_Post
|
||||
// #define FN_PrecacheEvent_Post PrecacheEvent_Post
|
||||
// #define FN_PlaybackEvent_Post PlaybackEvent_Post
|
||||
// #define FN_SetFatPVS_Post SetFatPVS_Post
|
||||
// #define FN_SetFatPAS_Post SetFatPAS_Post
|
||||
// #define FN_CheckVisibility_Post CheckVisibility_Post
|
||||
// #define FN_DeltaSetField_Post DeltaSetField_Post
|
||||
// #define FN_DeltaUnsetField_Post DeltaUnsetField_Post
|
||||
// #define FN_DeltaAddEncoder_Post DeltaAddEncoder_Post
|
||||
// #define FN_GetCurrentPlayer_Post GetCurrentPlayer_Post
|
||||
// #define FN_CanSkipPlayer_Post CanSkipPlayer_Post
|
||||
// #define FN_DeltaFindField_Post DeltaFindField_Post
|
||||
// #define FN_DeltaSetFieldByIndex_Post DeltaSetFieldByIndex_Post
|
||||
// #define FN_DeltaUnsetFieldByIndex_Post DeltaUnsetFieldByIndex_Post
|
||||
// #define FN_SetGroupMask_Post SetGroupMask_Post
|
||||
// #define FN_engCreateInstancedBaseline_Post engCreateInstancedBaseline_Post
|
||||
// #define FN_Cvar_DirectSet_Post Cvar_DirectSet_Post
|
||||
// #define FN_ForceUnmodified_Post ForceUnmodified_Post
|
||||
// #define FN_GetPlayerStats_Post GetPlayerStats_Post
|
||||
// #define FN_AddServerCommand_Post AddServerCommand_Post
|
||||
// #define FN_Voice_GetClientListening_Post Voice_GetClientListening_Post
|
||||
// #define FN_Voice_SetClientListening_Post Voice_SetClientListening_Post
|
||||
// #define FN_GetPlayerAuthId_Post GetPlayerAuthId_Post
|
||||
|
||||
// #define FN_OnFreeEntPrivateData OnFreeEntPrivateData
|
||||
// #define FN_GameShutdown GameShutdown
|
||||
// #define FN_ShouldCollide ShouldCollide
|
||||
|
||||
// #define FN_OnFreeEntPrivateData_Post OnFreeEntPrivateData_Post
|
||||
// #define FN_GameShutdown_Post GameShutdown_Post
|
||||
// #define FN_ShouldCollide_Post ShouldCollide_Post
|
||||
|
||||
|
||||
#endif // USE_METAMOD
|
||||
|
||||
#endif // __MODULECONFIG_H__
|
BIN
dlls/csx/source/WinCSX/small.ico
Executable file
BIN
dlls/csx/source/WinCSX/small.ico
Executable file
Binary file not shown.
After Width: | Height: | Size: 22 KiB |
8
dlls/csx/source/WinCSX/stdafx.cpp
Executable file
8
dlls/csx/source/WinCSX/stdafx.cpp
Executable file
@ -0,0 +1,8 @@
|
||||
// stdafx.cpp : source file that includes just the standard includes
|
||||
// WinCSX.pch will be the pre-compiled header
|
||||
// stdafx.obj will contain the pre-compiled type information
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
// TODO: reference any additional headers you need in STDAFX.H
|
||||
// and not in this file
|
20
dlls/csx/source/WinCSX/stdafx.h
Executable file
20
dlls/csx/source/WinCSX/stdafx.h
Executable file
@ -0,0 +1,20 @@
|
||||
// stdafx.h : include file for standard system include files,
|
||||
// or project specific include files that are used frequently, but
|
||||
// are changed infrequently
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
|
||||
// Windows Header Files:
|
||||
#include <windows.h>
|
||||
// C RunTime Header Files
|
||||
#include <stdlib.h>
|
||||
#include <malloc.h>
|
||||
#include <memory.h>
|
||||
#include <tchar.h>
|
||||
|
||||
// TODO: reference additional headers your program requires here
|
||||
//#include "CRank.h"
|
||||
//#include "amx.h"
|
@ -45,6 +45,16 @@
|
||||
enginefuncs_t g_engfuncs;
|
||||
globalvars_t *gpGlobals;
|
||||
|
||||
|
||||
|
||||
DLL_FUNCTIONS *g_pFunctionTable;
|
||||
DLL_FUNCTIONS *g_pFunctionTable_Post;
|
||||
enginefuncs_t *g_pengfuncsTable;
|
||||
enginefuncs_t *g_pengfuncsTable_Post;
|
||||
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable;
|
||||
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post;
|
||||
|
||||
|
||||
// GetEntityAPI2 functions
|
||||
static DLL_FUNCTIONS g_EntityAPI_Table =
|
||||
{
|
||||
@ -2114,6 +2124,7 @@ C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersi
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS));
|
||||
g_pFunctionTable=pFunctionTable;
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
@ -2131,7 +2142,7 @@ C_DLLEXPORT int GetEntityAPI2_Post(DLL_FUNCTIONS *pFunctionTable, int *interface
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) );
|
||||
|
||||
g_pFunctionTable_Post=pFunctionTable;
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
@ -2154,6 +2165,7 @@ C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *inte
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t));
|
||||
g_pengfuncsTable=pengfuncsFromEngine;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -2171,6 +2183,7 @@ C_DLLEXPORT int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t));
|
||||
g_pengfuncsTable_Post=pengfuncsFromEngine;
|
||||
return TRUE;
|
||||
|
||||
}
|
||||
@ -2195,6 +2208,7 @@ C_DLLEXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable,
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS));
|
||||
g_pNewFunctionsTable=pNewFunctionTable;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -2212,6 +2226,7 @@ C_DLLEXPORT int GetNewDLLFunctions_Post( NEW_DLL_FUNCTIONS *pNewFunctionTable, i
|
||||
return(FALSE);
|
||||
}
|
||||
memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS));
|
||||
g_pNewFunctionsTable_Post=pNewFunctionTable;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -2439,11 +2454,14 @@ PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
|
||||
PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
|
||||
PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
|
||||
PFN_LOG g_fn_Log;
|
||||
PFN_LOG_ERROR g_fn_LogErrorFunc;
|
||||
PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
|
||||
PFN_REGISTER_FORWARD g_fn_RegisterForward;
|
||||
PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
|
||||
PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
|
||||
PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
|
||||
PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
|
||||
PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
|
||||
PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
|
||||
PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
|
||||
PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
|
||||
@ -2453,6 +2471,7 @@ PFN_IS_PLAYER_AUTHORIZED g_fn_IsPlayerAuthorized;
|
||||
PFN_GET_PLAYER_TIME g_fn_GetPlayerTime;
|
||||
PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime;
|
||||
PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon;
|
||||
PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
|
||||
PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID;
|
||||
PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths;
|
||||
PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu;
|
||||
@ -2525,6 +2544,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE);
|
||||
REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
|
||||
REQFUNC("Log", g_fn_Log, PFN_LOG);
|
||||
REQFUNC("LogError", g_fn_LogErrorFunc, PFN_LOG_ERROR);
|
||||
REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
|
||||
REQFUNC("Format", g_fn_Format, PFN_FORMAT);
|
||||
|
||||
@ -2560,7 +2580,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD);
|
||||
REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY);
|
||||
REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY);
|
||||
|
||||
REQFUNC("PrepareCellArrayA", g_fn_PrepareCellArrayA, PFN_PREPARE_CELLARRAY_A);
|
||||
REQFUNC("PrepareCharArrayA", g_fn_PrepareCharArrayA, PFN_PREPARE_CHARARRAY_A);
|
||||
// Player
|
||||
REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID);
|
||||
REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME);
|
||||
@ -2572,6 +2593,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME);
|
||||
REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON);
|
||||
REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID);
|
||||
REQFUNC("GetPlayerTeam",g_fn_GetPlayerTeam, PFN_GET_PLAYER_TEAM);
|
||||
REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS);
|
||||
REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU);
|
||||
REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS);
|
||||
@ -2626,7 +2648,19 @@ void MF_Log(const char *fmt, ...)
|
||||
vsprintf(msg, fmt, arglst);
|
||||
va_end(arglst);
|
||||
|
||||
g_fn_Log("[%s] %s", MODULE_NAME, msg);
|
||||
g_fn_Log("[%s] %s", MODULE_LOGTAG, msg);
|
||||
}
|
||||
|
||||
void MF_LogError(AMX *amx, int err, const char *fmt, ...)
|
||||
{
|
||||
// :TODO: Overflow possible here
|
||||
char msg[3072];
|
||||
va_list arglst;
|
||||
va_start(arglst, fmt);
|
||||
vsprintf(msg, fmt, arglst);
|
||||
va_end(arglst);
|
||||
|
||||
g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_LOGTAG, msg);
|
||||
}
|
||||
|
||||
|
||||
@ -2649,11 +2683,14 @@ void ValidateMacros_DontCallThis_Smiley()
|
||||
MF_GetAmxStringLen(NULL);
|
||||
MF_CopyAmxMemory(NULL, NULL, 0);
|
||||
MF_Log("str", "str", 0);
|
||||
MF_LogError(NULL, 0, NULL);
|
||||
MF_RaiseAmxError(NULL, 0);
|
||||
MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0);
|
||||
MF_ExecuteForward(0, 0, 0);
|
||||
MF_PrepareCellArray(NULL, 0);
|
||||
MF_PrepareCharArray(NULL, 0);
|
||||
MF_PrepareCellArrayA(NULL, 0, true);
|
||||
MF_PrepareCharArrayA(NULL, 0, true);
|
||||
MF_IsPlayerValid(0);
|
||||
MF_GetPlayerName(0);
|
||||
MF_GetPlayerIP(0);
|
||||
@ -2664,6 +2701,7 @@ void ValidateMacros_DontCallThis_Smiley()
|
||||
MF_GetPlayerPlayTime(0);
|
||||
MF_GetPlayerCurweapon(0);
|
||||
MF_GetPlayerTeamID(0);
|
||||
MF_GetPlayerTeam(0);
|
||||
MF_GetPlayerDeaths(0);
|
||||
MF_GetPlayerMenu(0);
|
||||
MF_GetPlayerKeys(0);
|
||||
|
@ -55,7 +55,7 @@ struct amxx_module_info_s
|
||||
// The next section is copied from the amx.h file
|
||||
// Copyright (c) ITB CompuPhase, 1997-2004
|
||||
|
||||
#if defined __LCC__ || defined __DMC__ || defined __linux__
|
||||
#if defined __LCC__ || defined __DMC__ || defined __linux__ || defined __GNUC__
|
||||
#include <stdint.h>
|
||||
#elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L
|
||||
/* The ISO C99 defines the int16_t and int_32t types. If the compiler got
|
||||
@ -929,7 +929,7 @@ void FN_EngineFprintf(FILE *pfile, char *szFmt, ...);
|
||||
#endif // FN_EngineFprintf
|
||||
|
||||
#ifdef FN_PvAllocEntPrivateData
|
||||
void *FN_PvAllocEntPrivateData(edict_t *pEdict, long cb);
|
||||
void *FN_PvAllocEntPrivateData(edict_t *pEdict, int32 cb);
|
||||
#endif // FN_PvAllocEntPrivateData
|
||||
|
||||
#ifdef FN_PvEntPrivateData
|
||||
@ -1919,11 +1919,14 @@ typedef int (*PFN_GET_AMXSTRINGLEN) (const cell *ptr);
|
||||
typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/);
|
||||
typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/);
|
||||
typedef void (*PFN_LOG) (const char * /*fmt*/, ...);
|
||||
typedef void (*PFN_LOG_ERROR) (AMX * /*amx*/, int /*err*/, const char * /*fmt*/, ...);
|
||||
typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/);
|
||||
typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/);
|
||||
typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/);
|
||||
typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/);
|
||||
typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/);
|
||||
typedef cell (*PFN_PREPARE_CELLARRAY_A) (cell * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
|
||||
typedef cell (*PFN_PREPARE_CHARARRAY_A) (char * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
|
||||
typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/);
|
||||
typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/);
|
||||
typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/);
|
||||
@ -1934,6 +1937,7 @@ typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/);
|
||||
typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/);
|
||||
typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
|
||||
typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/);
|
||||
typedef const char * (*PFN_GET_PLAYER_TEAM) (int /*id*/);
|
||||
typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/);
|
||||
typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/);
|
||||
typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/);
|
||||
@ -1986,11 +1990,14 @@ extern PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
|
||||
extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
|
||||
extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
|
||||
extern PFN_LOG g_fn_Log;
|
||||
extern PFN_LOG_ERROR g_fn_LogErrorFunc;
|
||||
extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
|
||||
extern PFN_REGISTER_FORWARD g_fn_RegisterForward;
|
||||
extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
|
||||
extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
|
||||
extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
|
||||
extern PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
|
||||
extern PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
|
||||
extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
|
||||
extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
|
||||
extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
|
||||
@ -2026,6 +2033,7 @@ extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
|
||||
extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
|
||||
extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
|
||||
extern PFN_FORMAT g_fn_Format;
|
||||
extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
|
||||
|
||||
#ifdef MAY_NEVER_BE_DEFINED
|
||||
// Function prototypes for intellisense and similar systems
|
||||
@ -2045,11 +2053,14 @@ int MF_GetAmxStringLen (const cell *ptr) { }
|
||||
char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { }
|
||||
void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { }
|
||||
void MF_Log (const char * fmt, ...) { }
|
||||
void MF_LogError (AMX * amx, int err, const char *fmt, ...) { }
|
||||
int MF_RaiseAmxError (AMX * amx, int error) { }
|
||||
int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { }
|
||||
int MF_ExecuteForward (int id, ...) { }
|
||||
cell MF_PrepareCellArray (cell * ptr, unsigned int size) { }
|
||||
cell MF_PrepareCharArray (char * ptr, unsigned int size) { }
|
||||
cell MF_PrepareCellArrayA (cell * ptr, unsigned int size, bool copyBack) { }
|
||||
cell MF_PrepareCharArrayA (char * ptr, unsigned int size, bool copyBack) { }
|
||||
int MF_IsPlayerValid (int id) { }
|
||||
const char * MF_GetPlayerName (int id) { }
|
||||
const char * MF_GetPlayerIP (int id) { }
|
||||
@ -2059,6 +2070,7 @@ int MF_IsPlayerAuthorized (int id) { }
|
||||
float MF_GetPlayerTime (int id) { }
|
||||
float MF_GetPlayerPlayTime (int id) { }
|
||||
int MF_GetPlayerCurweapon (int id) { }
|
||||
const char * MF_GetPlayerTeam (int id) { }
|
||||
int MF_GetPlayerTeamID (int id) { }
|
||||
int MF_GetPlayerDeaths (int id) { }
|
||||
int MF_GetPlayerMenu (int id) { }
|
||||
@ -2094,11 +2106,14 @@ const char * MF_Format (const char *fmt, ...) { }
|
||||
#define MF_GetAmxStringLen g_fn_GetAmxStringLen
|
||||
#define MF_CopyAmxMemory g_fn_CopyAmxMemory
|
||||
void MF_Log(const char *fmt, ...);
|
||||
void MF_LogError(AMX *amx, int err, const char *fmt, ...);
|
||||
#define MF_RaiseAmxError g_fn_RaiseAmxError
|
||||
#define MF_RegisterForward g_fn_RegisterForward
|
||||
#define MF_ExecuteForward g_fn_ExecuteForward
|
||||
#define MF_PrepareCellArray g_fn_PrepareCellArray
|
||||
#define MF_PrepareCharArray g_fn_PrepareCharArray
|
||||
#define MF_PrepareCellArrayA g_fn_PrepareCellArrayA
|
||||
#define MF_PrepareCharArrayA g_fn_PrepareCharArrayA
|
||||
#define MF_IsPlayerValid g_fn_IsPlayerValid
|
||||
#define MF_GetPlayerName g_fn_GetPlayerName
|
||||
#define MF_GetPlayerIP g_fn_GetPlayerIP
|
||||
@ -2108,6 +2123,7 @@ void MF_Log(const char *fmt, ...);
|
||||
#define MF_GetPlayerTime g_fn_GetPlayerTime
|
||||
#define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime
|
||||
#define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon
|
||||
#define MF_GetPlayerTeam g_fn_GetPlayerTeam
|
||||
#define MF_GetPlayerTeamID g_fn_GetPlayerTeamID
|
||||
#define MF_GetPlayerDeaths g_fn_GetPlayerDeaths
|
||||
#define MF_GetPlayerMenu g_fn_GetPlayerMenu
|
||||
@ -2133,7 +2149,7 @@ void MF_Log(const char *fmt, ...);
|
||||
#define MF_UnregisterSPForward g_fn_UnregisterSPForward
|
||||
#define MF_GetPlayerFlags g_fn_GetPlayerFlags
|
||||
#define MF_GetPlayerEdict g_fn_GetPlayerEdict
|
||||
#define MF_Format g_fn_Format;
|
||||
#define MF_Format g_fn_Format
|
||||
|
||||
/*** Memory ***/
|
||||
void *operator new(size_t reportedSize);
|
||||
|
@ -48,6 +48,8 @@ int gmsgSendAudio;
|
||||
int gmsgTextMsg;
|
||||
int gmsgBarTime;
|
||||
|
||||
int g_CurrentMsg;
|
||||
|
||||
cvar_t init_csstats_maxsize ={"csstats_maxsize","3500", 0 , 3500.0 };
|
||||
cvar_t init_csstats_reset ={"csstats_reset","0"};
|
||||
cvar_t init_csstats_rank ={"csstats_rank","0"};
|
||||
@ -110,6 +112,18 @@ const char* get_localinfo( const char* name , const char* def = 0 )
|
||||
return b;
|
||||
}
|
||||
|
||||
void ClientKill(edict_t *pEntity){
|
||||
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
|
||||
if ( !pPlayer->IsAlive())
|
||||
RETURN_META(MRES_IGNORED);
|
||||
|
||||
MF_ExecuteForward( iFDamage,pPlayer->index , pPlayer->index , 0, 0, 0, 0 );
|
||||
pPlayer->saveKill(pPlayer,0,0,0);
|
||||
MF_ExecuteForward( iFDeath,pPlayer->index, pPlayer->index, 0, 0, 0 );
|
||||
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){
|
||||
|
||||
rankBots = (int)csstats_rankbots->value ? true:false;
|
||||
@ -150,7 +164,7 @@ void ServerDeactivate() {
|
||||
|
||||
// clear custom weapons info
|
||||
for ( i=MAX_WEAPONS;i<MAX_WEAPONS+MAX_CWEAPONS;i++)
|
||||
weaponData[i].ammoSlot = 0;
|
||||
weaponData[i].used = false;
|
||||
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
@ -200,10 +214,11 @@ void MessageBegin_Post(int msg_dest, int msg_type, const float *pOrigin, edict_t
|
||||
mPlayer = 0;
|
||||
}
|
||||
mState = 0;
|
||||
if ( msg_type < 0 || msg_type >= MAX_REG_MSGS )
|
||||
msg_type = 0;
|
||||
function=modMsgs[msg_type];
|
||||
endfunction=modMsgsEnd[msg_type];
|
||||
g_CurrentMsg = msg_type;
|
||||
if ( g_CurrentMsg < 0 || g_CurrentMsg >= MAX_REG_MSGS )
|
||||
g_CurrentMsg = 0;
|
||||
function=modMsgs[g_CurrentMsg];
|
||||
endfunction=modMsgsEnd[g_CurrentMsg];
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
@ -320,7 +335,6 @@ void TraceLine_Post(const float *v1, const float *v2, int fNoMonsters, edict_t *
|
||||
}
|
||||
|
||||
void OnMetaAttach() {
|
||||
|
||||
CVAR_REGISTER (&init_csstats_maxsize);
|
||||
CVAR_REGISTER (&init_csstats_reset);
|
||||
CVAR_REGISTER (&init_csstats_rank);
|
||||
|
@ -5,8 +5,8 @@
|
||||
|
||||
// Module info
|
||||
#define MODULE_NAME "CSX"
|
||||
#define MODULE_VERSION "0.20"
|
||||
#define MODULE_AUTHOR "AMXx Dev Team"
|
||||
#define MODULE_VERSION "1.01"
|
||||
#define MODULE_AUTHOR "AMX Mod X Dev Team"
|
||||
#define MODULE_URL "http://www.amxmodx.org/"
|
||||
#define MODULE_LOGTAG "CSX"
|
||||
// If you want the module not to be reloaded on mapchange, remove / comment out the next line
|
||||
@ -70,7 +70,7 @@
|
||||
// #define FN_ResetGlobalState ResetGlobalState /* pfnResetGlobalState() */
|
||||
// #define FN_ClientConnect ClientConnect /* pfnClientConnect() (wd) Client has connected */
|
||||
#define FN_ClientDisconnect ClientDisconnect /* pfnClientDisconnect() (wd) Player has left the game */
|
||||
// #define FN_ClientKill ClientKill /* pfnClientKill() (wd) Player has typed "kill" */
|
||||
#define FN_ClientKill ClientKill /* pfnClientKill() (wd) Player has typed "kill" */
|
||||
// #define FN_ClientPutInServer ClientPutInServer /* pfnClientPutInServer() (wd) Client is entering the game */
|
||||
// #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */
|
||||
// #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */
|
||||
@ -332,7 +332,7 @@
|
||||
// #define FN_DropToFloor_Post DropToFloor_Post
|
||||
// #define FN_WalkMove_Post WalkMove_Post
|
||||
// #define FN_SetOrigin_Post SetOrigin_Post
|
||||
// #define FN_EmitSound_Post EmitSound_Post
|
||||
#define FN_EmitSound_Post EmitSound_Post
|
||||
// #define FN_EmitAmbientSound_Post EmitAmbientSound_Post
|
||||
#define FN_TraceLine_Post TraceLine_Post
|
||||
// #define FN_TraceToss_Post TraceToss_Post
|
||||
|
29
dlls/csx/source/msvc/csx.sln
Executable file
29
dlls/csx/source/msvc/csx.sln
Executable file
@ -0,0 +1,29 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "csx", "csx.vcproj", "{1DC4A99A-F23F-4AAE-881C-79D157C91155}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WinCSX", "..\WinCSX\WinCSX.vcproj", "{39A1E5DD-81A1-441D-B99A-E50A01DB05D7}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
Debug = Debug
|
||||
Release = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{1DC4A99A-F23F-4AAE-881C-79D157C91155}.Debug.ActiveCfg = Debug|Win32
|
||||
{1DC4A99A-F23F-4AAE-881C-79D157C91155}.Debug.Build.0 = Debug|Win32
|
||||
{1DC4A99A-F23F-4AAE-881C-79D157C91155}.Release.ActiveCfg = Release|Win32
|
||||
{1DC4A99A-F23F-4AAE-881C-79D157C91155}.Release.Build.0 = Release|Win32
|
||||
{39A1E5DD-81A1-441D-B99A-E50A01DB05D7}.Debug.ActiveCfg = Debug|Win32
|
||||
{39A1E5DD-81A1-441D-B99A-E50A01DB05D7}.Debug.Build.0 = Debug|Win32
|
||||
{39A1E5DD-81A1-441D-B99A-E50A01DB05D7}.Release.ActiveCfg = Release|Win32
|
||||
{39A1E5DD-81A1-441D-B99A-E50A01DB05D7}.Release.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
EndGlobal
|
311
dlls/csx/source/msvc/csx.vcproj
Executable file
311
dlls/csx/source/msvc/csx.vcproj
Executable file
@ -0,0 +1,311 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="csx"
|
||||
ProjectGUID="{1DC4A99A-F23F-4AAE-881C-79D157C91155}"
|
||||
SccProjectName=""
|
||||
SccLocalPath="">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory=".\release"
|
||||
IntermediateDirectory=".\release"
|
||||
ConfigurationType="2"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="..\..\metamod,..\..\sdk\common,..\..\sdk\engine,..\..\sdk\dlls"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;csx_EXPORTS;JIT"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
StructMemberAlignment="3"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderFile=".\release/csx.pch"
|
||||
AssemblerListingLocation=".\release/"
|
||||
ObjectFile=".\release/"
|
||||
ProgramDataBaseFileName=".\release/"
|
||||
BrowseInformation="1"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="release/csx_amxx.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
ProgramDatabaseFile=".\release/csx_amxx.pdb"
|
||||
ImportLibrary=".\release/csx_amxx.lib"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="TRUE"
|
||||
SuppressStartupBanner="TRUE"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\release/csx.tlb"
|
||||
HeaderFileName=""/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\debug"
|
||||
IntermediateDirectory=".\debug"
|
||||
ConfigurationType="2"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\metamod,..\..\sdk\common,..\..\sdk\engine,..\..\sdk\dlls,..\..\hlsdk\sourcecode\pm_shared"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;csx_EXPORTS"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderFile=".\debug/csx.pch"
|
||||
AssemblerListingLocation=".\debug/"
|
||||
ObjectFile=".\debug/"
|
||||
ProgramDataBaseFileName=".\debug/"
|
||||
BrowseInformation="1"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="debug/csx_amxx.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile=".\debug/csx_amxx.pdb"
|
||||
ImportLibrary=".\debug/csx_amxx.lib"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="TRUE"
|
||||
SuppressStartupBanner="TRUE"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\debug/csx.tlb"
|
||||
HeaderFileName=""/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
||||
<File
|
||||
RelativePath="..\amxxmodule.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;csx_EXPORTS;JIT;$(NoInherit)"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;csx_EXPORTS;$(NoInherit)"
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\CMisc.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;csx_EXPORTS;JIT;$(NoInherit)"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;csx_EXPORTS;$(NoInherit)"
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\CRank.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;csx_EXPORTS;JIT;$(NoInherit)"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;csx_EXPORTS;$(NoInherit)"
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\meta_api.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;csx_EXPORTS;JIT;$(NoInherit)"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;csx_EXPORTS;$(NoInherit)"
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\rank.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;csx_EXPORTS;JIT;$(NoInherit)"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;csx_EXPORTS;$(NoInherit)"
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\usermsg.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;csx_EXPORTS;JIT;$(NoInherit)"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;csx_EXPORTS;$(NoInherit)"
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl">
|
||||
<File
|
||||
RelativePath="..\amxxmodule.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\CMisc.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\CRank.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\moduleconfig.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\rank.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -7,15 +7,9 @@
|
||||
static cell AMX_NATIVE_CALL get_user_astats(AMX *amx, cell *params) /* 6 param */
|
||||
{
|
||||
int index = params[1];
|
||||
if (index<1||index>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYERRANGE(index);
|
||||
int attacker = params[2];
|
||||
if (attacker<0||attacker>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYERRANGE(attacker);
|
||||
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
|
||||
if (pPlayer->attackers[attacker].hits){
|
||||
cell *cpStats = MF_GetAmxAddr(amx,params[3]);
|
||||
@ -40,15 +34,9 @@ static cell AMX_NATIVE_CALL get_user_astats(AMX *amx, cell *params) /* 6 param *
|
||||
static cell AMX_NATIVE_CALL get_user_vstats(AMX *amx, cell *params) /* 6 param */
|
||||
{
|
||||
int index = params[1];
|
||||
if (index<1||index>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYERRANGE(index);
|
||||
int victim = params[2];
|
||||
if (victim<0||victim>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYERRANGE(victim);
|
||||
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
|
||||
if (pPlayer->victims[victim].hits){
|
||||
cell *cpStats = MF_GetAmxAddr(amx,params[3]);
|
||||
@ -73,13 +61,10 @@ static cell AMX_NATIVE_CALL get_user_vstats(AMX *amx, cell *params) /* 6 param *
|
||||
static cell AMX_NATIVE_CALL get_user_wrstats(AMX *amx, cell *params) /* 4 param */ // DEC-Weapon (round) stats (end)
|
||||
{
|
||||
int index = params[1];
|
||||
if (index<1||index>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYERRANGE(index);
|
||||
int weapon = params[2];
|
||||
if (weapon<0||weapon>=MAX_WEAPONS){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
if (weapon<0||weapon>=MAX_WEAPONS+MAX_CWEAPONS){
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", weapon);
|
||||
return 0;
|
||||
}
|
||||
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
|
||||
@ -104,13 +89,10 @@ static cell AMX_NATIVE_CALL get_user_wrstats(AMX *amx, cell *params) /* 4 param
|
||||
static cell AMX_NATIVE_CALL get_user_wstats(AMX *amx, cell *params) /* 4 param */
|
||||
{
|
||||
int index = params[1];
|
||||
if (index<1||index>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYERRANGE(index);
|
||||
int weapon = params[2];
|
||||
if (weapon<0||weapon>=MAX_WEAPONS){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
if (weapon<0||weapon>=MAX_WEAPONS+MAX_CWEAPONS){
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", weapon);
|
||||
return 0;
|
||||
}
|
||||
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
|
||||
@ -135,10 +117,7 @@ static cell AMX_NATIVE_CALL get_user_wstats(AMX *amx, cell *params) /* 4 param *
|
||||
static cell AMX_NATIVE_CALL reset_user_wstats(AMX *amx, cell *params) /* 6 param */
|
||||
{
|
||||
int index = params[1];
|
||||
if (index<1||index>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(index);
|
||||
GET_PLAYER_POINTER_I(index)->restartStats();
|
||||
return 1;
|
||||
}
|
||||
@ -146,10 +125,7 @@ static cell AMX_NATIVE_CALL reset_user_wstats(AMX *amx, cell *params) /* 6 param
|
||||
static cell AMX_NATIVE_CALL get_user_rstats(AMX *amx, cell *params) /* 3 param */
|
||||
{
|
||||
int index = params[1];
|
||||
if (index<1||index>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYERRANGE(index);
|
||||
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
|
||||
if (pPlayer->rank){
|
||||
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
|
||||
@ -171,10 +147,7 @@ static cell AMX_NATIVE_CALL get_user_rstats(AMX *amx, cell *params) /* 3 param *
|
||||
static cell AMX_NATIVE_CALL get_user_stats(AMX *amx, cell *params) /* 3 param */
|
||||
{
|
||||
int index = params[1];
|
||||
if (index<1||index>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYERRANGE(index);
|
||||
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
|
||||
if ( pPlayer->rank ){
|
||||
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
|
||||
@ -200,10 +173,7 @@ static cell AMX_NATIVE_CALL get_user_stats(AMX *amx, cell *params) /* 3 param */
|
||||
static cell AMX_NATIVE_CALL get_user_stats2(AMX *amx, cell *params) /* 3 param */
|
||||
{
|
||||
int index = params[1];
|
||||
if (index<1||index>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYERRANGE(index);
|
||||
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
|
||||
if ( pPlayer->rank ){
|
||||
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
|
||||
@ -218,7 +188,7 @@ static cell AMX_NATIVE_CALL get_user_stats2(AMX *amx, cell *params) /* 3 param *
|
||||
return 0;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL get_stats(AMX *amx, cell *params) /* 3 param */
|
||||
static cell AMX_NATIVE_CALL get_stats(AMX *amx, cell *params) /* 7 param */
|
||||
{
|
||||
|
||||
int index = params[1] + 1;
|
||||
@ -238,6 +208,8 @@ static cell AMX_NATIVE_CALL get_stats(AMX *amx, cell *params) /* 3 param */
|
||||
cpStats[7] = (*a).getPosition();
|
||||
|
||||
MF_SetAmxString(amx,params[4],(*a).getName(),params[5]);
|
||||
if (params[6] > 0)
|
||||
MF_SetAmxString(amx, params[6], (*a).getUnique(), params[7]);
|
||||
for(int i = 1; i < 8; ++i)
|
||||
cpBodyHits[i] = (*a).bodyHits[i];
|
||||
return --a ? index : 0;
|
||||
@ -247,7 +219,7 @@ static cell AMX_NATIVE_CALL get_stats(AMX *amx, cell *params) /* 3 param */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL get_stats2(AMX *amx, cell *params) /* 3 param */
|
||||
static cell AMX_NATIVE_CALL get_stats2(AMX *amx, cell *params) /* 4 param */
|
||||
{
|
||||
|
||||
int index = params[1] + 1;
|
||||
@ -255,6 +227,8 @@ static cell AMX_NATIVE_CALL get_stats2(AMX *amx, cell *params) /* 3 param */
|
||||
for(RankSystem::iterator a = g_rank.front(); a ;--a){
|
||||
if ((*a).getPosition() == index) {
|
||||
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
|
||||
if (params[4] > 0)
|
||||
MF_SetAmxString(amx, params[3], (*a).getUnique(), params[4]);
|
||||
|
||||
cpStats[0] = (*a).bDefusions;
|
||||
cpStats[1] = (*a).bDefused;
|
||||
@ -297,32 +271,25 @@ static cell AMX_NATIVE_CALL register_cwpn(AMX *amx, cell *params){ // name,melee
|
||||
static cell AMX_NATIVE_CALL custom_wpn_dmg(AMX *amx, cell *params){ // wid,att,vic,dmg,hp=0
|
||||
int weapon = params[1];
|
||||
if ( weapon < MAX_WEAPONS || weapon >= MAX_WEAPONS+MAX_CWEAPONS || !weaponData[weapon].used ){ // only for custom weapons
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", weapon);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int att = params[2];
|
||||
if (att<1||att>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYERRANGE(att);
|
||||
|
||||
int vic = params[3];
|
||||
if (vic<1||vic>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYERRANGE(vic);
|
||||
|
||||
int dmg = params[4];
|
||||
if ( dmg<1 ){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid damage %d", dmg);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int aim = params[5];
|
||||
if ( aim < 0 || aim > 7 ){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid aim %d", aim);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -349,15 +316,11 @@ static cell AMX_NATIVE_CALL custom_wpn_dmg(AMX *amx, cell *params){ // wid,att,v
|
||||
|
||||
static cell AMX_NATIVE_CALL custom_wpn_shot(AMX *amx, cell *params){ // player,wid
|
||||
int index = params[2];
|
||||
if (index<1||index>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYERRANGE(index);
|
||||
|
||||
int weapon = params[1];
|
||||
if ( weapon < MAX_WEAPONS || weapon >= MAX_WEAPONS+MAX_CWEAPONS || !weaponData[weapon].used ){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", weapon);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -370,8 +333,7 @@ static cell AMX_NATIVE_CALL custom_wpn_shot(AMX *amx, cell *params){ // player,w
|
||||
static cell AMX_NATIVE_CALL get_wpnname(AMX *amx, cell *params){
|
||||
int id = params[1];
|
||||
if (id<1 || id>=MAX_WEAPONS+MAX_CWEAPONS ){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", id);
|
||||
return 0;
|
||||
}
|
||||
return MF_SetAmxString(amx,params[2],weaponData[id].name,params[3]);
|
||||
@ -380,8 +342,7 @@ static cell AMX_NATIVE_CALL get_wpnname(AMX *amx, cell *params){
|
||||
static cell AMX_NATIVE_CALL get_wpnlogname(AMX *amx, cell *params){
|
||||
int id = params[1];
|
||||
if (id<1 || id>=MAX_WEAPONS+MAX_CWEAPONS ){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", id);
|
||||
return 0;
|
||||
}
|
||||
return MF_SetAmxString(amx,params[2],weaponData[id].logname,params[3]);
|
||||
@ -390,8 +351,7 @@ static cell AMX_NATIVE_CALL get_wpnlogname(AMX *amx, cell *params){
|
||||
static cell AMX_NATIVE_CALL is_melee(AMX *amx, cell *params){
|
||||
int id = params[1];
|
||||
if (id<1 || id>=MAX_WEAPONS+MAX_CWEAPONS ){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", id);
|
||||
return 0;
|
||||
}
|
||||
if ( id == 29 )
|
||||
@ -433,7 +393,7 @@ AMX_NATIVE_INFO stats_Natives[] = {
|
||||
{ "xmod_get_stats_size", get_stats_size },
|
||||
|
||||
//***************************************
|
||||
{ "get_weaponname", get_wpnname },
|
||||
//{ "get_weaponname", get_wpnname },
|
||||
|
||||
///*******************
|
||||
{ NULL, NULL }
|
||||
|
@ -1,6 +1,3 @@
|
||||
|
||||
|
||||
|
||||
#ifndef RANK_H
|
||||
#define RANK_H
|
||||
|
||||
@ -99,6 +96,56 @@ void Client_BarTime(void*);
|
||||
bool ignoreBots (edict_t *pEnt, edict_t *pOther = NULL );
|
||||
bool isModuleActive();
|
||||
|
||||
#define CHECK_ENTITY(x) \
|
||||
if (x < 0 || x > gpGlobals->maxEntities) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Entity out of range (%d)", x); \
|
||||
return 0; \
|
||||
} else { \
|
||||
if (x <= gpGlobals->maxClients) { \
|
||||
if (!MF_IsPlayerIngame(x)) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d (not in-game)", x); \
|
||||
return 0; \
|
||||
} \
|
||||
} else { \
|
||||
if (x != 0 && FNullEnt(INDEXENT(x))) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid entity %d", x); \
|
||||
return 0; \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
#define CHECK_PLAYER(x) \
|
||||
if (x < 1 || x > gpGlobals->maxClients) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Player out of range (%d)", x); \
|
||||
return 0; \
|
||||
} else { \
|
||||
if (!MF_IsPlayerIngame(x) || FNullEnt(MF_GetPlayerEdict(x))) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d", x); \
|
||||
return 0; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define CHECK_PLAYERRANGE(x) \
|
||||
if (x > gpGlobals->maxClients || x < 0) \
|
||||
{ \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Player out of range (%d)", x); \
|
||||
return 0; \
|
||||
}
|
||||
|
||||
#define CHECK_NONPLAYER(x) \
|
||||
if (x < 1 || x <= gpGlobals->maxClients || x > gpGlobals->maxEntities) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Non-player entity %d out of range", x); \
|
||||
return 0; \
|
||||
} else { \
|
||||
if (FNullEnt(INDEXENT(x))) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid non-player entity %d", x); \
|
||||
return 0; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define GETEDICT(n) \
|
||||
((n >= 1 && n <= gpGlobals->maxClients) ? MF_GetPlayerEdict(n) : INDEXENT(n))
|
||||
|
||||
#endif // RANK_H
|
||||
|
||||
|
||||
|
@ -7,11 +7,14 @@ int damage;
|
||||
int TA;
|
||||
int weapon;
|
||||
int aim;
|
||||
bool ignore;
|
||||
CPlayer *pAttacker;
|
||||
|
||||
|
||||
void Client_ResetHUD(void* mValue){
|
||||
if ( mPlayer && mPlayer->IsAlive() )
|
||||
if ( mPlayer ){
|
||||
mPlayer->clearStats = gpGlobals->time + 0.25f;
|
||||
}
|
||||
}
|
||||
|
||||
void Client_WeaponList(void* mValue){
|
||||
@ -49,18 +52,26 @@ void Client_Damage(void* mValue){
|
||||
static int bits;
|
||||
switch (mState++) {
|
||||
case 1:
|
||||
ignore = false;
|
||||
damage = *(int*)mValue;
|
||||
break;
|
||||
case 2:
|
||||
bits = *(int*)mValue;
|
||||
break;
|
||||
case 3:
|
||||
if (!mPlayer || !damage || !*(float*)mValue || bits) break;
|
||||
if (!mPlayer || !damage || bits){
|
||||
ignore = true;
|
||||
break;
|
||||
}
|
||||
|
||||
edict_t *enemy;
|
||||
enemy = mPlayer->pEdict->v.dmg_inflictor;
|
||||
|
||||
if ( FNullEnt( enemy ) )
|
||||
if ( FNullEnt( enemy ) ){
|
||||
ignore = true;
|
||||
break;
|
||||
}
|
||||
|
||||
aim = 0;
|
||||
weapon = 0;
|
||||
pAttacker = NULL;
|
||||
@ -80,7 +91,7 @@ void Client_Damage(void* mValue){
|
||||
}
|
||||
|
||||
void Client_Damage_End(void* mValue){
|
||||
if ( !mPlayer || !damage )
|
||||
if ( ignore )
|
||||
return;
|
||||
|
||||
if ( !pAttacker ) pAttacker = mPlayer;
|
||||
@ -203,3 +214,4 @@ void Client_BarTime(void* mValue){
|
||||
g_bombAnnounce = BOMB_DEFUSING;
|
||||
}
|
||||
}
|
||||
|
||||
|
300
dlls/csx_sql/CMisc.cpp
Executable file
300
dlls/csx_sql/CMisc.cpp
Executable file
@ -0,0 +1,300 @@
|
||||
|
||||
|
||||
#include "CMisc.h"
|
||||
#include "rank.h"
|
||||
|
||||
// *****************************************************
|
||||
// class Grenades
|
||||
// *****************************************************
|
||||
void Grenades::put( edict_t* grenade, float time, int type, CPlayer* player )
|
||||
{
|
||||
Obj* a = new Obj;
|
||||
if ( a == 0 ) return;
|
||||
a->player = player;
|
||||
a->grenade = grenade;
|
||||
a->time = gpGlobals->time + time;
|
||||
a->type = type;
|
||||
a->prev = 0;
|
||||
a->next = head;
|
||||
if ( head ) head->prev = a;
|
||||
head = a;
|
||||
}
|
||||
|
||||
bool Grenades::find( edict_t* enemy, CPlayer** p, int* type )
|
||||
{
|
||||
bool found = false;
|
||||
Obj* a = head;
|
||||
while ( a ){
|
||||
if ( a->time > gpGlobals->time && !found ) {
|
||||
if ( a->grenade == enemy ) {
|
||||
found = true;
|
||||
*p = a->player;
|
||||
*type = a->type;
|
||||
}
|
||||
}
|
||||
else {
|
||||
Obj* next = a->next;
|
||||
if (a->prev) a->prev->next = next;
|
||||
else head = next;
|
||||
if (next) next->prev = a->prev;
|
||||
delete a;
|
||||
a = next;
|
||||
continue;
|
||||
}
|
||||
a = a->next;
|
||||
}
|
||||
|
||||
return found;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Grenades::clear()
|
||||
{
|
||||
while(head){
|
||||
Obj* a = head->next;
|
||||
delete head;
|
||||
head = a;
|
||||
}
|
||||
}
|
||||
|
||||
// *****************************************************
|
||||
// class CPlayer
|
||||
// *****************************************************
|
||||
|
||||
void CPlayer::Disconnect(){
|
||||
|
||||
if ( ignoreBots(pEdict) || !isModuleActive() ) // ignore if he is bot and bots rank is disabled or module is paused
|
||||
return;
|
||||
|
||||
rank->updatePosition( &life );
|
||||
rank = 0;
|
||||
}
|
||||
|
||||
void CPlayer::PutInServer(){
|
||||
|
||||
if ( ignoreBots(pEdict) )
|
||||
return;
|
||||
|
||||
restartStats();
|
||||
const char* name = STRING(pEdict->v.netname);
|
||||
const char* unique = name;
|
||||
switch((int)csstats_rank->value) {
|
||||
case 1:
|
||||
if ( (unique = GETPLAYERAUTHID(pEdict)) == 0 )
|
||||
unique = name; // failed to get authid
|
||||
break;
|
||||
case 2:
|
||||
unique = ip;
|
||||
}
|
||||
rank = g_rank.findEntryInRank( unique , name );
|
||||
}
|
||||
|
||||
void CPlayer::Connect(const char* address ){
|
||||
bot = IsBot();
|
||||
strcpy(ip,address);
|
||||
rank = 0;
|
||||
clearStats = 0.0f;
|
||||
}
|
||||
|
||||
void CPlayer::restartStats(bool all)
|
||||
{
|
||||
if ( all ) memset(weapons,0,sizeof(weapons));
|
||||
memset(weaponsRnd,0,sizeof(weaponsRnd)); //DEC-Weapon (Round) stats
|
||||
memset(attackers,0,sizeof(attackers));
|
||||
memset(victims,0,sizeof(victims));
|
||||
memset(&life,0,sizeof(life));
|
||||
}
|
||||
|
||||
void CPlayer::Init( int pi, edict_t* pe )
|
||||
{
|
||||
pEdict = pe;
|
||||
index = pi;
|
||||
current = 0;
|
||||
clearStats = 0.0f;
|
||||
rank = 0;
|
||||
}
|
||||
|
||||
void CPlayer::saveKill(CPlayer* pVictim, int wweapon, int hhs, int ttk){
|
||||
|
||||
if ( ignoreBots(pEdict,pVictim->pEdict) )
|
||||
return;
|
||||
|
||||
if ( pVictim->index == index ){ // killed self
|
||||
pVictim->weapons[0].deaths++;
|
||||
pVictim->life.deaths++;
|
||||
pVictim->weaponsRnd[0].deaths++; // DEC-Weapon (round) stats
|
||||
return;
|
||||
}
|
||||
|
||||
pVictim->attackers[index].name = weaponData[wweapon].name;
|
||||
pVictim->attackers[index].kills++;
|
||||
pVictim->attackers[index].hs += hhs;
|
||||
pVictim->attackers[index].tks += ttk;
|
||||
pVictim->attackers[0].kills++;
|
||||
pVictim->attackers[0].hs += hhs;
|
||||
pVictim->attackers[0].tks += ttk;
|
||||
pVictim->weapons[pVictim->current].deaths++;
|
||||
pVictim->weapons[0].deaths++;
|
||||
pVictim->life.deaths++;
|
||||
|
||||
|
||||
pVictim->weaponsRnd[pVictim->current].deaths++; // DEC-Weapon (round) stats
|
||||
pVictim->weaponsRnd[0].deaths++; // DEC-Weapon (round) stats
|
||||
|
||||
int vi = pVictim->index;
|
||||
victims[vi].name = weaponData[wweapon].name;
|
||||
victims[vi].deaths++;
|
||||
victims[vi].hs += hhs;
|
||||
victims[vi].tks += ttk;
|
||||
victims[0].deaths++;
|
||||
victims[0].hs += hhs;
|
||||
victims[0].tks += ttk;
|
||||
|
||||
weaponsRnd[wweapon].kills++; // DEC-Weapon (round) stats
|
||||
weaponsRnd[wweapon].hs += hhs; // DEC-Weapon (round) stats
|
||||
weaponsRnd[wweapon].tks += ttk; // DEC-Weapon (round) stats
|
||||
weaponsRnd[0].kills++; // DEC-Weapon (round) stats
|
||||
weaponsRnd[0].hs += hhs; // DEC-Weapon (round) stats
|
||||
weaponsRnd[0].tks += ttk; // DEC-Weapon (round) stats
|
||||
|
||||
weapons[wweapon].kills++;
|
||||
weapons[wweapon].hs += hhs;
|
||||
weapons[wweapon].tks += ttk;
|
||||
weapons[0].kills++;
|
||||
weapons[0].hs += hhs;
|
||||
weapons[0].tks += ttk;
|
||||
life.kills++;
|
||||
life.hs += hhs;
|
||||
life.tks += ttk;
|
||||
}
|
||||
|
||||
void CPlayer::saveHit(CPlayer* pVictim, int wweapon, int ddamage, int bbody){
|
||||
|
||||
if ( ignoreBots(pEdict,pVictim->pEdict) )
|
||||
return;
|
||||
|
||||
if ( index == pVictim->index ) return;
|
||||
|
||||
pVictim->attackers[index].hits++;
|
||||
pVictim->attackers[index].damage += ddamage;
|
||||
pVictim->attackers[index].bodyHits[bbody]++;
|
||||
pVictim->attackers[0].hits++;
|
||||
pVictim->attackers[0].damage += ddamage;
|
||||
pVictim->attackers[0].bodyHits[bbody]++;
|
||||
|
||||
|
||||
int vi = pVictim->index;
|
||||
victims[vi].hits++;
|
||||
victims[vi].damage += ddamage;
|
||||
victims[vi].bodyHits[bbody]++;
|
||||
victims[0].hits++;
|
||||
victims[0].damage += ddamage;
|
||||
victims[0].bodyHits[bbody]++;
|
||||
|
||||
weaponsRnd[wweapon].hits++; // DEC-Weapon (round) stats
|
||||
weaponsRnd[wweapon].damage += ddamage; // DEC-Weapon (round) stats
|
||||
weaponsRnd[wweapon].bodyHits[bbody]++; // DEC-Weapon (round) stats
|
||||
weaponsRnd[0].hits++; // DEC-Weapon (round) stats
|
||||
weaponsRnd[0].damage += ddamage; // DEC-Weapon (round) stats
|
||||
weaponsRnd[0].bodyHits[bbody]++; // DEC-Weapon (round) stats
|
||||
|
||||
weapons[wweapon].hits++;
|
||||
weapons[wweapon].damage += ddamage;
|
||||
weapons[wweapon].bodyHits[bbody]++;
|
||||
weapons[0].hits++;
|
||||
weapons[0].damage += ddamage;
|
||||
weapons[0].bodyHits[bbody]++;
|
||||
|
||||
life.hits++;
|
||||
life.damage += ddamage;
|
||||
life.bodyHits[bbody]++;
|
||||
}
|
||||
|
||||
|
||||
void CPlayer::saveShot(int weapon){
|
||||
|
||||
if ( ignoreBots(pEdict) )
|
||||
return;
|
||||
|
||||
victims[0].shots++;
|
||||
weapons[weapon].shots++;
|
||||
weapons[0].shots++;
|
||||
life.shots++;
|
||||
weaponsRnd[weapon].shots++; // DEC-Weapon (round) stats
|
||||
weaponsRnd[0].shots++; // DEC-Weapon (round) stats
|
||||
}
|
||||
|
||||
|
||||
void CPlayer::saveBPlant(){
|
||||
life.bPlants++;
|
||||
}
|
||||
|
||||
void CPlayer::saveBExplode(){
|
||||
life.bExplosions++;
|
||||
}
|
||||
|
||||
void CPlayer::saveBDefusing(){
|
||||
life.bDefusions++;
|
||||
}
|
||||
|
||||
void CPlayer::saveBDefused(){
|
||||
life.bDefused++;
|
||||
}
|
||||
|
||||
|
||||
// *****************************************************
|
||||
// class Forward
|
||||
// *****************************************************
|
||||
|
||||
void Forward::put( AMX *a , int i ){
|
||||
head = new AmxCall( a, i , head );
|
||||
}
|
||||
|
||||
|
||||
void Forward::clear(){
|
||||
while ( head ) {
|
||||
AmxCall* a = head->next;
|
||||
delete head;
|
||||
head = a;
|
||||
}
|
||||
}
|
||||
|
||||
void Forward::exec(int p1,int p2,int p3,int p4,int p5,int p6){
|
||||
AmxCall* a = head;
|
||||
while ( a ){
|
||||
MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 6,p1, p2, p3, p4, p5, p6);
|
||||
a = a->next;
|
||||
}
|
||||
}
|
||||
|
||||
void Forward::exec(int p1,int p2,int p3,int p4,int p5){
|
||||
AmxCall* a = head;
|
||||
while ( a ){
|
||||
MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 5,p1, p2, p3, p4, p5);
|
||||
a = a->next;
|
||||
}
|
||||
}
|
||||
|
||||
void Forward::exec(int p1,int p2){
|
||||
AmxCall* a = head;
|
||||
while ( a ){
|
||||
MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 2,p1, p2);
|
||||
a = a->next;
|
||||
}
|
||||
}
|
||||
|
||||
// *****************************************************
|
||||
|
||||
bool ignoreBots (edict_t *pEnt, edict_t *pOther){
|
||||
if ( !rankBots && ( pEnt->v.flags & FL_FAKECLIENT || ( pOther && pOther->v.flags & FL_FAKECLIENT ) ) )
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool isModuleActive(){
|
||||
if ( !(int)CVAR_GET_FLOAT("csstats_pause") )
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
116
dlls/csx_sql/CMisc.h
Executable file
116
dlls/csx_sql/CMisc.h
Executable file
@ -0,0 +1,116 @@
|
||||
|
||||
|
||||
#ifndef CMISC_H
|
||||
#define CMISC_H
|
||||
|
||||
#include "amxxmodule.h"
|
||||
#include "CRank.h"
|
||||
|
||||
#define MAX_CWEAPONS 6
|
||||
|
||||
#define CSW_HEGRENADE 4
|
||||
#define CSW_C4 6
|
||||
#define CSW_SMOKEGRENADE 9
|
||||
#define CSW_FLASHBANG 25
|
||||
|
||||
// *****************************************************
|
||||
// class CPlayer
|
||||
// *****************************************************
|
||||
|
||||
struct CPlayer {
|
||||
edict_t* pEdict;
|
||||
char ip[32];
|
||||
int index;
|
||||
int aiming;
|
||||
int current;
|
||||
bool bot;
|
||||
float clearStats;
|
||||
RankSystem::RankStats* rank;
|
||||
|
||||
struct PlayerWeapon : Stats {
|
||||
const char* name;
|
||||
int ammo;
|
||||
int clip;
|
||||
};
|
||||
|
||||
PlayerWeapon weapons[MAX_WEAPONS+MAX_CWEAPONS];
|
||||
PlayerWeapon attackers[33];
|
||||
PlayerWeapon victims[33];
|
||||
Stats weaponsRnd[MAX_WEAPONS+MAX_CWEAPONS]; // DEC-Weapon (Round) stats
|
||||
Stats life;
|
||||
|
||||
int teamId;
|
||||
|
||||
void Init( int pi, edict_t* pe );
|
||||
void Connect(const char* ip );
|
||||
void PutInServer();
|
||||
void Disconnect();
|
||||
void saveKill(CPlayer* pVictim, int weapon, int hs, int tk);
|
||||
void saveHit(CPlayer* pVictim, int weapon, int damage, int aiming);
|
||||
void saveShot(int weapon);
|
||||
|
||||
void saveBPlant();
|
||||
void saveBExplode();
|
||||
void saveBDefusing();
|
||||
void saveBDefused();
|
||||
|
||||
void restartStats(bool all = true);
|
||||
inline bool IsBot(){
|
||||
const char* auth= (*g_engfuncs.pfnGetPlayerAuthId)(pEdict);
|
||||
return ( auth && !strcmp( auth , "BOT" ) );
|
||||
}
|
||||
inline bool IsAlive(){
|
||||
return ((pEdict->v.deadflag==DEAD_NO)&&(pEdict->v.health>0));
|
||||
}
|
||||
};
|
||||
|
||||
// *****************************************************
|
||||
// class Grenades
|
||||
// *****************************************************
|
||||
|
||||
class Grenades
|
||||
{
|
||||
struct Obj
|
||||
{
|
||||
CPlayer* player;
|
||||
edict_t* grenade;
|
||||
float time;
|
||||
int type;
|
||||
Obj* next;
|
||||
Obj* prev;
|
||||
} *head;
|
||||
|
||||
public:
|
||||
Grenades() { head = 0; }
|
||||
~Grenades() { clear(); }
|
||||
void put( edict_t* grenade, float time, int type, CPlayer* player );
|
||||
bool find( edict_t* enemy, CPlayer** p, int* type );
|
||||
void clear();
|
||||
};
|
||||
|
||||
// *****************************************************
|
||||
// class Forward
|
||||
// *****************************************************
|
||||
|
||||
class Forward
|
||||
{
|
||||
struct AmxCall {
|
||||
AMX *amx;
|
||||
int iFunctionIdx;
|
||||
AmxCall* next;
|
||||
AmxCall( AMX *a , int i, AmxCall* n ): amx(a), iFunctionIdx(i), next(n) {}
|
||||
} *head;
|
||||
public:
|
||||
Forward() { head = 0; }
|
||||
~Forward() { clear(); }
|
||||
void clear();
|
||||
void put( AMX *a , int i );
|
||||
void exec(int p1,int p2,int p3,int p4,int p5,int p6);
|
||||
void exec(int p1,int p2,int p3,int p4,int p5);
|
||||
void exec(int p1,int p2);
|
||||
};
|
||||
|
||||
#endif // CMISC_H
|
||||
|
||||
|
||||
|
306
dlls/csx_sql/CRank.cpp
Executable file
306
dlls/csx_sql/CRank.cpp
Executable file
@ -0,0 +1,306 @@
|
||||
#include "amxxmodule.h"
|
||||
#include "CRank.h"
|
||||
#include "rank.h"
|
||||
|
||||
// *****************************************************
|
||||
// class Stats
|
||||
// *****************************************************
|
||||
Stats::Stats(){
|
||||
hits = shots = damage = hs = tks = kills = deaths = bDefusions = bDefused = bPlants = bExplosions = 0;
|
||||
memset( bodyHits , 0 ,sizeof( bodyHits ) );
|
||||
}
|
||||
void Stats::commit(Stats* a){
|
||||
hits += a->hits;
|
||||
shots += a->shots;
|
||||
damage += a->damage;
|
||||
hs += a->hs;
|
||||
tks += a->tks;
|
||||
kills += a->kills;
|
||||
deaths += a->deaths;
|
||||
|
||||
bDefusions += a->bDefusions;
|
||||
bDefused += a->bDefused;
|
||||
bPlants += a->bPlants;
|
||||
bExplosions += a->bExplosions;
|
||||
|
||||
for(int i = 1; i < 8; ++i)
|
||||
bodyHits[i] += a->bodyHits[i];
|
||||
}
|
||||
|
||||
|
||||
// *****************************************************
|
||||
// class RankSystem
|
||||
// *****************************************************
|
||||
RankSystem::RankStats::RankStats( const char* uu, const char* nn, RankSystem* pp ) {
|
||||
name = 0;
|
||||
namelen = 0;
|
||||
unique = 0;
|
||||
uniquelen = 0;
|
||||
score = 0;
|
||||
parent = pp;
|
||||
id = ++parent->rankNum;
|
||||
next = prev = 0;
|
||||
setName( nn );
|
||||
setUnique( uu );
|
||||
}
|
||||
|
||||
RankSystem::RankStats::~RankStats() {
|
||||
delete[] name;
|
||||
delete[] unique;
|
||||
--parent->rankNum;
|
||||
}
|
||||
|
||||
void RankSystem::RankStats::setName( const char* nn ) {
|
||||
delete[] name;
|
||||
namelen = strlen(nn) + 1;
|
||||
name = new char[namelen];
|
||||
if ( name )
|
||||
strcpy( name , nn );
|
||||
else
|
||||
namelen = 0;
|
||||
}
|
||||
|
||||
void RankSystem::RankStats::setUnique( const char* nn ) {
|
||||
delete[] unique;
|
||||
uniquelen = strlen(nn) + 1;
|
||||
unique = new char[uniquelen];
|
||||
if ( unique )
|
||||
strcpy( unique , nn );
|
||||
else
|
||||
uniquelen = 0;
|
||||
}
|
||||
|
||||
RankSystem::RankSystem() {
|
||||
head = 0;
|
||||
tail = 0;
|
||||
rankNum = 0;
|
||||
calc.code = 0;
|
||||
}
|
||||
|
||||
RankSystem::~RankSystem() {
|
||||
clear();
|
||||
}
|
||||
|
||||
void RankSystem::put_before( RankStats* a, RankStats* ptr ){
|
||||
a->next = ptr;
|
||||
if ( ptr ){
|
||||
a->prev = ptr->prev;
|
||||
ptr->prev = a;
|
||||
}
|
||||
else{
|
||||
a->prev = head;
|
||||
head = a;
|
||||
}
|
||||
if ( a->prev ) a->prev->next = a;
|
||||
else tail = a;
|
||||
}
|
||||
|
||||
void RankSystem::put_after( RankStats* a, RankStats* ptr ) {
|
||||
a->prev = ptr;
|
||||
if ( ptr ){
|
||||
a->next = ptr->next;
|
||||
ptr->next = a;
|
||||
}
|
||||
else{
|
||||
a->next = tail;
|
||||
tail = a;
|
||||
}
|
||||
if ( a->next ) a->next->prev = a;
|
||||
else head = a;
|
||||
}
|
||||
|
||||
void RankSystem::unlink( RankStats* ptr ){
|
||||
if (ptr->prev) ptr->prev->next = ptr->next;
|
||||
else tail = ptr->next;
|
||||
if (ptr->next) ptr->next->prev = ptr->prev;
|
||||
else head = ptr->prev;
|
||||
}
|
||||
|
||||
void RankSystem::clear(){
|
||||
while( tail ){
|
||||
head = tail->next;
|
||||
delete tail;
|
||||
tail = head;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool RankSystem::loadCalc(const char* filename, char* error)
|
||||
{
|
||||
if ((MF_LoadAmxScript(&calc.amx,&calc.code,filename,error,0)!=AMX_ERR_NONE)||
|
||||
(MF_AmxAllot(&calc.amx, 8 , &calc.amxAddr1, &calc.physAddr1)!=AMX_ERR_NONE)||
|
||||
(MF_AmxAllot(&calc.amx, 8 , &calc.amxAddr2, &calc.physAddr2)!=AMX_ERR_NONE)||
|
||||
(MF_AmxFindPublic(&calc.amx,"get_score",&calc.func)!=AMX_ERR_NONE)){
|
||||
LOG_CONSOLE( PLID, "Couldn't load plugin (file \"%s\")",filename);
|
||||
MF_UnloadAmxScript(&calc.amx, &calc.code);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void RankSystem::unloadCalc()
|
||||
{
|
||||
MF_UnloadAmxScript(&calc.amx , &calc.code);
|
||||
}
|
||||
|
||||
RankSystem::RankStats* RankSystem::findEntryInRank(const char* unique, const char* name )
|
||||
{
|
||||
RankStats* a = head;
|
||||
|
||||
while ( a )
|
||||
{
|
||||
if ( strcmp( a->getUnique() ,unique ) == 0 )
|
||||
return a;
|
||||
|
||||
a = a->prev;
|
||||
}
|
||||
a = new RankStats( unique ,name,this );
|
||||
if ( a == 0 ) return 0;
|
||||
put_after( a , 0 );
|
||||
return a;
|
||||
}
|
||||
|
||||
void RankSystem::updatePos( RankStats* rr , Stats* s )
|
||||
{
|
||||
rr->addStats( s );
|
||||
if ( calc.code ) {
|
||||
calc.physAddr1[0] = rr->kills;
|
||||
calc.physAddr1[1] = rr->deaths;
|
||||
calc.physAddr1[2] = rr->hs;
|
||||
calc.physAddr1[3] = rr->tks;
|
||||
calc.physAddr1[4] = rr->shots;
|
||||
calc.physAddr1[5] = rr->hits;
|
||||
calc.physAddr1[6] = rr->damage;
|
||||
|
||||
calc.physAddr1[7] = rr->bDefusions;
|
||||
calc.physAddr1[8] = rr->bDefused;
|
||||
calc.physAddr1[9] = rr->bPlants;
|
||||
calc.physAddr1[10] = rr->bExplosions;
|
||||
|
||||
for(int i = 1; i < 8; ++i)
|
||||
calc.physAddr2[i] = rr->bodyHits[i];
|
||||
cell result = 0;
|
||||
int err;
|
||||
if ((err = MF_AmxExec(&calc.amx,&result, calc.func ,2,calc.amxAddr1,calc.amxAddr2 )) != AMX_ERR_NONE)
|
||||
LOG_CONSOLE( PLID, "Run time error %d on line %ld (plugin \"%s\")", err,calc.amx.curline,LOCALINFO("csstats_score"));
|
||||
rr->score = result;
|
||||
}
|
||||
else rr->score = rr->kills - rr->deaths;
|
||||
|
||||
|
||||
RankStats* aa = rr->next;
|
||||
while ( aa && (aa->score <= rr->score) ) { // try to nominate
|
||||
rr->goUp();
|
||||
aa->goDown();
|
||||
aa = aa->next; // go to next rank
|
||||
}
|
||||
if ( aa != rr->next )
|
||||
{
|
||||
unlink( rr );
|
||||
put_before( rr, aa );
|
||||
}
|
||||
else
|
||||
{
|
||||
aa = rr->prev;
|
||||
while ( aa && (aa->score > rr->score) ) { // go down
|
||||
rr->goDown();
|
||||
aa->goUp();
|
||||
aa = aa->prev; // go to prev rank
|
||||
}
|
||||
if ( aa != rr->prev ){
|
||||
unlink( rr );
|
||||
put_after( rr, aa );
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void RankSystem::loadRank( const char* filename )
|
||||
{
|
||||
FILE *bfp = fopen( filename , "rb" );
|
||||
|
||||
if ( !bfp ) return;
|
||||
|
||||
short int i = 0;
|
||||
fread(&i, 1 , sizeof(short int) , bfp);
|
||||
|
||||
if (i == RANK_VERSION)
|
||||
{
|
||||
Stats d;
|
||||
char unique[64], name[64];
|
||||
fread(&i , 1, sizeof(short int), bfp);
|
||||
|
||||
while( i )
|
||||
{
|
||||
fread(name , i,sizeof(char) , bfp);
|
||||
fread(&i , 1, sizeof(short int), bfp);
|
||||
fread(unique , i,sizeof(char) , bfp);
|
||||
fread(&d.tks, 1,sizeof(int), bfp);
|
||||
fread(&d.damage, 1,sizeof(int), bfp);
|
||||
fread(&d.deaths, 1,sizeof(int), bfp);
|
||||
fread(&d.kills, 1,sizeof(int), bfp);
|
||||
fread(&d.shots, 1,sizeof(int), bfp);
|
||||
fread(&d.hits, 1,sizeof(int), bfp);
|
||||
fread(&d.hs, 1,sizeof(int), bfp);
|
||||
|
||||
fread(&d.bDefusions, 1,sizeof(int), bfp);
|
||||
fread(&d.bDefused, 1,sizeof(int), bfp);
|
||||
fread(&d.bPlants, 1,sizeof(int), bfp);
|
||||
fread(&d.bExplosions, 1,sizeof(int), bfp);
|
||||
|
||||
fread(d.bodyHits, 1,sizeof(d.bodyHits), bfp);
|
||||
fread(&i , 1, sizeof(short int), bfp);
|
||||
|
||||
RankSystem::RankStats* a = findEntryInRank( unique , name );
|
||||
|
||||
if ( a ) a->updatePosition( &d );
|
||||
}
|
||||
}
|
||||
fclose(bfp);
|
||||
}
|
||||
|
||||
void RankSystem::saveRank( const char* filename )
|
||||
{
|
||||
FILE *bfp = fopen(filename, "wb");
|
||||
|
||||
if ( !bfp ) return;
|
||||
|
||||
short int i = RANK_VERSION;
|
||||
|
||||
fwrite(&i, 1, sizeof(short int) , bfp);
|
||||
|
||||
RankSystem::iterator a = front();
|
||||
|
||||
while ( a )
|
||||
{
|
||||
if ( (*a).score != (1<<31) ) // score must be different than mincell
|
||||
{
|
||||
fwrite( &(*a).namelen , 1, sizeof(short int), bfp);
|
||||
fwrite( (*a).name , (*a).namelen , sizeof(char) , bfp);
|
||||
fwrite( &(*a).uniquelen , 1, sizeof(short int), bfp);
|
||||
fwrite( (*a).unique , (*a).uniquelen , sizeof(char) , bfp);
|
||||
fwrite( &(*a).tks, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).damage, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).deaths, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).kills, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).shots, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).hits, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).hs, 1, sizeof(int), bfp);
|
||||
|
||||
fwrite( &(*a).bDefusions, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).bDefused, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).bPlants, 1, sizeof(int), bfp);
|
||||
fwrite( &(*a).bExplosions, 1, sizeof(int), bfp);
|
||||
|
||||
fwrite( (*a).bodyHits, 1, sizeof((*a).bodyHits), bfp);
|
||||
}
|
||||
|
||||
--a;
|
||||
}
|
||||
|
||||
i = 0;
|
||||
fwrite( &i , 1, sizeof(short int), bfp); // null terminator
|
||||
|
||||
fclose(bfp);
|
||||
}
|
123
dlls/csx_sql/CRank.h
Executable file
123
dlls/csx_sql/CRank.h
Executable file
@ -0,0 +1,123 @@
|
||||
|
||||
|
||||
#ifndef CRANK_H
|
||||
#define CRANK_H
|
||||
|
||||
#define RANK_VERSION 11
|
||||
|
||||
#include "amxxmodule.h"
|
||||
|
||||
// *****************************************************
|
||||
// class Stats
|
||||
// *****************************************************
|
||||
|
||||
struct Stats {
|
||||
int hits;
|
||||
int shots;
|
||||
int damage;
|
||||
int hs;
|
||||
int tks;
|
||||
int kills;
|
||||
int deaths;
|
||||
int bodyHits[9]; ////////////////////
|
||||
|
||||
// SiDLuke start
|
||||
int bPlants;
|
||||
int bExplosions;
|
||||
int bDefusions;
|
||||
int bDefused;
|
||||
// SiDLuke end :D
|
||||
|
||||
Stats();
|
||||
void commit(Stats* a);
|
||||
};
|
||||
|
||||
// *****************************************************
|
||||
// class RankSystem
|
||||
// *****************************************************
|
||||
|
||||
class RankSystem
|
||||
{
|
||||
public:
|
||||
class RankStats;
|
||||
friend class RankStats;
|
||||
class iterator;
|
||||
|
||||
class RankStats : public Stats {
|
||||
friend class RankSystem;
|
||||
friend class iterator;
|
||||
RankSystem* parent;
|
||||
RankStats* next;
|
||||
RankStats* prev;
|
||||
char* unique;
|
||||
short int uniquelen;
|
||||
char* name;
|
||||
short int namelen;
|
||||
int score;
|
||||
int id;
|
||||
RankStats( const char* uu, const char* nn, RankSystem* pp );
|
||||
~RankStats();
|
||||
void setUnique( const char* nn );
|
||||
inline void goDown() {++id;}
|
||||
inline void goUp() {--id;}
|
||||
inline void addStats(Stats* a) { commit( a ); }
|
||||
public:
|
||||
void setName( const char* nn );
|
||||
inline const char* getName() const { return name ? name : ""; }
|
||||
inline const char* getUnique() const { return unique ? unique : ""; }
|
||||
inline int getPosition() const { return id; }
|
||||
inline void updatePosition( Stats* points ) {
|
||||
parent->updatePos( this , points );
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
RankStats* head;
|
||||
RankStats* tail;
|
||||
int rankNum;
|
||||
|
||||
struct scoreCalc{
|
||||
AMX amx;
|
||||
void* code;
|
||||
int func;
|
||||
cell amxAddr1;
|
||||
cell amxAddr2;
|
||||
cell *physAddr1;
|
||||
cell *physAddr2;
|
||||
} calc;
|
||||
|
||||
void put_before( RankStats* a, RankStats* ptr );
|
||||
void put_after( RankStats* a, RankStats* ptr );
|
||||
void unlink( RankStats* ptr );
|
||||
void updatePos( RankStats* r , Stats* s );
|
||||
|
||||
public:
|
||||
|
||||
RankSystem();
|
||||
~RankSystem();
|
||||
|
||||
void saveRank( const char* filename );
|
||||
void saveRankSql(); // JGHG added this one
|
||||
void loadRank( const char* filename );
|
||||
RankStats* findEntryInRank(const char* unique, const char* name );
|
||||
bool loadCalc(const char* filename, char* error);
|
||||
inline int getRankNum( ) const { return rankNum; }
|
||||
void clear();
|
||||
void unloadCalc();
|
||||
|
||||
class iterator {
|
||||
RankStats* ptr;
|
||||
public:
|
||||
iterator(RankStats* a): ptr(a){}
|
||||
inline iterator& operator--() { ptr = ptr->prev; return *this;}
|
||||
inline iterator& operator++() { ptr = ptr->next; return *this; }
|
||||
inline RankStats& operator*() { return *ptr;}
|
||||
operator bool () { return (ptr != 0); }
|
||||
};
|
||||
|
||||
inline iterator front() { return iterator(head); }
|
||||
inline iterator begin() { return iterator(tail); }
|
||||
};
|
||||
|
||||
|
||||
#endif
|
234
dlls/csx_sql/CRank_sql.cpp
Executable file
234
dlls/csx_sql/CRank_sql.cpp
Executable file
@ -0,0 +1,234 @@
|
||||
// The good stuff: http://dev.mysql.com/doc/mysql/en/mysql_query.html
|
||||
|
||||
#include "amxxmodule.h"
|
||||
#include "CRank.h"
|
||||
#include "rank.h"
|
||||
|
||||
#ifndef __linux__
|
||||
#define WINDOWS_LEAN_AND_MEAN
|
||||
#include <winsock.h>
|
||||
#endif
|
||||
#include <mysql/mysql.h>
|
||||
#include <mysql/errmsg.h>
|
||||
|
||||
#include <time.h>
|
||||
#define MYSQL_QUERY_IS_A_OKAY 0
|
||||
|
||||
cvar_t init_csx_sqlstats_host = {"csx_sqlstats_host", "127.0.0.1", FCVAR_SPONLY | FCVAR_PROTECTED};
|
||||
cvar_t init_csx_sqlstats_username = {"csx_sqlstats_username", "", FCVAR_SPONLY | FCVAR_PROTECTED};
|
||||
cvar_t init_csx_sqlstats_password = {"csx_sqlstats_password", "", FCVAR_SPONLY | FCVAR_PROTECTED};
|
||||
cvar_t init_csx_sqlstats_db = {"csx_sqlstats_db", "amxmodx_stats_cs", FCVAR_SPONLY | FCVAR_PROTECTED};
|
||||
cvar_t init_csx_sqlstats_table = {"csx_sqlstats_table", "cs", FCVAR_SPONLY | FCVAR_PROTECTED};
|
||||
cvar_t init_csx_sqlstats_exportstats = {"csx_sqlstats_exportstats", "0", FCVAR_SPONLY | FCVAR_PROTECTED};
|
||||
cvar_t *csx_sqlstats_host;
|
||||
cvar_t *csx_sqlstats_username;
|
||||
cvar_t *csx_sqlstats_password;
|
||||
cvar_t *csx_sqlstats_db;
|
||||
cvar_t *csx_sqlstats_table;
|
||||
cvar_t *csx_sqlstats_exportstats;
|
||||
|
||||
void OnMetaAttach_sql() {
|
||||
CVAR_REGISTER(&init_csx_sqlstats_host);
|
||||
CVAR_REGISTER(&init_csx_sqlstats_username);
|
||||
CVAR_REGISTER(&init_csx_sqlstats_password);
|
||||
CVAR_REGISTER(&init_csx_sqlstats_db);
|
||||
CVAR_REGISTER(&init_csx_sqlstats_table);
|
||||
CVAR_REGISTER(&init_csx_sqlstats_exportstats);
|
||||
|
||||
csx_sqlstats_host = CVAR_GET_POINTER(init_csx_sqlstats_host.name);
|
||||
csx_sqlstats_username = CVAR_GET_POINTER(init_csx_sqlstats_username.name);
|
||||
csx_sqlstats_password = CVAR_GET_POINTER(init_csx_sqlstats_password.name);
|
||||
csx_sqlstats_db = CVAR_GET_POINTER(init_csx_sqlstats_db.name);
|
||||
csx_sqlstats_table = CVAR_GET_POINTER(init_csx_sqlstats_table.name);
|
||||
csx_sqlstats_exportstats = CVAR_GET_POINTER(init_csx_sqlstats_exportstats.name);
|
||||
}
|
||||
|
||||
int Error(MYSQL *mysql)
|
||||
{
|
||||
if (mysql == NULL)
|
||||
return 0;
|
||||
|
||||
return mysql_errno(mysql);
|
||||
}
|
||||
|
||||
void RankSystem::saveRankSql()
|
||||
{
|
||||
// Don't do anything if cvar says so.
|
||||
if (csx_sqlstats_exportstats->value == 0.0)
|
||||
return;
|
||||
|
||||
MF_PrintSrvConsole("[CSX Sql] Exporting players' statistics to SQL db...");
|
||||
clock_t startTime = clock();
|
||||
|
||||
MYSQL *mysql = NULL;
|
||||
mysql = mysql_init(NULL);
|
||||
|
||||
|
||||
/* Attempt to get a port */
|
||||
int port = 0;
|
||||
char *p = strchr(csx_sqlstats_host->string, ':');
|
||||
if (p)
|
||||
port = atoi(p+1);
|
||||
/*************************/
|
||||
//MF_PrintSrvConsole("Host: %s (%d) Port: %d", host, strcspn(csx_sqlstats_host->string, ":"), port);
|
||||
|
||||
int error = 0;
|
||||
if (!mysql_real_connect(mysql, csx_sqlstats_host->string, csx_sqlstats_username->string, csx_sqlstats_password->string, NULL, port, NULL, 0)) {
|
||||
error = Error(mysql);
|
||||
if (error) {
|
||||
MF_Log("DB Connection failed (%d): %s", error, mysql_error(mysql));
|
||||
mysql_close(mysql);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (mysql_select_db(mysql, csx_sqlstats_db->string) != 0) {
|
||||
error = Error(mysql);
|
||||
if (error) {
|
||||
MF_Log("DB Select DB failed (%d): %s", error, mysql_error(mysql));
|
||||
mysql_close(mysql);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Query
|
||||
char query[2048];
|
||||
|
||||
snprintf(query, 2047, "CREATE TABLE IF NOT EXISTS `%s` (`timestamp` int(11) NOT NULL default '0', `stats_authid` varchar(100) NOT NULL default '', `stats_name` varchar(100) NOT NULL default '', `stats_tks` int(11) NOT NULL default '0', `stats_damage` int(11) NOT NULL default '0', `stats_deaths` int(11) NOT NULL default '0', `stats_frags` int(11) NOT NULL default '0', `stats_shots` int(11) NOT NULL default '0', `stats_hits` int(11) NOT NULL default '0', `stats_hs` int(11) NOT NULL default '0', `stats_defusions` int(11) NOT NULL default '0', `stats_defused` int(11) NOT NULL default '0', `stats_plants` int(11) NOT NULL default '0', `stats_explosions` int(11) NOT NULL default '0', `stats_bodyhits0` int(11) NOT NULL default '0', `stats_bodyhits1` int(11) NOT NULL default '0', `stats_bodyhits2` int(11) NOT NULL default '0', `stats_bodyhits3` int(11) NOT NULL default '0', `stats_bodyhits4` int(11) NOT NULL default '0', `stats_bodyhits5` int(11) NOT NULL default '0', `stats_bodyhits6` int(11) NOT NULL default '0', `stats_bodyhits7` int(11) NOT NULL default '0', `stats_bodyhits8` int(11) NOT NULL default '0', `stats_score` int(11) NOT NULL default '0') TYPE=MyISAM",
|
||||
csx_sqlstats_table->string);
|
||||
int queryResult = mysql_query(mysql, query);
|
||||
if (queryResult != MYSQL_QUERY_IS_A_OKAY)
|
||||
{
|
||||
error = Error(mysql);
|
||||
MF_Log("DB Query Create Table If Not Exists failed (%d): %s", error, mysql_error(mysql));
|
||||
mysql_close(mysql);
|
||||
return;
|
||||
}
|
||||
|
||||
int exportedRecords = 0;
|
||||
|
||||
RankSystem::iterator a = front();
|
||||
|
||||
char *authid, *name;
|
||||
int tks, damage, deaths, kills, shots, hits, hs, defusions, defused, plants, explosions, *bodyHits, score;
|
||||
time_t now = time(NULL);
|
||||
|
||||
while ( a )
|
||||
{
|
||||
if ( (*a).score != (1<<31) ) // score must be different than mincell
|
||||
{
|
||||
authid = (*a).unique;
|
||||
if (strcmp(authid, "BOT") == 0 || strcmp(authid, "STEAM_ID_PENDING") == 0) {
|
||||
--a;
|
||||
continue;
|
||||
}
|
||||
exportedRecords++;
|
||||
|
||||
name = (*a).name;
|
||||
tks = (*a).tks;
|
||||
damage = (*a).damage;
|
||||
deaths = (*a).deaths;
|
||||
kills = (*a).kills;
|
||||
shots = (*a).shots;
|
||||
hits = (*a).hits;
|
||||
hs = (*a).hs;
|
||||
defusions = (*a).bDefusions;
|
||||
defused = (*a).bDefused;
|
||||
plants = (*a).bPlants;
|
||||
explosions = (*a).bExplosions;
|
||||
bodyHits = ((*a).bodyHits);
|
||||
score = (*a).score;
|
||||
|
||||
snprintf(query, 2047, "UPDATE `%s` SET `timestamp` = %d, `stats_name` = \"%s\", `stats_tks` = \"%d\", `stats_damage` = \"%d\", `stats_deaths` = \"%d\", `stats_frags` = \"%d\", `stats_shots` = \"%d\", `stats_hits` = \"%d\", `stats_hs` = \"%d\", `stats_defusions` = \"%d\", `stats_defused` = \"%d\", `stats_plants` = \"%d\", `stats_explosions` = \"%d\", `stats_bodyhits0` = \"%d\", `stats_bodyhits1` = \"%d\", `stats_bodyhits2` = \"%d\", `stats_bodyhits3` = \"%d\", `stats_bodyhits4` = \"%d\", `stats_bodyhits5` = \"%d\", `stats_bodyhits6` = \"%d\", `stats_bodyhits7` = \"%d\", `stats_bodyhits8` = \"%d\", `stats_score` = \"%d\" WHERE `stats_authid` = \"%s\" LIMIT 1",
|
||||
csx_sqlstats_table->string,
|
||||
now,
|
||||
name,
|
||||
tks,
|
||||
damage,
|
||||
deaths,
|
||||
kills,
|
||||
shots,
|
||||
hits,
|
||||
hs,
|
||||
defusions,
|
||||
defused,
|
||||
plants,
|
||||
explosions,
|
||||
bodyHits[0],
|
||||
bodyHits[1],
|
||||
bodyHits[2],
|
||||
bodyHits[3],
|
||||
bodyHits[4],
|
||||
bodyHits[5],
|
||||
bodyHits[6],
|
||||
bodyHits[7],
|
||||
bodyHits[8],
|
||||
score,
|
||||
authid);
|
||||
//
|
||||
|
||||
int queryResult = mysql_query(mysql, query);
|
||||
if (queryResult != MYSQL_QUERY_IS_A_OKAY)
|
||||
{
|
||||
error = Error(mysql);
|
||||
MF_Log("DB Query Update failed (%d): %s", error, mysql_error(mysql));
|
||||
mysql_close(mysql);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mysql_affected_rows(mysql) == 0) {
|
||||
// New player, do insert
|
||||
snprintf(query, 2047, "INSERT INTO `%s` (`timestamp`, `stats_authid`, `stats_name`, `stats_tks`, `stats_damage`, `stats_deaths`, `stats_frags`, `stats_shots`, `stats_hits`, `stats_hs`, `stats_defusions`, `stats_defused`, `stats_plants`, `stats_explosions`, `stats_bodyhits0`, `stats_bodyhits1`, `stats_bodyhits2`, `stats_bodyhits3`, `stats_bodyhits4`, `stats_bodyhits5`, `stats_bodyhits6`, `stats_bodyhits7`, `stats_bodyhits8`, `stats_score`) VALUES (\"%d\", \"%s\", \"%s\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\", \"%d\")",
|
||||
csx_sqlstats_table->string,
|
||||
now,
|
||||
|
||||
authid,
|
||||
name,
|
||||
|
||||
tks,
|
||||
damage,
|
||||
deaths,
|
||||
kills,
|
||||
shots,
|
||||
|
||||
hits,
|
||||
hs,
|
||||
defusions,
|
||||
defused,
|
||||
plants,
|
||||
|
||||
explosions,
|
||||
|
||||
bodyHits[0],
|
||||
bodyHits[1],
|
||||
bodyHits[2],
|
||||
bodyHits[3],
|
||||
bodyHits[4],
|
||||
bodyHits[5],
|
||||
bodyHits[6],
|
||||
bodyHits[7],
|
||||
bodyHits[8],
|
||||
|
||||
score
|
||||
);
|
||||
|
||||
int queryResult = mysql_query(mysql, query);
|
||||
if (queryResult != MYSQL_QUERY_IS_A_OKAY)
|
||||
{
|
||||
error = Error(mysql);
|
||||
MF_Log("DB Query Insert failed (%d): %s", error, mysql_error(mysql));
|
||||
mysql_close(mysql);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
--a;
|
||||
}
|
||||
|
||||
// Disconnect
|
||||
mysql_close(mysql);
|
||||
|
||||
clock_t stopTime = clock();
|
||||
MF_PrintSrvConsole("...done! (exported %d records in %.2f seconds)\n", exportedRecords, (double)(stopTime - startTime) / (double)CLOCKS_PER_SEC);
|
||||
}
|
404
dlls/csx_sql/CString.h
Executable file
404
dlls/csx_sql/CString.h
Executable file
@ -0,0 +1,404 @@
|
||||
/* AMX Mod X
|
||||
*
|
||||
* by the AMX Mod X Development Team
|
||||
* originally developed by OLO
|
||||
*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_CSTRING_H
|
||||
#define _INCLUDE_CSTRING_H
|
||||
|
||||
//by David "BAILOPAN" Anderson
|
||||
class String
|
||||
{
|
||||
public:
|
||||
String()
|
||||
{
|
||||
v = NULL;
|
||||
mSize = 0;
|
||||
cSize = 0;
|
||||
Grow(2);
|
||||
assign("");
|
||||
}
|
||||
|
||||
~String()
|
||||
{
|
||||
if (v)
|
||||
delete [] v;
|
||||
}
|
||||
|
||||
String(const char *src)
|
||||
{
|
||||
v = NULL;
|
||||
mSize = 0;
|
||||
cSize = 0; assign(src);
|
||||
}
|
||||
|
||||
String(String &src)
|
||||
{
|
||||
v = NULL;
|
||||
mSize = 0;
|
||||
cSize = 0;
|
||||
assign(src.c_str());
|
||||
}
|
||||
|
||||
const char *c_str() { return v?v:""; }
|
||||
const char *c_str() const { return v?v:""; }
|
||||
|
||||
void append(const char *t)
|
||||
{
|
||||
Grow(cSize + strlen(t) + 1);
|
||||
strcat(v, t);
|
||||
cSize = strlen(v);
|
||||
}
|
||||
|
||||
void append(const char c)
|
||||
{
|
||||
Grow(cSize + 2);
|
||||
v[cSize] = c;
|
||||
v[++cSize] = 0;
|
||||
}
|
||||
|
||||
void append(String &d)
|
||||
{
|
||||
const char *t = d.c_str();
|
||||
Grow(cSize + strlen(t));
|
||||
strcat(v, t);
|
||||
cSize = strlen(v);
|
||||
}
|
||||
|
||||
void assign(const String &src)
|
||||
{
|
||||
assign(src.c_str());
|
||||
}
|
||||
|
||||
void assign(const char *d)
|
||||
{
|
||||
if (!d)
|
||||
{
|
||||
Grow(1);
|
||||
cSize = 0;
|
||||
strcpy(v, "");
|
||||
return;
|
||||
}
|
||||
Grow(strlen(d));
|
||||
if (v)
|
||||
{
|
||||
strcpy(v, d);
|
||||
cSize = strlen(v);
|
||||
} else {
|
||||
cSize = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
if (v)
|
||||
{
|
||||
v[0] = 0;
|
||||
cSize = 0;
|
||||
}
|
||||
}
|
||||
|
||||
int compare (const char *d)
|
||||
{
|
||||
if (v) {
|
||||
if (d) {
|
||||
return strcmp(v, d);
|
||||
} else {
|
||||
return strlen(v);
|
||||
}
|
||||
} else {
|
||||
if (d) {
|
||||
return strlen(d);
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Added this for amxx inclusion
|
||||
bool empty()
|
||||
{
|
||||
if (!v || !cSize)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
int size()
|
||||
{
|
||||
if (!v)
|
||||
return 0;
|
||||
return cSize;
|
||||
}
|
||||
|
||||
const char * _fread(FILE *fp)
|
||||
{
|
||||
Grow(512);
|
||||
char * ret = fgets(v, 511, fp);
|
||||
cSize = strlen(v);
|
||||
return ret;
|
||||
}
|
||||
|
||||
int find(const char c, int index = 0)
|
||||
{
|
||||
if (!v)
|
||||
return npos;
|
||||
if (index >= (int)cSize || index < 0)
|
||||
return npos;
|
||||
unsigned int i = 0;
|
||||
for (i=index; i<cSize; i++)
|
||||
{
|
||||
if (v[i] == c)
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return npos;
|
||||
}
|
||||
|
||||
bool is_space(int c)
|
||||
{
|
||||
if (c == '\f' || c == '\n' ||
|
||||
c == '\t' || c == '\r' ||
|
||||
c == '\v' || c == ' ')
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void trim()
|
||||
{
|
||||
if (!v)
|
||||
return;
|
||||
unsigned int i = 0;
|
||||
unsigned int j = 0;
|
||||
|
||||
if (cSize == 1)
|
||||
{
|
||||
if (is_space(v[i]))
|
||||
{
|
||||
clear();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
unsigned char c0 = v[0];
|
||||
|
||||
if (is_space(c0))
|
||||
{
|
||||
for (i=0; i<cSize; i++)
|
||||
{
|
||||
if (!is_space(v[i]) || (is_space(v[i]) && ((unsigned char)i==cSize-1)))
|
||||
{
|
||||
erase(0, i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cSize = strlen(v);
|
||||
|
||||
if (cSize < 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_space(v[cSize-1]))
|
||||
{
|
||||
for (i=cSize-1; i>=0; i--)
|
||||
{
|
||||
if (!is_space(v[i])
|
||||
|| (is_space(v[i]) && i==0))
|
||||
{
|
||||
erase(i+1, j);
|
||||
break;
|
||||
}
|
||||
j++;
|
||||
}
|
||||
}
|
||||
|
||||
if (cSize == 1)
|
||||
{
|
||||
if (is_space(v[0]))
|
||||
{
|
||||
clear();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
String & erase(unsigned int start, int num = npos)
|
||||
{
|
||||
if (!v)
|
||||
return (*this);
|
||||
unsigned int i = 0;
|
||||
//check for bounds
|
||||
if (num == npos || start+num > cSize-num+1)
|
||||
num = cSize - start;
|
||||
//do the erasing
|
||||
bool copyflag = false;
|
||||
for (i=0; i<cSize; i++)
|
||||
{
|
||||
if (i>=start && i<start+num)
|
||||
{
|
||||
if (i+num < cSize)
|
||||
{
|
||||
v[i] = v[i+num];
|
||||
} else {
|
||||
v[i] = 0;
|
||||
}
|
||||
copyflag = true;
|
||||
} else if (copyflag) {
|
||||
if (i+num < cSize)
|
||||
{
|
||||
v[i] = v[i+num];
|
||||
} else {
|
||||
v[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
cSize -= num;
|
||||
v[cSize] = 0;
|
||||
|
||||
return (*this);
|
||||
}
|
||||
|
||||
String substr(unsigned int index, int num = npos)
|
||||
{
|
||||
String ns;
|
||||
|
||||
if (index >= cSize || !v)
|
||||
return ns;
|
||||
|
||||
if (num == npos)
|
||||
{
|
||||
num = cSize - index;
|
||||
} else if (index+num >= cSize) {
|
||||
num = cSize - index;
|
||||
}
|
||||
|
||||
unsigned int i = 0, j=0;
|
||||
char *s = new char[cSize+1];
|
||||
|
||||
for (i=index; i<index+num; i++)
|
||||
{
|
||||
s[j++] = v[i];
|
||||
}
|
||||
s[j] = 0;
|
||||
|
||||
ns.assign(s);
|
||||
|
||||
delete [] s;
|
||||
|
||||
return ns;
|
||||
}
|
||||
|
||||
void toLower()
|
||||
{
|
||||
if (!v)
|
||||
return;
|
||||
unsigned int i = 0;
|
||||
for (i=0; i<cSize; i++)
|
||||
{
|
||||
if (v[i] >= 65 && v[i] <= 90)
|
||||
v[i] |= 32;
|
||||
}
|
||||
}
|
||||
|
||||
String & operator = (const String &src)
|
||||
{
|
||||
assign(src);
|
||||
return *this;
|
||||
}
|
||||
|
||||
String & operator = (const char *src)
|
||||
{
|
||||
assign(src);
|
||||
return *this;
|
||||
|
||||
}
|
||||
|
||||
char operator [] (unsigned int index)
|
||||
{
|
||||
if (index > cSize)
|
||||
{
|
||||
return -1;
|
||||
} else {
|
||||
return v[index];
|
||||
}
|
||||
}
|
||||
|
||||
int at(int a)
|
||||
{
|
||||
if (a < 0 || a >= (int)cSize)
|
||||
return -1;
|
||||
|
||||
return v[a];
|
||||
}
|
||||
|
||||
bool at(int at, char c)
|
||||
{
|
||||
if (at < 0 || at >= (int)cSize)
|
||||
return false;
|
||||
|
||||
v[at] = c;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
void Grow(unsigned int d)
|
||||
{
|
||||
if (d<1)
|
||||
return;
|
||||
if (d > mSize)
|
||||
{
|
||||
mSize = d + 16; // allocate a buffer
|
||||
char *t = new char[d+1];
|
||||
if (v) {
|
||||
strcpy(t, v);
|
||||
t[cSize] = 0;
|
||||
delete [] v;
|
||||
}
|
||||
v = t;
|
||||
mSize = d;
|
||||
}
|
||||
}
|
||||
|
||||
char *v;
|
||||
unsigned int mSize;
|
||||
unsigned int cSize;
|
||||
public:
|
||||
static const int npos = -1;
|
||||
};
|
||||
|
||||
#endif //_INCLUDE_CSTRING_H
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user